Android :: Memory Limit 16 MB Per Process Or Application?
Aug 5, 2010
Is android's memory 16MB limit per Process or Application? If the limit is by process, I can make some services remote. That means the service will be in different processes, and the limit will be 16 x N.
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Jun 30, 2009
07-01 11:32:02.192: VERBOSE/QualcommCameraHardware(35): state transition QCS_WAITING_JPEG --> QCS_IDLE 07-01 11:32:02.232: ERROR/dalvikvm-heap(395): 6291456-byte external allocation too large for this process. 07-01 11:32:02.232: ERROR/(395): VM won't let us allocate 6291456 bytes 07-01 11:32:02.242: DEBUG/AndroidRuntime(395): Shutting down VM 07-01 11:32:02.242: WARN/dalvikvm(395): threadid=3: thread exiting with uncaught exception (group=0x4000fe70) 07-01 11:32:02.242: ERROR/AndroidRuntime(395): Uncaught handler: thread main exiting due to uncaught exception 07-01 11:32:02.302: ERROR/AndroidRuntime(395): java.lang.OutOfMemoryError: bitmap size exceeds VM budget My app shut down when i load a jpg file,i can avoid it by call system.gc().But I think memory limit will be 14M or 16M.
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Oct 15, 2010
I'm writing a graphic design application for Android where the user can add several images to a document, where each image is stored as a Bitmap object. Each bitmap has roughly a dimension of 800x400 pixels and uses ARGB8888 pixel format (i.e. ~1.5Mb each).
I'm aware that most of the first generation Android devices have a 16Mb heap limit and this limit is 24Mb and larger for newer phones. I'm also aware that bitmap memory is allocated externally, but I'm confused and what the implications of this is.
My question is: How can I tell at runtime when adding a new Bitmap will get me too close to the memory limit?
Before someone suggests "don't use that much memory", I know that one option I have is to limit how many Bitmaps the user can create such that I know this limit is safe for the most basic Android phones. However, I'd like for phones with a bigger memory limit to support more bitmaps and/or bigger bitmaps.
I know to check for OutOfMemory exceptions when allocating bitmaps. However, there will be some situations where I've only got just enough memory left to allocate one more bitmap. After this point, the whole application will be unstable because even allocating small things like strings could cause an OutOfMemory exception. This is something I want to avoid.
I'm not sure how to define "too close to the memory limit", but I suspect something like "don't allocate more than half of your available memory to bitmaps" would work OK as my other data structures I store in memory are small in comparison.
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May 7, 2010
I'm facing a new problem in my app. That is 'Low Memory. No More Background Process'. In my app i'm just retrieving data from DB and displaying in custom Listview. I'm using view flipper also. when i start running my app its running fine. in few seconds its closing without any information. what's the problem in this?
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Dec 23, 2009
I need to retrieve the CPU usage and memory usage of a particular running process in android. 1. Can i retrieve the above mentioned information in android. 2. If yes how to do that. 3. If not what is the alternative for this.
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Jun 9, 2010
I have pretty much reached my limit on internal space, but while looks at my apps list on which to delete because I don't use I found only two. I was wondering what will happen if I clear data on the contacts storage i.e. will I loose my contacts, and with the facebook. Is there a way of clearing the data not uninstalling apps if so what data does it clear?
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Jun 17, 2010
Java.lang.OutOfMemoryError: bitmap size exceeds VM budget I am getting this message in my log. As I investigated and found out while loading contact image this error comes.I checked size of the image file and it was normal so came to a conclusion that other processes filling up the memory and hence at the time this image is being loaded ,VM running low of memory.
My question is that, is there any tool to figure out which process is responsible for occupying memory so that we can look into the process for the exact reason.
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Aug 31, 2009
Does the 1.5 SDK still have the 16mB application heap limit? Is there any way to change it? Do you think this limit will persist into the forseeable future?
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Apr 5, 2010
I need fewer speeding tickets. I've tried voting in local elections but that doesn't seem to help. So I'm left to looking at applications that can help me keep my speed in check.
I really like this application for iPhone, but it doesn't seem to have an Android port. It seems to be exactly what I'm looking for. It has a database of speed limits and notifies you when your phone's GPS reports you have exceeded those limits. The database is user-updated so it should be fairly accurate and current. It also has a really classy GUI.
Is there anything currently in the Android market that can help me? I've tried Trapster, but it doesn't have the functions I'm looking for. It also was pretty annoying as it constantly went off for every potential copper hiding place.
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Mar 18, 2010
That there wasn't a limit to the size of an application that could be downloaded over the air (OTA) but I wonder if a limit, like that imposed by the Apple App Store (20MB) exists now that the Nexus one is running on AT&T's 3G network as of today.
