Android : Detect Screen Size Group (normal,large, Small)?
Dec 6, 2009
I am trying to detect if the screen size is normal, large or small. I am using
Configuration conf =view.getResources().getConfiguration();
(conf.screenLayout&Configuration.SCREENLAYOUT_SIZE_MASK) == Configuration.SCREENLAYOUT_SIZE_NORMAL
When testing with the emulator this works for screen sizes normal and small, but large (480x800 & 480x854) returns that it is normal...
I have found very little information on using the configuration to detect the group, has anyone got any experience with this?
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Mar 31, 2010
I am designing a home screen widget. I ran this widget on a HTC Hero device, which has a screen of 320 pixels * 480 pixels with mdpi. It ran perfect on HTC Hero. The widget takes 3 cells * 2 cells space, i.e. 240 pixels * 200 pixels.Then I ran this widget on a Nexus One device, which has a screen of 480 pixels * 800 pixels, mdpi. Since Nexus One also is mdpi, so I though 240dip is equivalent to 240 pixels on Nexus One and 200dip is equivalent to 200 pixels on Nexus One, so the widget will not take 3 cells * 2 cells space on Nexus One device. To my surprise, when running on Nexus One device, the widget take exact 3 cells * 2 cells, about 360 pixels * 300 pixels, on Nexus One device.I am confused. The layout xml above specifies 240dip in width and 200dip in height for the widget, but why did it take 360 pixels * 300 pixels on Nexus One Device? What am I missing?
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Mar 30, 2010
From Android widget screen guidelines,we know that, home screen has 4*4 cells, and in portrait orientation, each cell is 80 pixels wide by 100 pixels tall. I think these are for baseline HVGA screen. How about for large screens and hdpi screens, do they still have 4*4 cells for widget and each cell in portrait orientation is still 80 pixels * 100 pixels?
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Mar 19, 2009
How do I get the current screen resolution (width and height)?
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Apr 22, 2010
How to set style(small and large) to Button programmable way ?
Is it possible ?
I can set the style to the Button from xml resource (like styte= ?android:attr/buttonStyleSmall).
But I don't know how set it programmable way.
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Oct 7, 2010
Presently am displaying html file in web view and my emulator size 1024*600. If the html file is large then user is scrolling down to see bottom part of the html. I Need to break these html file in equal parts so that it fits exactly in my screen size. I don't want User to Scroll Down but load remaining part (next page) next time.
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Sep 28, 2010
I need to create fixed size sqare buttons with relatively large characters on them for a calculator app.
When I increase text size, the character is no more displayed in the center of the button and the button's position gets shifted some pixels to the top (very strange).
http://img9.imageshack.us/i/buttontest.png/
If it's possible I don't want to use images for the buttons.code...
how do I get all buttons equallly arranged with centered text?
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Dec 3, 2009
Why are the pics so small when there is an incoming call? I mean, you get this large green square area (that is like half the screen) and in the middle, at the top, is this postage size (if that) pic of the incoming caller's picture... any way to make it larger? Everything about this phone is SMALL... SMALL pics, SMALL text...
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Sep 14, 2010
I've been studying the screen support of Android and yes, while it is flexible, I still don't see how you can support a "really large" screen like the Samsung tablet is going to have. I think no matter what you end up with lots of wasted real estate. The problem is the Android doesn't automatically "scale up" your application if you run in compatibility mode - rather, it fits it into a postage stamp instead. Because of this, how can you really make an app that will "never" have some postage stamping at all, unless you use all 9patch drawables and Absolute Layouts? (Well, you could draw the GUI yourself, which is what my Reloop Sequencer does). As an example, my drum machine app, Electrum Drum, has a certain layout for the buttons and pads. Now, on a larger screen, it would be nice to just make all the buttons and pads bigger. I need the same layout relationships between all the elements though. Basically I just want a "scaled" up version of the UI. Maybe I can achieve this with 9patch drawables and relative layouts? The issue is I could certainly make "large" graphical elements (if not use a 9patch drawable) but there is no way for something, for example, to know that hey, I have LOTS of space I can use.
