Android :: Good Book For Game Development?
Nov 24, 2010What is the best book or online resource (Article / tutorial / ebook / example / Code) for Android game development?
View 4 RepliesWhat is the best book or online resource (Article / tutorial / ebook / example / Code) for Android game development?
View 4 RepliesCan someone recommended a good android development book?
View 3 Replies View RelatedCan somebody suggest the best book or online resource for beginning android apps development?
View 25 Replies View RelatedAnyone know of a really good phone book type app for the Hero? I hate the organization of the Hero's contacts, etc. The moment for peats sake has at least the tabular tabs at the top for organization. I like that.. I saw Phonebook in the market, but the reviews dont speak volumes.
View 21 Replies View RelatedI'm looking for a good book to buy to help me with OpenGL ES. This is obviously going to be for Android, but I suppose the benefits will spill over to iPhone development too. Although I'm not specifically opposed to a general OpenGL book, I'm not going to be using it on my desktop (at least not professionally). Wouldn't hurt to throw a few good online references too, although what I've found with online tutorials is that they teach a code snippet but not the whole picture. Or, they don't target ES (embedded systems, like Android).
View 12 Replies View RelatedWhat do you think is the best phone for OpenGL ES based game development? Large screen, OS 2.0.1+. Maybe even having the shaders path accessible from NDK.
View 19 Replies View RelatedI am Bishesh and i am student of Bachelor in Information Management. I have knowledge of C, C++, J2SE and i m looking to develop a game in Android. I have been reading the documentation of Android. But i have never done a gaming project. Could anybody of you help me out with a simple game.
View 5 Replies View RelatedI am new to development with android. I am a beginner. I have to develop games using android and opengles. Please send me a simple game with step by step approach. please help me in this.
View 2 Replies View RelatedI am trying to determine how to structure the code of a simple android game I am writing. I am focused on the UI portion. The behind the scenes portion (like a pause/restart/switching/etc) does not concern me. The Android demo games source code already do a great job with this. Essentially my game will need a UI with a series of objects on the screen (roughly 100 or 10x10) that the user can interact with. I need to supply an image for each object as well as implement the touch events and animation events for each object. What I am wondering is what type of class do I use for each object so that I can successfully implement these methods and how do I implement that particular class. Note that this game only executes on a user interaction with one of these objects, meaning I don't need a "real-time" implementation.....
View 2 Replies View RelatedI have been working on Android for a few months. Now i want to jump to gaming in Android. So are there any resources, ebooks, or tutorial where I can study game development be it 2D or 3D.
View 1 Replies View RelatedWith the promising news of Flash support for Android what will the future of Android Game development?
View 3 Replies View RelatedI´m new on Android 3D game development. I would like to know if there any engine/ API/ platform about 3D development that I could use. Or any tip which you could give me, like where I could start looking for.
View 6 Replies View RelatedI am a beginner in Android game development, while searching i found Rokon, a framework for android game development. It has very nice five tutorials for beginning, done that all now i need some more tutorials so that i can learn more, some more complicated tasks. Now where to find other resources to continue on Rokon, or if there exists some other framework with more available tutorials?
View 1 Replies View RelatedI'm interested in developing android applications. I've a background of Java/Swing/C++/ajax developer so I think I may find myself at home. As I installed the SDK I noticed that I can't follow my usual java development scheme: building base libraries, then the final app. In fact I'd like to develop libs and test them in a more convenient environment like, Swing. There is no way I can use android libs in pure swing apps. Do you have any suggestion about these topics and what's your development process?
View 1 Replies View RelatedI recently ordered a Droid Incredible and starting looking through the Google documentation for the Android, but I learn better by reading a book. So I need some programming book recommendations for Androids.
