Android :: ImageView With Graphic From The Www?

Feb 27, 2010

I want to show a graphic inside my activity. A graphic thats from the www. Just like http://www.google.de/logos/olympics10-sskating-hp.png.

Wenn, in general I would download the graphic, convert it (maybe with photoshop or something), rename it (if neccassary) and copy it to my drawable folder. Then I can use its id inside my xml layout.

Now I want this procedure dynamically.

Which is the quickest way to do so?

I dont want to use WebView for this...

Android :: ImageView with graphic from the www?


Android :: Better Graphic And USB Programs

Mar 18, 2009

I do not consider my G1 to be a phone. My old second hand Nokia 6100 was a better phone because it was so small and light weight. Why I bought the G1 is because I consider my G1 to be a Mini Laptop. But we need better program for it. I need a graphic program like the Paint Shop Pro 4 where I can resize and fix photos. I still have not figured out how to connect to WiFi and call the USA for free (I am in Vietnam) BUT G Voice should be doing something in a few weeks. I will wait for them. Tonight I downloaded the USB connection program so my G1 can make my computer in my hotel connect to internet but edge network here is expensive. I did find a way to stop the phone from Sniffing the EDGE network. I mess up the name in the APN code by adding xxx to the end. Then it will not connect to DATA.

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Android :: Imageview Ontop Of Another Imageview

Jun 15, 2010

I have a listlayout with items in it that looks like this:

There is first an ImageView (the light) and then two textViews. All of this inside a TableLayout. (source here: http://code.google.com/p/switchctrl/source/browse/trunk/android/res/layout/device_switch.xml)

I want to have a rotating animation of a loading indicator Ontop of this light when this particular device (light) performs an action or an action is performed on it.

How do I put an animation ontop of this light imageview?

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Android :: Managing Large Graphic Set

Sep 14, 2009

I'm writing a game for a computer class that I'm currently taking for school. The game has a lot of graphics associated with it (mostly in .png format). There is too much data to simply include it as part of the 'res'. The way i'm currently doing it, is to store all of the graphics in a single zip file, in a folder on the SDCard, e.g., / sdcard/Game/PlayerImages.zip (or whatever). And then i'm using the ZipInputStream to read from those, then using the BitmapFactory to decode the stream and then draw them on the canvas. The problem that I'm having is that this method is terribly slow if I add a lot of images into the zip file. The best way I have found thus far is to name the .png files within the zip numerically, then use a for-loop to jump directly to a specific file, but this is still a very slow way of doing it. I would like to use a single file (like zip) to hold all of the files for several reasons. 1., i'm trying to use a file container so i can simply update graphic 4.png and then push it into the zip file (for example) from a server. 2., because android sees all image files on the sdcard when you open the gallery application. 3., easier to prevent data manipulation by doing an md5/sha-1 checksum on 1 zip file, rather than every time a file is opened if it weren't in a container.

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Android : Use Existing Graphic Elements?

Jun 18, 2009

I would like to create a user interface which would contain network indication icons (3G, WiFi...) and I would like to use existing graphic elements which are displayed in notification bar.

Does anyone know how to get these existing elements and use it in custom layout?

I guess these icons are all ImageView elements and I am wondering whether it is possible to retrieve them with findViewById() method...

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Android :: Create Graphic Interfaces Dinamically

Feb 23, 2009

I trying to create an application similar to the notepad3 tutorial. The main difference is that I need to be able to create different "note formats". Is possible to obtain an xml file from the web and use it in the creation of an android interface? I have researched about the Metawidget library that is a very useful tool for android but I haven't been able to create interfaces dynamically.

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Android : How To Change Color Of A Complex Graphic?

Jun 10, 2010

I have a graphic in Adobe Illustrator (lets say a cat) that I want to use in an Android application. I would like to have the user be able to change the color of the fur using a color picker. What can I save the graphic as (SVG?) to allow me to programatically control the color from with the android app? Do I have to have a separate image for each color of the cat?

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HTC Hero : Changes To Android Market / Feature Graphic?

