Android :: Testing Low Memory And OnDestroy

Jun 21, 2010

Testing onDestroy.

Q: does using a lot of RAM in one application always lead to onDestroy being called on Activities in other applications?

To try and figure this out I created two separately installed applications. The first just logs its lifecycle transitions and the second allocates a chunk of memory each time you press a button.

What I saw was the second application eventually suffered a fatal Out Of Memory Error force close. The onDestroy method was not called on the first logging application and when I switched back to it onResume was called.

My conclusion is that using a lot of memory in a single application will lead to a fatal Out Of Memory Error without onDestroy first being called on Activities in other applications. The documentation left me expecting an onDestroy on the logging application since the foreground application was trying to allocate more memory.

Does the above sound right? What's a good way to test the onCreate/ onDestroy lifecycle methods as they relate to low memory?

Android :: Testing Low Memory and onDestroy


Android :: Testing Problem With ActivityInstrumentationTestCase2 - T - Error When Trying To Access Activity Under Testing

Feb 24, 2010

I wrote a simplest test based on android.test.ActivityInstrumentationTestCase2.

CODE:..............

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Apr 16, 2009

I've been exploring the Android test package and I'm very confused on how to implement functional testing for endpoint-to-endpoint.

Consider the example below, I have 4 activities: 1. A Contact List Activity 2. A View Contact Activity 3. An Add/Edit Contact Activity 4. A Sync Contact List activity

I want to automate a few tests that will go through multiple test cases simulating a user experience: From launching the application, to selecting 'Add contact;' opening the add contact activity, entering data, saving it, going back to the list activity, and verifying the new contact was saved properly.

As I understand it, ActivityInstrumentationTestCase<T extends Activity> and ActivityUnitTestCase<T extends Activity>, are only useful for testing single activity functionality.

But what if I need to switch between 2 or more activities inside a single functional test case?

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Android :: Releasing Resources In OnDestroy

Aug 20, 2010

I understand that the system may kill the activity without calling onDestroy(). Say I have a MediaPlayer that runs even when it's not visible, I would be releasing the player in onDestroy() method.Now, if the system decides to kill the activity after calling onPause() and never called onDestroy(), what does it mean for my MediaPlayer? Is it ever released? This is bigger problem for Camera since I think it requires to be released for other activities to use it.

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Android :: Service.onDestroy() Invalid?

Sep 30, 2009

I use AlarmManager to restart my service, code is:

CODE:........................

After 5 seconds, BootCompleteReceiver will startServcie(), but only see onStart() not onCreate() calls.

Is the way of destroying the service wrong? BootCompleteReceiver is written in AndroidManifest.xml

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Android :: OnRestart() Being Called After OnDestroy()

Jul 21, 2009

Every once in a while my activity gets restarted after it's destroyed instead of being created again. I.e. I see:

CODE:..........

instead of:

CODE:............

Looking back in my log I can see this happening periodically, but no apparent pattern to it. This certainly isn't in the state diagram, and needless to say this doesn't make for a happy app.

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Android :: OnStop OnDestroy Called From Back Key Or Not ?

Sep 17, 2009

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Android :: Content Provider OnCreate OnDestroy

Jun 30, 2010

when writing a ContentProvider I have to implement the onCreate()-method, in which I establish my database connection. But to write the changes I made to the database I have to close the database on some point. Does something like a onDestroy()-method exist for ContentProviders or is there some intent I have to listen to, which is fired before killing my process?

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Android :: Hide Activity On BACK Key Without OnDestroy?

Oct 28, 2009

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Android :: OnDestroy Not Called After Adding Texttospeech

Apr 13, 2010

I added TextToSpeech to my app, following the guidelines in the following post:

http://android-developers.blogspot.com/2009/09/introduction-to-text-to-speech-in.html

and now my onDestroy is no longer called when the back button is pressed.
I filed a bug report regarding this: http://code.google.com/p/android/issues/detail?id=7674

Figured i should also ask here if someone else has seen this, and found a solution?

It seems that it is the intent that causes the problem, i.e. the following:

CODE:................

If I skip this intent, and just go ahead and create a tts-instance, it works fine.
Any clues to what is wrong with this intent?

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Android :: Service Dies Without Calling OnDestroy

Dec 15, 2009

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Android : Listener - Back Button - And OnDestroy

Mar 13, 2010

I have an application with a single Activity implemented as a singleton (in the AndroidManifest). It implements a Listener I wrote. When the application is first run the Listener works fine. When I use the "home" button to minimize it, then open it again it's still fine.

But when I press the back button then run it again from the application icon, the Listener doesn't work fully. The code runs and the Listening methods are called as usual but none of the UI elements that are listening update. It requires a restart of the phone to get the listener working again after this point.

I know the "back" button doesn't really close the application, per se. But resetting the phone sure does! Is there a way to use the onDestroy() or similar method to call a function that actually closes the application? I'm asking because restarting the phone is the only way to get the listener back so I was hoping I could do that programmatic ally.

For example, my progress bar is a member variable of my Activity, but onCreate() I do "progressBar = (ProgressBar) findViewById(R.id.progress_bar);" Is this perhaps creating a separate instance of it or something?

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Android :: Order Of Statements In OnDestroy() Method

Feb 3, 2010

If I override my main Activity's onDestroy() method in order to recycle a bitmap when the screen is rotated, should I call super.onDestroy() before or after myBitmap.recycle()? Does it matter?