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Oct 29, 2010
I've been looking for a good application that has a real time speed limit for roads, as I live in a place where they don't exactly like to put up many speed limit signs. Does anyone know of one that is GPS enabled, and tracks the speed limit by your gps location? This may be impossible, but I am just wondering if anyone has stumbled across an application similar to this. Does not need to be fancy, just work.
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Oct 17, 2010
I would like to limit my messages per person to 300 or so, not limit the total number of my texts, or by date. Anyone know of an app for this? Some of my conversations come up extremely slow on the stock messages app due to nearing k messages between that person and myself. Using a Hero if that matters.
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Jul 26, 2010
I have a small test app on Android that is meant to test tracking multitouch input, but I am only ever getting two touches at the same time on my Evo. Does anyone know if this is a limitation to Android or the hardware? By the way, here's my test class so you can try it out yourself.
import java.util.HashMap; import android.content.Context;
import android.graphics.Canvas; import android.graphics.Color;
import android.graphics.Paint; import android.graphics.Paint.Style;
import android.view.MotionEvent; import android.view.View;
public class PressureView extends View {
private HashMap<Integer, Spot> mSpots = new HashMap<Integer, Spot>();
private final int[] mColors; private final Paint mPaint;
public PressureView(Context context) { super(context);
mPaint = new Paint(); mPaint.setStyle(Style.FILL);
mColors = new int[]{Color.RED, Color.GREEN, Color.BLUE, Color.YELLOW, Color.MAGENTA};
} @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas);
canvas.drawColor(Color.WHITE); for(int id : mSpots.keySet()) {
Spot spot = mSpots.get(id); mPaint.setColor(spot.Color);
canvas.drawCircle(spot.X, spot.Y, spot.Pressure*500, mPaint);
} } @Override public boolean onTouchEvent(MotionEvent event) {
System.out.println("***" + event.getPointerCount() + " Pointers");
for(int i = 0; i < event.getPointerCount(); i++) { int id = event.getPointerId(i);
Spot spot = null; if(mSpots.containsKey(id)) { spot = mSpots.get(id);
} else { spot = new Spot(); spot.Color = mColors[mSpots.size()]; }
if(event.getAction() == MotionEvent.ACTION_UP) spot.Pressure = 0;
else spot.Pressure = event.getPressure(id);
spot.X = event.getX(id); spot.Y = event.getY(id);
mSpots.put(id, spot); } invalidate(); return true;
} private class Spot { public float X, Y, Pressure; public int Color; } }
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Aug 29, 2010
I have an application that has a widget. In the main application, I have an ad framework (cannot be edited due to license) that is accumulatively leaking approx 1MB every time I exit the application. It appears one of its threads are running in the background (unnecessarily) that will keep its process and these threads will be created again when I launch the application. Is it a good idea to call:
android.os.Process.killProcess(android.os.Process.myPid());
In the onDestroy method of my main activity? Also, would doing this kill my widget's service as well?
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Jul 12, 2009
I am trying to retrieve all applications that are running on the android phone. Following is the code I have wrote, but how do I get the application name into my Array items?
Context context = getApplicationContext(); Resources appR = context.getResources();
ActivityManager actmgr=(ActivityManager)context.getSystemService (Context.ACTIVITY_SERVICE);
List<RunningAppProcessInfo> appList = actmgr.getRunningAppProcesses();
CharSequence[] items = new CharSequence[appList.size()];
Vector <Process>allProcesses = new Vector <Process>();
for (int i=0;i<appList.size();i++) {
RunningAppProcessInfo rti = (RunningAppProcessInfo)appList.get (i);
Process p = new Process (rti.pid,rti.processName,rti.pkgList);
allProcesses.add(p); items[i] = p.getProcessName(); } : : :
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Feb 14, 2010
Or any current ROMs for that matter. Is the 70 app limit in AOSP 1.6?
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Apr 26, 2010
If an application begins a Service via bindService or startService, will this Service object ever run from a process different from that of the application? I ask because many Android example projects begin a service and communicate to them using IPC which seems wholly unnecessary considering that, according to the Android Service documentation, "... services, like other application objects, run in the main thread of their hosting process." IPC, AIDL, and the IBinder interface only seem useful if connecting to a Service started by an application other than your own. Is this a correct or fair understanding?
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May 12, 2009
As an exercise I attempted to add an AppWidgetProvider-derived class to one of our existing Android applications. When the widget is created and appears on the home screen, the output from adb logcat notes: W/ActivityManager(58): Unable to launch app com.mycompany.myapp/ 10042 for broadcast Intent { action=android.appwidget.action.APPWIDGET_ENABLED comp= {com.mycompany.myapp/com.mycompany.myapp.MyAppWidgetProvider} }: process is bad
This output comes from around line 10814 in ActivityManagerService (looking at cupcake on git). This is running on an ADP 1.5, FWIW. The same AppWidget code, once separated from the main application's project and put into its own simple project, runs as expected, so I know my manifest entries/XML/Java are all as they should be. Has anyone else run into this, or perhaps can the Android team comment on what aspect of my application might be preventing the AM from starting up the process when the widget is added to the home screen?
