Android : Use Ninepatch Png Image Via File - Not From Resource?

May 24, 2009

I want to use the ninepatch image in the file system. but seems that it can be referenced via res.

how to get the auto-scale support for the images in file system.

Android : Use ninepatch png image via file - not from resource?


Android :: Can A Drawable Accept A Ninepatch File Reference?

Mar 31, 2010

This is specifically about android UI xml.

Can a drawable ie the ,/drawable> tags accept a reference to a ninpatch xml file?

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Android :: How To Use Resource Within A Custom Xml Resource File?

Aug 3, 2010

I have an XML resource file:
<resources> <section>
<category value="1" resourceId="@xml/categoryData1" />
<category value="2" resourceId="@xml/categoryData2" />
<category value="3" resourceId="@xml/categoryData3" />
</section> </resources>
Using XmlPullParser, on the START_TAG, I can use:
int value = parser.getAttributeIntValue(null, "value", 0);
to get values 1, 2, 3...however:
int resourceId = parser.getAttributeIntValue(null, "resourceId", 0);
doesn't work...it just yields the default value 0, or whatever I change the default value (3rd parameter) to be. Does anyone know what I am doing wrong or if this is possible?

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Android :: Getting Resource Id Of An Image From Name

Jun 15, 2010

How can i get the resource id of an image if i know its name (in android)

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Android :: How To Download An Image And Use It As New Resource

Sep 7, 2010

I want to download image from distant server and use it as resource. Is it possible ? How can I do this ?

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Android :: Imageview's Resource To The URL Location Of An Image?

Jun 23, 2010

I'm wondering..

1)is it possible to set an imageview's resource to the URL location of an image?

2)is there a way of setting the x,y co-ords of where on the screen to draw the imageview?

3)How would I run a check to see if the space is taken up by another Imageview (must specifically be an imageview)

4) How would I make the Imageview "clickable" e.g if the user clicks the image it'll do something?

5) How would I dynamically create imageviews? E.g if a condition is true make another imageview

Perhaps I'm going about this wrong so I'll explain better what I'm looking to do.. basically I want to draw images on the screen which are located at URL's. I want to display N amount of images (There will be conditions which will decide how many images I'm displaying, so it'll have to be dynamically created) each image should take up approx 50x50 screen space. There will be other conditions to where the image should be displayed.. If an image exists at a certain co-ord it shouldn't draw over it, when the user clicks the image something else should happen.

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Android :: Loading & Displaying Image From A Resource

Apr 29, 2010

Currently I'm successfully loading and displaying an image from a webserver using the code below.

URL imgURL = new URL("http://www.xxx.com/myimage.png"); URLConnection conn = aURL.openConnection(); conn.connect(); InputStream is = conn.getInputStream(); BufferedInputStream bis = new BufferedInputStream(is); bm= BitmapFactory.decodeStream(bis); bis.close(); is.close();

canvas.drawBitmap(bm, 0, 0, null);

What I want to do is load it from a resource. I've put myimage.png into res/drawable and referenced the bitmap as follows :-

Bitmap bm = BitmapFactory.decodeResource(getResources(), R.drawable.myimage);

However when I try to display it with canvas.drawBitmap(bm, 0, 0, null); I get a Force Close. What am I missing?

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Android : How Can I Get Image Resource ID / Send It To Other Activity?

Sep 8, 2009

I am using a GridView. It contains images. When I click on any item of this grid view I want this image Resource ID to be sent to another activity. Where can I display this image in larger size?
How can I get Image Resource ID and send it to other activity?

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Android :: Setting An Image View Resource As Drawable

May 2, 2010

I am trying to create a drawable in code and change the color based on some criteria. When I try and set the Drawable as the background of the ImageView it displays but won't let me set any padding. I realized I need to set the ImageView image via the setImageDrawable() function in order to be able to set the padding. The problem I am running into is that when I set it via the setImageDrawable() function nothing is displayed.

