Android :: Getting Resource Id Of An Image From Name

Jun 15, 2010

How can i get the resource id of an image if i know its name (in android)

Android :: Getting resource id of an image from name


Android :: How To Download An Image And Use It As New Resource

Sep 7, 2010

I want to download image from distant server and use it as resource. Is it possible ? How can I do this ?

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Android :: Imageview's Resource To The URL Location Of An Image?

Jun 23, 2010

I'm wondering..

1)is it possible to set an imageview's resource to the URL location of an image?

2)is there a way of setting the x,y co-ords of where on the screen to draw the imageview?

3)How would I run a check to see if the space is taken up by another Imageview (must specifically be an imageview)

4) How would I make the Imageview "clickable" e.g if the user clicks the image it'll do something?

5) How would I dynamically create imageviews? E.g if a condition is true make another imageview

Perhaps I'm going about this wrong so I'll explain better what I'm looking to do.. basically I want to draw images on the screen which are located at URL's. I want to display N amount of images (There will be conditions which will decide how many images I'm displaying, so it'll have to be dynamically created) each image should take up approx 50x50 screen space. There will be other conditions to where the image should be displayed.. If an image exists at a certain co-ord it shouldn't draw over it, when the user clicks the image something else should happen.

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Android :: Loading & Displaying Image From A Resource

Apr 29, 2010

Currently I'm successfully loading and displaying an image from a webserver using the code below.

URL imgURL = new URL("http://www.xxx.com/myimage.png"); URLConnection conn = aURL.openConnection(); conn.connect(); InputStream is = conn.getInputStream(); BufferedInputStream bis = new BufferedInputStream(is); bm= BitmapFactory.decodeStream(bis); bis.close(); is.close();

canvas.drawBitmap(bm, 0, 0, null);

What I want to do is load it from a resource. I've put myimage.png into res/drawable and referenced the bitmap as follows :-

Bitmap bm = BitmapFactory.decodeResource(getResources(), R.drawable.myimage);

However when I try to display it with canvas.drawBitmap(bm, 0, 0, null); I get a Force Close. What am I missing?

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Android : How Can I Get Image Resource ID / Send It To Other Activity?

Sep 8, 2009

I am using a GridView. It contains images. When I click on any item of this grid view I want this image Resource ID to be sent to another activity. Where can I display this image in larger size?
How can I get Image Resource ID and send it to other activity?

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Android : Use Ninepatch Png Image Via File - Not From Resource?

May 24, 2009

I want to use the ninepatch image in the file system. but seems that it can be referenced via res.

how to get the auto-scale support for the images in file system.

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Android :: Setting An Image View Resource As Drawable

May 2, 2010

I am trying to create a drawable in code and change the color based on some criteria. When I try and set the Drawable as the background of the ImageView it displays but won't let me set any padding. I realized I need to set the ImageView image via the setImageDrawable() function in order to be able to set the padding. The problem I am running into is that when I set it via the setImageDrawable() function nothing is displayed.

Here is what I have written:
<?xml version="1.0" encoding="utf-8"?>
ImageView icon = (ImageView) row.findViewById(R.id.icon);
ShapeDrawable mDrawable; int x = 0; int y = 0;
int width = 50; int height = 50;
float[] outerR = new float[] { 12, 12, 12, 12, 12, 12, 12, 12 };
mDrawable = new ShapeDrawable(new RoundRectShape(outerR, null, null));
mDrawable.setBounds(x, y+height, x + width, y);
switch(position){ case 0: mDrawable.getPaint().setColor(0xffff0000); //Red break;
case 1: mDrawable.getPaint().setColor(0xffff0000); //Red break;
case 2: mDrawable.getPaint().setColor(0xff00c000); //Green break;
case 3: mDrawable.getPaint().setColor(0xff00c000); //Green break;
case 4: mDrawable.getPaint().setColor(0xff0000ff); //Blue break;
case 5: mDrawable.getPaint().setColor(0xff0000ff); //Blue break;
case 6: mDrawable.getPaint().setColor(0xff696969); //Gray break;
case 7: mDrawable.getPaint().setColor(0xff696969); //Gray break;
case 8: mDrawable.getPaint().setColor(0xffffff00); //Yellow break;
case 9: mDrawable.getPaint().setColor(0xff8b4513); //Brown break;
case 10: mDrawable.getPaint().setColor(0xff8b4513); //Brown break;
case 11: mDrawable.getPaint().setColor(0xff8b4513); //Brown break;
case 12: mDrawable.getPaint().setColor(0xffa020f0); //Purple break;
case 13: mDrawable.getPaint().setColor(0xffff0000); //Red break;
case 14: mDrawable.getPaint().setColor(0xffffd700); //Gold break;
case 15: mDrawable.getPaint().setColor(0xffff6600); //Orange break;
} icon.setImageDrawable(mDrawable); icon.setPadding(5, 5, 5, 5);
This results in a space for the ImageView but no image.

