HTC Hero : Changes To Android Market / Feature Graphic?
Nov 18, 2010
Sorry to disturbing you, but everybody got a message from Android Market about the changes. It says: A "feature" graphic, landscape aspect ratio, 1024 x 500 (required). What is a feature graphic? I googled it but didn't find any example.
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Sep 4, 2009
I've created 4 separate .png files with the appropriate specs (180w x 120h, PNG, full bleed, no border art) for 4 projects. I cannot upload any of them to my projects. In each case, I receive the error: "The promotional graphic must be a PNG or JPEG image file."
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Oct 9, 2009
I have a rooted orange hero to mcr2.3 On the lockscreen, is there a way of disabling the graphic which goes across the screen? The graphic contains the time and the word orange etc. I would like an arty picture on my lockscreen but the time graphic spoils it. Catch my drift?
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Mar 16, 2009
What percentage of users are going to have 1.1 upgrade? Don't want to be flooded by 1 star feedbacks!
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May 20, 2010
The new bugs feature is a great move forward to empower devs and users both, kudos Google.
However, the reports don't tell me which version of my app the report is from, which is critical for me to properly triage.
Is there any feedback channel to Google other than this group we could use to get this feature added?
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May 20, 2010
The official 2.1 is finally here! I have been trying to get a confirmed feature list for the 2.1 update and I haven't been able to find one specific to the hero. I know there is some variation between our update and the 2.1 running on the nexus one. I want to make sure to utilize all of the new bells and whistles that come with the update but I can't find a complete list. Any help would be great. so when will the "When is 2.2 gonna come to the hero?
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Oct 17, 2010
I have alot (and I mean ALOT) of apps on my Xperia, so I get around 5 app updates a day, which is now starting to agitate me because most of them are the same apps everyday needing updates.
Today I heard about an update for the market that includes an auto update feature for installed apps. But I, like many others, do not see this option on the market.
Does anyone have any idea how to get it? or if I can't get it, when can I?
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Mar 18, 2009
I do not consider my G1 to be a phone. My old second hand Nokia 6100 was a better phone because it was so small and light weight. Why I bought the G1 is because I consider my G1 to be a Mini Laptop. But we need better program for it. I need a graphic program like the Paint Shop Pro 4 where I can resize and fix photos. I still have not figured out how to connect to WiFi and call the USA for free (I am in Vietnam) BUT G Voice should be doing something in a few weeks. I will wait for them. Tonight I downloaded the USB connection program so my G1 can make my computer in my hotel connect to internet but edge network here is expensive. I did find a way to stop the phone from Sniffing the EDGE network. I mess up the name in the APN code by adding xxx to the end. Then it will not connect to DATA.
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Feb 27, 2010
I want to show a graphic inside my activity. A graphic thats from the www. Just like http://www.google.de/logos/olympics10-sskating-hp.png.
Wenn, in general I would download the graphic, convert it (maybe with photoshop or something), rename it (if neccassary) and copy it to my drawable folder. Then I can use its id inside my xml layout.
Now I want this procedure dynamically.
Which is the quickest way to do so?
I dont want to use WebView for this...
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Feb 5, 2010
I am trying to set up the sync feature with my HTC-Hero to Windows 7 (64bit) system with Outlook 2007. I was able to get it to sync a few times but now I am getting an sync failed then error message connection to mobile phone timed out. Also I can't seem to get the phone and computer to sync both ways.
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Sep 14, 2009
I'm writing a game for a computer class that I'm currently taking for school. The game has a lot of graphics associated with it (mostly in .png format). There is too much data to simply include it as part of the 'res'. The way i'm currently doing it, is to store all of the graphics in a single zip file, in a folder on the SDCard, e.g., / sdcard/Game/PlayerImages.zip (or whatever). And then i'm using the ZipInputStream to read from those, then using the BitmapFactory to decode the stream and then draw them on the canvas. The problem that I'm having is that this method is terribly slow if I add a lot of images into the zip file. The best way I have found thus far is to name the .png files within the zip numerically, then use a for-loop to jump directly to a specific file, but this is still a very slow way of doing it. I would like to use a single file (like zip) to hold all of the files for several reasons. 1., i'm trying to use a file container so i can simply update graphic 4.png and then push it into the zip file (for example) from a server. 2., because android sees all image files on the sdcard when you open the gallery application. 3., easier to prevent data manipulation by doing an md5/sha-1 checksum on 1 zip file, rather than every time a file is opened if it weren't in a container.
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Jun 18, 2009
I would like to create a user interface which would contain network indication icons (3G, WiFi...) and I would like to use existing graphic elements which are displayed in notification bar.