Nov 18, 2010

Sorry to disturbing you, but everybody got a message from Android Market about the changes. It says: A "feature" graphic, landscape aspect ratio, 1024 x 500 (required). What is a feature graphic? I googled it but didn't find any example.

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Android :: Moving A Graphic On Different Screen Sizes With The Right Ratio

Apr 4, 2010

I tracked the behaviour of the different screen sizes when I increased the position of a graphic by 10 pixel. Unfortunately happened what I already thought. When the display is bigger, I'm able move a graphic a lot of times more to get to the bottom of the screen. So the ratio between the graphic and its environment is not correct anymore (so not 10 pixel as on normal screen) although the change of the graphic on the different screens looks correct (On big screen it is bigger, on small screens it is smaller). When I move the graphic from the top of the screen to the bottom, I can move that on 480x800 about 65 times, on 480x854 70 times, and on the 320x480 screen only about 25 times. So the target must be to calculate the right ratio so that 10 pixels on the small screen are 17 pixel (or sth. similar) on big screens. What approaches do I have to do that? I already thought about getting the value of res.getConfiguration().screenLayout to know if I have a small, normal, or big size to be able to calculate anyhow the right ratio, but this both seems to be pretty cumbersome and moreover I get values from res.getConfiguration().screenLayout I can't explain. I launched 6 emulator instances and got the following values from res.getConfiguration().screenLayout:

240x320 QVGA low density: 17 320x480 HVGA medium density: 18 480x854 WVGA high density: 34 480x800 WVGA high density: 34 240x400 WQVGA low density: 34 240x432 WQVGA low density: 266435490 (yes, I really get this value!)

This approach seems to be useless because I cannot even distinguish between 480x854 and 480x800, much less of the last value which seems to be corrupt.

How can I solve it to move a graphic on the different screens with the right ratio? How do game developers solve this when they support all screens?

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Android :: Add Graphic Elements In Droid Using Code Into Main.xml?

Apr 16, 2010

How can I add graphic elements in android without the use of drag it into main.xml?
I mean using code to make them

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Android :: Setting Webview Background Image To Resource Graphic

Aug 11, 2009

I'm trying to set the background of a webview to a drawable image resource in Android.From the sdk it seems something like this would work but it doesn't.

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Android :: Parse Messages (xml Format) - Read Value And Display Graphic

Oct 29, 2010

I am able to read incoming messages via bluetooth from my phone. I want to parse the incoming stream (new CAN message in xml format every 100 ms), read the value in the message and display a graphic on the main screen of phone. Need help in parsing this dynamic incoming stream. Programming in Java in Eclipse for Android.

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HTC EVO 4G :: No Graphic Icon / When Phone Is In Mode

Jun 29, 2010

I know the specs for the EVO show it does 1xRTT, but I am not seeing a graphic icon showing when the phone is in this mode. I travel quite a bit and with my Hero I know areas where I would be switched over to 1XRTT, but now the EVO still only ever shows 3G. Can anyone verify if there is a dedicated icon for 1XRTT or has HTC rolled everything under the 3G icon?

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Media :: Good Graphic Novel / Comics?

Apr 24, 2010

I'm trying to find some really good Comics to read on the Droid. Is there a site that kind of has previews or details about Comics available on the Droid? I tried google searching but even with Advanced Techniques you get a bunch of Comics about Robot Droids.

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HTC Hero :: Way Of Disabling Graphic Which Goes Across Screen?

Oct 9, 2009

I have a rooted orange hero to mcr2.3 On the lockscreen, is there a way of disabling the graphic which goes across the screen? The graphic contains the time and the word orange etc. I would like an arty picture on my lockscreen but the time graphic spoils it. Catch my drift?

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HTC Desire HD :: 3D Game Performance - Better Graphic Processor

Nov 9, 2010

Lot of people are saying that the Samsung Galaxy S has a better graphics processor than the DHD so it's better for gaming. I was wondering if anyone has tried any of the Gameloft HD games on the DHD yet, or the Playstation emulator?

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HTC Desire :: Graphic Equalizer For Music Player?