Here is what I have written:
<?xml version="1.0" encoding="utf-8"?>
ImageView icon = (ImageView) row.findViewById(R.id.icon);
ShapeDrawable mDrawable; int x = 0; int y = 0;
int width = 50; int height = 50;
float[] outerR = new float[] { 12, 12, 12, 12, 12, 12, 12, 12 };
mDrawable = new ShapeDrawable(new RoundRectShape(outerR, null, null));
mDrawable.setBounds(x, y+height, x + width, y);
switch(position){ case 0: mDrawable.getPaint().setColor(0xffff0000); //Red break;
case 1: mDrawable.getPaint().setColor(0xffff0000); //Red break;
case 2: mDrawable.getPaint().setColor(0xff00c000); //Green break;
case 3: mDrawable.getPaint().setColor(0xff00c000); //Green break;
case 4: mDrawable.getPaint().setColor(0xff0000ff); //Blue break;
case 5: mDrawable.getPaint().setColor(0xff0000ff); //Blue break;
case 6: mDrawable.getPaint().setColor(0xff696969); //Gray break;
case 7: mDrawable.getPaint().setColor(0xff696969); //Gray break;
case 8: mDrawable.getPaint().setColor(0xffffff00); //Yellow break;
case 9: mDrawable.getPaint().setColor(0xff8b4513); //Brown break;
case 10: mDrawable.getPaint().setColor(0xff8b4513); //Brown break;
case 11: mDrawable.getPaint().setColor(0xff8b4513); //Brown break;
case 12: mDrawable.getPaint().setColor(0xffa020f0); //Purple break;
case 13: mDrawable.getPaint().setColor(0xffff0000); //Red break;
case 14: mDrawable.getPaint().setColor(0xffffd700); //Gold break;
case 15: mDrawable.getPaint().setColor(0xffff6600); //Orange break;
} icon.setImageDrawable(mDrawable); icon.setPadding(5, 5, 5, 5);
This results in a space for the ImageView but no image.

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Android :: Image Resource Aren't Rotated In Landscape

Sep 30, 2010

This one surely is a simple one but I haven't made sense of is yet. I'm working on an app in opengl es on android. everything goes well except when I load the textures. I manage to open load and create all the textures without any problem, but the image displays itself rotated of 90. it looks as if the application does not consider that its is in landscape when opening the image...I solved the problem by turning all my textures of 90 degrees but I would sure like to figure this one out Because it is the only thing that is not rotated, the top bar is rotated, the touch coordinated are rotated,
the h and w of the surface are good,

Here are some code snippets that I think are relevant:

CODE:...........

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Android :: ImageView SetImageResource - Display Image As Soon As Set Resource?

Aug 6, 2009

Does setImageResource() in ImageView also draws the image instantly on the screen or does it require any other function call? i need to display the image as soon as i set the resource.

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Android :: Set Image Resource As Package Path In XML For Runtime Images

Apr 19, 2010

Set the image background path as package:imageName Example. At runtime , my package is com.test.android .Inside that i have an image whose path i want to mention in the XML layout file as android:src = com.test.android/img1 for an ImageButton.I saw an SDK reference for ImageView as android:src = @[+][package:]type:name.But i am not getting how to use it.I think it must not be possibe , but if there is any way , please specify.The reason why i want to do this is that,when i specify a drawable at runtime for my image buttons, i change the images according to Focus received, or onKeyup, KeyDown.. but its not working as expected.When i mention the same thing as style under drawable, it works fine. So if my theme is going to change at runtime, i want to set the drawable at runtime, keepnig the path same in the xml.

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Android :: Camera - Icon Image Resource For Take Picture Button?

Dec 8, 2009

On the G1 camera app, there's a handsome looking camera button which you can press to signal the app to take the picture. It's a round button with a little camera icon in it. Is that button resource available in android.R? I'd like to use it in my own app if possible?

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Android :: Setting Webview Background Image To Resource Graphic

Aug 11, 2009

I'm trying to set the background of a webview to a drawable image resource in Android.From the sdk it seems something like this would work but it doesn't.

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Android : Can SAX Use A Local Resource XML File?

Jul 26, 2010

All of the android examples for XmlPullParser pull from a local resource file, and all of the SAX examples pull the XML from a URL. I've been told SAX is faster, so I'm trying to use that to pull data from a local resource file (res/xml/thefile.xml)

The example code I'm working off of is here. So in that example, the code I want to change is:

URL url = new URL("http://example.com/example.xml");
...
xr.parse(new InputSource(url.openStream()));

Instead of using URL, I want to use getXml(R.xml.thefile)
Is that possible, or does SAX need to get data from a URL?

