Android :: Activity Being Killed - OnDestroy - On Orientation Change
Apr 5, 2010
I am working on a MVC implementation for Android (to be subsequently hosted on SF and/or GC).
It works like this:
Activity (View) <=> Application (Controller) <=> Data (Model) <=> Persistence (DB/Network etc)
The scenario is:
1. Activity launch (main/launcher)
2. Notifies Application about performing a data transaction
3. Upon receipt of data response, controller devices which Activity to launch (or update existing)
4. Application has overridden the method onConfigurationChange
Problem: When the orientation is changed, the Application is notified about onConfigurationChange but:
a) The "current" activity is Destroyed and recreated -- which is fine to some extent b) The new instance which is created is automatically => onCreate, onPause, onStop, onDestroy.... now that's catastrophic.
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Nov 24, 2010
In onCreate method of Activity, it binds to a remote service and makes use of AIDL intefaces. Is it required to unbind from the remote service when onDestroy is called on screen orientation change.?
If the activity un-bounded from the remote service in onDestroy and if no other contexts are bound to remote service, is remote service likely to get stopped losing the state that it maintains.?
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Jan 19, 2014
why onDestroy is being logged twice for the fragment class in the the following code when the orientation of the device changes. Its logged once for the activity class, but twice for the fragment.
Code:
public class ExampleActivity extends Activity {
protected String LOG_TAG = ExampleActivity.class.getSimpleName();
private FrameLayout mFragmentHolder;[code].....
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May 14, 2009
I have created an activity for my game which handles all orientation changes by itself and has a fixed "portrait" layout. Actually it uses the accelerometer and is rendered using 2D canvas methods. If the level has been completed I show up a highscore dialog in which the user can enter his name. The dialog is floating above the underlying level screen which gets blurred out nicely. This generally works.
Problem is that the dialog does not get rotated if the orientation of the phone changes. So even if the keyboard is exposed the dialog is shown in portrait mode instead of landscape. I have tried to use an activity with dialog theme instead but the behavior didn't change. After several tries it seems that I have found the reason for this: Once there's an activity with fixed orientation in the activity stack then all subsequent activities keep this orientation, too. They will not react on orientation changes anymore (e.g. if the keyboard gets exposed).
After upgrading to 1.5 SDK the described behavior changed a little bit. Now at subactivities indead react on orientation changes like expected. However, the need to have an opaque background! That means that neither dialogs nor activities with dialog theme will work. Those will stick with the orientation of the underlaying activity. So my workaround is to first start a sub-activity with an opaque black background. This activity then shows my highscore dialog on top. It looks quite okay but I wonder if there's a better solution? Is it possible to show a dialog above a fixed portrait or landscape activity which automatically adapts to orientation changes?
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Jan 21, 2010
When views with different type have same id and screen orientation changes,
either java.lang.ClassCastException: android.view.AbsSavedState$1 or java.lang.IllegalArgumentException: Wrong state class -- expecting View State will occur. (depends on the view's order)
Because View.dispatchRestoreInstanceState() checks id only.
You may wonder why anyone would make views with different type to have same id.
But it can happen when you use tab activity.
Imagine you have tab activity with two children activity.
Tab1 is ListActivity and Tab2 is ExpandableListActivity.
Both activity have id of "@android:id/list" but the type of view is different.
This means we cannot use ListActivity & ExpandableListActivit at the same in one tab activity.
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Jul 30, 2009
I have a notification that starts my activity and passes a messages using the intent's putExtra() function. The message is then displayed to the user in the activity's onCreate function. When the application is restarted due to a orientation change, the message is shown again as it is still in the intent's bundled data.
How can I remove the extra data?
I tried the following:
Bundle bundle = getIntent().getExtras();
if (bundle.getBoolean("showMessage")) {
// ... show message that is in bundle.getString("message")
// remove message
bundle.remove("showMessage");
}
But the message will still be shown after the orientation changed, seems like the intent used is not the one I changed, but the original one. The only workaround I found is to save the showMessage additionally in onSaveInstanceState(). Is there another way? Or is this the way to go?
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Jan 4, 2010
With following simple code (on clean, new android project):
CODE:..............................
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May 6, 2010
I m currently working on landscape mode for android app in which i want to know how to maintain the state of the activity and views displayed on orientation change i.e from portrait mode to landscape mode ?
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Sep 11, 2010
My MainActivity (the one that is started by the android application) is a TabActivity which contains several tabs (which are implemented as activities as well). In a certain tab/activity I want to prevent the change of orientation/rotation when the phone is turned. What is the easiest way to achieve this?
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Apr 6, 2010
i've developed an android app that's fetches an xml file and displays this data via several markers on the map. This works fine so far. The problem right now is that when i switch the orientation of the phone (portrait->landscape or vice versa) the markers disappear for a small moment, the xml processing is started again and then they reappear. Is there a way to prevent this re-loading of the file? It only takes about 2-3 seconds.
