Android :: Graphics Speciall Effects
Jun 12, 2009
When you turn on the phone, after the G1 screen, there's a black screen with the word Android in blue, and a glossy shine running across it. Can you tell me how imitate that effect? Maybe point me in the right direction, like what classes to look at?
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Mar 31, 2009
I want to show off how good opengl es can display on my G1. Does anyone know a game with good 3D graphics that I should install for this?
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Dec 11, 2009
One approach I've looked at is to use the preview callback, asking for a JPEG buffer. Unfortunately, the HTC phones I've tried this on all call back at several second intervals and give me an NV12 buffer regardless of the pixel format you specify. (Anyone know the behaviour on a droid?) I can code my way around the NV12 hassle but I can't exactly do much when the callbacks are so seldom; I want around 10 fps.
The approach I was considering was making an opencore codec for mjpeg. Which leads me to two questions before I start:
1) can third-parties make and install opencore codecs, or is this strictly locked down? Is it to just drop an .so in the right folder, or?
2) do the HTC phones use the default encoders? (i.e. will using the same way the default opencore reference codecs get their pixel buffers work on the phone?)
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Jul 26, 2010
As shown in this website, I like the sketch effect. Anyone can help?
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Dec 3, 2008
If you guys want your phone to be able to use transition effects, just like the ones on the Android SDK.
First go to the Android Market and search for "AppsInstaller". One whole word. Install, then proceed to download the APK files i have uploaded for you, APK Tools. Make sure you UNZIP them!
Copy the files you just downloaded to the root of your microSD Card. Run App installer and Look for Development tools. Install that. Click on allow then finish install. Then run the program Dev Tools.
Click on Development Settings and Change the following.
Windows animation scale to 1x
Transition animation scare to 1x
Light hinting
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Oct 9, 2009
I have pretty common question: is there any bug-free way to implement sound effects in a game?Or we only have unpredictable SoundPool with its horrible bugs? Or MediaPlayer that can only play one sound at once and which is not solution for a game at all?In fact, it is disturbing question for numerous developers right now!
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Apr 24, 2010
Quite a simple question, Is it possible to notice vibrations in the android emulator?
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Jun 15, 2009
Several users reported that after starting our application on HTC Magic it only shows a blue screen with music and sound effects. It work well on G1 with 1.5 though. The application is using SurvaceView/ OpenGL ES with { EGL10.EGL_DEPTH_SIZE, 16, EGL10.EGL_NONE } EGLConfig attributes.
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Dec 28, 2009
I am creating an android app that basically records an applies an "Effect" on the audio track then plays it back. I got my app to record an play back but I am stuck an not sure where do go from here. I have been Googling for days now trying to find a open source audio library or some way to change the audio after I record it. I currently have it setup to play back using SoundPool an I't lets me speed up an slow down the audio. I would like to do things like change pitch an add echo etc. I will appreciate any responses because I am totally stumped right now.
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Jun 11, 2010
I'd like to make an Android app that lets a user apply cool effects to photos taken with the camera. There are already a few out there, I know, but I'd like to try my own hand at one.
I have been googling and stack-overflowing, but so far I've mostly found some references to published papers or books. I am ordering this one from Amazon presently - Digital Image Processing: An Algorithmic Introduction using Java
After some reading, I think I have a basic understanding of manipulating the RGB values for all the pixels in the image. My main question is how do I come up with a transformation that produces cool effects?
By cool effects I mean some like those in these iPhone apps:
I already have quite a bit of experience with Java, and I've made my first app for android already. Any ideas?
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Apr 9, 2009
When ever I try to animate a view using a simple xml based animation, it seems to have default interpolator set of some kind as the motion is not truly linear.
Is there a way to set the default animation interpolator to linear and remove the lag in the start/end of the animation.
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May 4, 2010
so far I'm using the FxCamera app. Just took this shot outside work
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May 28, 2010
Just wondering if anyone had taken the time to try out the different camera effects, a quick search of this forum did not produce many results. My guess is some of you have some really cool looking shots using these different settings. So, here ya go, 2 of my favorites, using the Negative and Solarize settings
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Aug 29, 2012
I want to add functionality to an app to easily apply filters and such to images. Examples for the kinds of filters/effect I am looking for are Dithering, Blur, Black & White, Gray Scale, Invert Color, etc.
know any frameworks/libs that provide this functionality to be easily used in an App? Or a source that lists frameworks for Android.