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Android :: OnActivityResult No Longer Being Called After OnDestroy

Jul 3, 2010

OnActivityResult is giving me major headaches. My little game has a title / menu screen. Upon clicking "new game" an Activity is launched which creates a SurfaceView for my game world.

When playing, the player can enter buildings in the game world. Upon entering a building I launch the activity for that particular building from my SurfaveView.

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CODE:............

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CODE:................

mSavedPlayer is later used to set the new player state.

All the above works generally

I can enter stores, buy stuff, leave and the player is updated correctly.

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After onDestroy() gets called onActivityResult no longer gets called.

So:

1) I play the game, everthing works great.

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3) relaunch my game via launcher icon

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Here is some logcat output. I'm logging each time I enter a relevant method.

CODE:................................

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Apr 5, 2010

I am working on a MVC implementation for Android (to be subsequently hosted on SF and/or GC).

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Problem: When the orientation is changed, the Application is notified about onConfigurationChange but:

a) The "current" activity is Destroyed and recreated -- which is fine to some extent b) The new instance which is created is automatically => onCreate, onPause, onStop, onDestroy.... now that's catastrophic.

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Android :: Two OnCreate (and OnDestroy) Invocations On Orientation Chage

Jan 4, 2010

With following simple code (on clean, new android project):

CODE:..............................

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Sep 11, 2009

Why does app not get onDestroy when exited but then receives an onCreate when relaunched?

Here is the trace. Launched app

It received onCreate and the other expected on calls for a launch. Now, leave application with the home button and it receives onSaveInstanceState onPause onStop

And returns to the main Android screen (the one with Google Search at the top) Launch the app again and it receives onCreate onStart onResume

The docs say onCreate is Called when the activity is first created. But here it is never destroyed but created again. There are many objects that never got GCed because the app was not onDestroyed?

Is this a memory leak? What have I missed? Or should I assume that onCreate can be recalled for an already created app.

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private FrameLayout mFragmentHolder;[code].....

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Android :: OnStop And OnDestroy Aren`t Invoked After Calling Finish()

Oct 14, 2010

i`ve got some problems with finish() method. I expect what after calling on my Activity finish() method onStop and onDestroy must be triggered(or am wrong??), in majority of examples they are, but Scenario: - reboot phone - launch activity - invoke finish() onPause is triggered but afterwards they are no calls to onStop() and onDestroy()I`ve noticed, that those calls are triggered after launching any other activity.

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Android :: How To Save Value OnDestroy Or OnStop / Program Launches Back Again?

May 6, 2010

I wonder if I could save a value (in my program its an index) so I could call it back when the program launches back again (even if the program destroyed) and the user could start from where finish.

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Android :: Implementation Of OnDestroy For Service Containing Worker Or Backround Thread

May 26, 2009

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Android :: Activity Execute OnDestroy() / OnCreate() Method When Push On Keyboard

May 2, 2009

I use sdk 1.5 version and same to my handphone, my handphone is use G1. Now i test my application on my handphone. When i push on keyboard, i found system will destroy current activity(execute onDestroy() method) and execute onCreate() method again. So i will all current status and all datas. I don't wish this happen, how to block system execute onDestroy() and onCreate() when i open and close keyboard?

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Will OnStop And OnDestroy Always Get Called

Sep 28, 2012

There are some process manage application that allows user stop any running aplication by a button pressing. I want to know, in these situations, the onStop and onDestroy methods will always get executed?

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Android :: Unbind Remote Service In OnDestroy Of Activity On Screen Orientation Change

Nov 24, 2010

In onCreate method of Activity, it binds to a remote service and makes use of AIDL intefaces. Is it required to unbind from the remote service when onDestroy is called on screen orientation change.?

If the activity un-bounded from the remote service in onDestroy and if no other contexts are bound to remote service, is remote service likely to get stopped losing the state that it maintains.?

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Android :: Android Weird OnCreate / OnDestroy Balance

Sep 25, 2010

is there a way to tell Android that I would like subsequent calls to startActivity() all resume the target activity rather than creating it over and over again? Any workarounds?

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Dec 2, 2009

How to tell the installer intent to install on memory card or on phone memory ?

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Jan 21, 2010

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Oct 10, 2010

I don't know if this is kosher, but I wanted to see if anyone would want to test an app I built. I don't want to release an app to the market without getting out all the bugs I can, but I'm a lone developer trying to build apps on the side in my free time. I don't know many people with Droids, so I'm trying to reach out to the community. I built an app I call "Next Track on Shake". Not a good name, (and I'm up for suggestions for a better name) but I can't think of anything else to explain its function. I listen to alot of music, usually on shuffle, and I hate having to wake the phone up, unlock the screen, open the music player, and change the track. The new versions of Android require PIN or Password when you use a corporate account, and that adds another step in changing tracks. I built an app that allows you to shake the phone, whether awake or not, and it will move to the next track for you. I also added the ability to customize the shake; you can set how hard or how fast you need to shake the phone to change the track. The default shake is a good setting for most people, but alot of people jog with the phone on their arm or hip and would need to adjust the strength of the shake so as to not accidentally change tracks. I've also added the ability to stop/start the service when needed, and I display an ongoing notification when the service is running. When the phone is rebooted, the app checks the preferences, and only starts the app if you had the service running before reboot.

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Jan 26, 2010

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Jun 24, 2009

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