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Mar 12, 2010
I'm trying to find a way to properly handle setting up an activity where its orientation is determined from data in the intent that launched it. This is for a game where the user can choose levels, some of which are int portrait orientation and some are landscape orientation. The problem I'm facing is that setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE) doesn't take effect until the activity is fully loaded. This is a problem for me because I do some loading and image processing during startup, which I'd like to only have to do once.
Currently, if the user chose a landscape level:
the activity starts onCreate(), defaulting to portrait discovers from analysing its launching Intent that it should be in landscape orientation continues regardless all the way to onResume(), loading information and performing other setup tasks at this point setRequestedOrientation kicks in so the application runs through onPause() to onDestroy() it then again starts up from onCreate() and runs to onResume() repeating the setup from earlier
Is there a way to avoid that and have it not perform the loading twice? For example, ideally, the activity would know before even onCreate was called whether it should be landscape or portrait depending on some property of the launching intent, but unless I've missed something that isn't possible. I've managed to hack together a way to avoid repeating the loading by checking a boolean before the time-consuming loading steps, but that doesn't seem like the right way of doing it. I imagine I could override onSaveInstanceState, but that would require a lot of additional coding. Is there a simple way to do this?
Solution:
As per Daniel's answer, this was actually quite easy to fix. I just needed to make a few small changes. In my 'menu' Activity, where the player would choose which level to play, I just had to add an if/else check to choose which class would be started by my Intent. This was done with a simple int representing portrait or landscape, determined when the player selected a level. I then created a second class extending my 'GameLogic' class; this is the class which contained most of the code for the game itself, rather than the menus, instructions, etc.
public class GameLandscape extends GameLogic{}
Literally that simple and completely empty. That way it inherited all the code from my previous activity where I had already coded it to handle things differently depending on the orientation. Lastly I just had to add a line to the manifest stating that GameLandscape would always run in landscape, and GameLogic would always run in portrait.
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Aug 13, 2010
It seems when screen orientation changes, the activity's onCreate() method is called. In my onCreate() method, I have an AlertDialog which pops up when the activity is called. The problem is when I switch the screen sideways, the popup is displayed again. How can I avoid this?
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Aug 29, 2010
I'm testing an app on a Droid. It's a kind of card matching game. I'd like to keep the cards physically located in the same place on the screen regardless of a screen rotation. For example, I can put my thumb on a card, rotate the phone any way I please and the card stays fixed under my thumb. However, the orientation of the content of the card will change to match the current phone rotation. I handle this by transforming the card grid in onCreate. This works fine for 90 degree rotations, but if I do a fast 180 degree flip from one landscape mode to another the screen simply flips and the Activity is NOT destroyed and recreated.
This seems contrary to the documentation:
http://developer.android.com/reference/android/R.attr.html#configChanges
"public static final int configChanges Since: API Level 1
Specify one or more configuration changes that the activity will handle itself. If not specified, the activity will be restarted if any of these configuration changes happen in the system. Otherwise, the activity will remain running and its Activity.onConfigurationChanged method called with the new configuration. "
I am NOT specifying any configChanges in my AndroidManifest.xml file, so it seems that the activity SHOULD be destroyed and recreated. Why isn't it? Is there some way I specify that it should be destroy/ recreated?
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Aug 2, 2010
Whenever the memory needs to be reclaimed, the process is being killed by Activity Manager Service in killPidsForProcess. I have a back button in my activity window on right corner of the title bar.
I want to kill the activity completely on clicking the close button. Can I reuse the same function and will it have any major effect? Please help me out in this.
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Oct 28, 2009
When user presses BACK key, my activity's onDestroy is called and then it is killed. Is there a way (by overridding Activity.onKeyDown??) to simply put the activity into background without killing it? I want the BACK key to act like the HOME key (which doesn't kill my app), except I want to show the activity immediately below my activity.
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May 2, 2009
I use sdk 1.5 version and same to my handphone, my handphone is use G1. Now i test my application on my handphone. When i push on keyboard, i found system will destroy current activity(execute onDestroy() method) and execute onCreate() method again. So i will all current status and all datas. I don't wish this happen, how to block system execute onDestroy() and onCreate() when i open and close keyboard?
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Jun 10, 2010
I have a service running in the background. It starts on device boot. Also, I have one activity (that appears in the task launcher) in which I have provided buttons to start and stop the service.
Now, I install the application on the phone and I start the service using this activity (and not on-device boot). As expected the service starts and starts doing its designated task. I no-longer need the activity. So it goes out of sight and may not be required for a long time now.
My question is, now, if the android platform kills this activity, will it kill my service too ? (This is because I see that after few hours, my service is not running anymore.). If this is true, then will the service continue running longer if the service was started on device boot.