View 6 Replies View RelatedI am looking to begin developing an rpg game for android devices something like a topdown or parralax style rpg and would like to know what software i should be using I have eclipse gallileo as i am following a beginners guide to learn basic cause and affect but as i will be buying some books i would like them to be geared towards the correct systems, i am poor and would like to be able to upload my finished project for use on android devices so will not use an engine that charges around $2000 for the privilage, i thought of using java but every java rpg i have seen is very small baic graphics i dont know if this is due to them using premade tile sets or if it is somehting to do with java limiations,
View 4 Replies View RelatedWe're looking for a method to properly scale our textures and world. The current method we're using is having an arbitrary world unit which calculates the screen resolution and receives the size of a pixel on all resolutions. However is there an easier way of implementing a scaling method for game development? We have looked through dip and other android native elements but these don't work as well for a larger scale on game development.
View 3 Replies View RelatedLooking for any kind of recommendation, like books, articles, anything that aids me in getting started with game development in Android.
View 8 Replies View RelatedI'm a bit hesitant to present this here already but today i put out the first architecturally frozen release of my game development library called libgdx. I go ahead and post the content of the description page of libgdx here so you get an idea what it is all about. A series of articles is currently in preparation at my blog at. I will continue extending the library in the near future and hope that some of consider joining the effort. Without further ado, here's a simple FAQ for libgdx. === What is libgdx? === Libgdx is my attempt at a cross-platform game development library written in Java with some JNI code for performance hungry code. It abstracts away the differences between writting an OpenGL application for the desktop via Jogl and doing the same for the Android platform.
This allows you to prototype and develop your application entirely on the desktop and only needing 6 lines of code to execute it on Android. Neat, so what does it offer? Libgdx offers modules for graphics via OpenGL ES, audio, input and file i/o. All modules abstract away system specifics so you can execute the same code on the desktop and Android. The graphics module offers full bindings to OpenGL ES 1.0, 1.1 and 2.0. On the desktop almost all of the OpenGL ES functionality is emulated.
You know how google docs can allow you to share a doc to be edited real time just like a wave or anything else can?I think that idea should be extended to the code creation process so that coding can be done on the cloud as well.This way, depending on a system like mercurial to do a complex set of updates wouldn't be near as much because if two users were to edit the same document at the same time there would be only one submission.it would work just like this for 2+ workers on any single document! I think it's a great idea!
View 4 Replies View RelatedSpecifically some that may cater to an experienced developer (C#) but not necessarily familiar with Java/Eclipse?I have seen a couple vids on YouTube but they are either short (not much you can learn in 3mins or patronizing)
View 2 Replies View RelatedFound this article which was pretty interesting. Points out many reasons why indie developers should look to Android for game development as opposed to other more popular services like the iPhone.
View 1 Replies View RelatedWhat 3D technology you use in your work? My main tool for today - Uniti3d. Like to hear opinions on other technologies.
View 3 Replies View RelatedThis to all those who are into game development. i want to start on the game development in android, and just as a starter, can anyone suggest me an ebook or a simple procedure oriented blog or some link that'll help me to get things started.
View 4 Replies View RelatedSomething like the old game "time crises"
View 6 Replies View RelatedI'm working on a simple game to experience the multiplayer game development on mobile plaforms especially on Android and iOS. I'm now planning network/multiplayer side of the game and need some advice.
Firstly i think about Google App Engine as the server side of the game. But i learned that app engine cannot connect directly to clients. So updates of the users cannot be send to others directly with this method. Then i started to think about serving the game on one of the gamers of the current session. But of course some of the features will be on the server. You think it is a good idea?
Second, I'm looking for a protocol to communicate iOS and Android. YAML and JSON are the ones i looked so far.
Any other suggestions about multiplayer game development would be appreciated. Thanks...
I have a milestone. Anything?
View 2 Replies View RelatedDon't have 3D capabilities or a super phone like the EVO or Droid, it's the Samsung Intercept, which is an updated Moment. Love racing games but unfortunately this phone can't handle graphics like the big boys out there. Really just looking for a fun game, doesn't have to be visually extreme.
View 9 Replies View RelatedI saw a very nice car race game on Iphone yesterday (the name escapes me at this time). So I have been trying to find a good car race game for Droid. Any suggestions?
View 5 Replies View RelatedThe Gmail address book on the Web contains a field for birthdays, so why not the Android address book? While I'm sure the app could undergo a lot of changes (and everyone would have different ideas) something as basic as a birthday seems obvious.
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