HTC Droid Eris :: Any Fastest Way To Scroll Between Threads?
Apr 23, 2010
I was trying to employ a tip I found on here which stated I could type my question in the "new thread" box and a quick search would be done to see if my question had already been answered. Must not be doing it right. As long as I have a thread made, I guess I will ask: Is there a fast way to scroll besides swiping your finger on the page? It takes a long time to get from the bottom to the top of one of these threads on my phone if I swipe it. Seems like there might be a way but I haven't run across it.
View 5 Replies
Feb 11, 2010
So everything is perfect about my Eris except that the scroll-ball doesn't scroll left anymore. This isn't the first time the problem came up. My last Eris had the same problem. It scrolls in every direction except which is kinda annoying as I use it alot more than I thought I would. Should I take it up with Verizon? It isn't a life or death situation but it makes editing sentences in texts a pain.
View 2 Replies
View Related
May 9, 2010
Is from the creators of Dolphin Browser, and is very crisp and fast. It says made for hd screens, but its still the clearest and fastest browser I've used. For 2.0 and Up.
View 5 Replies
View Related
Jan 13, 2010
Hardest thing I have found about the phone is making calls. What is the fastest way to make a call to someone in your contacts. The only way I see is to scroll through the contact list. Is there not search feature?
View 2 Replies
View Related
Feb 10, 2010
How the message threads work? I create a new message and it logs it in what ever thread was last. If I reply using messages sometimes it sends to wrong person.
Example:
I txtd person#1. then person #2 txtd me. opening messages I replied to person #2. but it went to person #1. my only guess is it goes to whom ever created the thread. very bad app. still trying to figure this out?
Like how to reply to the correct person and whom its going to. in threads?
View 22 Replies
View Related
May 18, 2010
I know there have been a few threads on home replacements but I ran across one the other day (don't know if it's been mentioned here before) called LauncherPro. It is by far the fastest most stable home replacement I have ever used. It is in the market so I suggest you check it out if you are looking for something different!
View 10 Replies
View Related
Apr 26, 2010
Which one of the Roms is the fastest AND most stable.
View 8 Replies
View Related
Nov 12, 2009
I'm trying to figure out why my text message 'conversations' are merging so that they get lumped under one main 'person'?
I've only had the phone a couple days, so not a ton of messages yet. But a couple of times now, all messages have gotten 'lumped' together under one user, regardless of who they are received from or sent to.
The first time it happened, I cleared the entire thread. But now it's happening again. Even forwarding a message to someone else gets included in the same thread.
But it seems as if the messages are going to the right people, not sure. The problem is hitting 'reply'. Not sure who will get it.
Last night I downloaded the Handcent SMS client, and am using that now (disabled the notifications, etc., in the default SMS client). The HTC SMS widget seems to work OK with the Handcent client thankfully, but it is only showing the last 'conversation' of a long thread. So not sure if it's a default message app issue or not.
View 3 Replies
View Related
Dec 2, 2009
I have been searching but so far have not found the answer to this question: is there an app to automatically delete threads when they get to a certain length or if they have been inactive past a certain date?
My old phone just autodeleted the oldest text once you got past 100, and while it is nice to have more memory than that I do not want to go through my threads and manually delete them to stop them from taking up too much memory. anyone know/use such an app?
View 8 Replies
View Related
Dec 14, 2009
I'm having trouble deleting a message thread that is over 1500 messages.. Using the stock Message Delete just results in a force close after a few minutes, and using the app called SMS Quick Delete results in nothing at all, even after running for almost half an hour. Is there an easier way to do this? Is it possible to connect to my computer via usb and browse to manually delete the messages?
View 9 Replies
View Related
Sep 17, 2010
I'm going to flash my first Rom...what's the quickest/no lag bug free Rom?
View 30 Replies
View Related
Jan 28, 2010
What is the fastest method to copy a lot of contacts from one Eris to another?
View 1 Replies
View Related
Sep 10, 2010
After having the phone shut off on me, scroll on its own, lockup and need a battery pull I decided to get a refurbished phone. Anyone care to share their advice on how they have made differences in thier phones setup ect that have worked, app changes
View 4 Replies
View Related
May 3, 2010
About 3 weeks ago my tackball stopped scrolling down.First I thought it had to do with grease but now that I have cleaned it (inside and out) with rubbing alcohol, it must be something else.Does anyone have any ideas?
View 29 Replies
View Related
Aug 21, 2010
Scrolling down at random and the only thing that will stop it for a little bit is pushing the SD card either In or out. Also stopped when the operating system prompted me to close or wait for app " phone" do I have a bad SD card.. bad refurbished phone.. am i going to switch back to a old Verizon phone? Help it makes it impossible to use while this is going on. I also reset all setting on sd card and phonne..
