Android :: Libgdx - Game Development Library With Extension

Mar 21, 2010

I'm a bit hesitant to present this here already but today i put out the first architecturally frozen release of my game development library called libgdx. I go ahead and post the content of the description page of libgdx here so you get an idea what it is all about. A series of articles is currently in preparation at my blog at. I will continue extending the library in the near future and hope that some of consider joining the effort. Without further ado, here's a simple FAQ for libgdx. === What is libgdx? === Libgdx is my attempt at a cross-platform game development library written in Java with some JNI code for performance hungry code. It abstracts away the differences between writting an OpenGL application for the desktop via Jogl and doing the same for the Android platform.

This allows you to prototype and develop your application entirely on the desktop and only needing 6 lines of code to execute it on Android. Neat, so what does it offer? Libgdx offers modules for graphics via OpenGL ES, audio, input and file i/o. All modules abstract away system specifics so you can execute the same code on the desktop and Android. The graphics module offers full bindings to OpenGL ES 1.0, 1.1 and 2.0. On the desktop almost all of the OpenGL ES functionality is emulated.

Android :: libgdx - game development library with extension


Android :: Is There Good Library Of Video Tutorials For Development?

Jun 9, 2010

Specifically some that may cater to an experienced developer (C#) but not necessarily familiar with Java/Eclipse?I have seen a couple vids on YouTube but they are either short (not much you can learn in 3mins or patronizing)

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Android :: OpenGL Game Development OS 2.0.1 Plus

Oct 13, 2010

What do you think is the best phone for OpenGL ES based game development? Large screen, OS 2.0.1+. Maybe even having the shaders path accessible from NDK.

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Android :: Recommendation For Game Development?

May 26, 2009

I am Bishesh and i am student of Bachelor in Information Management. I have knowledge of C, C++, J2SE and i m looking to develop a game in Android. I have been reading the documentation of Android. But i have never done a gaming project. Could anybody of you help me out with a simple game.

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Android :: Simple Game Development

Oct 20, 2009

I am new to development with android. I am a beginner. I have to develop games using android and opengles. Please send me a simple game with step by step approach. please help me in this.

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Android :: Classes To Use For UI Game Development

Aug 30, 2010

I am trying to determine how to structure the code of a simple android game I am writing. I am focused on the UI portion. The behind the scenes portion (like a pause/restart/switching/etc) does not concern me. The Android demo games source code already do a great job with this. Essentially my game will need a UI with a series of objects on the screen (roughly 100 or 10x10) that the user can interact with. I need to supply an image for each object as well as implement the touch events and animation events for each object. What I am wondering is what type of class do I use for each object so that I can successfully implement these methods and how do I implement that particular class. Note that this game only executes on a user interaction with one of these objects, meaning I don't need a "real-time" implementation.....

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Android :: Animation - Game Development Be It 2D Or 3D

Aug 17, 2010

I have been working on Android for a few months. Now i want to jump to gaming in Android. So are there any resources, ebooks, or tutorial where I can study game development be it 2D or 3D.

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Android :: Flash And Future Game Development?

Jan 11, 2010

With the promising news of Flash support for Android what will the future of Android Game development?

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Android :: Good Book For Game Development?

Nov 24, 2010

What is the best book or online resource (Article / tutorial / ebook / example / Code) for Android game development?

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Android :: Engine / API / Platform For 3D Game Development?

Jul 6, 2010

I´m new on Android 3D game development. I would like to know if there any engine/ API/ platform about 3D development that I could use. Or any tip which you could give me, like where I could start looking for.

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Android :: Game Development Framework Rokon

Sep 15, 2010

I am a beginner in Android game development, while searching i found Rokon, a framework for android game development. It has very nice five tutorials for beginning, done that all now i need some more tutorials so that i can learn more, some more complicated tasks. Now where to find other resources to continue on Rokon, or if there exists some other framework with more available tutorials?

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RPG Game Development

Jul 26, 2012

I am looking to begin developing an rpg game for android devices something like a topdown or parralax style rpg and would like to know what software i should be using I have eclipse gallileo as i am following a beginners guide to learn basic cause and affect but as i will be buying some books i would like them to be geared towards the correct systems, i am poor and would like to be able to upload my finished project for use on android devices so will not use an engine that charges around $2000 for the privilage, i thought of using java but every java rpg i have seen is very small baic graphics i dont know if this is due to them using premade tile sets or if it is somehting to do with java limiations,

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Android :: Game Development Scaling - Texture And World

Jun 26, 2010

We're looking for a method to properly scale our textures and world. The current method we're using is having an arbitrary world unit which calculates the screen resolution and receives the size of a pixel on all resolutions. However is there an easier way of implementing a scaling method for game development? We have looked through dip and other android native elements but these don't work as well for a larger scale on game development.

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Android :: Starting With Game Development - Books / Articles

Apr 23, 2010

Looking for any kind of recommendation, like books, articles, anything that aids me in getting started with game development in Android.

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Games :: Best Game Development Platform?

Jan 13, 2010

Found this article which was pretty interesting. Points out many reasons why indie developers should look to Android for game development as opposed to other more popular services like the iPhone.

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3D Engines For Mobile Game Development?

Apr 18, 2014

What 3D technology you use in your work? My main tool for today - Uniti3d. Like to hear opinions on other technologies.

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Android :: Ebook Or Simple Procedure Oriented Blog For Game Development

Dec 3, 2009

This to all those who are into game development. i want to start on the game development in android, and just as a starter, can anyone suggest me an ebook or a simple procedure oriented blog or some link that'll help me to get things started.

