Android :: Standard Android Icons & Images
Nov 6, 2009
I notice that most apps that come with the OS use a standard look and feel, with common icons and images for common tasks. For example, when data is being loaded, you see the "Loading" text with the green revolving arrow to indicate that something is happening, or when you are asked if you want to take a photo, you see the gray camera icon image. I have also seen private apps downloaded from the market use these same icons. So.
1) Are these images available for our use? I'm sure my apps would look more pro if they used them.
2) Is it recommended that android developers follow the standard look and feel in their apps?
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Nov 9, 2010
Does anybody know where to get the standard power control widget icons from?
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Feb 11, 2010
I have been developing on a ADP2 (Google Ion) with a "standard" screen size (with a resolution of 320x480)... Our designer made some pretty neat Images with which to create the GUI, and when placing everything within the layout XML files it looks pretty good... That is, on the Eclipse renderer, the one who shows you how it will look like on the device... Thus not the emulator itself... Unfortunately when run on the real device the supercrisp and beatifull images become blurry and unsharp... I actually do'nt see why this should happen ? Everything has been designed whilst keeping the target devices resolution into account... Is this because most probably the dpi of the screen on which the Images were (big 24 inch screen) is different that the devices? And if so how can this be corrected (maybe within the designers application as well, I think he uses Photoshop).
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Jun 3, 2009
I've been trying to include standard android icons in a menu XML file, as described in Android Icon design guidelines. However the build fails with the following errors : [2009-06-04 00:00:31 - Laser] W/ResourceType(16578): Bad XML block: header size 2475 or total size 0 is larger than data size 0 [2009-06-04 00:00:31 - Laser] /home/niko/dev/workspace/Laser/res/menu/ main.xml:4: ERROR Error: Resource is not public. (at 'icon' with value '@android:drawable/ic_menu_play_clip'). [2009-06-04 00:00:31 - Laser] Unknown error: The only threads I could find with this error were about rebuilding android platform xml files. Any idea about what I could have missed?
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Feb 27, 2009
for example: for error dialogs, confirm dialogs, progress > I looked in the res/drawable in the android.jar but couldn't see > thumbnails to determine what they look like.
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Apr 21, 2010
The android sdk offers the standard menu icons via android.R.drawable.X, however some standard icons, such as ic_menu_refresh (the refresh icon), are missing from android.R.Is there any way to get the original icons, maybe by extracting them from the applications? I already checked the Android source, but it's a bit too huge to look everywhere for the images.I know the androiddrawableexplorer website, but I would like to get the correct hdpi, mdpi and ldpi version, preferable the original ones.Do you have any idea?
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Feb 29, 2012
I accidentally deleted all 3 icons out of the standard dock bar at the bottom (CM7) and want to reinstate them.
When trying to reinstate the "contacts" button, I can't find the proper ADW-launcher icon for it. Where are these located, how can I chose them?
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Aug 4, 2010
I must say LP is kinda cool, gives you a different feel of the phone. Right now i'm only using one screen, and 1 dock (not multiple dock screens), but i guess i'm just trying to find out if this is actually any different than the normal senseUI. I see there are limited icons, and we can either use the LP icons, or the default icons, but maybe there is an expansion pack for LP that i'm not understanding? Also, what are you guys using as a clock. With LP, i can only add the analog clock, or other wigdet clocks i've downloaded, but can't load 10 clocks that came with the phone. I'm assuming those are senseUI clocks, and will not work with LP. Should i download clock widgets that will work with LP? Also, since i'm only using 1 screen, and 1 dock, and i really not utilizing LP to the max here ? I should be using the dock more, and using it for more applications to quickly pull up right? Does anyone have any advice on how to customize it a little bit to make the experience more enjoyable, or make it worth the while ?Also, battery life? Any difference? Is it the same? I have ATK that i run every once in a while to kill some buggy apps/games, I noticed that LP is running and taking up a good amount of resources, has anyone reported a really bad battery due to LP being installed?
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Jun 30, 2010
I think my evo is starting to lose itself. It's been doing some weird stuff lately. Not showing icons/images on website unless I deleted the cache/history/restart the phone. I also lost pinch to zoom until I restarted the phone. It has done the icon thing twice. A couple of minutes ago, it restarted itself. I'm concerned but so far it's not enough to justify a trip to the store. I would return it and get another one but the store would charge me $35.
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Oct 26, 2009
so i made a wonderful discovery this weekend that my phone will take a charge from my CD deck in my car that has a USB jack. my concern is, that it may end up damaging the phone somehow and i was beyond paranoid. does anyone know if it is a safe thing to do? Does the USB standard have a standard power output?
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Nov 2, 2009
I'm basically using the same method of loading bitmaps in OpenGL that the SpriteMethodTest example uses and have been unable to get rid of an annoying outline that appears around all of my images.
For example, If I were to load an image of a white circle on a white background, I would expect to see nothing. Instead, I would see my circle because its edge would be gray. In SpriteMethodTest, I replaced the background image with white and was able to see that the edges of the android images flying around also don't seem to be rendered correctly.
Does anyone know how to load images in OpenGL without having a thin outline appear around the images?
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Apr 6, 2010
I'm working to convert some background images to nine patch so they scale better on different phones.
The problem is that if I have the following resource structure: drawable-hdpi/background.png drawable-hdpi/button.png drawable-mdpi/background.png drawable-mdpi/button.png drawable-ldpi/background.png drawable-ldpi/button.png and then I drop a new drawable-hdpi/background.9.png file into the mix, it breaks button.png during the pre-compile. The error is "No resource found that matches the given name (at 'background' with value '@drawable/button').Simply removing that one nine patch file fixes the build. Should I be able to have some nine patch images and some normal ones, or to have nine patch only in hdpi but not mdpi or ldpi? This is Eclipse 3.5.1 with the latest ADT.
