Android :: How To Update View Object On Main Thread By Background?

Mar 3, 2009

My purpose is very simple : each 1second, I want to redraw an object on different place on background. I do not know where my error on this code below. Here is my code:
public class My_View extends View{ private Bitmap mBackground_img;
private Drawable mMoveObject; private int mObjectw,mObjecth; private int Dx,Dy;
private Handler myHandler = new Handler(); private long lasttime;
public My_View(Context context,AttributeSet ats,int ds) {
super(context,ats,ds); init(context);
} public My_View(Context context,AttributeSet ats) { super(context,ats);
init(context); } public My_View(Context context) { super(context);
init(context); } public void change() { invalidate();
} private void init(Context context) {
Resources res = context.getResources();
mMoveObject = res.getDrawable (R.drawable.lander_firing);
mBackground_img = BitmapFactory.decodeResource(res, R.drawable.my_pic);
mObjectw = mMoveObject.getIntrinsicWidth();
mObjecth = mMoveObject.getIntrinsicHeight();
Dx = Dy = 0; lasttime = System.currentTimeMillis() + 1000;
Thread mthread = new Thread(null,doBackground,"Background");
mthread.start(); } private Runnable doBackground = new Runnable() {
public void run() { long now = System.currentTimeMillis();
if(lasttime < now ) { Dx = Dx + 10; Dy = Dy + 10;
lasttime = now + 1000; myHandler.post(change_view);
} } }; private Runnable change_view = new Runnable() {
public void run() { change();
} };
@Override public void onDraw(Canvas canvas) {
canvas.drawBitmap(mBackground_img,0 ,0 , null);
mMoveObject.setBounds(Dx, Dy, Dx+mObjectw, Dy+mObjecth);
mMoveObject.draw(canvas);
} }

Android :: How to update View object on Main thread by Background?


Android :: Update View Only From Application Main Thread

Oct 19, 2010

Curious to know the reason behind not allowing updating UI elements from background thread in Android. Will main thread does something more (probably interacting with framework) after updating the UI elements so that changes can be seen on the screen? Is it the same case with other GUI tool kits?

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Android :: Update ListView In Main Thread From Another Thread

May 27, 2010

I have a separate thread running to get data from the internet. After that, I would like to update the ListView in the main thread by calling adapter.notifyDataSetChanged(). But it does not work. Any workaround for that?

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Android :: Update UI In Main Activity Through Handler In Thread

May 9, 2010

I try to make several connection in a class and update the multiple progressbar in the main screen. But I've got the following error trying to use thread in android : Code: 05-06 13:13:11.092: ERROR/ConnectionManager(22854): ERROR:Can't create handler inside thread that has not called Looper.prepare() Here is a small part of my code in the main Activity.

public class Act_Main extends ListActivity
{ private ConnectionManager cm;
public void onCreate(Bundle savedInstanceState)
{ super.onCreate(savedInstanceState);
// Set up the window layout
requestWindowFeature(Window.FEATURE_CUSTOM_TITLE);
setContentView(R.layout.main);
getWindow().setFeatureInt(Window.FEATURE_CUSTOM_TITLE, R.layout.custom_title); }
public void startConnection() { ......

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Android : Handle Messages Between The Main Thread(the Deafult UI Related Thread) And The User Created Gamethread

May 21, 2009

I am writing an application in which i need to handle messages between the main thread(the deafult UI related thread) and the user created Gamethread.

The requirement is like this.

An activity(say "Activity_X") is setting the view by "setContentView(some "View_Y")". In "Activity_X" i have implemeted "onCreateOptionsMenu()" and "onOptionsItemSelected()" fucntions for creating menus & a switch case for action to be taken on selecting those menus.Menu has items like "resume/pause/zoom/" .

All action to be take on selecting these menus are implemented in "View_Y" in a separate Gamethread by extending "Thread" class.

So whenever a menu is selected in "Activity_X" i need to send a message to "View_Y". And on receiving this ,a particular action/method should be called in View_Y(GameThread).

How can i achieve this using Handlers?Is there any other way of doing this? Please do share with me some code snippets for these.

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Android :: Update View On Worker Thread

Aug 28, 2009

I am seeing some weird issues and looking to see if anyone knows what is going on. I have a BroadcastReceiver which updates some views on receiving an event. Some psudo code is shown below. What happens is the function runs fine and the app seems to update the textviews BUT when i then try to clear the textviews parent and add new textviews the linearlayout(parent) blanks out and will now draw any of it's children.

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Android :: Main Thread The Same As UI Thread?

Jul 16, 2010

The Android doc says "Like activities and the other components, services run in the main thread of the application process." Is the main thread here the same thing as UI thread?

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Android :: How To Clone View Object / Can Be Added To Current View Hierarchy?

Feb 28, 2010

I like to know how can i clone a view object which is already there in the view hierarchy, so that it can be added to the same view hierarchy again.

