Android :: PS3 Controller For Emulators
Sep 17, 2010Haven't been able to find an answer to this. But can my DUALSHOCK 3 be used to play games on my Captivate. Games emulated via apps like NESOID and PSX.
View 1 RepliesHaven't been able to find an answer to this. But can my DUALSHOCK 3 be used to play games on my Captivate. Games emulated via apps like NESOID and PSX.
View 1 RepliesWii Controller Demo brings your Wiimote and Android phone 2gether, 4ever. Engadget YouTube - Playing games on the N1 with Wii Controller.
View 11 Replies View RelatedIs there any way to set up a wii controller to the evo via bluetooth to play emulators with or even a 360 controller for that matter
View 3 Replies View RelatedI know that iphone users can jail break to get the old school emulators and I think that by now, there are some emulators in the apple market. My question is on a couple levels...
- Without jailbreaking, can you get roms on the iphone for free?
- If so how?
- How well does the on screen controller work
- Is the small screen you have to use on the iphone emu an issue?
Also add any feedback you like and your opinion as well. I'm just curious that's all. Hopefully one of you has experience in this field
Is there any apps out there that let you use an android phone as a ps3 controller. By that I mean controlling the ps3 with your phone including the analog sticks (I think that's what they're called) and the R and L buttons. ADR6400L
View 9 Replies View RelatedI am implementing a two-step animation: (1) Displaying a set of images using Grid layout (similar to Api Demo LayoutAmination4) (2) Upon (1) completion, rotate out Grid layout around Y-axis & rotate in another layout Step#2 is similar to Api Demo Rotate3dAnimation but it is triggered w/ o any user input. As soon as (1) is completed, (2) should occur automatically. To do that, I use LayoutAnimationController isDone to detect if all child views of the grid layout are animated
View 4 Replies View RelatedI'm trying to modify the default layout for the MediaController. I'd like to remove the fastForward/fastRewind buttons and maybe do some resizing, etc. I know it's possible to remove the buttons if I call the MediaController(Context, useFastForward) constructor, but is there any other way to change the layout of the controller?
View 5 Replies View RelatedI am adding MediaController to a VideoView, but it does not show up unless I tap the phone. The controller disappears after a while.
Is there a way I can have the MediaController show always?
I wonder if it isn't possible to use android phones as a remote for the WII. There are games which don't use the IR input, for example New Super Mario. In principle we have all sensors to play this game.
View 9 Replies View RelatedI recently bought a fairly cheap Yarvik tab (TAB264) running ICS 4.0.3. with a USB host and so far it has nothing else than impressed me !
What i'm trying to do is connect a game controller via USB to play games in emulators. I have a authentic PS3 controller with usb cable and an Xbox controller for the PC, with a USB dingle for wireless connection to the pc / tablet. I do not have bluetooth on my device, but i do have a bluetooth dongle. However, this is not plug and play. If I plug in a keyboard, mouse of mass storage device the tablet will recognise it. With a bluetooth stick this is not the case. I have seen serveral video's where people just plug in their xbox controller and it works, they only have to map the keys in to emulator and they are good to go. In my case, as with the bluetooth dongle, it is like its not recognised.
Is there a way to download drivers for either one controllers, universal controller support or the bluetooth stick ?
in short:
- Can i use the PS3 controller via usb ?
- Can i use to Xbox controlle via usb ?
- Can i install drivers for the bluetooth stick so i can use the ps3 controller wireless (whis would be awesome since bluetooth would be nice).
my machine is running window 7.i want to communicate bw two android emulators running on same machine.Emulator 1 is listening on some ip 10.0.2.15 when emulator two tries to create Socket socket = new Socket ("10.0.2.15",8080);it gives exception, unable to connect to 10.0.2.15.does any know how to solve this problem??
View 1 Replies View RelatedI'm new to Android, but have published iphone and bberry apps.I see that I have to create an emulator using the SDK, before I can write and test an app. Why are there no default emulators? Why not at least a Nexus one, or HTC hero emulator shipped with the product? Sure its supposed to be flexible, but why not make it easy to create hello world and play around with a virtual Android phone? Both blackberry and iphone come with default simulators when you download the sdk.