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Android :: How To Create Own Library For Android Development?

Nov 3, 2010

I am a Delphi programmer and have written, over the years, hundreds of classes and routines which I can use in every Delphi program I write. This library is called d lib and can be *used in every Delphi program by putting this folder in my library path and using one of the units in the uses section of a Delphi unit. Being completely new to Java and Android development, I am wondering how to do this in s similar way. So my question, how can I write own classes, put them in some global folder, and use these classes and routines in every Android program I write ? I know this is a basic question, which I can probably find out by searching Google and trying it out in Eclipse, but if someone can put me on the right track, I know I will save much time.

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Android :: Suggestions About Multiplayer Game Development On IOS And Android?

Nov 12, 2010

I'm working on a simple game to experience the multiplayer game development on mobile plaforms especially on Android and iOS. I'm now planning network/multiplayer side of the game and need some advice.

Firstly i think about Google App Engine as the server side of the game. But i learned that app engine cannot connect directly to clients. So updates of the users cannot be send to others directly with this method. Then i started to think about serving the game on one of the gamers of the current session. But of course some of the features will be on the server. You think it is a good idea?

Second, I'm looking for a protocol to communicate iOS and Android. YAML and JSON are the ones i looked so far.

Any other suggestions about multiplayer game development would be appreciated. Thanks...

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Android :: Store Values In SharedPreferences In Library Code / Have It To Projects That Include Library?

Nov 11, 2010

I have an Android library project that makes calls to PreferencesManager.getDefaultSharedPreferences.

I have 2 version of my app, paid/free, and they are not able to access the preferences stored by the library code.

Can someone tell me the right way to store values in SharedPreferences in library code and have the values available to projects that include the library?

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Android :: Self-contained Test Library Project Cannot Find Library Classes

Aug 17, 2010

According to this SDK guide, unit-testing a Library project can be achieved by creating a standard application project, reference the Library project and then instrument the application for unit testing. However, when I do this and launch the test application I get the message.No tests found with test runner 'JUnit 3".I'm using Eclipse and the Android ADT plugin, all latest versions.the projects compile just fine. The test project also installs fine to the emulator. But in the console I can see that it looks for <library>.apk, which of course doesn't exist since I'm compiling this as a library into the test project.

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Android :: Load Native Library Which Depends On Third Shared Library

Aug 26, 2009

I created a jni library which depends the third shared library, I must copy the third shared library to /system/lib, otherwise, Java application can't load jni library. But you know, on G1 with official OS image, /system/lib is readonly. I tried to call System.setProperty to set java.library.path to the location stored the thired shared library before load jni library, but the issue still exists.

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Android :: Differences Between Jar Library And Library Project

Jul 15, 2010

As I understand, the three ways of distributing my application are via Jar, Android Library and Android Library Project.Jar - cannot contain resources or XML layouts (so this is out for me)Android Library - I don't really know how this works but the Google API uses it..Android Library Project - includes resources but allows the client free rein on the code as it is distributed as source.If I am to create a closed source application that requires drawables and XML files that I want to distribute to other Android programmers, what should I use? And can someone direct me to a tutorial on creating an Android Library?

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Android :: How To Dial An Extension?

Jul 12, 2009

How Do I Dial An Extension? I can not figure it out. Many business like calling a Credit Card company needs lots of numbers being pushed. I am using sip droid with Gizmo5 which makes it even harder. How do I dial an extension once I have connected?

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Android :: How To Get Extension Of A Resource In Phone?

Aug 10, 2010

Is it possible to get the extension of a raw resource in Android? How?

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Android :: Associate File Extension With App

Apr 1, 2010

Is there a way as an end user to associate particular file extensions or mime types with a specific application. For example, I want .djvu to automatically be opened by djvudroid when I click on it in astro. I am on a nexus one by the way.

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Android :: How To Add File .sqlite Extension To Our Project?

Nov 3, 2009

Can anybody tell me whether android support file with .sqlite extension?how can we add this file to our project.?is it same as .db file?i have one file with .sqlite extension.I need to fetch data from that. i dont understand how to add it.

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Android :: Split Path To Get Filename And Extension

Sep 3, 2010

I have a file path to the SD card on a String.. like this : /sdcard/ download/recentPic.jpg.And I'd like to get just the filename and extension recentPic.jpg.Is there any simple way to do this?

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Android :: How To Store Path Of Game Pawn In Turn Based Game?

May 22, 2010

I have a square grid, for a turn based game ( grid is similar to the chess board ), but the moves in the games are different based on whether you have lapped your opponent pawn at least once or not.i.e if you have not lapped (beaten any of the opponents pawns) in the outer most grid as below.if you have lapped your opponent pawn once at least, then you get to reach home,this way.Any player having all his pawns reaching "home" first wins.The ones in yellow are safe-houses, i.e both the opponent pawn and the player's pawn get to stay in the same grid, this is not considered to be lapping ( the opponent ).The lapped pawn will return to its start point.Now the question is, what is the effective way to store the paths for the all the pawns.we will have 4 pawns for the player and 4 opponent pawns.Is there any pattern to store such static information, in a elegant way?

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Android : Puzzle Game With 7x7 Grid Of Graphics / How To Save And Continue Game

Nov 12, 2010

I have a puzzle game with a 7x7 grid of graphics, and a timer, its just about ready to go. But I am stuck on how to go about saving/continuing game. For example when someone exits I want them to be able to save and exit, then come back and click continue to pick up where they left off with all of the graphics in the right place, timer and score. I looked at onSaveInstanceState android examples, but not sure if this is what I need or how to implement it in my case.

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