Let's say for example, that you want a completely different layout on a tablet - say you want more buttons, etc, on your layout now. You can't do it because there is no way for the android app to "know" that this "large" screen is actually larger than "large". A Droid X probably reports itself as large, although the screen is only 4.x inches or so, where you would not have room for those extra buttons. This is no where near as large as 7" or 10", even at a pixel density of 170 or 240. I think the default behavior would have been better to scale up images in compatibility mode, and if the dev could provide higher res images then it would use them of course (put them in the large high dpi folders), but I don't see how a layout itself can scale correctly in really large cases like a tablet. We need some better explanation of how to handle these cases. I still don't understand how a normal app is going to be enabled to scale up easily. It would have been easy if Android would have just "magnified" the view, but it doesn't.
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Nov 10, 2010
First off, sorry if this is too subjective, I just didnt know how else/where to ask.Anyway, in the light of all my recent questions, I'm getting ready to release an Android app soon, and most of the testing has been done on my phone, the Droid. I really dont have the money to test on "multiple" devices, nor do I know anyone with an older phone that I could ask for help that would possibly get any kind of bug. Not to mention, when I do get a bug report, how would I go about fixing it for that particular phone without having to buy it to make sure it actually gets fixed, or that the person didnt just came across a one-time freakish accident of a glitch?
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Oct 23, 2009
I want make it support multiple screens(small,normal and large).I am 100% sure the all of layouts are working perfectly now, but large screen,the problem is that all XML files of layouts in layout-large can't load,The platform always load default XML file(these are under layout folder) at large screen environment.
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Dec 26, 2009
This is my first post. I've had a Moto Droid since day one, and I just love it. It is without a doubt better than any phone that I've had over the years, and that includes the iPhone, BB, etc.
However, there are 2 things that I don't understand - Font size and a spell checker. It is imposiible to read the small font size in emails or text messages.
1. Why has there not been an app to either change the font size or be able to zoom in? Picasy has incorporated multi-touch for zooming, so I've to assume that its doable! Why not have the same in an email client.
2. Why is there not an email client out there that allows for spell checking? There are many such apps for the BB! I am a terrible speller.
I am not complaining, I just want to understand the limitations from a developers prospective, as I am sure these isuues will eventually be addressed.
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May 2, 2010
How can I send a text to groups with over 20 contacts in them? I have two work groups that range from 20 to 25 members and often need to get messages to them. I switched from a Blackberry and like the new phone a great deal but I really need to have the ability to send large group texts.
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Mar 9, 2010
I've got a problem in saving a picture in a full size after capturing it using ACTION_IMAGE_CAPTURE intent the picture become very small , its resolution is 27X44.
I'm using 1.5 android emulator, this is the code:
CODE:................
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Jan 27, 2010
My application works fine on G1/Hero and emulators, but on Milestone text size is tiny. I have list box and text items are very small on Milestone device. What can be the cause of this?
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Sep 4, 2009
I added -scale 0.2 to the Default emulator option under eclipse and launched the emulator.After that I got a really small window. I then removed the -scale 0.2 but the emulator window remains small.I can start the emulator from command line and i get the normal size, but not with eclipse.Any help would be appreciated.
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Sep 9, 2010
I am trying to make a widget to show on the home screen(s). My problem is lets say I set my icon to 30x30 when I load the widget on the screen the Icon is the correct size but the layout itself takes up a lot more space than what is actually needed. This means that I can't really place my widget next to other icons on the screen. Its like the bounding box is 3 times bigger than the content that fills it.
Here is my XML
[CODE]
I have tried wrap_content and other width/height settings but nothing seems to reduce the "Box" around my widget content. I clicked on my ATK widget and started to drag it around on my HTC Aria and it shows the bounding box around the widget and that one is the same size of the content inside same with all the other widgets on my screens.
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Jun 2, 2010
My app uses a custom View that does a lot of text drawing.To ensure my text is always readable I've been using the result of calling getTextSize() on a newly-created Paint() instance as the minimum size. Docs say calling 'new Paint()' sets attributes like text size to default values.One of my European users just got a Motorola Milestone phone and reports that some text is unreadably small.I believe I've duplicated this using the WVGA854 skin in a 2.1 emulator.Run in that emulator my app's smallest TextViews look fine, but the text I'm drawing myself using Paint instances where I haven't changed the text size from the default is too small. I confirmed this by commenting out all setTextSize() calls in my View subclass: the text becomes too small to read comfortably.