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Android :: Is There Only 1 Main UI Thread Per App Process?

Jul 21, 2010

Are the UI threads for each Activity and Service in an app separate threads, or is there actually 1 underlying UI thread per app that processes the UI message queue for each Activity and Service?

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HTC EVO 4G :: Main Version Is Older - Main Update Is Fail

Aug 7, 2010

I have htc evo 4G with sprint and this is the software information

droid 2.1-update1
baseband: 2.05.00
Kernel: 2.6.29
software number: 1.47
PRL version: 60667

and i've been trying to root this so i can use other application and wifi tether however everytime i tried i always get this error " MAIN FOLDER IS OLDER , MAIN UPDATE FAIL!"

I used unrevoked - does not work then i restore to factory setting THEN i tried simpleroot get message Main Folder is older, main update fail!. I also have tried to do Restart the PHONE and press the power button and hold the volume button up (but i have upload the PC36IMG.ZIP before i reboot) THIS does not work either get same message.

IF anyone can help me with this root and PM me your PAYPAL i willing to pay $10 to give me detail instruction (step by step how to get this root)

After rooter i need to know if possible to update somehow to get my FLASH working or it have to be update to droid 2.2 (if i update to 2.2 after rooted, will it lose all my rooted previously assuming its already successfully rooted)

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Android :: Running Tests In Main Thread?

Feb 19, 2010

Can someone advise the am command (for adb shell) to run junit tests in the main thread please? The following shows onStart etc running in the test runner thread. am instrument -w -e class co.uk.telesense. tests.MyTest co.uk.telesense.tests/android.test.InstrumentationTestRunner Ewan Benfield ttp://www.telesense.co .uk tel: 0845 643 5691 (+44 845 643 5691) mob: +44 (0) 77859 26477

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Android :: Change Control To Main From New Thread?

Aug 20, 2009

I was define a new thread for a task, but when task is complete, I must to refresh my listview, however I will get the error for just can use main thread to change view,

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Android :: Callbacks Occur On Main (UI) Thread?

Oct 12, 2010

There are a lot of Android SDK APIs where callback handlers are registered. For a concrete example, with MediaPlayer you can set an onCompletionListener callback. Will these callbacks be called from the main (UI) thread? If the answer is "it depends", then I'm looking for some general rules for what callbacks will be called from the main thread versus another thread. The SDK documentation doesn't seem to spell it out. (Maybe I missed it) It seems important to know, because if I'm guaranteed main thread callbacks, then I can skip some thread synchronization on data shared between different places in code. If I'm forced to be pessimistic out of ignorance, then I have to write extra synch block code and worry about deadlocks, data integrity, and reduced performance.

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Android :: Method Invoked On Main UI Thread

Jul 19, 2010

Say that a user clicks on a Button. Is the resulting onClick() function invoked on the main UI thread of the activity?

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Android :: How Can I Pass A Context Object To A Thread On Call?

May 12, 2010

I have this code fragment: Code...

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Android :: Using Cancel Method From Toast In Main UI Thread

Nov 16, 2010

I want to cancel a Toast to show the next one. This is the description of the behavious I want, when I select one element in the menu i display a toast from the actuel menu element, but if i switch from one element to an other quickly i'm creating a list of Toast to display. So i need to cancel the previous one but i never succed. This is an extract of my code: public class MainActivity extends TabActivity

private Toast toast; private String toastMsg;
private void toast(){ if(toast!=null){ toast.cancel(); } toast = Toast.makeText(MainActivity.this, toastMsg,Toast.LENGTH_SHORT);
toast.show(); } }

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Android :: Call Not Suspend Main (Calling) Thread

Feb 18, 2010

Hi, I've noticed that on android, the call to pthread_join does not suspend the calling thread. I've a number (6) of new thread created using pthread_create and pthread_join is called on each thread. But It does not suspend the main (calling) thread. I believe this relates to the port of pthread lib to android.

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Android :: Process Dialog For Long Operation - Thread Object

May 29, 2010

In the code showed as below I create a process dialog for doing some long
operation (in this case waiting 4 seconds). It runs as it should. And shows the "Starting" and "Done" message but when it finishes and I click Button1 again it terminates.

public class main extends Activity { public ProgressDialog dialog = null;
final Handler handler = new Handler(){ public void handleMessage(Message msg){
dialog.dismiss(); TextView tv2 = (TextView) findViewById(R.id.TextView02);
tv2.setText("Done"); } };
Thread runlongjob = new Thread(){ public void run(){
SystemClock.sleep(4000); handler.sendEmptyMessage(0);
} };
/** Called when the activity is first created. */
@Override public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState); setContentView(R.layout.main);
} public void clickhandler(View v){ switch(v.getId()){
case (R.id.Button01): TextView tv1 = (TextView) findViewById(R.id.TextView01);
tv1.setText("Starting...");
dialog = ProgressDialog.show(main.this, "Please wait", "Doing Job...",
true); runlongjob.start(); break; } }

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Exiting Main Thread

Feb 7, 2014

I am trying to connect to a database, and I understand that it has to be outside of the main thread but i thought that this is what my code was doing...apparently not because i keep getting the error: android.os.NetworkOnMainThreadException.

package com.example.dbtesting;
import java.sql.*;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.app.Activity;
import android.view.Menu;
import android.view.View;
import android.widget.EditText;
import android.widget.TextView;
[code]....