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Android :: Ninepatch Error In Eclipse 3.5.2 / Solution For This?

Aug 16, 2010

I'm using Eclipse 3.5.2 on win7 with latest sdk update. Every time i create ninepatch image and copy it into drawable folders, the project becomes error, seems that the file cause error and not supported. Any solutions?

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Android :: Image Transparency - Load An Image File Into An ImageView Object

Aug 24, 2010

Is there a way to load an image file into an ImageView object, and then define a transparent color for this object?

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Android :: Instantiating A Layout From An Xml File / Resource Id

Jan 28, 2009

I'm interested in instantiating a LinearLayout object from an xml file that has a LinearLayout file configuration. I want to do this within a method of my Activity. I tried findViewById() but that returned null. I've made sure that the LinearLayout id is the one I'm passing. Note that this layout isn't part of my screen, it's stand-alone, so I want to build a LinearLayout object from the xml.

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Android :: Using Raw Resource Sound File As Ringtone

Dec 11, 2009

I have a problem setting a ringtone from a resource in my app:

Uri uri = Uri.parse("android.resource://com.package.app/" + R.raw.sound1); RingtoneManager.setActualDefaultRingtoneUri(this, RingtoneManager.TYPE_RINGTONE, uri);

I've noticed also some people had the same problem but got no answers. Do any of you guys have any idea of how making this work? (without having to copy the file to the sdcard)

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Android :: Read Text File As Resource

Sep 14, 2010

I am trying to read a file "words.txt" from a resource. It is a very simple, but large (2 MB), text file that I want to read line by line. I have put the file into /res/raw/words.txt, and try to open it with the following code:

CODE:...................

However, I get a java.io.IOException. This is not a "resource not found" exception, so the resource is opened correctly, but the readLine() produces the error.

I tried using the InputStream itself, with the result that read() produces -1, which stands for EOF, as if the file was empty.

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Android :: Read Text Raw Resource File?

Nov 3, 2010

I have a text file added as a raw resource. The text file contains text like:

a) IF APPLICABLE LAW REQUIRES ANY WARRANTIES WITH RESPECT TO THE SOFTWARE, ALL SUCH WARRANTIES ARE LIMITED IN DURATION TO NINETY (90) DAYS FROM THE DATE OF DELIVERY.


b) NO ORAL OR WRITTEN INFORMATION OR ADVICE GIVEN BY VIRTUAL ORIENTEERING, ITS DEALERS, DISTRIBUTORS, AGENTS OR EMPLOYEES SHALL CREATE A WARRANTY OR IN ANY WAY INCREASE THE SCOPE OF ANY WARRANTY PROVIDED HEREIN.

c) (USA only) SOME STATES DO NOT ALLOW THE EXCLUSION OF IMPLIED WARRANTIES, SO THE ABOVE EXCLUSION MAY
NOT APPLY TO YOU. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS AND YOU MAY ALSO HAVE OTHER LEGAL RIGHTS THAT VARY FROM STATE TO STATE.

On my screen I have a layout like this:

CODE:........

The code to read the raw resource is:

CODE:....

The text get's showed but after each line I get a strange character [] How can I remove that character ? I think it's New Line.

WORKING SOLUTION

CODE:....................

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Android :: Add ZIP File As A Raw Resource And Read It With ZipFile?

Jan 7, 2010

Is it possible to add ZIP file to APK package as a raw resource and read it with ZipFile class? It looks like it's trivial to open file from SD card, but not from APK.

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Android : Play A Video File From A Resource

Nov 24, 2010

I am trying to get a video to pop up and play. I can get it to work when I use the first uri (that is commented out in the below code), but when I try to use the second uri (from the resource), I get the following error:

CODE:..........

From researching the error, it looks like I might have to declare an activity in the manifest but I'm not sure if that applies here?? Can someone point me in the right direction?

CODE:............