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Oct 5, 2010
I am creating a simple android app to view a comic book. The pages are large(0.5-1 mb each), high quality .png's and I am loading them into a webview to make use of the built in zoom controls. So far I only have 17 files and the APK size is already about 16 mb. I'm looking to add over 200 files in future updates. I can't really reduce the quality too much because there is small text that must be zoomed-in on to read. Any suggestions? A similar question was posted here: How to reduce App (.apk) Size, but I don't want to lose the quality of the images. I'm not sure if it's appropriate to link to here, but you can have a look at my app by searching for Tracer (by Detour Mobile) on the android market if it helps at all.
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Aug 5, 2009
if i use more then 4 tabs in the tabhost, they get to small to use with your finger.i like to scroll to the tabs, but no scrollview or set the tabhost to a scrollcontainer will solve the problem!
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Jan 27, 2009
Let's say I use a ScrollView to pan over a very large view. The large view draws itself dynamically in onDraw(). Is there a practical limit to the size of the view? That is, are view contents cached or buffer-backed and can I turn that off?
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Nov 24, 2010
If there is a image on my phone that I want to send up to a server thats 1mb or higher I want to take that image and shrink it to a smaller size without messing with original image in anyway. I know how to get a from the phone and I also know how to send it up to a server, I just need to know how to make the image smaller because large files higher than 1mb are giving me issues.
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May 24, 2010
I have an application which is of size 130MB. when i try to install its displaying insufficient memory error. but i have around 170MB left in available space in internal memory. How can i Install this app? The size of the app is large because it contains many media files. In Motorolla droid its getting installed. but on Nexus One its giving this error.
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Sep 17, 2010
I've been reading this forum for about a few days now.made the switch to a Samsung Vibrant for T-mobile, coming from an iphone 3GS.Enjoying the phone! anyways, are any of you Samsung Vibrant owners receiving fairly small mms photos?if so, do you guys know why this is occurring?Does anyone know how to resolve this issue enabling larger mms photos to come through(receive)? thanks guys!
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Oct 31, 2010
I'm using the FontFitTextView that was posted in this other thread, but it isn't working exactly right for me. The measureText() call is returning a number that is obviously too small to display the string. When it runs through to find a font size that will allow the text to fit, the font size it settles on is still too big. I feel like there is some other kind of padding or margin or some other invisible that is contributing the math that makes up the width which is causing the discrepancy.For example I want to set the text of my FontFitTextView to be "10,000.25".The width of my FontFitTextView is 96 pixels, with 8px padding on both sides, so my available width is 80 pixels. The call to measureText() says that the text "10,000.25" is 64 pixels wide. This means that the current font size should be small enough to display the entire string. However, when the string is actually drawn on the TextView the last 2 characters are chopped off and all I see is "10,000." instead of "10,000.25"
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Nov 6, 2009
I am having real issues reading anything. The icons are really small for as large as the screen is as well as some text thought the phone. Every phone I have ever owned had at least a small,large,larger even the yucky Storm I got out of I could pick larger text (point size). Anyone know if this was left out or how to fix? I dont want to have to whip out my glasses to see notifications, see icons, read
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Dec 14, 2010
I uploaded a couple of pics I had taken with my Evo on Androidforums and when I did I notice everyones pics in the thread were allot bigger than my pics.I had the 5.3 widescreen turned on and they told me to take it off. I did and tried taking new pics and seeing the results. The pictures did come out a a bit bigger but when I tried resizing them in photobucket the quality would be effected which makes no sense since 8m is goog enough to make a huge poster whith amazing quality.
There was also people with much bigger pics than the ones I had resized and made as big as photobucket let me and they were perfect high quality while mine which were smaller were loosing quality.
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Sep 29, 2009
Is it possible to make large/custom size icon on the desktop for android?
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Jun 5, 2010
Got it today and need the text font to be bigger! Does anybody know how to make the text font or any font bigger on a desire??
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Apr 13, 2010
How do you programmatically detect the application heap size available to an Android app?
I heard there's a function that does this in later versions of the SDK. In any case, I'm looking for solution that works for 1.5 and upwards.
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