Android :: App To Modify Images (reduce Resolution)

Oct 16, 2010

Is there any apps to modify or reduce the resolution of camera images?Even on the lowest resolution the images taken from my EVO 4G are rejected from a Blackberry phone when sending as MMS.

Android :: app to modify images (reduce resolution)


General :: Possible To Reduce Screen Resolution In Android?

Jul 21, 2011

Is it possible to reduce screen resolution in android? so as to save power or play games more smoothly just like on a pc for example?

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Android :: Way To Modify 9 Patch Images?

Sep 24, 2009

I wish to customize the button images, but after I opened the png file, changed the color, reimported back into the draw9patch editor, the compiler spew out errors. how can I modify the 9 patch image of the default button?

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Android :: Show Big Images With Full Resolution?

May 22, 2009

I am working with big png images, 6000x6000 pixels, for example. I want to show a fragment, 320x480 pix for example, with full resolution, without scaling first the whole image. But I can't create an initial 6000x6000 bitmap because an obvious out of memory problem, and then extract a fragment. How can I do that with android API? Is it posible? or, I need an external advanced image API. or I need to write my own png decoder (I think that it should not be easy).

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Android :: Can I Change Resolution Of Images Taken By Camera

Mar 24, 2009

The image size is about 1mg, which takes long time to transfer to server in 3G network. How can I reduce the resolution of image ? Is there any parameter we can set before taken picture?

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Android :: Decode Large Resolution Images?

May 5, 2009

I want to decode high resolution pics something like 8 mega pixel images and view it. when I try to decode them I get out of memory exception. Decoding of single 8 mega pixel also fails . From the Imagamanager code and other post I could use BitmapFactory.Options inJustDecodeBounds I could get a scaled down version of the Image . code...

Is there any way to decode part of the Image and fill it on the screen and by scrolling decode other region of the image and display it.

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Android ::Unable To Display Bigger Resolution Images In Droid / Whats Solution?

Jun 9, 2010

Referring to the code example of mine

http://stackoverflow.com/questions/2997703/android-remote-image-getting-problem

how can i accommodate bigger resolution images in android.

when i try to display bigger resolution image from Internet it give me null bitmap.

any one guide me whats the solution?

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Android :: Using TargetSdkVersion? Should Support Full Resolution And Not Emulate A Lower Resolution Screen

Jun 26, 2010

I have a program that should work on Android 1.5, but when it's run on newer devices with higher resolution screens, it should support the full resolution and not emulate a lower resolution screen. As far as I can tell from the documentation, this should be simple.

I just specify

code:.........

The problem is that if I tell Eclipse to compile for 1.5, it refuses to accept this. It reports an error (targetSdkVersion is an unknown tag) and refuses to compile or run. If I tell it to compile for 1.6 it works fine, of course. But if I then try to install on a 1.5 AVD, the program immediately crashes with a java.lang.VerifyError. I'm clearly missing something simple. How do I get it to compile an apk that works under 1.5, but still includes the targetSdkVersion tag?

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General :: Convert Phone Resolution Boot-animation To Tablet Resolution?

Apr 8, 2013

How do I convert phone resolution Bootanimation to tablet resolution?

I have 4 boot animations that I want to convert to work on my Nexus 10 full screen.

Also, how to be able to edit [URL] to show 10 instead of 4 or completly remove the number so it works nicely on both my Nexus 4 and Nexus 10.

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Android :: Load Images In OpenGL Without Having Thin Outline Appear Around Images?

Nov 2, 2009

I'm basically using the same method of loading bitmaps in OpenGL that the SpriteMethodTest example uses and have been unable to get rid of an annoying outline that appears around all of my images.

For example, If I were to load an image of a white circle on a white background, I would expect to see nothing. Instead, I would see my circle because its edge would be gray. In SpriteMethodTest, I replaced the background image with white and was able to see that the edges of the android images flying around also don't seem to be rendered correctly.

Does anyone know how to load images in OpenGL without having a thin outline appear around the images?

