Android :: 1.6 Images For ADP1?

Sep 29, 2009

Maybe it has been announced already and I missed it, but just in case: => http://developer.htc.com/adp.html !

Android :: 1.6 Images for ADP1?


Android : Trying To Iterate Through All Photo Images - Produced By ADP1 Camera

Feb 12, 2009

I am trying to iterate through all the photo images (produced by ADP1 camera), held on external SD storage in an ADP1. I want to extract the binary data for each image file, determine image size in bytes and send the image data (possibly after compression) over a network conection.

My code is generating an exception when I try to generate a Bitmap based on Photos taken by the ADP1 Camera, stored physically on External SD Card Storage. It looks like the image size is exhausting VM for my application.

I attempt to extract a Bitmap via android.provider.MediaStore.Images.Media.getBitmap() static member function. Code...

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Android :: G1 Firmware In ADP1?

Jun 24, 2009

my friend has got himself Android Developer Phone 1. But he is not developer, he just wants to use it as a normal phone and he doesn't want any hassle with firmware updating (and he's not interested in root access etc.). If I flash the official U.S. G1 firmware into his phone, will he then receive normal OTA firmware upgrades, or will his phone still report as ADP1 and will he have to update manually?

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Android :: Cup Cake On ADP1

Apr 27, 2009

I've upgraded my ADP1 to cupcake through the official roms: http://www.htc.com/ www/ support /android/adp.html#s3 However, the official roms equiped ONLY English locale now. Will the official ADP1 roms equip other locales (e.g., Chinese) in the future?

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Android :: Store Log Messages On Adp1?

Mar 17, 2009

Is it possible to configure the ADP1 to keep the last 5mb(for example) of log messages especially when it's not connected to a development machine?

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Android :: What Are Differences Between T-Mobile G1 And Google's ADP1?

May 23, 2009

I was searching the internet but could not find a site comparing the two. I'm interested in developing for the android platform. G1 seems to be just the same as ADP1, but is there any small changes that will be noticeable in development?How about 3rd party software? What T-Mobile software exists in G1 which is not part of the ADP1 bundle and vice versa?Can I swap the original ADP1 firmware with T-Mobile branded one? As I understand people can already hack the G1 to run ADP1's non-branded firmware.

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Android :: How To Start Debugger On ADP1 Device Rather Than AVD

Sep 17, 2009

Does anyone know how to get the debugger to launch on an ADP1?. It was recently flashed to 1.5. Dev platform is Eclipse on Windows XP with the SDK 1.5 USB driver installed (HTC Dream Composite Interface). Windows can see the device and adb can see the device with "adb devices" command. USB Debugging has been enabled on the device and the application manifest has android:debuggable="true" set in it. The LogCat windows is showing log output from the ADP1 too.

But when Selecting Run->Debug or Run->Run the avd is always launched. The instructions say that it should launch to the device or give a choice if the avd is running too.

Do anyone know what needs to be done to get the debugger to launch against the real device instead of the avd?

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Android : Why Can Not Edit /init.rc On Adp1 With Firmware 1.1?

Mar 18, 2009

I flashed my adp1 to firmware 1.1 following the instruction from HTC. http://www.htc.com/www/support/android/adp.html But after that, I want to modify the /init.rc, after I remount the rootfs as writable, I can edit or replace the /init.rc file. But the file will roll back the original version after reboot the phone. Before I modify the /init.rc, I install the busybox to the phone, then I use 'cp" command to replace the /init.rc Any one can give me some advice?

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Android : Way To Buy A ADP1 Backplate / Battery Cover (with Droid Robots)?

Jul 16, 2009

I bought an ADP1 from Brightstar Corp in November 2008 and everything was great until about a month ago when the camera window shattered in my pocket. I've called Brightstar who told me to call HTC, I did and they only sold the T-Mobile G1 backplates. My Android Market homepage only allows me to buy the ADP1. Does anyone have any ideas on how to get this replacement part without buying a new phone?

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Android :: Load Images In OpenGL Without Having Thin Outline Appear Around Images?

Nov 2, 2009

I'm basically using the same method of loading bitmaps in OpenGL that the SpriteMethodTest example uses and have been unable to get rid of an annoying outline that appears around all of my images.

For example, If I were to load an image of a white circle on a white background, I would expect to see nothing. Instead, I would see my circle because its edge would be gray. In SpriteMethodTest, I replaced the background image with white and was able to see that the edges of the android images flying around also don't seem to be rendered correctly.

Does anyone know how to load images in OpenGL without having a thin outline appear around the images?

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Android :: Debug And Use JDB On Android Device ADP1

Sep 26, 2009

For others who might choose to do debugging on CLI , here's how.

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Android :: Android 1.6 On ADP1 Force Close

Sep 30, 2009

I have just updated my ADP1 to the latest 1.6 version. During installation everything went ok. But every time when my phone boots i receive Force Close error regarding Google Partner Setup (process com.google.android.partnersetup).

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Android :: Adding Some Nine Patch Images Breaks All Of My Other Images

Apr 6, 2010

I'm working to convert some background images to nine patch so they scale better on different phones.
The problem is that if I have the following resource structure: drawable-hdpi/background.png drawable-hdpi/button.png drawable-mdpi/background.png drawable-mdpi/button.png drawable-ldpi/background.png drawable-ldpi/button.png and then I drop a new drawable-hdpi/background.9.png file into the mix, it breaks button.png during the pre-compile. The error is "No resource found that matches the given name (at 'background' with value '@drawable/button').Simply removing that one nine patch file fixes the build. Should I be able to have some nine patch images and some normal ones, or to have nine patch only in hdpi but not mdpi or ldpi? This is Eclipse 3.5.1 with the latest ADT.