Does anyone know how to get these existing elements and use it in custom layout?
I guess these icons are all ImageView elements and I am wondering whether it is possible to retrieve them with findViewById() method...
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Apr 7, 2010
I realize that there isn't really a way to customize the vibrate function with stock functionality. And I realize that Handcent provides such an option (which I loved, for the short time it worked), but Handcent also causes vibrate to stop working almost completely in the phone (except for calls) even after being uninstalled. So Handcent is no option. Quite surprising actually, that they'd have such a fatal bug in the program. You always know when it happens to. You go to send a text (after some undefined amount of successful texts), and suddenly the phone reboots as you're sending. At that point, vibrate has stopped working for pretty much everything except calls. Anyway... my question is whether there's any other app out there to either customize the whole vibrate function, or at least customize it for texts. I did a search and couldn't find much information on the subject (and some of what I *did* find was rather old). Two quick vibrates is not very useful for texts when it takes much longer than that to notice it vibrating (especially with how weak and quick those two vibrations are).
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Feb 23, 2009
I trying to create an application similar to the notepad3 tutorial. The main difference is that I need to be able to create different "note formats". Is possible to obtain an xml file from the web and use it in the creation of an android interface? I have researched about the Metawidget library that is a very useful tool for android but I haven't been able to create interfaces dynamically.
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Jun 10, 2010
I have a graphic in Adobe Illustrator (lets say a cat) that I want to use in an Android application. I would like to have the user be able to change the color of the fur using a color picker. What can I save the graphic as (SVG?) to allow me to programatically control the color from with the android app? Do I have to have a separate image for each color of the cat?
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Feb 11, 2010
there is no internal phone search! This seems really strange to me for a phone that has the Google branding. So they?re just for the internet and nothing else!? As a long-time Palm user, this was something that I used very regulary and I was surprised to find this feature missing ? it seems like it should be standard. Every computer/laptop has it in the form of either the Finder or Start/Search and a lot phones have it too. Anybody heard anything adding this one or anthing else relating to it? Or can you do this after you root?
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Dec 30, 2009
Ive just noticed today that with the phone locked, upon recieving a call the phone switches to being unlocked even after the call is finished. i do look after this phone much more than i have done with other mobiles, but it strikes me that if i do misplace it, the first thing i do is get a mate to ring me to see if its under somthing or at someones house ect. it seems that doing this unlocks the phone for anyone to use or to have a nosey through your personal stuff..is there an autolock after call feature? or an app that does this?
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Apr 4, 2010
I tracked the behaviour of the different screen sizes when I increased the position of a graphic by 10 pixel. Unfortunately happened what I already thought. When the display is bigger, I'm able move a graphic a lot of times more to get to the bottom of the screen. So the ratio between the graphic and its environment is not correct anymore (so not 10 pixel as on normal screen) although the change of the graphic on the different screens looks correct (On big screen it is bigger, on small screens it is smaller). When I move the graphic from the top of the screen to the bottom, I can move that on 480x800 about 65 times, on 480x854 70 times, and on the 320x480 screen only about 25 times. So the target must be to calculate the right ratio so that 10 pixels on the small screen are 17 pixel (or sth. similar) on big screens. What approaches do I have to do that? I already thought about getting the value of res.getConfiguration().screenLayout to know if I have a small, normal, or big size to be able to calculate anyhow the right ratio, but this both seems to be pretty cumbersome and moreover I get values from res.getConfiguration().screenLayout I can't explain. I launched 6 emulator instances and got the following values from res.getConfiguration().screenLayout:
240x320 QVGA low density: 17 320x480 HVGA medium density: 18 480x854 WVGA high density: 34 480x800 WVGA high density: 34 240x400 WQVGA low density: 34 240x432 WQVGA low density: 266435490 (yes, I really get this value!)
This approach seems to be useless because I cannot even distinguish between 480x854 and 480x800, much less of the last value which seems to be corrupt.
How can I solve it to move a graphic on the different screens with the right ratio? How do game developers solve this when they support all screens?
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Apr 16, 2010
How can I add graphic elements in android without the use of drag it into main.xml?
I mean using code to make them
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Aug 9, 2010
I discovered this new feature today... well, actually I should give credit to my son, who got his hero about 3 weeks ago for finding this.
Pressing on the contact's picture in the people list pops a little menu that allows you to easily choose whether to call or text them. It even provides the Handcent icon if you are using that as your main messaging app!
Just thought I would share this finding, in case I wasn't the only one who didn't know about it!
