Android :: How Well Do Emulators Work On Hero?
Feb 13, 2010All of the reviews seem to be about the Nexus.
View 4 RepliesAll of the reviews seem to be about the Nexus.
View 4 RepliesAre there any game emulators that will work on our non-rooted Sprint Hero?
View 3 Replies View RelatedI'm testing out a web page on the Android 2.0 and 2.2 emulators, and the jQuery.ajax() requests that the app makes have slightly different behaviors regarding HTTP Authentication Headers. The server I'm making requests to requires basic authentication, and the ajax requests in 2.2 send the proper auth header. In 2.0, I am debugging with Fiddler, and it seems that the requests do not include the auth header, and the server rejects the request with a 401.2 error. I don't think it matters, but the server is running IIS 7. One interesting thing I noticed while debugging the web requests is that Android 2.2 makes two requests for each resource, whether or not it's an XHR. One does not contain the Auth header, and the second one does. In 2.0, it seems to make 2 requests for everything but XHR's:
Here is the 2.2 header for the first XHR:
GET http://192.168.1.111/sonar/mobileweb/sonar/views/week/init.ejs HTTP/1.1
Host: 192.168.1.111
Accept-Encoding: gzip
Referer: http://192.168.1.111/sonar/mobileweb/sonar/sonar.html
Accept-Language: en-US
User-Agent: Mozilla/5.0 (Linux; U; Android 2.2; en-us; sdk Build/FRF91) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Accept: text/plain, */*
X-Requested-With: XMLHttpRequest
Accept-Charset: utf-8, iso-8859-1, utf-16, *;q=0.7
The 2.2 header for the second XHR:
GET http://192.168.1.111/sonar/mobileweb/sonar/views/week/init.ejs HTTP/1.1
Host: 192.168.1.111
Accept-Encoding: gzip
Referer: http://192.168.1.111/sonar/mobileweb/sonar/sonar.html
Accept-Language: en-US
User-Agent: Mozilla/5.0 (Linux; U; Android 2.2; en-us; sdk Build/FRF91) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Authorization: Basic cGFyaXZlZGFcZGF2aWQubW9ycmlzOjIzbkx2ZWxsbGw=
Accept: text/plain, */*
X-Requested-With: XMLHttpRequest
Accept-Charset: utf-8, iso-8859-1, utf-16, *;q=0.7
And the 2.0 header:
GET http://192.168.1.111/app/views/week/init.ejs HTTP/1.1
Host: 192.168.1.111
Accept-Encoding: gzip
Referer: http://192.168.1.111/app/app.html
Accept-Language: en-US
User-Agent: Mozilla/5.0 (Linux; U; Android 2.0; en-us; sdk Build/ECLAIR) AppleWebKit/530.17 (KHTML, like Gecko) Version/4.0 Mobile Safari/530.17
Accept: text/plain, */*
X-Requested-With: XMLHttpRequest
Accept-Charset: utf-8, iso-8859-1, utf-16, *;q=0.7
Has anyone experienced this behavior before? It is basically causing my app to not work at all in version 2.0. Version 2.1 seems to act the same as 2.0.
A friend of mine has the g1 with a nes emulator on it and a crap load of roms. Do these emulators work for android in general or are they phone specific? (new to android phones btw) If they do can anyone point me in the right direction to getting a good emulator and some roms for my moto cliq.
View 3 Replies View RelatedSince the Droid Eris lacks the physical keyboard, I'm wondering if Snesoid, Nesoid or Gensod work at all on the Eris? Anyone give them a try?
View 15 Replies View RelatedI know that iphone users can jail break to get the old school emulators and I think that by now, there are some emulators in the apple market. My question is on a couple levels...
- Without jailbreaking, can you get roms on the iphone for free?
- If so how?
- How well does the on screen controller work
- Is the small screen you have to use on the iphone emu an issue?
Also add any feedback you like and your opinion as well. I'm just curious that's all. Hopefully one of you has experience in this field
I ve just installed them + loaded some .nes , . smc games. None of them work. I tap them to open and application force closes or it opens the menu of the emulator.