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Android :: Adding Some Nine Patch Images Breaks All Of My Other Images

Apr 6, 2010

I'm working to convert some background images to nine patch so they scale better on different phones.
The problem is that if I have the following resource structure: drawable-hdpi/background.png drawable-hdpi/button.png drawable-mdpi/background.png drawable-mdpi/button.png drawable-ldpi/background.png drawable-ldpi/button.png and then I drop a new drawable-hdpi/background.9.png file into the mix, it breaks button.png during the pre-compile. The error is "No resource found that matches the given name (at 'background' with value '@drawable/button').Simply removing that one nine patch file fixes the build. Should I be able to have some nine patch images and some normal ones, or to have nine patch only in hdpi but not mdpi or ldpi? This is Eclipse 3.5.1 with the latest ADT.

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Motorola Droid X :: Does Google Images Let You Select Images?

Jul 18, 2010

Just curious how many have this issue.If you are unsure select the link below and find out pls.

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Android :: How Can I Reduce Cpu Usage?

Aug 21, 2009

Many times (not all the times), my emulator is running 100% of one of my two CPUs on the machine. Can anyone tell me why it is so, and how can I reduce the cpu usage?

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Android :: Reduce Lag On MyTouch

Aug 22, 2009

Reducing Lag Due to Location Based Services (Tested with myTouch)Only use GPS or Network Based Location services but don't have both enabled at the same time.I purchased the myTouch on 08/20/09 running Firmware 1.5 (Cupcake), Build Number COC10. I am also using the 4GB card that came with the phone.I found that Sherpa and Google maps tended be less than accurate and lagged significantly despite being in Downtown Seattle with 2 - 4 bars of service depending on building density.I also had Pedometer running (a free app from the Market). Sherpa was exteremely laggy to the point of being useless in both Carsel Mode as well as Map Mode. I didn't use Satillite nor Street View in any of my testing.

When I killed Pedometer, I found Sherpa seemed to improve a bit, but still, it was very clumsy to use due to lag. I then looked at "Security and Locations" services and saw both "Use wireless netowrks" and "GPS" enabled. I first disabled "Use wireless netowrks" and saw an immediate improvement in Sherpa. I reenabeld the Pedometer and still got a good response from Sherpa and Google Maps including reduced lag and more precise location. I then disabled GPS (and told the applications to cancel when asked to enable) and enabeld Network based services. Sherpa, Google Maps and Pedometer all responded well, location services improved in accuracy and little lag.

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Android :: How To Reduce App (.apk) Size?

Sep 28, 2010

When I install my app on the phone to test, it is showing up to be a HUGE size, 11.35 MB. It is a very simple app that lets user browse through fun-facts. The only reason I can think of is that there are 14 JPEG files in the drawables which serve as background images of the fun-facts. The average size of these is about 500 KB.I'd like to trim the size of my app, so as not to use up the precious resources on the user's device. Other than just getting rid of the pictures, are there ways to optimize the size of apk file?

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Android :: How To Reduce Power Consumption

Jul 27, 2010

There are quite some pit falls that an application developer may hit. In order to simplify life Sony Ericsson Developer world has produced a little guideline called "Android Application Coding Guidelines - Power Save".

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Android :: Reduce String Allocations

Nov 11, 2010

I've managed to get my allocations down to next to nothing using DDMS (great tool), this has drastically reduced my GCs to about 1 or 2 every 3 minutes. Still, I'm not happy because those usually cause a noticeable delay in the game (on some phones) when you interact with it.

Using DDMS, I know what the allocations are, they are Strings being converted from integers used to display game information to the HUD.

I'm basically doing this:

CODE:.................

This happens once each frame update and the HUD system is modular so I plug things in when I need and this can cause 4 or 5 hud elements to allocate Strings and AbstractStringBuilders in DDMS.

Any way to reduce these further or eliminate all the String allocations and just reuse a String object?

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Android :: Reduce Audio Volume

Feb 1, 2009

In the Android phone, while I am watching YouTube videos, I may reduce the audio volume. Once I am done watching, I close all applications and leave the phone. Then when there is a incoming call, the ringer is very feeble. I may miss that call.Can you make the volume adjustment apply only for that application? I don't want the ringer volume get changed.

