Android :: Android Weird OnCreate / OnDestroy Balance

Sep 25, 2010

is there a way to tell Android that I would like subsequent calls to startActivity() all resume the target activity rather than creating it over and over again? Any workarounds?

Android :: android weird onCreate / onDestroy balance


Android :: Content Provider OnCreate OnDestroy

Jun 30, 2010

when writing a ContentProvider I have to implement the onCreate()-method, in which I establish my database connection. But to write the changes I made to the database I have to close the database on some point. Does something like a onDestroy()-method exist for ContentProviders or is there some intent I have to listen to, which is fired before killing my process?

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Android :: Two OnCreate (and OnDestroy) Invocations On Orientation Chage

Jan 4, 2010

With following simple code (on clean, new android project):

CODE:..............................

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Android :: Why Does App Not Get OnDestroy When Exited But Then Receives An OnCreate When Relaunched

Sep 11, 2009

Why does app not get onDestroy when exited but then receives an onCreate when relaunched?

Here is the trace. Launched app

It received onCreate and the other expected on calls for a launch. Now, leave application with the home button and it receives onSaveInstanceState onPause onStop

And returns to the main Android screen (the one with Google Search at the top) Launch the app again and it receives onCreate onStart onResume

The docs say onCreate is Called when the activity is first created. But here it is never destroyed but created again. There are many objects that never got GCed because the app was not onDestroyed?

Is this a memory leak? What have I missed? Or should I assume that onCreate can be recalled for an already created app.

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Android :: Activity Execute OnDestroy() / OnCreate() Method When Push On Keyboard

May 2, 2009

I use sdk 1.5 version and same to my handphone, my handphone is use G1. Now i test my application on my handphone. When i push on keyboard, i found system will destroy current activity(execute onDestroy() method) and execute onCreate() method again. So i will all current status and all datas. I don't wish this happen, how to block system execute onDestroy() and onCreate() when i open and close keyboard?

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HTC Hero :: Weird Text Messages / Balance _ Backyard Texting

Aug 10, 2010

Whenever i receive a text message from a company e.g. T mobile texting my balance or backyard texting me to tell me my bill is available rather than saying "t mobile" or "backyard" on the text message it doesnt.it says the messages are from one of my facebook contacts whose number i dont even have!

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Android :: Web Application For Transfer Mobile Balance From Recharge Sim?

Oct 30, 2010

I need to make a web application for mobile phones so that I can transfer balance from a 'recharge sim' (SIM card used to send balance to other mobile SIMs) located in whatever country to other 'non- recharge sims'. I can't find any resource - documentation, tutorial, forum discussion, programming language etc. Where should I start? What materials, etc, are out there? Is there any open-source project I could refer to? More precisely- which package and methods of which language should I use?

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Android :: Way To Set Google Checkout To Pay Us Only After Our Balance Surpassed A Certain Amount?

Aug 27, 2010

Is there a way to set google checkout to pay us only after our balance surpassed a certain amount?

I want to be payed when I have earned at least 100$, I can't see dozens of transaction on my bank for only 2$...

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Android :: Releasing Resources In OnDestroy

Aug 20, 2010

I understand that the system may kill the activity without calling onDestroy(). Say I have a MediaPlayer that runs even when it's not visible, I would be releasing the player in onDestroy() method.Now, if the system decides to kill the activity after calling onPause() and never called onDestroy(), what does it mean for my MediaPlayer? Is it ever released? This is bigger problem for Camera since I think it requires to be released for other activities to use it.

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Android :: Service.onDestroy() Invalid?

Sep 30, 2009

I use AlarmManager to restart my service, code is:

CODE:........................

After 5 seconds, BootCompleteReceiver will startServcie(), but only see onStart() not onCreate() calls.

Is the way of destroying the service wrong? BootCompleteReceiver is written in AndroidManifest.xml

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Android :: Testing Low Memory And OnDestroy

Jun 21, 2010

Testing onDestroy.

Q: does using a lot of RAM in one application always lead to onDestroy being called on Activities in other applications?

To try and figure this out I created two separately installed applications. The first just logs its lifecycle transitions and the second allocates a chunk of memory each time you press a button.

What I saw was the second application eventually suffered a fatal Out Of Memory Error force close. The onDestroy method was not called on the first logging application and when I switched back to it onResume was called.

My conclusion is that using a lot of memory in a single application will lead to a fatal Out Of Memory Error without onDestroy first being called on Activities in other applications. The documentation left me expecting an onDestroy on the logging application since the foreground application was trying to allocate more memory.

Does the above sound right? What's a good way to test the onCreate/ onDestroy lifecycle methods as they relate to low memory?

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Android :: OnRestart() Being Called After OnDestroy()

Jul 21, 2009

Every once in a while my activity gets restarted after it's destroyed instead of being created again. I.e. I see:

CODE:..........

instead of:

CODE:............

Looking back in my log I can see this happening periodically, but no apparent pattern to it. This certainly isn't in the state diagram, and needless to say this doesn't make for a happy app.