Apr 15, 2010

Is there one kicking around or in dev?

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Sony Ericsson Xperia X10 Mini/pro :: How To Delete Graphic Key

Nov 14, 2010

In android 2.1 I have to do three moment to get access to the mobile and thefore I want to delete the graphic display key. How do I delete the graphic key? It is not possible to inactivate this function.

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Android :: Change Android Graphic Display To Directfb

Jun 2, 2010

I have to run the android on a directfb using device. Now I need to change the android graphic backend from framebuffer to directfb. Could anyone kindly explain the steps I need to go through to get this done.

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Android :: Cannot Upload "Promotional Graphic" To Droid Market

Sep 4, 2009

I've created 4 separate .png files with the appropriate specs (180w x 120h, PNG, full bleed, no border art) for 4 projects. I cannot upload any of them to my projects. In each case, I receive the error: "The promotional graphic must be a PNG or JPEG image file."

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HTC Incredible :: Change "Droid" Graphic When A Call Coming In?

Nov 23, 2010

I am new here. I am loving my new Incredible.
But I was wondering if there is a way to change the "Droid" graphic when a call is coming in. I would like either a choice of graphic or no graphic at all.

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Android :: How To Get Every Row's Imageview

Nov 26, 2009

I am having custom Listview. Every row in listview contains image and textview.

After finishing the page I want to execute a thread which will get the reference of all the rows then will extract imgeview and set resource image as lazy loading image.

I just want to know how to get every row's image view so that I can set image resource in it.

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Android :: Possible To Use Url Image In ImageView

Nov 19, 2010

So here is my question. I am trying to use an online thumbnail. I can have looked around and have not found too much data on this. Can some provide me the simplest way to do this. Also If i implement a simpleExpandableListAdapter which is designed as a textView Adapter is there a way to force the image in?

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Android :: Get Color From ImageView - X/y

May 23, 2009

I have a ImageView with a Picture in it. When I touch the Picture through the TouchScreen, how can i get the ColorCode (eg. 0xff0033933) from the x/y Coordinate I clicked?

Something like: onTouch.GetColorCode (from the pixel bellow my finger)

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Android :: Hotspot In ImageView

Apr 20, 2010

how can I implement an imageview that has touch-sensitive hotspots so that when the user touches one, a dialog or something similar appears.

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Android :: ImageView In ListActivity

Jan 11, 2010

I have an ListActivity that I wan't to add a logo to at the top above the list but I'm unsuccessful. This is what my layout looks like at the moment.

<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="fill_parent"> <ImageView android:id="@+id/logo" android:layout_width="fill_parent" android:layout_height="wrap_content" /> <ListView android:id="@android:id/list" android:layout_width="fill_parent" android:layout_height="fill_parent" android:drawSelectorOnTop="false"> </ListView> <TextView android:id="@+id/empty" android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="@string/list_empty" /> </LinearLayout>

Then I add an drawable to the ImageView logo in onCreate. I've managed to show either the ListView or the ImageView but never both of them in the same LinearLayout. Is it possible to add other views together with a ListView?

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Android :: ImageView And ViewRoot

Apr 7, 2010

Question on an oddity I am seeing.

I have an ImageView that I am using to display a splash screen for a couple of seconds:

CODE:..................

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Android :: Text On Top Of A ImageView

Nov 18, 2009

I'm using Android 1.6.

I'm wondering if there's a simple way to put text on top of an ImageView element. Specifically, I'd like to have text overlayed on top of a rectangle filled with a color gradient.

I have the following in my XML layout:

CODE:................

But the text specified in android:text doesn't show up in my view.

Any thoughts on how to overlay text on top of an image?

There might be a simpler way to do this, so I'm open to alternative suggestions but I haven't been able to find anything via the google.

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Android :: ImageView's Zoom In/Out

Mar 19, 2010

How can I Zoom In/Out with ImageView.

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Android :: GetAlpha For ImageView

Aug 3, 2010

How do you get the alpha of an ImageView? You can setAlpha, but I can find no way to retrieve it afterwords.

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