View 3 Replies View RelatedI've seen these programs and tried one and just looks like a command prompt and i was wondering if one of these programs eliminates having to use the command prompt on my pc.but my next question is how would you use it for commands that requires you to be in recovery?
View 1 Replies View RelatedAnybody know the best settings for the NES/SNES emulators-frame rate, etc to get rid of lag? The first time I used it it was lag free, now I'm getting a little jumpy frames and stuff....(i bought the full versions of both).
I have a sprint htc hero rooted w/ fresh 1.1 and gumbo + set CPU!
So, I installed the N1 News and Weather App and find it to be awesome!
My question...are there any other apps from the N1 or other android phones that will work on the Hero?
my machine is running window 7.i want to communicate bw two android emulators running on same machine.Emulator 1 is listening on some ip 10.0.2.15 when emulator two tries to create Socket socket = new Socket ("10.0.2.15",8080);it gives exception, unable to connect to 10.0.2.15.does any know how to solve this problem??
View 1 Replies View RelatedHaven't been able to find an answer to this. But can my DUALSHOCK 3 be used to play games on my Captivate. Games emulated via apps like NESOID and PSX.
View 1 Replies View RelatedI'm new to Android, but have published iphone and bberry apps.I see that I have to create an emulator using the SDK, before I can write and test an app. Why are there no default emulators? Why not at least a Nexus one, or HTC hero emulator shipped with the product? Sure its supposed to be flexible, but why not make it easy to create hello world and play around with a virtual Android phone? Both blackberry and iphone come with default simulators when you download the sdk.
View 8 Replies View RelatedIs there any way to run two android emulators in eclipse with both the emulators of different versions? like one of 2.3 other of 4??
View 3 Replies View RelatedI'm gonna be honest here... When I found out that i could have GBA and SNES emulators on my android, I made up my mind. I tryed it out a bit on my friend's Motorola Flipout and was working just perfectly. However, on my own Flipout, the games are all "laggy". Not to mention the music which plays one note every 1 second or so... bummer. I know it's not the ROM, for i have tested with the same one my friend used... so I'm guessing it's a setting in either the phone or the emulator. Any adeas? ps: I'm using the free versions of the gameboid and snesoid
View 1 Replies View RelatedWith the SDK 1.5 it is possible to instantiate two emulators with two different devices. Could I assign a phone number to each device, such, that I could send SMS messages forth and back?
View 4 Replies View RelatedIs there a way to install (make it run) my testing android apps on a running instance of the android emulator?Instead of coding and running emulator and then stopping the emulator, coding again and over and over.just to make my work faster.
View 2 Replies View RelatedI'm extremely agitated that Gameboid won't play Golden Sun 2; the only reason I bought the app was to beat this game. But I guess it's partially my fault since I should have checked beforehand.
Anyways, that leaves me with the question of what to do. Is there any other emulator, free or paid, that exists for the V1.6? Anything at all?
I'm just wondering if it is possible to interconnect two or more android emulators with WiFi ??
View 2 Replies View RelatedI'm working on a client-server Android application and trying to figure out how to identify different phones/users to the server unambiguously. My first attempt would be to use the phone number on the SIM card. Although now that I think about it, how common is it these days that your phone number changes when you e.g. change carrier? I guess it depends from country to country etc.Anyway, I've been trying to figure out, since I don't have actual Android phones, how to change the phone number of the emulator phone to simulate different users. Is it possible or should I just think about alternative ways of identification?
View 3 Replies View RelatedI am trying to port a VoIP application based on SIP protocol to android.
I want to test this application first on two emulators running on two different PCs connected via LAN.
The problem is that, the communication is not happening when I run the application on two PCs. The same application works when I run it's non-android version on the same PC's.
I have identified the following problem. Let's say there are two computers C1(192.168.1.101), C2(192.168.1.102) connected in a LAN.
