Android :: Change Tab Image Scale?
Nov 3, 2010
I have a tab layout with drawable resources as tab images.
In landscape mode everything fine. But in portrait mode images doesn't have some margin from tabs. How I can change images scale or how to set some margin to image? I don't want use fixed size, don't think that it is right way.
Here is my layout code...
Here is tab creation code...
View 1 Replies
Sep 9, 2009
On a layout I want to scale the background image (keeping its aspect ratio) to the space allocated when the page gets created. I am using layout.setBackgroundDrawable() and am using a BitmapDrawable to setGravity for clipping and filling, but don't see any option for scaling.
View 2 Replies
View Related
Sep 9, 2009
On a layout I want to scale the background image (keeping it's aspect ratio) to the space allocated when the page gets created. Anyone have any idea how to do this?
I am using layout.setBackgroundDrawable() and am using a BitmapDrawable to setGravity for clipping and filling, but don't see any option for scaling.
View 4 Replies
View Related
Mar 26, 2010
In android, I defined an ImageView's layoutWidth to be 'fill_parent' (which takes up the full width of the phone). My question is if the Image i put to ImageView is bigger than the layoutWidth, android will scale it, right? But what about the height? when android scale it, will it keeps the aspect ratio? What I find out is, there is some 'white space' at the top/bottom of the ImageView when android scales an image which is bigger than the ImageView. Is that true? If yes, how can I eliminate that white spaces?
View 3 Replies
View Related
Aug 13, 2010
I'm battling with extending a TextView for my Android app. I'd like to create "bubbles" to display text messages in a conversation, similar to the native iPhone SMS conversations.
Is there a way to implement the resizing of a background image without just stretching it? I'd like to have a single background image that keeps it's corners but get stretched only in defined areas. I think this should be possible because I've seen it in a SMS app, but I wonder how to implement that.
View 1 Replies
View Related
Oct 19, 2010
Now I'm using the follow code to scale down the image downloaded from internet at runtime. But the result is not good enough.
Bitmap.createScaledBitmap(srcBitmap, dstWidth, dstHeight, true);
Any help?
View 1 Replies
View Related
Nov 24, 2010
I have an activity which uses android:theme="@android:style/Theme.Dialog". The activity contains an ImageView which can show images of different dimensions. The ImageView should scale the Image so that it entirely fits into the window, at least on axes fits entirely and maintains the original aspect ratio. The size of the dialog should only be as large as the ImageView (plus its border width).
I tried the following but the dialog window always uses the whole available space:
code:............................
View 1 Replies
View Related
Aug 23, 2010
I need to know how he takes drawable object. I'm collecting some ImageView objects in array, they have background images that are rather big in resolution so they take lot of memory...
I have read somewhere that it will automatically create image with resolution that my imageView have, so i think it will take less memory than first one. Please tell me, if i set scaleType property, will it scale that image? Will that help me to save memory?
View 1 Replies
View Related
Sep 24, 2010
I have problem with displaying bitmap image on imageview on high density screen (480x800). When the bitmap image loaded from file on sdcard, the image does not scale to fit hdpi screen. On medium density screen it works normal (320x480).code...
View 1 Replies
View Related
Oct 6, 2010
In my XML I can set textSize="18sp". Is it possible to change the scale of the sp unit which would affect all sp sizes but not affect dp sizes?
View 1 Replies
View Related
Aug 26, 2010
I am working with android's 9 patch image emulator to create 9 patch image..
Can anyone tell me how it actually works?
On what basis it Scale the image?
What are the parameters it considers to stretch image?
View 1 Replies
View Related
Jun 30, 2012
the cpu scaling of Android.. First, do the system use the lowest frequency when not in use? Aka screem off..After i unlock the phone do it always scale to max frequency or scale it based on the cpu needed? For example write a text makes the phone use thr same freq as playing a game?
View 1 Replies
View Related
Nov 16, 2010
I have a scroll view with lots of image buttons. I want to change the image for an image button when it's pressed. The thing is that I want the image to remain until another image button is pressed. That's why I couldn't use a selector. What is the best practice to achieve his?
View 3 Replies
View Related
Jul 21, 2010
I need a free photo editor that will allow me to change pics from color to Grey scale/black and white.
View 2 Replies
View Related
May 10, 2010
I want to create a slider that changes the hue on an image. I tried using ColorMatrix but it's not working as expected.
View 5 Replies
View Related
Nov 15, 2010
Principle of the image to be displayed: *Bitmap _scratch = BitmapFactory.decodeResource (getResources (), R.drawable.skalyzmn); canvas.drawBitmap (image, x, y, null);*
How to use this method to reduce or increase the picture?
What you need to add that the picture was of such size that I want?
View 1 Replies
View Related
Feb 10, 2010
I want to change the progress bar of my custom.How to change image of the progress bar.
