Android :: Why Does App Not Get OnDestroy When Exited But Then Receives An OnCreate When Relaunched

Sep 11, 2009

Why does app not get onDestroy when exited but then receives an onCreate when relaunched?

Here is the trace. Launched app

It received onCreate and the other expected on calls for a launch. Now, leave application with the home button and it receives onSaveInstanceState onPause onStop

And returns to the main Android screen (the one with Google Search at the top) Launch the app again and it receives onCreate onStart onResume

The docs say onCreate is Called when the activity is first created. But here it is never destroyed but created again. There are many objects that never got GCed because the app was not onDestroyed?

Is this a memory leak? What have I missed? Or should I assume that onCreate can be recalled for an already created app.

Android :: Why does app not get onDestroy when exited but then receives an onCreate when relaunched


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CODE:..............................

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Testing onDestroy.

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Jul 21, 2009

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Figured i should also ask here if someone else has seen this, and found a solution?

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CODE:................

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Jul 3, 2010

OnActivityResult is giving me major headaches. My little game has a title / menu screen. Upon clicking "new game" an Activity is launched which creates a SurfaceView for my game world.

When playing, the player can enter buildings in the game world. Upon entering a building I launch the activity for that particular building from my SurfaveView.

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CODE:............

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CODE:................

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So:

1) I play the game, everthing works great.

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3) relaunch my game via launcher icon

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Here is some logcat output. I'm logging each time I enter a relevant method.

CODE:................................

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why onDestroy is being logged twice for the fragment class in the the following code when the orientation of the device changes. Its logged once for the activity class, but twice for the fragment.

Code:
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