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Android :: Image Resource Aren't Rotated In Landscape

Sep 30, 2010

This one surely is a simple one but I haven't made sense of is yet. I'm working on an app in opengl es on android. everything goes well except when I load the textures. I manage to open load and create all the textures without any problem, but the image displays itself rotated of 90. it looks as if the application does not consider that its is in landscape when opening the image...I solved the problem by turning all my textures of 90 degrees but I would sure like to figure this one out Because it is the only thing that is not rotated, the top bar is rotated, the touch coordinated are rotated,
the h and w of the surface are good,

Here are some code snippets that I think are relevant:

CODE:...........

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Android :: ImageView SetImageResource - Display Image As Soon As Set Resource?

Aug 6, 2009

Does setImageResource() in ImageView also draws the image instantly on the screen or does it require any other function call? i need to display the image as soon as i set the resource.

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Android :: Set Image Resource As Package Path In XML For Runtime Images

Apr 19, 2010

Set the image background path as package:imageName Example. At runtime , my package is com.test.android .Inside that i have an image whose path i want to mention in the XML layout file as android:src = com.test.android/img1 for an ImageButton.I saw an SDK reference for ImageView as android:src = @[+][package:]type:name.But i am not getting how to use it.I think it must not be possibe , but if there is any way , please specify.The reason why i want to do this is that,when i specify a drawable at runtime for my image buttons, i change the images according to Focus received, or onKeyup, KeyDown.. but its not working as expected.When i mention the same thing as style under drawable, it works fine. So if my theme is going to change at runtime, i want to set the drawable at runtime, keepnig the path same in the xml.

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Android :: Camera - Icon Image Resource For Take Picture Button?

Dec 8, 2009

On the G1 camera app, there's a handsome looking camera button which you can press to signal the app to take the picture. It's a round button with a little camera icon in it. Is that button resource available in android.R? I'd like to use it in my own app if possible?

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Android :: Setting Webview Background Image To Resource Graphic

Aug 11, 2009

I'm trying to set the background of a webview to a drawable image resource in Android.From the sdk it seems something like this would work but it doesn't.

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Android :: How To Use Resource Within A Custom Xml Resource File?

Aug 3, 2010

I have an XML resource file:
<resources> <section>
<category value="1" resourceId="@xml/categoryData1" />
<category value="2" resourceId="@xml/categoryData2" />
<category value="3" resourceId="@xml/categoryData3" />
</section> </resources>
Using XmlPullParser, on the START_TAG, I can use:
int value = parser.getAttributeIntValue(null, "value", 0);
to get values 1, 2, 3...however:
int resourceId = parser.getAttributeIntValue(null, "resourceId", 0);
doesn't work...it just yields the default value 0, or whatever I change the default value (3rd parameter) to be. Does anyone know what I am doing wrong or if this is possible?

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Android :: Reverse Image Load Order - Loading Animation In A Image View While The Real Image Is Loaded?

Jul 21, 2010

I use http://stackoverflow.com/questions/541966/android-how-do-i-do-a-lazy-load-of-images-in-listview/3068012#3068012 to load images in a ListView and a GridView. It works but the images are loaded form bpttom to top. How to fix that?

Bonus Question: Can I use a loading animation in a image view while the real image is loaded? Right now it's just a default image.

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Android :: What Is Radio Image / Flash Image / System Image?

Dec 7, 2009

It will be helpful if any one can help me out in understanding the concept of radio,flash,system image in android mobile device. Also why are they required? and what is their role in Device?

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Android :: Developer To Write An Image Application / Google Image Search API

Mar 29, 2009

Eldev LLC is looking for android developer familiar with google image search API to write a new application.

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Android :: Capture Much Larger Image Than The Current Small Image Captured By G1

Oct 1, 2009

I want to capture much larger image than the current small image captured by the android g1 phone camera.

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Android :: Image Transparency - Load An Image File Into An ImageView Object

Aug 24, 2010

Is there a way to load an image file into an ImageView object, and then define a transparent color for this object?