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Android :: Making Broadcast Receiver Post Of UI / Main Thread

Jun 10, 2010

Are we guaranteed that Application.onCreate() runs in the UI/main thread? I want to assume so but I can't find any information to make me 100 % sure. When I receive a broadcast I want to post a message onto the UI/main thread. Currently I've added a function in my Application class to return a handler (created in it's onCreate), is this a good solution? If not, what would be a better solution?

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Android :: Start Activity From UncaughtExceptionHandler If Main Thread Crashed?

Feb 8, 2010

I am trying to start an error-reporting activty if unhandled exception detected. The problem is with exceptions thrown from main thread. Is there any way to start an activity if main thread crashed?

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Android :: Handler Fails To Deliver Message / Run Able To Main Thread

Feb 18, 2010

I have an app with a two threads - main and data loader. When data loader finishes it posts a Runnable object to the main thread (as described in the DevGuide), but it never gets delivered and run. Here's the basic code:

class MyApp extends Application{
public void onCreate()
{LoaderThread t = new LoaderThread();
t.start(); }
private class LoaderThread extends Thread {
public void run()
{ SystemClock.sleep(2000);
boolean res = m_handler.post(m_runnable);
if(res)
Log.d(TAG, "Posted Runnable"); } ............

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Android :: Pausing Main Game Thread Until Activity Started

Aug 13, 2010

In my game when the user completes a stage, I want the main game thread to pause/sleep/wait and a new activity to be launched called StageClear that displays information about points scored etc. After this has been displayed and the user has pressed continue I want the original game thread to resume where it left off. I have tried to implement this but have so far been unsuccessful, probably because I'm new to dealing with multiple threads and also the idea of synchronizing them. I most recently tried to implement a shared package-visible object that could notify after wait was called on itself, but I am getting errors in eclipse so it won't even compile, I think because though the object is declared public in an inner class, it cannot be seen or recognised by my activity elsewhere in a file in the package. I have already built both activities but my issue is getting the main game one to launch the other, and pause whilst it waits for this activity to finish, before the main game thread continues execution.

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Android :: Dialog Activity To Return Before Continuing Executing Of Main Thread

May 22, 2010

How would I force the current thread to wait until another has finished before continuing. In my program the user selects a MODE from an AlertDialog, I want to halt executing of the program before continuing as the mode holds important configuration for the gameplay.

new AlertDialog.Builder(this)
.setItems(R.array.game_modes, new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int which) {
switch (which) {
case 0:
setMode(TRAINING_MODE);
case 1:
setMode(QUIZ_MODE);
default:
setMode(TRAINING_MODE);
break; ............
//continue loading the rest of onCreate();
contineOnCreate(); } })
.create().show();

If this is impossible can anyone give a possible solution?

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General :: How To Change Main UI Thread Priority

Apr 26, 2012

I read somewhere that iPhone UI is so smooth because the thread which renders the UI has the REALTIME priority... so is that possible to mod android's UI thread priority?

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Android :: List View Focus - Child View As Background

Jun 25, 2010

In my app i'm setting background to each child views in listview. So that listview default focus ( orange color ) is not focusing. Is there any way to set both ( listview focus & child view background)?

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Android :: Run Background Thread In Application?

May 21, 2010

I need to run a background thread in my application. Could you please share the best practices where to initiate the thread so that keeps running irrespective of the Activity is being shown and things to consider. The purpose of this background thread is to fire transactions from the Simulator to the server and get the response back from the host.

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Android :: CursorAdapter Run In Background Thread?

Sep 24, 2010

Does the CursorAdapter run on a background thread and posts updates via the UI looper thread? If not what is the best pattern to load data asynchronously from a ContentProvider?

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Android :: Avoid Background Thread Been Killed?

Mar 1, 2009

As is mentioned above,What i'm trying is to protect a sub- thread,and keep it going on as long as the App that starts it is still alive.In other words,If the system need more resources,Let it kill both the App main thread and the sub-thread started from it,Instead of just kill the sub-thread.Is there any way i can do this ?? And another question here,The android system seems to be "rude",As it killed my thread without telling me,even in the logs,Is this the case?

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Android :: Leave Running Thread In Background?

Feb 17, 2010

is there any way to leave a thread in background when i close the app in android? I read about a Service but implementing it is too much than i need.

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