General :: Always Scale To Max Frequency Or Scale It Based On CPU
Jun 30, 2012
the cpu scaling of Android.. First, do the system use the lowest frequency when not in use? Aka screem off..After i unlock the phone do it always scale to max frequency or scale it based on the cpu needed? For example write a text makes the phone use thr same freq as playing a game?
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Feb 3, 2013
I have a ROOTED chinese brand phone with the MTk6575 CPU (1 GHZ) with android 2.3.6 installed on it, and am trying to improve the phone's battery life by scaling down the CPU frequency. But out of all the apps I have tried (SetCPU, No-Frills, Android Overclock) none of them is able to read the CPU Governor or current CPU frequency. My question is could we change this frequency directly by editing any of the files inside the /system folder or is there any other security setting that prevents these apps from reading or changing the CPU frequencies?
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Jan 12, 2010
I have an image put on an ImageButton, which looks good on a mdpi (medium-dpi) screen. However, when the device has a hdpi (high-dpi) screen, the image is still pixel-by-pixel accurate, which look small on the device screen.How do I make such that the image (and therefore the ImageButton) scaled based on the density-independent pixels (dp or dip) instead of pixels?
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Feb 25, 2013
Is there a way to scale down or zoom out in an app so the screen is smaller so I can achieve a better resolution?
I specifically want to use it for MyBoy since the app blows up the size on my Note 2 and it doesnt have as good clarity if I could make the screen smaller.
SAMSUNG-SGH-I317
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May 29, 2013
i want to disable window_animation_scale and transition_animation_scale these two projects Their default value is 1 But I want to modify the default value of 0 How can I modify My phone is not have source Only apk I will modify decompile Settings.apk and SettingsProvider.apk
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Jul 25, 2013
I want to set default value of windows animation scale in dev setting from 1x to 0,0x in my Rom. So i put this script in updater-script
Code:
run_program("/system/xbin/sqlite3", "/data/data/com.android.providers.settings/databases/settings.db", "update system set value=0.0 where name='transition_animation_scale';");
run_program("/system/xbin/sqlite3", "/data/data/com.android.providers.settings/databases/settings.db", "update system set value=0.0 where name='window_animation_scale';");
but it didn't work.
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Sep 8, 2011
I am about to assist in deploying a large amount of android device. The requirement is, that the devices (700+) need to be charged, configured and provisioned with the relevant applications for the end-users before delivery.
Device info:
Android 2.3.3
Samsung Galaxy SII
This is not windows mobile, so I am unsure if I can code/design a solution to avoid this enormous manual task.
Is it possible to code something for an sd-card that will be automatically triggered on insertion (as on WM)? This would then provision the device etc.
Is it possible to bypass the initial prompts - To my knowledge you will be prompted for entering the info for your google accounts?
do I then need to create 700+ google accounts?
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Nov 2, 2010
How can I set the scaling in a web view (or any view at all)? I have a box of 200 and 200, for example. If I apply a web view to it, a web view bigger than the box, it will give me scrollbars. I am seeking for a way to scale the content in order for the webView to fit the box.
Assume that I know the dimesions of the box, and ALSO the dimensions of the WebView.
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Feb 17, 2012
I started programming with LibGDX and i think this is the best library for Android Development but i have one problem. The Problem is with other screens and sizes. I have coded so much and game looks great on my phone (SGS II) but on my friend's phone (with the smaller screen) it looks not so good.
Here is the screen:
[URL]
As you can see there are pixels on the bombs on the smaller screen but on the bigger on there is no pixelization. How to solve this problem? How to make images more smooth not pixelated.
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Nov 9, 2010
How to scale down a video playback as there is a memory constraint and the video playback uses software codecs...
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Nov 11, 2010
I require an animation for an image in my application.The image should start coming from the top left corner till the middle of screen. The image size will be smaller at the initial stage. While coming to the middle of the screen, its size should increase(i.e. scaling should take place). Image should not go back to its original position. It should be placed at the middle of the screen itself after the animation.
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Sep 8, 2009
there is anyway you can make a Digital scale app? or if anyone can please , Let me know if it's possible willing to pay someone if so. My family owns a jewelry shop and it would be convenient to use my phone to weigh jewelry or gold out
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Nov 3, 2010
I have a tab layout with drawable resources as tab images.
In landscape mode everything fine. But in portrait mode images doesn't have some margin from tabs. How I can change images scale or how to set some margin to image? I don't want use fixed size, don't think that it is right way.
Here is my layout code...
Here is tab creation code...
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Sep 21, 2010
I want to display 4 frames in layout which contains customized views.when ever i clicked on one frame it has to occupy total screen. please let me know how to do .