View 2 Replies
View Related
Nov 18, 2009
we are designing the page and we need to change background image dynamically.Is there any way to load(or change) android application background image dynamically?help me from come out this problem?
View 1 Replies
View Related
Oct 30, 2009
I'm getting some reports from the remote stack trace plug-in, with this error (see below)
What I'm doing, is findViewById(R.id.instructionsBack).setBackgroundResource (R.drawable.instructions1);
And then when I need to change the image, findViewById(R.id.instructionsBack).setBackgroundResource (R.drawable.instructions2);
From the error, I'm guessing that the old image is staying in the memory and preventing the new one from loading?
What's the correct way to do this kind of thing? Code...
View 2 Replies
View Related
Jun 22, 2010
I am using gallery widget i want to change selected image. When i run the following code and i use roller ball or arrow keys over device and if i try to scroll left to right or right to left focus goes out of gallery to next item over the screen what is that ?
View 1 Replies
View Related
Aug 16, 2010
I am working on changing the image being shown when I have my ImageView Clicked. I am trying to use a similar code that I used for accomplishing this with a TextView but I can't seem to find the right terms to get it to work. Here is my current code:
electronconfiguration.setOnClickListener(new View.OnClickListener() {
public void onClick(View drawable) { if (drawable.equals(R.drawable.element_el))
electronconfiguration.setImageDrawable(R.drawable.aluminum_el);
else if (drawable.equals(R.drawable.aluminum_el))
electronconfiguration.setImageDrawable(R.drawable.element_el);
} } );
View 2 Replies
View Related
Jul 15, 2010
I have a homescreen widget with an imagebutton. I have the button working with a pending intent, but I can't seem to figure out how to change the button image when it is pressed. I tried using a selector and it works in my widget test activity, but not in the remoteview. How could I implement this functionality in the home screen widget?
View 2 Replies
View Related
Aug 9, 2010
I have a card game I created in android and it is possible to show the scores at any given time by clicking a menu option. I would like that scores dialog to show a different background image when it's loaded depending on factors like who's leading, etc. In my constructor, I have the following relevant code:
public ScoresDialog(Context context) {
super(context);
this.setTitle(R.string.scoresDialogHeading);
setContentView(R.layout.scores_view);
...
}
I have tried getting that view to change it in the showDialog method i wrote like so: findViewById(R.layout.scores_view).setBackgroundColor(Color.BLUE); However, I got a NPE... I tried moving this statement to the onStart method, thinking that the view is not yet initialized but got the same error... Any thoughts on what the right way to do something like that is?
View 1 Replies
View Related
Aug 4, 2010
In my main view I have a window that users can slide up and down, here is a example SlidingDrawer
The user has to click or drag the sliding bar to reveal the window. now how is it possible to change the sliding bar image to show a hover effect?
View 1 Replies
View Related
Sep 17, 2010
I am a new to developing for Android and have been reading up and researching in order to become more familiar with the platform. My programming knowledge is moderate I have experience with C++ and a fairly proficient with Actionscript 3.0. I picked up programming primary to work on game development but come from a more artistic/design background.
I have a relatively simple idea for an app that I want to approach from the most practical way possible seeing how it's my first attempt. Essentially the core functionality of the app will be drawing information I will be getting from an ephemeris chart. At a certain time in the day which is based on the data from the chart I want to change an image/display information based on that day. I am trying to wrap my head around the best possible way to do this. Also I would like to give the user an option of having a notification of some kind when the change occurs, but that is something I have come across in terms of basic implementation.
So my question is if you were to approach setting something like this up how would you? What I am not sure about is setting up a time element so the application knows when to change the image/data to display.
View 1 Replies
View Related
Apr 18, 2010
I am currently trying to customize ImageButton to show different draweables as background of the Button while keeping the image set via the src attribute.
That's my custom_button.xml:
CODE:..............
View 2 Replies
View Related
Jan 24, 2010
I want to do an image gallery like in iphone. I want to show low quality (pre-resized) images and when the image is active I want to process the big image and show the result in the gallery. I have two questions. How to attach a listener on the animation stop in gallery? And how to access an image after this action?
View 1 Replies
View Related
May 21, 2009
I am trying to display 480*320 image in fill_parent width and height but it doesn't fit on full screen. image seems a bit smaller in width.
do i need to change resolution or something else..
View 6 Replies
View Related
Jul 21, 2010
I use http://stackoverflow.com/questions/541966/android-how-do-i-do-a-lazy-load-of-images-in-listview/3068012#3068012 to load images in a ListView and a GridView. It works but the images are loaded form bpttom to top. How to fix that?
Bonus Question: Can I use a loading animation in a image view while the real image is loaded? Right now it's just a default image.
View 1 Replies
View Related
Aug 19, 2012
i want to change image to another image or video by click ?
View 2 Replies
View Related