I was only able to find a list of Android Libraries provided by OpenIntents.
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Feb 7, 2012
how to get a 3D effect as shown in the video ?
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Feb 7, 2014
I was wondering where the volume sound effects are. What I mean is when you go into settings --> sound-->volume ,and then change the volume, there is a sound that plays for each one. When I change the media volume there is a song that plays that I like. So where is the file stored. I am rooted and have a samsung phone.
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Feb 26, 2010
I have rectangle white box. on cliking the rectangle I will draw a toolbar beneath the box and also call relayout to accomodate the toolbar ( size+100) ( i used surfaceview and in secondary thread i draw the toolbar) on click again on rectangle box it will disappear the toolbar and also has to resize the layout to original size (ie size-100) this is where I get stuck. I can disappear the toolbar however I cant call relayout either from secondary thread (says cant call from secondary thread). So I created a while loop in onlayout( this is where i create a thread to draw the toolbar) if i call requestlayout after while loop ends it doesnt do anything it doesnt call onmeasure etc.
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Jan 14, 2010
I created a 2d game in java that runs as an applet, and i am now trying to translate this over to the android. As the android doesnt used paint() methods, i am thinking that i will have to import images of the game instead of drawing it, but i cannot find out how to do this. Anybody know how to add images to the folder and call them in the app? Also, how can i call a screen repaint() in the android?
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May 16, 2009
I want use the methods in android.graphics to draw one board (board chess,)
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Mar 26, 2010
What bad affects can overclocking have on my phone. Because I mean if the processor is at 550 and out runs at 800 cant that do bad things to it.
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Aug 2, 2010
I recently picked up my EVO, and am loving it. Does anyone know if there are negative effects to leaving the phone on the charger? At work, I'm primarily in my office, and could leave the phone on the charger during the day and then it would always be full when I leave in the afternoon.
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Oct 27, 2010
Is there any way to add the x-graphics in the android Editbox like the of iPhone.So that by clicking on that x graphic it can clear all the values in the Editbox.Is there any way to listen weather i touch a specific part of an edit text
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Sep 1, 2009
I want to do some programs using graphics can anyone send me sample programs about graphics package
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Apr 26, 2009
I'd like to build an activity that is mixing layouts with 2D graphics. So for example, would like to introduce an edittext with an integer value and based on that value the size of a circle is dynamically adjusted and drawn. Any idea how to do this?
For plain graphics I am using this approach here - but how can it be expanded to cover Android layouts (buttons, editboxes, textviews, radiobuttons, etc.)?
CODE:..............
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Aug 2, 2010
1. What size should graphics intended to promote your app in the Market be designed for?
2. What about the larger graphics that depict screenshots of the app in the Market?
3. What size should app icons for devices be?
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Feb 2, 2010
I have doubts while doing some 2D Graphics and animation. Here is what i have done and what i want to do further: An application starts with a 2D object [ball] rotating and execising in a particular fashion, and after a particular point in time the object [ball] scrolls out of vision. After this point i want to invoke a new activity with a different UI. I m stuck up while trying to transit from this View to a new activity.
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Aug 24, 2010
I don't know if this setting was here before 2.2 or not but I just found it. The opition for the phone to make sound when locking or unlocking it. I now hear a simple clicking sound. Does anyone now how the change these 2 sounds, I have a few mechanical sounds that would compliment the Droid theme. The transformers sound effect would be the shit when unlocking...
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Jun 28, 2010
I am developing an camera application where i want to capture image and give special effects. can anyone tell me how to work on preview of camera image taken by camera which i have include in application. My application is capturing image and saving it in device.But i want to show the new image according to user's choice for effects(whichever he wants) from inside the application.
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Sep 16, 2010
I need to render an animation/video form after effects that will run on an Android phone, does anyone know what the best export settings are?
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Sep 5, 2013
I'm having a spot of trouble trying out the ViPER4Android DSP plugin on my phone. While I have the corresponding apps and drivers installed, I'm unable to enable the DSP effect owing to fact that there is no "Music Effects" option in the Sound settings menu.
Is there some way to restore this option to the menu? I'm using an AOSP-based stock 4.0.4 ROM on my Huawei Ascend G600. Perhaps it can be done through the terminal/shell scripts or an init.d script?
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