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Android :: OnStop OnDestroy Called From Back Key Or Not ?

Sep 17, 2009

Each time I switch the orientation of the device, onStop() and onDestroy() are called. They are also called when I close the Avtivity (dismiss()), and when I press 'back' key. In onStop() or onDestroy() methods : how can I know how I can here ? I'd like to run some code when I close the Activity (back button), but not if I change screen orientation

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Android :: Hide Activity On BACK Key Without OnDestroy?

Oct 28, 2009

When user presses BACK key, my activity's onDestroy is called and then it is killed. Is there a way (by overridding Activity.onKeyDown??) to simply put the activity into background without killing it? I want the BACK key to act like the HOME key (which doesn't kill my app), except I want to show the activity immediately below my activity.

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Android :: OnDestroy Not Called After Adding Texttospeech

Apr 13, 2010

I added TextToSpeech to my app, following the guidelines in the following post:

http://android-developers.blogspot.com/2009/09/introduction-to-text-to-speech-in.html

and now my onDestroy is no longer called when the back button is pressed.
I filed a bug report regarding this: http://code.google.com/p/android/issues/detail?id=7674

Figured i should also ask here if someone else has seen this, and found a solution?

It seems that it is the intent that causes the problem, i.e. the following:

CODE:................

If I skip this intent, and just go ahead and create a tts-instance, it works fine.
Any clues to what is wrong with this intent?

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Android :: Service Dies Without Calling OnDestroy

Dec 15, 2009

A service is setup by an activity with startService(service_intent). This service is meant to run 24 hours a day. After some amount of time, 5 or 6 hours sometimes but its not predictable, the service is killed.In the database log, the destroyed message does not show up and the notification #1 is not cancelled. Android makes no attempt to restart the service. The database log will show the startup of the replacement service if I trigger it by visiting the activity. What can I do to keep this service running or at least get it restarted by android automatically?

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Android : Listener - Back Button - And OnDestroy

Mar 13, 2010

I have an application with a single Activity implemented as a singleton (in the AndroidManifest). It implements a Listener I wrote. When the application is first run the Listener works fine. When I use the "home" button to minimize it, then open it again it's still fine.

But when I press the back button then run it again from the application icon, the Listener doesn't work fully. The code runs and the Listening methods are called as usual but none of the UI elements that are listening update. It requires a restart of the phone to get the listener working again after this point.

I know the "back" button doesn't really close the application, per se. But resetting the phone sure does! Is there a way to use the onDestroy() or similar method to call a function that actually closes the application? I'm asking because restarting the phone is the only way to get the listener back so I was hoping I could do that programmatic ally.

For example, my progress bar is a member variable of my Activity, but onCreate() I do "progressBar = (ProgressBar) findViewById(R.id.progress_bar);" Is this perhaps creating a separate instance of it or something?

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Android :: Order Of Statements In OnDestroy() Method

Feb 3, 2010

If I override my main Activity's onDestroy() method in order to recycle a bitmap when the screen is rotated, should I call super.onDestroy() before or after myBitmap.recycle()? Does it matter?

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Android :: OnActivityResult No Longer Being Called After OnDestroy

Jul 3, 2010

OnActivityResult is giving me major headaches. My little game has a title / menu screen. Upon clicking "new game" an Activity is launched which creates a SurfaceView for my game world.

When playing, the player can enter buildings in the game world. Upon entering a building I launch the activity for that particular building from my SurfaveView.

Here is an example:

CODE:............

mMap is the SurfaceView. I'm passing a bundle containing the state of the player. In onActivityResult I grab the bundle returned by the store activity and update the player state.

CODE:................

mSavedPlayer is later used to set the new player state.

All the above works generally

I can enter stores, buy stuff, leave and the player is updated correctly.

The problem manifests when I press the Home button (or someyimes back button) and onDestroy gets called. My onDestroy method does nothing besides call super.onDestroy();

After onDestroy() gets called onActivityResult no longer gets called.

So:

1) I play the game, everthing works great.

2) I press home and ondestroy is called

3) relaunch my game via launcher icon

4) Resume game. I can still enter and leave stores but onActivityResult is no longer called.

Here is some logcat output. I'm logging each time I enter a relevant method.

CODE:................................

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Android :: Activity Being Killed - OnDestroy - On Orientation Change

Apr 5, 2010

I am working on a MVC implementation for Android (to be subsequently hosted on SF and/or GC).

It works like this:

Activity (View) <=> Application (Controller) <=> Data (Model) <=> Persistence (DB/Network etc)

The scenario is:

1. Activity launch (main/launcher)

2. Notifies Application about performing a data transaction

3. Upon receipt of data response, controller devices which Activity to launch (or update existing)

4. Application has overridden the method onConfigurationChange

Problem: When the orientation is changed, the Application is notified about onConfigurationChange but:

a) The "current" activity is Destroyed and recreated -- which is fine to some extent b) The new instance which is created is automatically => onCreate, onPause, onStop, onDestroy.... now that's catastrophic.