Emulator E1 is running on C1 Emulator E2 is running on C2
The application uses UDP protocol and the port being used is 5060 on both computers.
I have setup port forwarding on both the emulators. This is the command used for that in Android console. redir add udp:5060:5060
When we make a voip call from E1 with the URL 192.168.1.102:5060, then E2 responds to the call, but what ever E2 sends in response is not coming back to E1, and hence E1 is timing out.
When I observed the log files, actually E2 is sending the response to 10.0.2.2:5060, which is the C2's loop back address(127.0.0.1). How do we resolve this issue?
I have gone through the developer guide where they have mentioned about two emulators communicating on single PC. But looks like this concept doesn't work when we run emulators on two different computers.
I tried 'redir' command for port forwarding and added INTERNET permission, still it doesn't work.
My question is, Is it possible to implement this communication on two emulators? and if yes, How to do this?
I wanted to know if it is possible the communication between two Android Emulators started on two different machines networked.
For example
- Emulator A run on machine M1
- Emulator B run on machine M2
Can A and B exchange messages?
If yes, what ip address do I use?
I have 3 activities
1: Welcome screen
2:List of country
3:Details abt that country
Now i want to from activity 3 to 2
Currently wat im doing is
Intent i = new Intent(getApplicationContext(), selectcountry.class); startActivity(i);
This way the onCreate methode of 2nd activity is called ... and the whole list is populated again ...
But the back button of emulated function differently ...
what code should i write to make my back button behave like the emulators ...
Is there a way to interconnect 2 emulator instances running on different machines? One of them is acting as a client and other as a server, hence 2-way interaction is required.
View 1 Replies View RelatedUsing two 2.0 emulators and the native messaging application- if I send a text message which exceeds 160 characters in length, the receiving emulator gets the message, but the text is all scrambled. Does anyone else see this? Is this a bug with the emulator, or a real problem with the 2.0 devices as well?
View 3 Replies View RelatedI am testing my multiplayer game by running several instances of the emulator (which is, sadly, extremely slow and dis-satisfying). I depend on a little trick using currentTimeMillis() to keep a synchronized clock between the players (but NOT the absolute value of currentTimeMillis() since no two phones are probably set exactly the same)Anyway, I *do* naively assume that two emulators, running on the same PC would return near identical values for calls to currentTimeMillis(), and what I find is that they start off the same, but pull rapidly apart.Which makes me think the underlying implementation of currentTimeMillis() in the emulator is not at all based on the host PC's calendar, and rquires the emulator to get enough Windows compute cycles to be anything close to accurate. (and one emulator is always running at a lower priority to the other, depending on which one is on top)
If this is just an artifact of the emulator, then I can deal with it, but if it implies I have a fundamental misunderstanding of currentTimeMillis(), then that would be something i need to deal with. Part two of the question is: any way I can speed up the emulator? When I run two, are they sharing one of my cores? Can I split them onto separate cores?
I'm running Windows 7 on my main PC and netbook - are there any issues with the Hero and Windows 7? i.e. HTC Sync? Really excited and looking forward to getting the phone - still not sure what to do with the N97 - speaking of which are there any REALLY good fm transmitters that work with the Hero for in-car playing?
View 26 Replies View RelatedMy alarm clock on the HERO doesnt work now, i set the alarm but it doesnt go off. Seemingly it might be an app which is stopping it from working? is it possible=? and also how might i find out which app it is thats stopping it.
View 6 Replies View Relatedhttp://androidforums.com/htc-desire/199604-angry-birds-out-now-free.html Its been posted up on a couple of places that its out for free (officially).I managed to download it to my PC, used advice already offered (such as this; Menu > Settings > Applications > tick Unknown Sources) but I'm getting " Parse error There is a problem parsing the package".I'm guessing its not compatible with this phone, OR I'm not compatible with modern technology.
View 35 Replies View RelatedCan anyone tell me whats the process for getting internet to work on a brand new HERO?? mobile network but not WIFI because i tried WIFI and it works.
whats rooting?
whats updating rom?