HTC Eris :: Need Fastest Rom
Apr 26, 2010Which one of the Roms is the fastest AND most stable.
View 8 RepliesWhich one of the Roms is the fastest AND most stable.
View 8 RepliesI'm going to flash my first Rom...what's the quickest/no lag bug free Rom?
View 30 Replies View RelatedI was trying to employ a tip I found on here which stated I could type my question in the "new thread" box and a quick search would be done to see if my question had already been answered. Must not be doing it right. As long as I have a thread made, I guess I will ask: Is there a fast way to scroll besides swiping your finger on the page? It takes a long time to get from the bottom to the top of one of these threads on my phone if I swipe it. Seems like there might be a way but I haven't run across it.
View 5 Replies View RelatedIs from the creators of Dolphin Browser, and is very crisp and fast. It says made for hd screens, but its still the clearest and fastest browser I've used. For 2.0 and Up.
View 5 Replies View RelatedWhat is the fastest method to copy a lot of contacts from one Eris to another?
View 1 Replies View RelatedHardest thing I have found about the phone is making calls. What is the fastest way to make a call to someone in your contacts. The only way I see is to scroll through the contact list. Is there not search feature?
View 2 Replies View RelatedI flashed my recovery image. not i am waiting for a custom 2.1 htc hero rom...i want it rum fast and have cool weather animations...can you guide me thorough a stable htc ROM which you liked.and please kindly help me to proceed flashing the new ROM.
View 6 Replies View RelatedTopic
View 8 Replies View RelatedWhat is the fastest way to restore SMS/MMS after flashing a clean install or updating a ROM?I use Titanium Bkacup and I have about 13,000 messages and that takes about 20 - 25 minutes.
Also tried SMS Backup & Restore and that one is the same.
What is the fastest way to discharge the battery?
View 7 Replies View RelatedFastest 2D frame rate possible with android NDK, my try included, better options available?
I used the NDK and OpenGL ES 2.0 to display a frame as a texture on a GL_TRIANGLE_STRIP. This was done on a HTC Desire, same hardware as Nexus One. I tried to load multiple GL_RGBA textures and switch between the textures, because the normal fill rate with a single texture was disappointingly low:
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I think even 30.32 fps RGBA is still too slow.
So is this the way to go to achieve the fastest 2D frame rate (with same quality)?
Any suggestions to speed it up?
Here is the relevant code, it is based on the hello-gl2 NDK example:
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I have tried them all, from EZ pdf reader to mantano and no one is working fine. I have an pdf file which is 48 pages and it takes more than 30 minutes for it to load complety. Isn't there any decent pdf readethat is decent and can render and open big pdf files fast?
View 9 Replies View RelatedWhat 's the fastest way to display a bitmap? Now I am using Bitmap.setPixels and ImageView.setImageBitmap all time that this change. It has a refresh of 15 fps. It work good, but I am not sure that is the best method to get best performance. Is better use Canvas.drawBitmap with a SurfaceView ? or opengl ?
View 3 Replies View RelatedI want to drain my battery to the very end and then recharge it so I was wondering what to do to really waste the battery really fast. I have the display on the brightest setting, bluetooth and WiFi on. What apps really drain the battery? I tried Sprint TV but it kicked me off the WiFi
View 17 Replies View RelatedI've done a search but found nothing. It seems like when I have to force stop an application, it takes me 8-10 button presses to accomplish it (menu-settings-applications-manage applications-sort by size-sort az-find application-scroll down-force stop). It's just not easy. Especially if I'm driving or jogging. Is there a quick and simple way to force stop an application?
View 3 Replies View RelatedI was just curious on some input on what you think is the most fastest and stable Rom on the behold 2?
View 3 Replies View Relatedthere are so many different OC kernels out there I figure it would be good to have a poll to see which is everyone's favorite, not roms but actual OC kernels. Also when I mean fastest I dont mean highest ghz but fastest at the same clock speed
View 22 Replies View RelatedI am working on an app that fetches localized data from the Web based on the user's long/lat. Currently I am querying the system for the best enabled provider [my criteria defines best basically as most precise--not sure if this is the best idea for my application, as at the point where I fetch data it really doesn't matter if the user is here or 3 miles from here.].. But anyhow, I'm curious as to what is most reliably the fastest Location provider? Network or GPS? My app hangs a bit "Acquiring your location" on my loading screen and I'd like to cut this wait time down as much as possible.
View 17 Replies View RelatedI have a file that contains about 200,000 long values that I want to read as fast as possible into a long[]. It's for an Android app; function calls are slow (so anything involving reading a long at a time with a "for" loop will be super slow) and I need loading to be fast. What can I use? Everything I look at seems to read only bytes fast.
I've used ByteBuffer and FileChannel from the NIO package before and this seems a really fast way to load arrays of values from files. However, I cannot work out how to use this to read data into a long[]. I've tried wrapping a long[] as a LongBuffer, but I cannot see any way I can feed data from a file into a LongBuffer.