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Nov 18, 2009
When my phone is on for a while, the screen times out (Screen Time Out - depending upon settings). If I hit the red button on the right, the screen lights up, but I'm not yet at the Scene pages. I have to "Slide down" to get to main scene desktop. If I have my Security set to require a pattern, I will have to enter a pattern. For purposes of this question - assume there is No Security Pattern set. Hence, the slide down goes directly to the Scene desktop.
Screen Timeout
Menu --> Settings --> Sound & Display --> Screen Timeout -->
Various options including:
* 15-seconds
* 30-seconds
* 1 minute
* 2 minutes
* 10 minutes
* Never Timeout
If I set the Screen Timeout to 1 minute, it'll go dim, and when I hit the red button, it will require the Slide Down to get to the Scene Desktop. If I set the Screen Timeout to "Never timeout", it'll never go dim, but this will use more battery power. Once the Screen is Timed Out, it requires the Slide-Down feature to get to the desktop. When receiving an incoming call, the Slide-Down feature is required to answer the call when the phone is Timed Out.
Question
Is it possible to avoid this Slide Down altogether? It seems the only way to do this is to set the Menu --> Settings --> Sound & Display --> Screen Timeout --> Never timeout
I don't want to use "Never timeout" because this will use more battery power.I find it annoying when I receive an incoming call, if the screen is Timed Out, I am required to use the Slide Down menu to answer the call. Problem is, the moment I do this, it answers the call. There is no: Answer / Decline option available unless the screen is in non-Timed Out mode. I want to be able to answer my phone and completely avoid having to deal with this Slide-Down feature when answering incoming calls. I don't even see the picture of the person in my contact until I slide this down. It would be nice if I could avoid the Slide-down altogether. I would like to have it set such that when the phone rings, I can get immediately to the Answer / Decline option.
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Aug 11, 2009
I'm trying to set the background of a webview to a drawable image resource in Android.From the sdk it seems something like this would work but it doesn't.
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Oct 29, 2010
I am able to read incoming messages via bluetooth from my phone. I want to parse the incoming stream (new CAN message in xml format every 100 ms), read the value in the message and display a graphic on the main screen of phone. Need help in parsing this dynamic incoming stream. Programming in Java in Eclipse for Android.
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Oct 3, 2009
A couple of times today I have taken the Hero out of my pocket to find that it is unlocked and doing something (first time it tried to send an SMS to a black number and then it had loaded the browser) which is weird because I didn't think it would be able to use the touch screen while in my pocket.I'm guessing that it managed to unlock itself by pressing the menu button twice while in my pocket, but this does seem unlikely - anyway I activated the unlock pattern and it hasn't done it since, so my question is it possible to disable the ability to double-press menu to unlock it? (It's rooted if that makes it possible).It's always possible that I just didn't lock the phone either of those times, but that seems more unlikely. Has anyone else noticed this problem?
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Jun 29, 2010
I know the specs for the EVO show it does 1xRTT, but I am not seeing a graphic icon showing when the phone is in this mode. I travel quite a bit and with my Hero I know areas where I would be switched over to 1XRTT, but now the EVO still only ever shows 3G. Can anyone verify if there is a dedicated icon for 1XRTT or has HTC rolled everything under the 3G icon?
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Apr 24, 2010
I'm trying to find some really good Comics to read on the Droid. Is there a site that kind of has previews or details about Comics available on the Droid? I tried google searching but even with Advanced Techniques you get a bunch of Comics about Robot Droids.
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Nov 9, 2010
Lot of people are saying that the Samsung Galaxy S has a better graphics processor than the DHD so it's better for gaming. I was wondering if anyone has tried any of the Gameloft HD games on the DHD yet, or the Playstation emulator?
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Apr 15, 2010
Is there one kicking around or in dev?
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Nov 14, 2010
In android 2.1 I have to do three moment to get access to the mobile and thefore I want to delete the graphic display key. How do I delete the graphic key? It is not possible to inactivate this function.
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Sep 8, 2010
With 2.2 we got the market feature to update all which will just update all of the apps that have outstanding updates in the market.
What I cannot figure out is how to stop one particular app from updating, specifically I do not want to update the Facebook app since there are many reviews saying it is a big battery drainer and I do not use the app anyway.
Also, anytime I download a new app from the market, it automatically starts the download of the Facebook update, so I have to cancel it or if I don't catch it in time I have to uninstall the update. For both instances it just appears in my update queue again and I have the same problem next time.
So basic question is: Is there any way to select an app to not automatically update with the update all feature, or can we turn off the update all feature?
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