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Motorola Droid X :: Does Google Images Let You Select Images?

Jul 18, 2010

Just curious how many have this issue.If you are unsure select the link below and find out pls.

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Android :: Tutorials On How To Create Jpeg Images Or Convert Images Into Jpeg?

Jun 23, 2010

1.myJpegFile = new File("images/jpegImage.jpg");
2.output = new BufferedOutputStream(new FileOutputStream(myJpegFile));
3.encoder = JPEGCodec.createJPEGEncoder(output);
4.encoder.encode(myJpegImage); Please could you give me the equivalent code for line no. 3 and 4 in Android?

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Android :: Images In App

Nov 15, 2010

I see three folders drawable-hdpi,mdpi,ldpi. Do I need to duplicate my images in all of these folders?Or can I just place my images in one or the other and it does not matter?

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Android :: Using SDk Provided Images

Jul 28, 2009

There are images provided in android-sdk-windows-1.5_r2platforms android-1.5data esdrawable folder of SDK. Is there any way that we can use those directly in appliation. (without local copy)?

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Android :: No App Icon Or Images?

Feb 14, 2009

I don't see a place to upload an app icon or photos. Is there now way for users to see screens of your app before they buy it?

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Android :: Set Drawable Without Using Lot Of Images?

Oct 3, 2010

When i have an ImageButton and a drawable and i want to do something like the Drawer or Twitter where when i press the button and the corner of the image is highlighted over the edge, in drawer its yellow, in twitter its white. Like the one below.How do i set my drawable without using a lot of images?

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Android :: How To Merge Images?

Sep 3, 2009

in my application, i want merge serveral images dynamically accroding to the user's selection, and the merged image will be scrolled and zoomed.i extends View to OverlayImageView, which has the properties background Bitmap, layers Bitmap and Matrix. in the onDraw event, i draw the background Bitmap and layers bitmap sequently by the method canvas.canvas.drawBitmap(image, imgMatrix, null).however, if all the bitmaps are stored in memery, it leads to the Out Of Memory problem. so, i have to read the image in the onDraw event by the method BitmapFactory.decodeResource, but it's slow to response user's operation, for example, the scroll and zoom the image will leads to the onDraw event. so, does anyone have some good ideas?

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Android :: How Can I Put 15MB Images In My App?

May 21, 2009

i am afraid if Max space for android App is 14MB , how can i put 15MB images in my App. my application includes more than 500 PNG images which are confidentials and cann't be put on sd card. i need to put them in my assets is it something that can not be achieved in android?

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Android :: What Is Best Way To Handle Images?

Jul 29, 2010

I wrote a application that load images from facebook and i show in lmageview, using this below code. InputStream object = myDataFromServer; Bitmap bmpImage= BitmapFactory. decode Stream (object);imageView. setImage Bitmap(bmpImage);it works fine for me. But the trouble is when i run my application for a longer time, it gives me error, OutofMemoryError, and becuse of this error my application crash. so want to know is there any better way to handling images

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Android :: Viewing Set Of Images

Sep 26, 2010

My app downloads a set of images from a website but I need to figure out the how to display them to the user. How can I display these to the user if they are coming from a ListView?Also, they'll need to be able to get back to the ListView.

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Android :: Get All Images Taken By Camera?

Oct 16, 2010

Is it possible to get a list/cursor of all images taken by the camera? I would like to somehow be notified when the camera takes a picture, ie when the database of images changes. Currently I can use a contentobserver with the MediaStore.Images.Media.External_Content_URI, but that fires off a notification if any photo is added to the SD (ie a photo is download, another app adds one...)...is there any way to do this?

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Android :: Draw Images On Top Of Each Other

Nov 13, 2010

I have some images that I want to put on top of each other on random order. If it possible using one ImageView or do I need to create multiple image views based on number of images?

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Android :: Best Way To Store Images Within App?

May 5, 2010

I'm just looking for some insight into what would be the best way for me to store images as part of my app.

I have an activity that represents a 'Job' which has a couple of edittext's and underneath was planning on using the Gallery component to show images relevant to this job.

The job data is stored in a database (on the sdcard) so was also thinking of creating a table to store 'JobImages' and having each image stored as a byte array.

But I'm not sure if it would be better to store the images directly on sdcard under a folder structure specific to my application and the job. E.g. using the job ID number as a folder name.

Depending on which method I use will greatly determine the code that goes into an 'adapter' that allows me to bind to the gallery component so before I begin I was wondering if anyone has had the same design problem and what option they chose.

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Android :: Add Images In ListView?

Sep 2, 2010

I am new to android. i want to add images in a ListView like below shown links.

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Android : Need RAW Images / Pictures App

Nov 5, 2010

Is there anyone who know the name of an application able to view the .NEF pictures(RAW format from Nikon)taken with my Nikon Camera.i have Android 1.6 installed.

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Android :: What Does Default Images Mean?

Jun 16, 2010

The emulator provides a default user-data disk image. At startup, the emulator creates the default image as a copy of the system user-data image (user-data.img), described above. The emulator stores the new image with the files of the active AVD.

1)What does the default images mean?(userdata.img?)
2)What does the system user-data image mean?(userdata-qemu.img?)

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How To Add Images To StringBuffer In Android

Nov 17, 2011

String attr = xpp.getAttributeValue(0);
Drawable drawable = LoadImageFromWebOperations(attr);
stringBuffer.append(drawable);

I don't want to use imageview. It is appending string value to string buffer.how to do append images directly to string buffer?

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