Android :: How To Break A Large Image Into 8 Equal Parts In Droid
Nov 16, 2010
I just want to break a large image into some equal parts like 4, 6 or 8.
can we do it?
actually i want to store every parts of image as a separate image in my
drawable folder for future use.
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Sep 6, 2010
I want to set equal top and bottom of each images,how can i set for all images in android?
anybody know please give the code for that.
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Oct 7, 2010
Presently am displaying html file in web view and my emulator size 1024*600. If the html file is large then user is scrolling down to see bottom part of the html. I Need to break these html file in equal parts so that it fits exactly in my screen size. I don't want User to Scroll Down but load remaining part (next page) next time.
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Jun 25, 2010
I'm wondering how would I make an image that is located at a specific URL equal to an ImageView's image?
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Nov 24, 2010
If there is a image on my phone that I want to send up to a server thats 1mb or higher I want to take that image and shrink it to a smaller size without messing with original image in anyway. I know how to get a from the phone and I also know how to send it up to a server, I just need to know how to make the image smaller because large files higher than 1mb are giving me issues.
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May 1, 2010
I'm using the stock Android 2.1 gallery to view images. I have a large JPG image (approx 7000x7000 pixels) of bicycle route map for my city. I tried zooming and scrolling with the gallery image viewer, but it cannot zoom in close enough to read the map detail.
Is there a better image viewer app out there that is good for zooming and scrolling large JPG images?
I would like to use Google maps, but the bicycle route mode still does not work in the Android app.
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Nov 12, 2009
For a project, I'm displaying an image with sizes 800 x 600 and I've implemented my custom scrolling (horizontal and vertical) - which is works fine. However, my problem is that it's not fast enough. If you continuously move your finger on screen for instance, scrolling is not responding fast enough. There is a lag and you need to wait (say 400-500ms) for new scrolled image to be loaded. Now below I described how I implemented scrolling and my question is that
- How can I make it faster, if possible - Is there any other better way to implement this.
My custom scrolling solution:
* I have a Main activity, SurfaceView and a thread
* In main activity, I'm using GestureDetector and override onScroll method.
* In onScroll method of activity, I'm passing values to SurfaceView's "handleScrolling" method.
* In "handleScrolling" method, I'm calculating proper values and using "newImage = Bitmap.createBitmap(myImage, starX, stopY, SCREEN_WIDTH, SCREEN_HEIGHT)"; to create a new, "scrolled" image.
* Then in thread loop, I'm drawing this "newImage" to canvas.
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Mar 12, 2010
I have a class that extends View. I override the onDraw method and allow the user to draw on the screen. I am at the point where I want to save this view as an image. I Can use buildDrawingCache and getDrawingCache to create a bitmap that I can write to the SD card. However, the image is not good quality at a large size, it has jagged edges. Since I have a View and I use Paths I can transform all by drawing to a bigger size. I just don't know how to make the Canvas bigger so when I call getDrawingCache it doesn't crop all the paths I am just transformed. What is happening is I transform all my paths but when I write the Bitmap to file I am only getting the "viewport" of the actual screen size. I want something much bigger.
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May 22, 2010
When i had 1.5 my awake time was a low percentage. Now that I have 2.1 my up time and awake time are exactly the same. I don't know what the difference is, or if they should differ. I'm getting good battery life, but i don't understand why these two are the same. Anyone have an answer? Way to fix it?
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Feb 14, 2010
Assuming I didn't start in debug mode, is there a way to make the eclipse debugger automatically start if my app throws an exception inside the emulator?
Alternatively, is there a way to get a more useful error message out of the emulator (something more useful than "Sorry, your app terminated unexpectedly").
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Oct 23, 2009
I want make it support multiple screens(small,normal and large).I am 100% sure the all of layouts are working perfectly now, but large screen,the problem is that all XML files of layouts in layout-large can't load,The platform always load default XML file(these are under layout folder) at large screen environment.
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Jul 19, 2010
I'm making an application that is posting some information to your facebook wall using facebook sdk for android. This works, but I can't seem to get new lines on the posts. I have tried
but it doesn't work. Any suggestions?
Here is my code...
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Nov 24, 2009
Why should the debugger don't make breakpoints stop when running an android app on Eclipse ?
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Nov 2, 2010
I had a Droid2 left in my cab. After 2 weeks no one has called to claim it so its all mine. It has a password lock on it. Is there a way to break the password so i can do a hard reset and try to find someone to do a swap or sell it.
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Dec 5, 2009
More specifically, the rubber/plastic edge that runs around the keyboard the the edge of the keyboard itself (the piece without the letters). I got a tiny bit of super glue on that rubber/plastic (I'm sure it's plastic but it feels kind of rubbery) edge. I'm debating about trying to remove it (it's almost unnoticeable, except to me, meaning I'll notice it constantly ).I know acetone will remove super glue. I've heard that rubbing alcohol can too, which is why I would try it first (it's less caustic than acetone, less chance of damaging the plastic). Is this a bad idea? Also, if rubbing alcohol works, would the alcohol that's on alcohol wipes (like the screen cleaner wipes) work as well? They're both isopropyl so I don't see why it wouldn't (the concentrations may be different, that's the only thing I can think of). Never applied either of these two things to plastic so I'm not sure what will happen.