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Android :: Reduce Boot Up Time

Jan 7, 2010

I want to reduce the boot up time of android.I have tried removing some stuff such as not required .apk from the / system/apps folder.from init.rc file some services which is not required.my kernel uncompressing is taking 11 sec almost.how can reduce that.one thing is that i can remove the drivers which are not needed but i am not finding any .config file to remove it?From where can i remove the not required driver from kernel code?What all other stuff can i remove to reduce boot up time?

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Android :: How To Reduce Xml Parsing Time?

Jun 2, 2010

in my application i have to read xml from web-service, it is working fine, but major problem is it is taking more time to parse data, though same data is taking less time on iPhone and Blackberry. i have similar code on blackberry it is taking less time to parse. is any fast parsing process in Android? if any body know kindly reply me.

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How To Reduce Execution Time In Android

Feb 3, 2013

I am using Eclipse for Android development and Latest version of Android SDK (Running XP, 2Gb Ram)

1. when run clicked, previously executed emulator appears first then emulator default screen appears, only last current actual output appears

2. when clicked to close takes too much time (2 mns) for the emulator to disapper

3. in short execution time exceeds development/coding time in the testing process

is anyway to reduce such execution time

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Android :: App To Reduce Brightness To Below Manufacturer's Level?

Nov 7, 2010

I'm finding my screen is too bright for me to read with in bed at night, even when set to the dimmest setting and with the background black and the text brown. I had this same issue with my old Palm Tungsten E2, but there was a program that allowed the screen to be adjusted to even lower than the manufacturer's level. Is there a similar app for Android? (Actually, I find my screen too bright at the best of times, too.)

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Android :: How To Reduce APK Bloat Through Library Usage?

Apr 1, 2010

I added google-collect-1.0.jar to my Android project and it made a 50K .apk into a 250k .apk (both Release). This was all through using a single method Lists.newArrayList(). Is there any way to reduce the overhead?

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Android :: How To Reduce Video Buffering Time?

Oct 14, 2010

I'm playing video on Android using media player via RTSP. The player takes about 12s to buffer before it starts playing. Anyone know how I can convince the player to buffer less? I have full control over the RTSP server and the SDP it returns.

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Android :: Want To Add My Sensor / To Reduce Develop My Application

Jul 9, 2009

I know the Android SDK provides many Sensor class to use to get data or do something. I already verified my driver of sensor to get data successfully under linux kernel-2.6.29 I use I2C protocol to communication with my device, so I put sensor code under drivers/i2c/chips NOW I want to add my sensor into Android and I hope to link Android Sensor class with my device to reduce develop my application. How to do for this goal? Could I need to modify application framework or Libraries or another driver type for new device? I big your help

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Android :: How To Reduce Padding Between Cells In TableLayout

Sep 12, 2010

I have a 3*3 TableLayout that contains buttons. But I cannot seem to remove the spacing between the buttons in the Table.Setting pading to zero for the buttons has no effect. Setting padding and layout_margin to zero for the TableRow has no effect. Setting layout_margin for the TableLayout has no effect.Any idea on how I can alter/remove/reduce the spacing between the cells?

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Android :: How To Reduce Dde Number Of Running Tasks?

Oct 29, 2010

I insatalled launcher pro two days ago, loved it but the phone has become reallll slow sinc, im using a Samsung Galaxy S, i setted the LauncherPro as my main launcher and is great but i can tel that is laggin ad takes a while i between things.Im using Task killer to stop running apps, but that does not helped much,. Using Android system Info i saw a great number of running task that i did not even know, is crazi, i olny have 12% of free ram. how cani stop all this task from running?

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Android :: Reduce EditText Hint Size?

Jun 29, 2010

How to reduce EditText Hint size?

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Android :: Reduce Tab Bar Height And Display In Bottom?

Sep 10, 2010

Can anybody tell how to reduce the height of tab bar and display tab bar in bottom.

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Android :: Reduce Spacing Between Elements In LinearLayout?

Mar 5, 2009

How do I reduce the spacing between the elements in a linear layout? I tried to set the padding to 0 as well as the vertical spacing but that didnt seem to help. I want the textview and the imageview to be flush together with no space between them. The following is my XML layout file but I dont acheive what I want with it. code...

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