Android :: ImageView SetImageResource - Display Image As Soon As Set Resource?
Aug 6, 2009
Does setImageResource() in ImageView also draws the image instantly on the screen or does it require any other function call? i need to display the image as soon as i set the resource.
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Jun 23, 2010
I'm wondering..
1)is it possible to set an imageview's resource to the URL location of an image?
2)is there a way of setting the x,y co-ords of where on the screen to draw the imageview?
3)How would I run a check to see if the space is taken up by another Imageview (must specifically be an imageview)
4) How would I make the Imageview "clickable" e.g if the user clicks the image it'll do something?
5) How would I dynamically create imageviews? E.g if a condition is true make another imageview
Perhaps I'm going about this wrong so I'll explain better what I'm looking to do.. basically I want to draw images on the screen which are located at URL's. I want to display N amount of images (There will be conditions which will decide how many images I'm displaying, so it'll have to be dynamically created) each image should take up approx 50x50 screen space. There will be other conditions to where the image should be displayed.. If an image exists at a certain co-ord it shouldn't draw over it, when the user clicks the image something else should happen.
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Oct 4, 2010
I'm trying to get the real size of an image displayed in an image view. Actually my image is larger than the screen and the imageview is resizing the image to diplay it. I'm looking for this new size.I've tried to override the onDraw method of the ImageView in a custom view but I'm not getting the correct height and width.
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Jul 29, 2010
I am writing an Android app that includes an ImageView.The image to be included in the view resides on the local app directory of the emulator.The image is not being displayed in the view.The relavent XML and method used to display the image are given below.The image file is a "png" format file and is able to be opened from the local app directory. The path returned by getFilesDir() includes the full path, "/data/data/net.vitalrecord.android/files." This path designation does not exist on the development system but does exists when DDMS File Explorer is used.
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Jun 8, 2010
any one guide me how can i display remote image in my layout imageView?
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Feb 17, 2010
I am working on displaying an image and placing an icon on top of it... clicking the icon will show an enlarged version of the image...
though putting the imageview holding the image in a LinearLayout scales the image to the width of the dialog, the problem is that i need to display the image in a dialog but the image is very high resolution and hence is far bigger than the width of the dialog...
I need to show the actual image with scrolling for both ways to see the whole image... But whenever i try putting the imageView in a scrollview the top of my imageview is blank... and again though image scrolls downwards the width is scaled to the width of the dialog...
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Nov 12, 2010
I am trying to display image from internet in my imageview.
which is raising following error any one guide me what mistake am i doing here
public Bitmap DisplayLiveImage(String ImageSrc) Code...
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Sep 2, 2009
Is there a way to get the resource id associated with an ImageView?
you can set one using -- ImageView.setImageResource() --
sure what be nice if there was a -- ImageView.getImageResource().
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Aug 24, 2010
Is there a way to load an image file into an ImageView object, and then define a transparent color for this object?
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Jul 7, 2010
I'm trying to display an image above and below a grid. This is the initial screen with Logo on top, 4 buttons as a grid view then image on the bottom. With my current code the bottom image is not displaying at all. Also I would like to stick the bottom image "bottomboxes" to the bottom of the display.
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Mar 29, 2010
I would like to display all resource drawables in a list so that the user can select one. Is there any way to loop through all R.drawable items so I don't have to hard code them into my program?
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Jun 15, 2010
How can i get the resource id of an image if i know its name (in android)
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Nov 19, 2010
So here is my question. I am trying to use an online thumbnail. I can have looked around and have not found too much data on this. Can some provide me the simplest way to do this. Also If i implement a simpleExpandableListAdapter which is designed as a textView Adapter is there a way to force the image in?
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Sep 7, 2010
I want to download image from distant server and use it as resource. Is it possible ? How can I do this ?
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Sep 7, 2010
I have a series of imageviews that I want to display, but on a button press there needs to be less or more. These imageviews are stored in a list. Is there a simple way to hide or display them?
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May 13, 2010
Just wondering if its possible to use the built in image viewer to display an image sourced from a database. I'm hoping I can pass the byte[] as an extra to the ACTION_VIEW intent, but can't find any docs on it so far. Alternatively I'll have to roll my own viewer or first write the image out to a file and pass that to the intent.
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Sep 22, 2010
How can i check does image set in ImageView or no, exists standard methods?
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Jan 2, 2010
How can we HTML.from HTML to load image from web and set into imageview ?
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Oct 13, 2010
How to overlay two images like the one in iphone notification icon or new launcher pro notification? I want to add new image on top right of an imageview to show notification.
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May 9, 2010
I want to show an arrow that indicates the direction towards a goal, using the orientation sensor and current GPS position. Everything works well, except that I want to rotate the arrow image in my ImageView.
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Nov 6, 2010
I was thinking, maybee the best way of loading pictures that I have on the server, using for my site would be to get the url for the picture..
How can I load picture from a url to ImageView?
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Sep 12, 2010
I want to make a simple image viewing program, that just takes the images from a certain folder, and loads them from it.
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Nov 7, 2010
I have a question. I've done in XML ImageView. Unfortunately, the "holds" on the left side of the screen on the phone. I wish this picture could shift to the right place. I would like to point to the X and Y position of the image shifted to the indicated place. How do I do this?
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Apr 29, 2010
Currently I'm successfully loading and displaying an image from a webserver using the code below.
URL imgURL = new URL("http://www.xxx.com/myimage.png"); URLConnection conn = aURL.openConnection(); conn.connect(); InputStream is = conn.getInputStream(); BufferedInputStream bis = new BufferedInputStream(is); bm= BitmapFactory.decodeStream(bis); bis.close(); is.close();
canvas.drawBitmap(bm, 0, 0, null);
What I want to do is load it from a resource. I've put myimage.png into res/drawable and referenced the bitmap as follows :-
Bitmap bm = BitmapFactory.decodeResource(getResources(), R.drawable.myimage);
However when I try to display it with canvas.drawBitmap(bm, 0, 0, null); I get a Force Close. What am I missing?
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Sep 8, 2009
I am using a GridView. It contains images. When I click on any item of this grid view I want this image Resource ID to be sent to another activity. Where can I display this image in larger size?
How can I get Image Resource ID and send it to other activity?
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May 24, 2009
I want to use the ninepatch image in the file system. but seems that it can be referenced via res.
how to get the auto-scale support for the images in file system.
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Oct 10, 2010
I have a query i want to set my ImageView over the Gallery,How to do this? One more thing is there any possibility to display images in android app without using Gallery view.
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Jun 25, 2010
I'm wondering how would I make an image that is located at a specific URL equal to an ImageView's image?
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Mar 29, 2010
I'm trying to draw an image in an ImageView, but i want it to be unscaled, with scrollbars as necessary. How can I accomplish this? Right now I just have a drawable set as the android:src of the ImageView in the XML. This autoscales the image to fit the screen width.
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Feb 17, 2010
I have a view that I am drawing to a bitmap, saving to disk and then putting in an ImageView via setImageURI. However, when the image is displayed in the ImageView it is not being shown at the correct size. It is about 1/3 smaller than it should be. I'm guessing that this is a density issue, but I can't figure out what's going wrong (my emulator is WVGA).
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