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Oct 16, 2009
I'm making an app which has a flow roughly as below: User starts on the main screen with an empty list, hits menu, and goes to "add item." (Activity A) User is given a new activity which allows them to specify search criteria, then hits "go" to do a search. (Activity B) User gets a list of results, and can click on one of them to view more details. (Activity C) User sees details of item, and can use a menu item to save it to their list in Activity A. (Activity D) Right now, I am having each Activity call each other Activity for results, and then it is passing the result all the way back up the stack as it returns to Activity A. Is there a way to jump this, since all I want is for a result in Activity D to get to Activity A directly? Note that a user should still be able to navigate backwards (using the back button) through each activity, but if they explicitly save the item in Activity D, I want it to jump straight to Activity A.
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Sep 4, 2010
It would work something like this
someUtility.replace ("Hello, my name is {1}. What is your {2}?", "Mark", "name");
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Jun 7, 2010
The iMovie app was announced with the introduction of iPhone 4 today. Is there an Android alternative that is equal or better?
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Aug 6, 2010
Wanna to split a screen for my app with two LinearLayouts. What parameters should I use to make exact splitting in two equal parts - first LinearLayout on the top and the second one is just under it.
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Dec 5, 2009
More specifically, the rubber/plastic edge that runs around the keyboard the the edge of the keyboard itself (the piece without the letters).I got a tiny bit of super glue on that rubber/plastic (I'm sure it's plastic but it feels kind of rubbery) edge. I'm debating about trying to remove it (it's almost unnoticeable, except to me, meaning I'll notice it constantly ).I know acetone will remove super glue. I've heard that rubbing alcohol can too, which is why I would try it first (it's less caustic than acetone, less chance of damaging the plastic). Is this a bad idea? Also, if rubbing alcohol works, would the alcohol that's on alcohol wipes (like the screen cleaner wipes) work as well? They're both isopropyl so I don't see why it wouldn't (the concentrations may be different, that's the only thing I can think of).
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Aug 14, 2010
I always hear people saying how amazing this app is and how to diagnose what is eating your battery. however I for the life of me can't figure it out. I bet it is super simple, but I just can't see it. Where do I go to see what programs maybe keeping my phone awake...what usage do I look at, what do I press? Also, what settings should I use for it? I am about to go into Verizon today, because my phones voltage is above 4v (I heard that when it is in the 4 range, you may have a bad battery also...), but I want to see the amazingess of this APP that everyone seems to know but me
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Nov 6, 2009
I know flash was preloaded and youtube works fine..but I can't load videos on sites like break.com because of adobe flash missing..solution?
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May 12, 2010
I read online you can turn on battery percentage through Spare Parts. BB1 does have Spare Parts installed, but I cannot find the feature. I also found Spare Parts in the Marketplace, but can't download it. Any suggestions? Main feature I want in BB.
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Feb 18, 2010
so I downloaded Spare Parts and changed the window and transition animations to FAST, and it has been going noticeably quicker. My only question is if changing the speed will affect my battery life?
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May 9, 2010
So i downloaded spare parts to see what was making my phone not sleep and at the top when i clicked "partial wake usage " it said "media"
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Jun 28, 2010
anyone having trouble getting the font size to sick in the spare parts menu?
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Mar 1, 2010
Is it necessary? Ive seen some people say its sped up their phone and improved performance
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Jun 4, 2010
I notice that Spare Parts came with a Task Management option. I was wondering if anyone has seen a conflict between using Spare Parts and AutoKiller which seems to have the same job except with more features?
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May 15, 2010
Or is my Desire faulty?Hi, had my Desire about a week now and absolutely loving it.I bought a couple of spare USB cables from eBay (they were listed as being suitable for the Desire fwiw) - mainly for charging - but why I plug the Desire into my laptop with them I get Device not Recognized - even before I've selected the connectivity option on the Desire.It works OK with the HTC cable and a cable that came with my Jabra headset. The eBay cables seem to recognise an old Nokia 6300. So, as suggested in this thread, are all cables not created equal and the eBay cables of insufficient quality for the Desire or is the Desire faulty?
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Jul 17, 2010
Post from XDA...Can someone that has the phone confirm this?Couple of interesting specs - xda-developers. AT&T has posted a new spec sheet on the Captivate here.Couple of things stood out in contrast to information (speculation?) that has been posted on this forum and elsewhere, so wanted to mention them and see if any of the early purchasers can check and confirm.
Memory
Flash (device) Memory16 GB flash memory
Expandable MemorySupports MicroSD cards with up to 16GB of memory
I point these out since some people have assumed that the base specs of the SGS were carried over to the Captivate (e.g., 802.11n, FLAC support, max 32GB MicroSD cards supported). Has anyone checked these on their phones yet?
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