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Jun 23, 2010
1.myJpegFile = new File("images/jpegImage.jpg");
2.output = new BufferedOutputStream(new FileOutputStream(myJpegFile));
3.encoder = JPEGCodec.createJPEGEncoder(output);
4.encoder.encode(myJpegImage); Please could you give me the equivalent code for line no. 3 and 4 in Android?
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Jul 18, 2010
Just curious how many have this issue.If you are unsure select the link below and find out pls.
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May 13, 2010
Is there a way to change the HTC Icons like camera, photos to the stock Android Icons?
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Oct 28, 2013
I would do this: [URL] .... (created with paint)
Because I get to edit files, but I am looking for a long time without finding how to put ALL the icons on the left, and keep only the icons on the right as in the picture.
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Nov 25, 2010
I notice that the home screen is customizable but not the four applications on the bottom, the call, email, browser and applications. How would I change those icons with different icons? Mainly the email and browser. How do I turn off or at least severly limit the data that goes to and from my phone. I do not have wireless and am just a bit paranoid about going over my data limit. I got the phone from work and this is my first smartphone so I am a bit nervous about anything I do on it.
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Feb 16, 2009
I've read a couple of posts about handling Eula's and was wondering: Is there a standard EULA for apps on the Android Marketplace? If not, can there be and should there be? (If I understand correctly) all apps for the i Phone are subject to a standard agreement (the iTunes EULA) found at (http://www.apple.com/ legal/i tunes/app store/dev/stdeula/). Crucially, this allows the buyer to know what they are agreeing to BEFORE purchasing the app. It seems that with the Android model, everyone is responsible for their own license and the buyer doesn't know what they're agreeing to until after paying. This would seem to be a shrink-wrap license which is questionable, at least in US courts. (http://en.wikipedia.org/wiki/ EULA) Certainly some cases may merit a non-standard EULA, but it seems like it would do developers a huge favor to offer a standard license for the 99% of apps/games that don't need anything special. At the same time, it would eliminate a confusing situation for consumers who don't know what they are agreeing to anyway.
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May 10, 2010
Is there an app that lets you use non standard aspect ratio wallpapers? I have some wider pics that I'd like to use with out cropping them. I'd also like to be able to have the option to use different back grounds for different screens. Anything out there that can do this?
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Jan 13, 2010
I'm new to Android, but have published iphone and bberry apps.I see that I have to create an emulator using the SDK, before I can write and test an app. Why are there no default emulators? Why not at least a Nexus one, or HTC hero emulator shipped with the product? Sure its supposed to be flexible, but why not make it easy to create hello world and play around with a virtual Android phone? Both blackberry and iphone come with default simulators when you download the sdk.
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Mar 11, 2010
I'm trying to find the standard Android image used in Android 1.6 for an SMS action. The one that can be seen under contact details that looks like a postcard.I noticed that there was a standard image "sys_action_sms" which looked like a chat bubble in Android 1.0, but apparently that was removed at some point.
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Oct 29, 2010
I notice that most android apps have some sort of standard in that they all look similar. Most of them have some sort of list of Text that are click-able. It's somewhat hard to explain but they look really nice and I was wondering is there some sort of tool or api that allows me to change the look of an app to make it similar? Or do I have to specifically specify the different fonts and different graphics?
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Jun 22, 2010
I have just got the new Samsung Galaxy S phone, which after using Nokia N97 is a brilliant phone. My main issue is that it doesn't have standard phone profiles yet the function manual I downloaded from the Samsung site clearly says it does? Any ideas? Not a major issue but I guess I just got used to having profiles. Secondly, is there a way to sort the photos in the gallery into different folders? For example in months or tags?
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Mar 23, 2009
What are the implications for future Android device releases if we are using non-standard packages such as "com.google.android.maps"?
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Aug 21, 2009
I want to listen the android standard exceptions to manage it. But I don't put try/cath in all my code. Anyone knows if i can redirect the error output to my code. I've seen this System.setErr method, but It doens't works for this purpouse.
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Mar 22, 2010
I am writing and publishing my apps on android and would like to provide help document (manual) to users of my apps. I've seen apps open up external web pages as their help, or use html view to open local html documents. Are these the ways we are supposed to deliver manual to our users?
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Nov 19, 2010
I am a big smiley face, heart, music symbol person. Coming from my bb in the apps I used most like twitter, there were options for symbols. I cannot find not one keyboard that has hearts or music symbols included. Granted I havent tried any that you have to pay for, in fear that I'll be wasting my money. So could someone PLZ tell me if there is ANY keyboard out there that has hearts and music symbols?
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Feb 8, 2010
Is there any way to pass a file or a playlist to a standard Android Music Player? I guess almost all applications, for instance, i Music do it.
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Feb 16, 2010
I'm fairly new to Android and have gone through the basic tutorials. I thought I'd dig a little deeper and downloaded the source code to some of the "native" Android apps, like IM, Email, Voice Dialer, etc.
In importing the source of these native apps into Eclipse, I found that they reference classes that are not in the 2.1 API, i.e. classes such as android.content.Entity, android.net.http.DomainNameChecker, etc. As a result, I can't compile and play with this code.
So is there is a "hidden" API that the native apps use that is not available to the regular app developers? Is there a "native" SDK I can use to import these classes?
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Apr 29, 2010
Not really feeling the Sense Icons for contacts, Internet, etc. Is there a way of getting the stock icons?
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