View 8 Replies View RelatedIs there any way to run two android emulators in eclipse with both the emulators of different versions? like one of 2.3 other of 4??
View 3 Replies View RelatedIs it possible to connect a ps3 controller to a android phone?
View 25 Replies View RelatedIf I stick my phone to my TV via HDMI while pairing the phone with a bluetooth controller/gamepad, can I use the gamepad to move around the android UI on my couch? Like surf the internet and open apps and such.
View 1 Replies View RelatedAll of the reviews seem to be about the Nexus.
View 4 Replies View RelatedI'm gonna be honest here... When I found out that i could have GBA and SNES emulators on my android, I made up my mind. I tryed it out a bit on my friend's Motorola Flipout and was working just perfectly. However, on my own Flipout, the games are all "laggy". Not to mention the music which plays one note every 1 second or so... bummer. I know it's not the ROM, for i have tested with the same one my friend used... so I'm guessing it's a setting in either the phone or the emulator. Any adeas? ps: I'm using the free versions of the gameboid and snesoid
View 1 Replies View RelatedWith the SDK 1.5 it is possible to instantiate two emulators with two different devices. Could I assign a phone number to each device, such, that I could send SMS messages forth and back?
View 4 Replies View RelatedIs there a way to install (make it run) my testing android apps on a running instance of the android emulator?Instead of coding and running emulator and then stopping the emulator, coding again and over and over.just to make my work faster.
View 2 Replies View RelatedI'm extremely agitated that Gameboid won't play Golden Sun 2; the only reason I bought the app was to beat this game. But I guess it's partially my fault since I should have checked beforehand.
Anyways, that leaves me with the question of what to do. Is there any other emulator, free or paid, that exists for the V1.6? Anything at all?
I'm just wondering if it is possible to interconnect two or more android emulators with WiFi ??
View 2 Replies View RelatedHow to show media volume controller on my screen in android?
View 4 Replies View RelatedSo I was thinking. Cause I got those fat thumbs, and playing mu snesoid can be tricky. I have a SNES controller. I also have a SNES controller Male USB. Now if I can find a R USB to M micro USB, can I plug that in on my D2 and use that? I realize this would effectively make my controller 3x the size of my gaming platform. But would it work?
View 2 Replies View RelatedI need advice on which app is the easiest and best phone-to-pc app. Like being able to control your computer with your phone, like a desktop controller. I found this app, Desktop Remote Free - Android app on AppBrain. I'm not quite sure how to use it?
View 2 Replies View RelatedI'm working on a client-server Android application and trying to figure out how to identify different phones/users to the server unambiguously. My first attempt would be to use the phone number on the SIM card. Although now that I think about it, how common is it these days that your phone number changes when you e.g. change carrier? I guess it depends from country to country etc.Anyway, I've been trying to figure out, since I don't have actual Android phones, how to change the phone number of the emulator phone to simulate different users. Is it possible or should I just think about alternative ways of identification?