View 3 Replies
View Related
Feb 4, 2010
Is there an application I can download that can change the way I scroll threw my screens. Instead of just sliding side to side could I have my home screen be in the middle and have one screen above the home one below, one to each side?
View 12 Replies
View Related
Jul 6, 2010
I flashed my Eris GUIDE: From stock 1.5 to the latest root 2.1 and now my track ball doesn't scroll left.
View 17 Replies
View Related
Jul 18, 2010
Since the update in May, I haven't been able to "touch scroll" through my files/pictures....before the update I could (using Astro) click on a picture and then touch and "throw" to the next one...but since the update when I click on a picture, I have to go back to the file list and click on the next one....is there a way around this? a setting to change?
View 2 Replies
View Related
Sep 29, 2010
Does anyone else have problems with the screen scrolling without being touched? My eris will scroll all the way to the left and will stay there for a few seconds. The most annoying thing is when I am texting it will scroll to the beginning of the message and then freeze and will continue to force close until I turn the phone off then back on then it does the same thing. This is the 2nd Eris I have had and if I cant upgrade soon then Im down-grading back to my LG.
View 5 Replies
View Related
Apr 13, 2010
What are the advantages/disadvantages in placing a lengthy network access code in a thread in an activity or a thread in a service? How would it affect the application? I am writing a streaming audio player and from what I've read so far putting the code in a service will still end up blocking the application so a new thread is needed, does anyone know if it makes more sense to put this piece of code in a service.
View 1 Replies
View Related
Feb 22, 2010
there are so many different OC kernels out there I figure it would be good to have a poll to see which is everyone's favorite, not roms but actual OC kernels. Also when I mean fastest I dont mean highest ghz but fastest at the same clock speed
View 22 Replies
View Related
Jan 26, 2010
you know how you can scroll sideways from screen to screen? i want one of my screens to be Handcent Sms instead of just having it as an icon....is this possible? If it is, how do I do it?
View 2 Replies
View Related
Nov 10, 2010
Does rooting your phone fix the ghost scrolling left?
View 2 Replies
View Related
Apr 19, 2010
I have text area and and down to that "ok" and "cancel" button. when i click on text area keyboard appear and focus on the text area and buttons get hide behind the keyboard.
I want when text area get focus scroll a little bit and also display the bottom buttons while text area id selected.
View 2 Replies
View Related
Jun 24, 2010
I've got this odd problem which is happening on 1.6, 2.2, and a MyTouch 3G Slide (which is API #7, and listed as "2.1-Update1" in the Android Device Chooser). If anyone can explain what I'm doing wrong & how to fix it (or possibly confirm that this is an Android bug)The basic idea for my app is to make a stopwatch-sort of thing, in that the user can tap a button to start a timer, then tap it again to stop (pause) the timer; further taps alternate between resuming the timer and pausing the timer.I've got a top-level ScrollView which contains a RelativelLayout, which contains a bunch of widgets. The first widget is a HUGE button (so that it's easy to press), which pushes all my other widgets below the bottom of the screen. This is intentional, as I want to rely on the ScrollView (and an on-screen reminder to the user) to make the rest of the input options available.I've got a simple state-machine type setup, where mState is the current mode (STATE_ TIMER_ NOT_ STARTED before the user presses any buttons, RUNNING after the first press, and then PAUSED after the second, back to RUNNING after the third, etc, etc).
All this works great EXCEPT that when the timer is running, and the user presses the start/stop/resume button again, the ScrollView will scroll down a ways. I am NOT issuing this command (I don't even have a reference to ScrollView object), and I'm not sure why it's doing this.