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Android : Playing A Video File From Resource

Aug 20, 2009

From weeeks i m trying to play a video file from raw folder .but no success.

I have used this code:..................

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Android :: Loading Raw Resource Text File / Out Of Memory Error

Sep 15, 2010

I use this method couples of occasion to load text file to display as help file. But I don't know why the following code didn't work. It seems to hang and logcat says "OutOfMemoryError"? All I did was break this out as an separate activity.

---xml---
<?xml version="1.0" encoding="utf-8"?> <ScrollView xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/helptab"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<TextView android:id="@+id/helptext"
android:layout_width="fill_parent"
android:layout_height="wrap_content" />
</ScrollView>

---code---
import java.io.DataInputStream;
import java.io.IOException; import java.io.InputStream;
import android.app.Activity;
import android.os.Bundle;
import android.widget.TextView;

public class Help extends Activity {
/** Called when the activity is first created. */
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.help);
InputStream iFile = getResources().openRawResource(R.raw.help);
try { TextView helpText = (TextView) findViewById(R.id.helptext);
String strFile = inputStreamToString(iFile);
helpText.setText(strFile);
} catch (Exception e) {
} }
public String inputStreamToString(InputStream is) throws IOException {
StringBuffer sBuffer = new StringBuffer();
DataInputStream dataIO = new DataInputStream(is);
String strLine = "";
while ((strLine = dataIO.readLine()) != "") {
sBuffer.append(strLine + " ");
} dataIO.close();
is.close();
return sBuffer.toString();
}

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Android :: Unbundled / Copy Raw Resource Binary File To Sd Card

Mar 2, 2009

I'm trying to unbundle a binary file (sound1.ogg) and store it on the sdcard.So it starts out as a raw resource (R.raw.sound1) and should end up as a copy named /sdcard/ mydir/sound1.ogg I wrote a method called something like copyResourceToFile() and did a copy via file descriptors / streams. But the target file just isn't right.If I do a buffered read, the target file ends up being WAY bigger - like 10x bigger.If I just do a byte-by-byte read for the size of the original file, the target file is the right size but is not the same file. Is there a simpler (well, correct/working) way to do this thing?

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Android :: Can I Initialize An Array List From Data Specified In Xml Resource File?

Mar 9, 2009

Is is possible to specify data in xml resource file and initialize ArrayList from it? I am looking for a way to use the ArrayList with a SimpleAdapter to bind to a ListView. I am wondering if there is a way to specify my data in xml resource file and init ArrayList from it.

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Android :: Resource Not Found Errors For Images - Button Selector XML File

Jan 5, 2010

My 1.6 app works fine in both portrait and landscape modes on the default HVGA device. I'm now trying to support it on QVGA devices and am encountering build-time errors I don't understand. In my res/drawable-ldpi directory I have:

startstopin.png startstopout.png and a selector file
startstopbuttonimageselector.xml
which contains:
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true" android:drawable="@drawable-ldpi/startstopin" />
<!-- pressed --> <item android:drawable="@drawable-ldpi/startstopout" />
<!-- default --> </selector>

I've 'fixed project properties' and done a 'clean' build, to no avail. The error I get is:
Error: No resource found that matches the given name (at 'drawable' with value '@drawable-ldpi/startstopin').
Error: No resource found that matches the given name (at 'drawable' with value '@drawable-ldpi/startstopout').
I've tried adding a layout file in res/layout-small that explicitly references this selector file, but this triggers a similar build error and fails to address the original problem:
Error: No resource found that matches the given name (at 'src' with value '@drawable-ldpi/startstopbuttonimageselector').

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R File Not Generating - Resource Missing

Jun 5, 2012

I generated a new android project in eclipse. I then copied all the files from chapter 3 in my book over to the project. After doing so the R.anything is not available and the resource file is missing. I try to clean the project and generate it but it isn't working. What I can do to fix this error?

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Android :: Droid Eclipse Resource Strings Error / Alter XML File (like Suggested In Tutorials)?

Sep 6, 2010

When I make a new android project and I go to res/values/string.xml I get a screen to add android resources instead of a XML document. I keeps getting the error about : java.lang.NullPointerException.

Is there a way to just alter a XML file (like suggested in tutorials)?

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