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Mar 24, 2010
I have a custom view which is drawing some bitmaps on screen. I want to scale the bitmaps depending on some sensor data. Can anyone suggest to me the best way (performance wise) to scale the bitmaps.
Right now I'm creating the bitmaps in the constructor of the view but if I start to scale it in the onDraw method I believe I'll just be re-drawing the bitmaps (Which will be a memory / cpu hog).
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Oct 6, 2010
In my XML I can set textSize="18sp". Is it possible to change the scale of the sp unit which would affect all sp sizes but not affect dp sizes?
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Apr 25, 2014
i am developing application on android but i have a problem, how can i fit my app to every screen size and also tablets?
I mean if i have images in the game and background so lets say it looks fine on galaxy s3 but on tablet it will look very small , how can i make the app scale itself to the screen without hurting the image and background looks.
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Jan 6, 2014
on different screen size, my layout becomes smaller than expected. So is there any way to make the layout keep the same ratio on all screen? in other word how can I do scaling my layout ?
I think that my layout using drawable-mdpi Instead of drawable xhdpi.
Mylayout:
[HIGH]
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
androidrientation="vertical"
android:layout_gravity="center_vertical"
[code]...
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Jul 7, 2009
I have read about using a 'dip' scale rather than just px, this is straightforward to implement in XML. But how do I adjust values accordingly in the java code? For example:
tv.setTextSize(20)
will result in text of size 20 px right? What's the quickest way of making this 20 dip, other than adding a resource?
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Sep 28, 2010
How to set Max and Min zoom levels for Pinch-Zoom?
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Apr 28, 2010
I've created a custom ViewGroup (based off of the Launcher) that allows paging scrolls between some WebViews. Problem is that it doesn't scroll as smoothly as I want it to. I've been following Romain Guy's 2008 advice, but I don't see any massive improvements. Is it because I am using WebViews, or am I just doing the prescaling wrong? This is my code:
Bitmap originalImage = BitmapFactory.decodeResource(getResources(), R.drawable.redbg);
originalImage = Bitmap.createScaledBitmap( originalImage, // bitmap to resize ((WindowManager)
getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay().getWidth(),
// new width ((WindowManager)getSystemService(Context.WINDOW_SERVICE))
.getDefaultDisplay().getHeight(), // new height true); // bilinear filtering
getWindow().setBackgroundDrawable(new BitmapDrawable(originalImage));
called from onCreate. Is the right?
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Sep 9, 2009
On a layout I want to scale the background image (keeping its aspect ratio) to the space allocated when the page gets created. I am using layout.setBackgroundDrawable() and am using a BitmapDrawable to setGravity for clipping and filling, but don't see any option for scaling.
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Sep 9, 2009
On a layout I want to scale the background image (keeping it's aspect ratio) to the space allocated when the page gets created. Anyone have any idea how to do this?
I am using layout.setBackgroundDrawable() and am using a BitmapDrawable to setGravity for clipping and filling, but don't see any option for scaling.
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Aug 5, 2010
I have a class that extends LinearLayout and handles drawing to the screen. (it is in the early stages) How would I go about determining the dimensions of a screen and resizing the images, etc., that this class is drawing to the screen on the fly before actually drawing them to the screen?
What I'm trying to accomplish is support for devices that have varying screen dimensions and resolutions from the same code base, with each device being scaled properly.
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Apr 2, 2009
I need to resize the height of a layout so i tried to apply a scale animation. The view is resized but its children are resized too. Is there a way to resize the layout without resizing its children?
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Mar 2, 2010
I've a very simple static web page (only css and links, no scripts).
It looks good on android and iphone, but too small. I'm guessing they put it smaller since it work for most of the sites.
How can i override this and make him look the size i want it to be?
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Aug 19, 2010
I have lot of markers on my map. Zooming in each marker shows me a position. but zooming out the markers are overlapping each other and it is more difficult do determine the position of a marker.
Is there a way to scale the marker image depending on the zoom factor?
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Apr 7, 2010
I'm trying to create a method for resizing multi-line text in a TextView such that it fits within the bounds (both the X and Y dimensions) of the TextView. At present, I have something, but all it does is resize the text such that just the first letter/character of the text fills the dimensions of the TextView (i.e. only the first letter is viewable, and it's huge). I need it to fit all the lines of the text within the bounds of the TextView.
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Apr 14, 2009
I have constructed a Bitmap object in Java. Can you please tell me how can I scale it (x, y with a different ratio) on android?
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Jan 27, 2010
Is there some native android SDK function which takes bitmap and desired new bitmap dimensions and then returns scaled bitmap?
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