REPRO:Compile + run the below samples. When the app starts, press the 'Start Timing' button. Use your thumb (or the mouse) to touch-drag the screen upwards (so you can see the RatingBar), then drag it back downwards (so the button is again completely on-screen). Tap the button (which now reads 'PauseTiming') again, and it'll jump down a bit. It should NOT be jumping/scrolling down, since there's no statement (that I can see) that tells it to scroll down. As near as I can tell, it's the setText that causes the scrolling ( when I comment those lines out, no scrolling occurs).WHAT I'M ASKING FOR:if I'm doing something dumb & you could point out what it is, I'd really appreciate it! I wonder if 'touch mode' might have something to do with this, since it does NOT appear to happen (in the emulator) when I use the mouse's scroll wheel to move the panel upwards (i.e.,instead of the simulated finger-dragging). I can't find a whole lot on touch-mode, and nothing specific on focus/selection in touch mode within a ScrollView if you can confirm that this error occurs for you too, that would be ok, too (since misery loves company.AHEM I mean, since it might help confirm that it's not just me MyTestApp.java package bug.android.scrollview;
import android.app.Activity;
import android.os.Bundle;
import android.text.format.Time;
import android.view.Display;
import android.view.View;
import android.view.WindowManager;
import android.widget.Button;
import android.widget.TextView;
public class MyTestApp extends Activity {
public final static int STATE_TIMER_NOT_STARTED = 1;
public final static int STATE_TIMER_RUNNING = 2;
public final static int STATE_TIMER_PAUSED = 3;
private int mState;
Time t = new Time();
private Time data = new Time();
private Button btnStartStopResume;
private TextView lblSpacer;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.new_time_entry);
btnStartStopResume = (Button) findViewById(R.id.btnStartStopResume);
// Set the button's size so that the other info will also be visible
Display display = ((WindowManager) getSystemService(WINDOW_SERVICE))
.getDefaultDisplay();
// This is such a hack, but the windowScroller doesn't appear to
// have a height at this point in the lifecycle (nor in 'onResume' :( )
btnStartStopResume.setHeight(display.getHeight() - 200);
lblSpacer = (TextView) findViewById(R.id.lblSpacer);
reset();
} public void doStartStopResume(View v) {
if (mState == MyTestApp.STATE_TIMER_NOT_STARTED) {
mState = MyTestApp.STATE_TIMER_RUNNING;
data.setToNow();
} else if (mState == MyTestApp.STATE_TIMER_RUNNING) {
mState = MyTestApp.STATE_TIMER_PAUSED;
String s = getString(R.string.add_scroll_down_to_add);
lblSpacer.setText(s);
} else if (mState == MyTestApp.STATE_TIMER_PAUSED) {
mState = MyTestApp.STATE_TIMER_RUNNING;
public void doReset(View v) {
}public void doNewRunClick(View v) {
public void doAddTiming(View v) {
public void reset() {
mState = STATE_TIMER_NOT_STARTED;
new_time_entry.xml
<?xml version="1.0" encoding="utf-8"?>
<ScrollView
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/windowScroller"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
> <RelativeLayout
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
> <Button
android:id="@+id/btnStartStopResume"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="5dip"
android:text="Start Timing"
android:textSize="40dp"
android:height="290dp"
android:onClick="doStartStopResume" />
<TextView
android:id="@+id/lblSpacer"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/btnStartStopResume"
android:layout_centerHorizontal="true"
android:text="@string/add_scroll_down_for_more" />
<TextView
android:id="@+id/lblTimeStartLabel"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_below="@id/lblSpacer"
android:layout_alignParentLeft="true"
android:clickable="true"
android:onClick="adjustStartTime"
android:text="Start of this run:"
android:textSize="8dp" />
<TextView
android:id="@+id/lblTimeStart"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/lblTimeStartLabel"
android:layout_alignParentLeft="true"
android:clickable="true"
android:onClick="adjustStartTime"
android:text="--:--:-- --"
android:textColor="#FFFFFF"
android:textSize="26dp" />
<TextView
android:id="@+id/lblElapsedLabel"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/lblSpacer"
android:layout_alignRight="@id/lblSpacer"
android:layout_marginRight="5dp"
android:text="Elapsed Time:"
android:textSize="8dp" />
<TextView
android:id="@+id/lblTimeElapsed"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/lblElapsedLabel"
android:layout_alignRight="@id/lblSpacer"
android:layout_marginRight="5dp"
android:textColor="#99ff66"
android:text="-- m -- sec"
android:textSize="26dp"
android:layout_marginBottom="10dip"/>
<CheckBox
android:id="@+id/chkNewRun"
android:onClick="doNewRunClick"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_below="@id/lblTimeElapsed"
android:text="This is a new run of timings"
android:layout_marginBottom="10dip" />
<TextView
android:id="@+id/lblIntensity"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Intensity (1 = none 5 = max)"
android:layout_below="@id/chkNewRun" />
<RatingBar
android:id="@+id/rbIntensity"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/lblIntensity"
android:numStars="5"
android:rating="2"
android:layout_marginBottom="5dip" />
<TextView
android:id="@+id/lblNotes"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Notes:"
android:layout_below="@id/rbIntensity" />
<EditText
android:id="@+id/txtNotes"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:background="@android:drawable/editbox_background"
android:layout_below="@id/lblNotes"
android:layout_marginBottom="10dip" />
<Button
android:id="@+id/btnReset"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/txtNotes"
android:layout_alignParentLeft="true"
android:layout_marginLeft="10dip"
android:layout_marginRight="10dip"
android:text="Reset"
android:onClick="doReset" />
<Button
android:id="@+id/btnOk"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/txtNotes"
android:layout_toRightOf="@id/btnReset"
android:layout_alignParentRight="true"
android:layout_marginLeft="10dip"
android:layout_marginRight="10dip"
android:text="Add Timing To List"
android:onClick="doAddTiming" />
</RelativeLayout>
</ScrollView>
strings.xml
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">Timer</string>
<string name="dlg_edit_timing_title">Edit A Timing</string>
<string name="add_scroll_down_for_more">< Scroll down for more options! ></string>
<string name="add_scroll_down_to_add">< Scroll down to save this timing! ></string>
<string name="start_timing">Start Timing
</string>
<string name="stop_timing">Pause Timing
</string>
<string name="resume_timing">Resume Timing
</string>
</resources>
AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="bug.android.scrollview"
android:versionCode="1"
android:versionName="1.0">
<application android:icon="@drawable/icon" android:label="@string/app_name">
<activity android:name=".MyTestApp"
android:label="@string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<uses-sdk android:minSdkVersion="5" />
</manifest>
UPDATE 1: Adding if( btnStartStopResume.isInTouchMode() )
Toast.makeText(this, "TOUCH MODE", 2000);
elseToast.makeText(this, "NOT touch mode", 2000);
then setting breakpoints in the debugger confirms that the button is always in touch mode (regardless of whether I finger-drag the panel up/down, or mouse-wheel it up/down). So it's a combination of being in touch-mode AND finger-dragging the panel after the 2nd button-press (i.e, when the app is in 'stopped/paused timing' mode) that's causing the odd extra-timing in subsequent pauses.