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Nov 5, 2010
I created a thread in my activity, and that thread will print out the value of my instance variables in my activity after running for about 10 seconds. I pressed the back key to destroy my activity before the thread prints out the values, and when the thread reaches that line of code, it can still print out the values correctly. That means even though the activity is finished, the java object of the activity is still there. Will the object always be there? Or it is just waiting to be GCed? Or it will be killed only when Android needs memory?
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Nov 2, 2010
I have a TabActivity, and each Tab corresponds to its own Activity. In one of them, in the onCreate method, I use startActivityForResult to show a dialog (specifically, Bump's BumpAPI activity).
code:...............
The problem is that when the screen orientation changes, it tries to create the tab's activity again which makes another BumpAPI dialog, resulting in multiple stacked on top of each other. Do I have a hook into the started activity to cancel the previous one when the orientation changes?
A workaround seems to be to add a button that when clicked, starts the second activity, but that adds an unnecessary step.
Also, I can't fix the screen orientation for the entire tabActivity because some of them require typing and users may want to use their physical keyboards.
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Aug 29, 2010
I just want to know how detect that the activity or service has been killed by the advanced task killer? I was expecting the onDestroy method to be called, but it doesnt!
My app starts the background service on boot. The activity is not started except from menu. But its name appears in the advanced task killer list. When I try to kill it, it doesnt call the onDestroy method neither the service's.
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Sep 23, 2010
like many others, I want to kill my Android application on "exit" button. Really kill, not just move to background and stop all active code. (I know very well that Android does not like it.) I found Process.killProcess(Process.myPid()); and System.exit(0) which both work fine (I have no problem with activity stack, the "exit" button is in my base Activity.). But there is a problem. When I kill my process and I am back in the shell, I press [Home] button. It shows list of applications that are on the background including my application which has been killed.
Is there a way how to do both: 1) kill the process and 2) remove it from the Android application list that is shown after user presses [Home] button? Thanks for all replays (with the exception of that stupid "you should not exit applications explicitly on Android"
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Oct 4, 2010
Is there a way to notify an activity/service of a force-close request right before it gets killed?
I mean when the user hits the force close button in Menu>Settings>Applications>Manage applications>app name>Force Close.
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Jul 22, 2010
I have a widget which has say, a dimension of 294*72(portrait). But when the orientation is changed, I need to change this dimension of the widget to another dimension which would look good on the landscape orientation.
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Jun 8, 2010
I have an image set as my background and when it is vertical, the image looks fine. However, when the orentation is changed, the image get streched out. If there a way that I can change the image based on the orentation of the device?
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Aug 9, 2010
I am writing an activity, that loads data from a server and displays it as a list using ArrayAdapter. For that I'm showing a progress dialog i.e loading, while it loads all data from the server. Then i dismiss the dialog in a handler. My problem is that when ever i change the orientation, the progress dialog is again shown, which is not needed, because all the data is displayed already?
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Sep 20, 2010
How does my android activity know (is there a callback) when there is a change in screen orientation?
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Jul 28, 2010
I had a prob with app i.e when i am moving to the previous window the control goes to the splash screen of my app because the previous activity is killed by android runtime. how to make the previous activity alive. or how to create activity again and how to access it from present activity.
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Aug 16, 2010
I know on screen orientation changes activity restarted, but suppose i don't want to restart the activity then what should I do? I had tried it by adding in manifest.xml. android:configChanges="keyboardHidden|orientation"
and override public void onConfigurationChanged(Configuration newConfig) { super.onConfigurationChanged(newConfig); }
But still activity restarted each time when I change screen orientation.
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Jun 3, 2010
I am having an interesting problem and would appreciate any advice. My app uses WebView as its primary view. Using a javascript hook, it can launch the camera so the user can take a picture. The camera is launched using: Intent i = new Intent(android.provider.MediaStore.ACTION_IMAGE_CAPTURE);
When the camera starts, it makes sense to use landscape mode, so the user naturally turns the phone on its side. After the user takes a picture, control returns to my launching Activity (actually, my Acitivity gets restarted because it usually gets destroyed to free up memory for the camera on my Moto Droid). When my WebView gets recreated, I restore its state from the Bundle I saved in onSaveInstanceState().
Now everything looks ok, except the phone is still in landscape mode. However, when the user turns the phone upright bringing back into portrait mode, my WebView takes up only half of the screen. Somewhere along the way, the scale of my WebView got lost. This seems like such a minor issue, but it is driving me crazy.
Does anyone have an idea why this might be happening? What is the correct way to preserve the scale of my WebView? I am hesitant to hard code any scale factors because what looks good on my device may not be the same for another.
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Jul 7, 2009
I finally got to the point where I was ready to deploy my app to my G1 and test it out and the first thing I noticed was that when I change my phone to landscape view my main activity restarts and resets all of my variables to their default settings. How can I avoid this?
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