Edit: Whatever method I use, I need to be able to use Arrays.binarySearch on the long[] array at the end.
hello, i have a gles based game that takes quite some time to load because of the huge amount of textures.
now i want to display a loading-text or loading-bar as soon as possible as the application is starting up.
what is the fastest way to display a text like this? should i do it in gles as well or should i use an alert or view?
There are several apps that a user create various files from an Android (textual documents, audio recordings, photos, links) and store them on a website where they can be accessed later from a desktop computer.
I am looking for a way to do the reverse.
I do a lot of data gathering from my desktop computer. I copy large amounts of text and links and paste them into either a .txt or .rtf file.
What would be a simple method to send a .txt or .rft file from my desktop directly to my SD card AND create a shortcut link for it either on my Android desktop or in system folder somewhere that I can have a desktop shortcut to?
I realize the solution might seem obvious, but while I am using my Android to view Google docs, or Evernote, or Snaptic it is not apparent to me how I can simply pull the document from the web and store it on my phone for quick access.
I have tons of .txt and .rtf files that I would like to permantly store on my SD card, so whatever quick method you know of will be uber helpful.
I need to extract information from an unstructured web page in Android. The information I want is embedded in a table that doesn't have an id.
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Should I use. Pattern Matching? Use BufferedReader to extract the information? Or are there faster way to get that information?
Which HTC IME Mod keyboard version is the fastest? if anyone knows?
View 11 Replies View RelatedI'm making a game for android where I need to draw a lot of points that change position every frame. I use the ndk to get faster processing performance of the math/physics section of the game, so I need to use OpenGL to get the fastest performance. Right now, I make a texture every frame out of an array that holds the colors of every pixel. I am only able to get ~10 frames per second with this method. Is there anyway I could speed this up? ...
View 2 Replies View RelatedThere are a lot of different classes that can be used in various ways to read/write to files in Android. For example, you can make use of java.nio.ByteBuffer, FileOutputStream and BufferedOutputStream. Are there any general guidelines for what to use to read/write quickly to the SD card? For example, BufferedOutputStream seems as if it should make things faster but I'm unsure the buffer size should be set for. Specifically, I want to read/write byte arrays that are ~1Mb in size as quickly as I can.
View 1 Replies View RelatedI have been flashing a bunch of roms and its suggested to recondition battery, what is the fastest way to go from 100-0 on the vibrant. I dont have Avatar on here anymore so that is out.I turn everything on, brightness all the way, screen time out, syncing yadayadayada.Seems like playing Youtube videos does a good job of quickly draining it.
View 6 Replies View RelatedI am moving on to a new phone and I need to transfer large files from my phone to my PC using my home network. Actually it's only 3 folders... Whatsapp, Photos and Music but each is about 3gb. My usb connection to my PC is unstable and it randomly drops.
View 5 Replies View RelatedI recently had to play a song often and i wanted to do it quickly.I did one method.However, i request all here to tell me your way of opening the mp3 or video file very quickly.Generally i believe that everyone goes to gallery or video player or audio player and they go navigate to that particular song and play it. Am i right?
View 8 Replies View RelatedI miss typing in someones name on my BB keyboard and then pressing their name to call them. Love the Hero though. I know the hero can do this, but there are two things I dislike: 1. It uses a keypad not a keyboard. 2. The keypad takes up so much space that you can only see 2.5 names at a time, not 7 or 8+ like a BB. (I know about pressing the button to remove the keypad to see more names) Is there any way of changing #1 or #2 on my Hero? Also, What is the fastest way to copy someone's number and paste it in a text message to someone else? A task I seem to do more often than I would like. The send contact as a vcard is cool, but not all phones can read vcards.
View 2 Replies View RelatedSimple question, what is the fastest way to iterate through collections on Android? I generally use collection.iterator(); and the iterator.next() to iterate through the whole collection. Is it any faster to drop that and iterate with "old" (and I use the term old loosely) for( int i=0; i<collection.size(); i++) ? I was thinking of getting the collection.size() into a separate variable so I wouldn't be asking the collection it's size all the time so basically the for loop would turn into something like this: int size = collection.size(); for( int i=0; i<size; i++ ) collection.get(i); Any better? Speed wise, I mean. I'm in a point where I need to get every possible inch of speed for my application. Or maybe allocate everything into Lists in the start, and once I know the correct amount of data, I turn all that into arrays and drop the Lists so I can have array[index] (Log(1) access, right? OH wait. how did this go again access instead of having the "slow" method calls in between like .get(); when accessing the data in the collection.
And what about getters & setters for Classes? Like let's have a Vector2D class that contains obvious integer x and integer y values. What is the fastest way to access them inside the class? Have them as public and just straight Vector2D.x = someValue; or through getters and setters? I've had much debate with my tutor about this (working on my final year project) but not to get too much into details of it. Also all links for further Android application optimisation are more than welcome and greatly appreciated (I read the googles docs on this already). Plus if you have found some really good tricks / quirks on Android to punish the device even more so it runs faster, do share, do share. Please be gentle on me, I'm such a beginner in all things Android that I feel absolutely dumb as a boot for asking these kind of things. I come from strong C++ / Java background but getting the extra inch of speed for everything on Android is so different than optimizing code for PC side and not that you even have to do it on PC side that often.