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Android :: Click On Image / Pass Image To Another Activity / Page

Oct 12, 2010

I am very new to Android (and Java) originally a C# developer.. and am struggling with the concepts and terminology.
I have been through almost all the tutorials and have decided to start on my first test app.The first part of my app is going to involve using the gallery widget (based on the hello gallery tutorial) to display a load of images. (these images will eventually come from the phones camera, but I will cross that bridge later!) My images are currently stored in the drawable folder in my project.As a first step I want to just have the user click on an image and it pops up full screen, just so I know how to get reference to it, but I am struggling. Evetually I want the user to click an image, then a window/activity(?) will open asking them for a bit of text. This will then be store in sqllite against the image. Code...

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Android :: View Multiple Image With System Image Viewer

Sep 7, 2010

We can view an image with What if we have some images? How can we put the extras to let the viewer know we have /sdcard/a.jpg, /sdcard/b.jpg, /sdcard/c.jpg ? I hope to do this in a time because starting an activity is very expensive. Code...

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Android :: Change Source Image For Image View When Pressed

Nov 16, 2010

I have a scroll view with lots of image buttons. I want to change the image for an image button when it's pressed. The thing is that I want the image to remain until another image button is pressed. That's why I couldn't use a selector. What is the best practice to achieve his?

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Android :: Show Loading Image Of GIF Image For A Finate Time?

Jan 6, 2010

I want to show a loading Image of GIF type for a finite time .how to do this. Please tell me the solution if anyone knows.

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Android :: Trying To Open New Image On Clicking A Image Button

Oct 27, 2010

Can anybody please guide me how to write the code for opening the new image after clicking the imagebutton in android. I have tried something like this:
package com.example.imageButton;
import android.app.Activity; import android.os.Bundle;
import android.view.View; import android.widget.ImageButton;
public class imageButton extends Activity {
private static ImageButton seqIBtn;//these are the three imageButton private static ImageButton vidIBtn;private static ImageButton infoIBtn; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); seqIBtn = (ImageButton) findViewById(R.id.btnSequence); vidIBtn = (ImageButton) findViewById(R.id.btnVideo); infoIBtn = (ImageButton) findViewById(R.id.btnInfo);}

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Android :: Use Built In Image Viewer To Display Image

May 13, 2010

Just wondering if its possible to use the built in image viewer to display an image sourced from a database. I'm hoping I can pass the byte[] as an extra to the ACTION_VIEW intent, but can't find any docs on it so far. Alternatively I'll have to roll my own viewer or first write the image out to a file and pass that to the intent.

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Android :: Image Capture / Get Both Original Image / A Thumbnail

Oct 27, 2010

I want to take a picture with camera, after read the document and googling,I found, if i don't want the original picture,i just use
Code...

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Android : How Can I Layout 1 Image View On Top 1 Image On Bottom

Feb 10, 2010

I have a vertical LinearLayout. I would like to layout 1 ImageView on top and 1 ImageView at the bottom of that LinearLayout. I tried putting 'android:gravity="top"' and 'android:gravity="bottom"' in each of the ImageView, but both ImageView appears at the top of the LinearLayout. Is there a way to fix it?

CODE:................

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Android :: Resource ID

Sep 6, 2010

I am using the function decodeResource(Resources res, int id, BitmapFactory.Options opt).I am using it in the following way:

BitmapFactory.decodeResource(getResources(), R.drawable.image,opt);

My question is instead of using R.drawable.image which is an image in resdrawable folder, I want to use a image from sdcard.Is it possible? How to get the resource id of an image in the sdcard?

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Android :: Get Resource ID From Value

Oct 11, 2010

I do have a lot of language specific resources. There's one point in my Android apps where I do get a resource value and need to translate this value into the matching id. The value is not neccessarily in the language specific file for the current language (en/de/...). It's somewhere in there ... and it's unique.

After reading the docs and this thread "http://stackoverflow.com/questions/3476430/get-resource-id-by-passing-name-as-a-parameter-in-android" I thought that "getIdentifier(String name, String defType, String defPackage)" is the correct way to go but I can't get it to work. The result is always "0".

This code is part of an activity and I'm on Android 2.2.

Is it possible that Android doesn't take all resource files into account and searches just in the current language specific one?

For an example

CODE:....

To make things clear. I don't want to mis-use string resources as a database. It's only one part that occurs on very rare situations.

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Android :: How To Get Which Image Is On Focus In An Image Gallery?

May 11, 2010

I am playing around with the Gallery widget.I would like to know how can we get the position of the image on focus in the gallery. For example having several pictures in my gallery, if I tap my finger to the right, pictures will come and go until it stop to one. How one can get the position of this one picture that is currently on focus ?I don't know if I was clear enough, if there is anything you want me to add do not hesitate.

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Android :: Zooming Image About Centre Of Image

Oct 12, 2010

I have an android application that needs to zoom an image about centre. i implemented the code...

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