Android :: Reduce EditText Hint Size?
Jun 29, 2010How to reduce EditText Hint size?
View 1 RepliesHow to reduce EditText Hint size?
View 1 RepliesI have a one line EditText, when I set a long hint, the hint wraps to two lines. Can I force the EditText to be always one line tall? android:lines="1" didn't work.
View 1 Replies View RelatedMy EditText configured as follows won't show the hint code...
It works if I set android:gravity="left" or if I remove android:scrollHorizontally and android:singleLine attributes, which is not desirable.
My EditText hint is not wrapping. A hint isn't very useful if the last part is cut off. I am very cautious about restricting/forcing the dimensions my EditText box to ensure it looks decent regardless of screen dimensions. Here's what the relevant xml looks like:
<EditText android:id="@+id/ET1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:gravity="left"
android:hint="@string/Hint1"
android:lines="3">
</EditText>
I've already set android:lines="3" to mitigate the issue, but it isn't enough. In order to maximize compatibility with various screen dimensions I would prefer OS wrapping over me putting in line breaks and hard returns in the string. There are other things happening in the view which also compel me to not manually set the width of the box to promote good breaks.
When I install my app on the phone to test, it is showing up to be a HUGE size, 11.35 MB. It is a very simple app that lets user browse through fun-facts. The only reason I can think of is that there are 14 JPEG files in the drawables which serve as background images of the fun-facts. The average size of these is about 500 KB.I'd like to trim the size of my app, so as not to use up the precious resources on the user's device. Other than just getting rid of the pictures, are there ways to optimize the size of apk file?
View 4 Replies View RelatedI want to reduce the file size of my application in the market. The strange thing is that my application "LeonardFrog.apk" just uses 4mb but the Google-Market shows me that it uses 8mb. You can search for it (Leonard Frog Beta) in the market. How can this be???
In my application, there are many images and long sounds. My folder "res" just uses 3,7mb and there is nothing else in my game beside the quellcode. So WHY is the size of my game in the market 8mb?
How to reduce the size of listview width by using XML in android?
View 1 Replies View RelatedHow can we reduce list view font size?
View 4 Replies View RelatedI've used an Alert Dialog builder to display 6 items my user can choose from. Unfortunately for just a few pixels missing, it displays only half of the last item and adds a scrollbar. Beside, centering of the dialog is awkward, there is a 20px padding at the top but only 2px at the bottom. I was wondering if there is a way to reduce font size or vertical spacing in the Alert Dialog builder programatically.
View 3 Replies View RelatedI learned from several discussions of this group that BitmapFactory.decodeFile() allocates heap memory outside of the "java heap". My app receives encrypted files from a remote server. Decoding those files needs a lot of heap space. After finishing this decoding step most of the allocated heap space will be freed by the GC. But the (total) heap size - as displayed by the DDM - remains large. In this situation there is not enough heap space outside of the "Java heap" to decode even medium sized image files using BitmapFactory.decodeFile(). At the moment I limit the size of encrypted files to ensure that the Java heap space never increases to more than 10 MB. This ensures that there is enough memory for BitmapFactory.decodeFile(). But this is not very elegant.
Is it possible to tell the dalvik-vm to reduce the (total) heap size to have more space for decoding images or is there another solution?
I don't suppose there is a way to reduce the amount of space around the icons for apps/folders? When you remove the text under the images you could easily fit an extra row of icons on a homescreen by getting rid of some of the blank space.
View 2 Replies View RelatedI made some small Xposed Modules .apk file has about 300kB, but after install app manager shows size about 1MB. Biggest file is classes.dex in bin folder.
step-by-step how to reduce file size of classes.dex with ProGuard?
Or is there any other way how to have smaller app after installation?
How to reduce the size of apk file?
View 1 Replies View RelatedWhat do you use to reduce the size of photo's to upload here? What I do is right click the photo and select "Send To" then " Mail Receipt" then window's asks me if I want to "Reduce the size of the photo so they will send faster" and I click "Make my pictures smaller" then when outlook express opens I right click on the jpg and drag it to a folder on my desktop so when I upload I get the picture there. Is this OK or is there an easier or better way of doing this?
View 1 Replies View RelatedMy message menu and contact are shown really big font (screen shot attached) how can i change it or reduce to small font...?
Pinch zoom out dosent work
Tried font installer still not working..