View 3 Replies View RelatedI'm testing out a web page on the Android 2.0 and 2.2 emulators, and the jQuery.ajax() requests that the app makes have slightly different behaviors regarding HTTP Authentication Headers. The server I'm making requests to requires basic authentication, and the ajax requests in 2.2 send the proper auth header. In 2.0, I am debugging with Fiddler, and it seems that the requests do not include the auth header, and the server rejects the request with a 401.2 error. I don't think it matters, but the server is running IIS 7. One interesting thing I noticed while debugging the web requests is that Android 2.2 makes two requests for each resource, whether or not it's an XHR. One does not contain the Auth header, and the second one does. In 2.0, it seems to make 2 requests for everything but XHR's:
Here is the 2.2 header for the first XHR:
GET http://192.168.1.111/sonar/mobileweb/sonar/views/week/init.ejs HTTP/1.1
Host: 192.168.1.111
Accept-Encoding: gzip
Referer: http://192.168.1.111/sonar/mobileweb/sonar/sonar.html
Accept-Language: en-US
User-Agent: Mozilla/5.0 (Linux; U; Android 2.2; en-us; sdk Build/FRF91) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Accept: text/plain, */*
X-Requested-With: XMLHttpRequest
Accept-Charset: utf-8, iso-8859-1, utf-16, *;q=0.7
The 2.2 header for the second XHR:
GET http://192.168.1.111/sonar/mobileweb/sonar/views/week/init.ejs HTTP/1.1
Host: 192.168.1.111
Accept-Encoding: gzip
Referer: http://192.168.1.111/sonar/mobileweb/sonar/sonar.html
Accept-Language: en-US
User-Agent: Mozilla/5.0 (Linux; U; Android 2.2; en-us; sdk Build/FRF91) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1
Authorization: Basic cGFyaXZlZGFcZGF2aWQubW9ycmlzOjIzbkx2ZWxsbGw=
Accept: text/plain, */*
X-Requested-With: XMLHttpRequest
Accept-Charset: utf-8, iso-8859-1, utf-16, *;q=0.7
And the 2.0 header:
GET http://192.168.1.111/app/views/week/init.ejs HTTP/1.1
Host: 192.168.1.111
Accept-Encoding: gzip
Referer: http://192.168.1.111/app/app.html
Accept-Language: en-US
User-Agent: Mozilla/5.0 (Linux; U; Android 2.0; en-us; sdk Build/ECLAIR) AppleWebKit/530.17 (KHTML, like Gecko) Version/4.0 Mobile Safari/530.17
Accept: text/plain, */*
X-Requested-With: XMLHttpRequest
Accept-Charset: utf-8, iso-8859-1, utf-16, *;q=0.7
Has anyone experienced this behavior before? It is basically causing my app to not work at all in version 2.0. Version 2.1 seems to act the same as 2.0.
I am trying to port a VoIP application based on SIP protocol to android.
I want to test this application first on two emulators running on two different PCs connected via LAN.
The problem is that, the communication is not happening when I run the application on two PCs. The same application works when I run it's non-android version on the same PC's.
I have identified the following problem. Let's say there are two computers C1(192.168.1.101), C2(192.168.1.102) connected in a LAN.
Emulator E1 is running on C1 Emulator E2 is running on C2
The application uses UDP protocol and the port being used is 5060 on both computers.
I have setup port forwarding on both the emulators. This is the command used for that in Android console. redir add udp:5060:5060
When we make a voip call from E1 with the URL 192.168.1.102:5060, then E2 responds to the call, but what ever E2 sends in response is not coming back to E1, and hence E1 is timing out.
When I observed the log files, actually E2 is sending the response to 10.0.2.2:5060, which is the C2's loop back address(127.0.0.1). How do we resolve this issue?
I have gone through the developer guide where they have mentioned about two emulators communicating on single PC. But looks like this concept doesn't work when we run emulators on two different computers.
I tried 'redir' command for port forwarding and added INTERNET permission, still it doesn't work.
My question is, Is it possible to implement this communication on two emulators? and if yes, How to do this?
I wanted to know if it is possible the communication between two Android Emulators started on two different machines networked.
For example
- Emulator A run on machine M1
- Emulator B run on machine M2
Can A and B exchange messages?
If yes, what ip address do I use?
I have 3 activities
1: Welcome screen
2:List of country
3:Details abt that country
Now i want to from activity 3 to 2
Currently wat im doing is
Intent i = new Intent(getApplicationContext(), selectcountry.class); startActivity(i);
This way the onCreate methode of 2nd activity is called ... and the whole list is populated again ...
But the back button of emulated function differently ...
what code should i write to make my back button behave like the emulators ...
Is there a way to interconnect 2 emulator instances running on different machines? One of them is acting as a client and other as a server, hence 2-way interaction is required.
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