UPDATE 2:
I just noticed that it's scrolling down to the EditText, and no further. It looks like when you move the panel down the EditText gets the selection, and after the click event the ScrollView scrolls back to the thing that has the selection. Seems to explain why the mouse-wheel approach doesn't have this problem (it moves the selection/focus back up to the button).
View 1 Replies
View Related
Jun 21, 2010
I want to have a dynamic table, with rows added over time as a result of user interaction, using a TableLayout inside a ScrollView. This works fine, but when I want to scroll to the end of the table using fullScroll(), it always leaves out the last line; that is, it scrolls so that the one before the last one is visible. The last line is visible when scrolling manually, and the scrollbar is correct too.I'm of course open to suggestions as to how to make a better layout out of this; but I'm specifically interested in understanding why fullScroll() behaves that way. Should I give it a different parameter, or use something else altogether? Or does it do that because the newly added line isn't yet visible somehow? (if so, how can I solve that?) Or did I miss some other obvious thing?The following code replicates the problem: TestActivity.java:
package com.example.android.tests;
import java.util.Random;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.ScrollView;
import android.widget.TableLayout;
import android.widget.TableRow;
import android.widget.TextView;
public class TestActivity extends Activity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
((Button) findViewById(R.id.AddRow)).setOnClickListener(new View.OnClickListener() { public void onClick(View v) {
Random rnd = new Random();
TableRow nr = new TableRow(v.getContext());
for (int c=0; c<3; c++) {
TextView nv = new TextView(v.getContext());
nv.setText(Integer.toString(rnd.nextInt(20)-10));
nr.addView(nv);
}((TableLayout) findViewById(R.id.Table)).addView(nr);
// Scrolls to line before last - why?
((ScrollView) findViewById(R.id.TableScroller)).fullScroll(View.FOCUS_DOWN);
}main.xml:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<Button
android:text="Add Row"
android:id="@+id/AddRow"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true" />
<ScrollView
android:id="@+id/TableScroller"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_above="@id/AddRow"
android:layout_alignParentTop="true" >
<TableLayout
android:id="@+id/Table"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:stretchColumns="0,1,2" />
</ScrollView>
</RelativeLayout>
Edit: for reference, I implemented Romain Guy's solution as follows:In TestActivity.java, replace:
// Scrolls to line before last - why?
((ScrollView) findViewById(R.id.TableScroller)).fullScroll(View.FOCUS_DOWN);
// Enqueue the scrolling to happen after the new row has been layout
((ScrollView) findViewById(R.id.TableScroller)).post(new Runnable() {
public void run() {
((ScrollView) findViewById(R.id.TableScroller)).fullScroll(View.FOCUS_DOWN);
View 1 Replies
View Related
Mar 12, 2009
It looks like the standard ScrollView does not support horizontal scroll. Has anyone implement a ScrollView with horizontal scroll support? It would be appreciated if you can share it.
View 6 Replies
View Related
Oct 16, 2010
I have 2 ScrollViews in my android layout. How can I synchronise their scroll positions?
View 1 Replies
View Related
Sep 8, 2010
when i go to the home page the ball always pulls to the left and wont let me move any other way besides left. its giveing me alot of problems txting and just moveing around my phone.
View 3 Replies
View Related
Nov 20, 2009
is there no way to change the timeout to scroll in ScrollView? In the source, it's set to: static final int ANIMATED_SCROLL_GAP = 250; so any drags will be blocked for 250ms. This has the appearance of the ScrollView being stuck for a bit before it moves. This makes small scroll gestures difficult to work with. There's no way around this?
View 9 Replies
View Related