I am rooted and on i mobile Q6a rom
Device xolo a1000
http://i290.photobucket.com/albums/ll248/R1C4/Raiders-8.jpgraiders.bmplooking to make this my wallpaper on my droid , I took it from google images but it doesnt fit. help resize for me so it will fit my screen ?
View 9 Replies View RelatedI know the attribute which makes the text "disapear" on the left part of the Edittext to maintain a single line, (singleLine="true"). But my issue is when I fill the edittext before the view is displayed... in this case, my edittexts are all going out of the screen.
View 6 Replies View RelatedIn emulator, size of edittext and button looks nice but in motorola milestones, both of them are so small. I think there are different types of screen layout. Is it possible to adjust the size automatically?
View 1 Replies View RelatedDoes anyone know if there is an Icon of the Incredible? I would like to replace the old telephone receiver icon on the dock with an Icon of the Incredible. If not could someone make me one from a picture or explain how to reduce the pic to a sice for the Icon? Currently I downloaded the Windows 7 icon pack from the market and i'm using the default cell phone icon which looks like an old canybar Nokia.
View 4 Replies View RelatedI have a Spinner.Is there a way to display some hint text on it?It seems to default to the first item in its supplied array adapter.I want the user to make a choice, right now it seems like it would assume the 0th item is by default selected.
View 5 Replies View RelatedI'm considering the use of hints on TextViews but curious to know if hint * bubbles* are possible? (out of the box).
View 2 Replies View RelatedI am supporting search in my app, I'd like to display a unique hint in the search box depending on what activity is being viewed.
To that end, I have a two different searchable.xml files in my xml folder:
CODE:..........
When I reference searchable.xml, everything works as expected. The second searchable xml file has the same contents as the first, but this does not work:
CODE:............
Pressing the search key does not display the search box. If I just reference the first searchable instead, it works fine:
CODE:.....................
Again, both have the same content. It looks like there is a dependency on the name "searchable.xml" within android?
If we're not allowed to have searchables named anything but searchable.xml, how do we specify different hint strings for different activities?
For example:
CODE:..............
In my app i am using edit text. i am specifying hint as well as aligning the text of the edit text using the gravity tag. if i align the text then hint is not shown but if i remove the gravity tag for aligning text then it shows.
please help as to how i can align text as well as show hint..
If there was any way that I could get a hint at the bottom of an Edit Text view -- and then the user to start entering text at the top of the box.
As a bonus question, is there any way I can make the hint NOT disappear once the user starts entering text.
Adding an image on EditText works fine. However, copying an image is another problem. When I insert an image on EditText by using ImageSpan it shows correctly, but I copy inserted image, EditText shows me only 'obj'.
View 1 Replies View RelatedI want an EditText to look like TextView but still behave like EditText. I've tried applying TextView style to my EditText in my layout.xml file, like this:
CODE:............
But I get an error within xml editor: "Error: No resource found that matches the given name (at 'style' with value '@android:style/ Widget_TextView')." It is strange because @android:style/ Widget_TextView definitively exists - I double checked it in code via android.R.style.Widget_TextView. Another strange thing is that I don't get android:style offered in the xml editor while typing? There is android:id, android:text and everything else.. but not android:style?
I consider the hard way (making EditText look like TextView) to be: extending EditText and overriding it's onDraw method.
Our app (WordPress for Android) uses a ScrollView for the new blog post view. The issue is that if a user writes a lengthy blog post in the EditText, they are unable to scroll inside of the EditText because the ScrollView seems to be taking over the scrolling action, even when you are in the EditText.
Here's the layout XML (the EditText in question is @id/content):
CODE:...............
I am using an EditText. Is it possible to have a part of text uneditable and the rest editable in the same EditText?
View 2 Replies View Relatedprotected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
Intent intent = getIntent();
String message = intent.getStringExtra(MainActivity.EXTRA_MESSAGE);[code]....
My app includes a search bar. In the first activity the user types into it what they are looking for. What I am currently trying to do is try to change the text hint to the message string. This string contains what the user typed in the previous search bar.
Every time I put a TextView before an EditText element in a LinearLayout, the EditText does not show. When I don't, it does.
I've narrowed the problem down to the TextView's layout_width attribute. If I give it "wrap_content", it works, but doesn't "block" down, and it appears on the same line as the EditText.
CODE:...........