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Android Fragment OnDestroy Called Twice During Orientation Change?

Jan 19, 2014

why onDestroy is being logged twice for the fragment class in the the following code when the orientation of the device changes. Its logged once for the activity class, but twice for the fragment.

Code:
public class ExampleActivity extends Activity {

protected String LOG_TAG = ExampleActivity.class.getSimpleName();

private FrameLayout mFragmentHolder;[code].....

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Android :: OnStop And OnDestroy Aren`t Invoked After Calling Finish()

Oct 14, 2010

i`ve got some problems with finish() method. I expect what after calling on my Activity finish() method onStop and onDestroy must be triggered(or am wrong??), in majority of examples they are, but Scenario: - reboot phone - launch activity - invoke finish() onPause is triggered but afterwards they are no calls to onStop() and onDestroy()I`ve noticed, that those calls are triggered after launching any other activity.

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Android :: How To Save Value OnDestroy Or OnStop / Program Launches Back Again?

May 6, 2010

I wonder if I could save a value (in my program its an index) so I could call it back when the program launches back again (even if the program destroyed) and the user could start from where finish.

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Android :: Implementation Of OnDestroy For Service Containing Worker Or Backround Thread

May 26, 2009

I'm implementing a service that contains a thread to handle all time consuming operation. My core service logic is in a different thread than the ui or main thread. According to the Android document, when the OS plans to free some system resource, it will call onDestroy () on the service and only when onDestroy() returns it will kill the process hosting the service, thus giving opportunity to the service to cleanup.Now, when onDestroy() is called, I want to send a message to my service thread to do the necessary cleanup. Only when the service thread acknowledges that the cleanup or shutdown is complete, onDestroy () should return. I could find a way to send asynchronous messages to threads and the corresponding processing of the messages, but not able to figure out how I need to implement onDestroy(), such that it would send a message to the service thread and should wait for a result, before returning.

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HTC Desire :: Camera On 2.2 / Colour Balance Too Red

Nov 22, 2010

I finally managed to get my phone rooted and onto 2.2 a while ago, but today I went to use the camera (don't use it that often)and noticed the colour balance was really messed up, it made everything really red. I assume this is a 2.2 issue.

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General :: HTC Camera White Balance

Aug 13, 2012

I wish to know if there is any mod or hack to improve the whiteness or brightness of the pictures taken by HTC cam ( HTC EXPLORER) in particular..

Images under low or moderate light come out quite dark..and white balance settings in HTC explorer camera app are just a few preset like daylight cloudy incandescent..

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HTC Eris : Set For Balance Between Performance And Battery Life?

Aug 15, 2010

Got some great help last night getting setcpu up and running and there is some difference, mostly because I'm using LWP. I just had some questions on setting it up correctly. On the main page, you have the two scroll bars (I have both set to 710 and haven't had any problems) , under that is the Scaling option, What exactly does that do, and how should it be set for the balance between performance and battery life?

Follow up question, under profiles, is there any recommended profiles I should set up? Currently I have Screen off: 528/528 on demand with priority 50 (not sure what all of this means though). Are there any others that should be established?

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Android :: Unbind Remote Service In OnDestroy Of Activity On Screen Orientation Change

Nov 24, 2010

In onCreate method of Activity, it binds to a remote service and makes use of AIDL intefaces. Is it required to unbind from the remote service when onDestroy is called on screen orientation change.?

If the activity un-bounded from the remote service in onDestroy and if no other contexts are bound to remote service, is remote service likely to get stopped losing the state that it maintains.?

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General :: Galaxy S3 - No More Sound Balance Option In Accessibility?

Jan 26, 2014

I have a Galaxy S3 that I got a couple months ago, love it but there's just this one problem. The headphones that I was using at the time that I got it were a little damaged so the left side was quieter than the other. I used the accessibility option to shift the sound balance to the left so that it would be balanced. A little bit after the most recent update (4.3?) rolled out I happened to purchase new headphones so I went to switch the sound balance back, but to my surprise there was no longer the "sound balance" option in the accessibility menu. It seems like the settings for the sound balance managed to stay how they were but the actual option to change them disappeared. This makes it extremely hard to listen to music in headphones and when I plug my phone into car speakers it's much louder on the left side of the car.

I know that Poweramp and Rocket Player both have sound balance options, but I often use apps like Songza, Google Play Music, and Soundcloud so buying the full version of Poweramp wouldn't cut it. No equalizers gave me the sound balance options I needed either.

If I absolutely have to I guess I could do a factory reset of my phone, but that's the last thing I want to do as it would be a huge hassle to transfer all the music/pictures/apps back onto the phone.

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General :: LG KU3700 - Checking Balance / MMI Code Canceled

Mar 2, 2012

My device is LG KU3700 (Lg optimus one p500)

When I try to USSD (checking my balance etc.) it shows MMI code canceled.

I did Upgrade my firmware 2.2.2 into 2.3.4 but it wasn't solve.

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