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Apr 22, 2009
For some reason I can't explain, when my app runs, I will on occasion get the following error message: "The application xxxxxxxx (process xxxxxx) has stopped unexpectedly. Please try again". When I debug my code, it seems to break at random places that doesn't make sense. On top of that I tried to surround the entire code with a try/catch block just to try to catch the exception, but it doesn't work either. I'm suspecting it's the OS that is producing this error message but I don't know why. As far as my code goes, if there were exceptions caused by it, it would've been caught by the try/catch block. Can someone shed some light here?
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Jan 14, 2010
I am seeing a curious behaviour in my app. I have a widget that gets updated by a service every # hours, when the service finishes I stop it, using "stopService(new Intent(this, MyService.class));", the widget if pressed launches an Activity. Now it gets interesting, while im on the activity everyting works fine, then when I exit the app(by the back key or a button I designed which simply calls this.finish() ) the ActivityManager would tell me that my process has died, I do not see any error of any kind, just that the process has died.
Why I am seeing that message and what does it mean exactly? That is having a side effect on my service regarding static variables getting set to default. Could my code be the cause of this? Is there any way to know that your process has died? I have tested my app on a HTC Hero running 1.5, it always works well on the emulator and I never get that message. I know android kills processes to reclaim memory but Im always careful to close apps heavy on resources.
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Mar 15, 2010
Being interested in Android development and still in the experimentation phase - there's something I haven't been able to grasp. As far as I've been able to understand, the process lifecycle and application lifecycles are separate and as such, it would be possible for the application to still to exist, even if it's process has been killed. So I guess my question would be, in what scenario could this occur and how is the application accessible if the containing process has been killed?
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Oct 31, 2010
In a comment on an epic StackOverflow question-and-answer, a gentleman who I will call Tim has outlined a scenario he says he is running into, one I have some difficulty believing. Reading somewhat between the lines, the flow would appear to be this:
1. User taps on an activity icon in the launcher 2. Process starts up 3. Application object is put in that process -- and a custom Application object loads an NDK library which initializes some statics/singletons 4. User uses application 5. User abandons application (e.g., HOME) 6. Later, user returns to application, before the first process is killed or recycled for use with another app 7. A second Application object is created, in the same process, before the first Application object is called with onTerminate()
This screws things up for Tim's app -- apparently, it does not deal with pre-initialized statics/singletons well. They were presumably counting on onTerminate() to let them clean up the NDK space. As a result, they are relying upon killProcess() (somehow...unclear under what conditions they might call this) to force their own process to go away, so their statics get cleaned up. Step #7 is what confuses me. I can see a new Application object being created, but only if the first Application object were terminated. I don't see any NDK-related bugs out on b.android.com that seem to match this complaint, though in principle it might cause problems for non-NDK apps as well. Has anyone encountered a new Application object being created in a process before the old one is terminated?
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Jan 5, 2010
I'm experiencing an error on my facebook "APP" that says something to the effect of "application request limit". Does anybody know what this means?
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Apr 9, 2009
After long running the Media|Player (audio mode) the app I'm developing often crashes w/ the following error: > Process android.process.media (pid 14795) has died. > Killing <my app> because provider com.android.providers.media.MediaProvider is in dying process android.process.media
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Nov 4, 2008
One of the winners of the Google app contest was Jigsaw by Mikhail Ksenzov, an app to capture and process whiteboard data. The app isn't in the market, and I can't find anything via Google about it's status. Is it still beta, or what?
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Jun 24, 2010
I have been struggling with uploading my application to android market. I keep getting the same old "The server could not process your apk. Try again.". I tried for hours to change and modify my AndroidManifest.xml file but no luck.
Here is my my AndroidManifest.xml:
CODE:............
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Jan 5, 2010
Facebook app has been acting up on my Droid since evening. I can get to mobile site but the app says "application request limit reached" and will not get data from FB.
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Sep 1, 2010
When a try to deploy my android App in the emulator, after the application(.apk) gets loaded in to the emulator, when I tap on the menu button in emulator for loading my application's initial screen, its is raising me a alert message with this information:
<pre>Sorry Application Keyboard in Process (Force Quit / Wait)..</pre>
and some other similar messages too..
How can I avoid this issue that is happening at all time, When this happens, unless I tap on Wait button, I can't able to proceed.
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Mar 2, 2010
I have develop some application using sending sms" when I try sending sms show up " The Application xxx(Process com. Bhn.xxx)has stoped unexpectedly
Any body knows , about that error ?
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Sep 15, 2010
Camera application process dies and restarts again when device is Locked/End Call Key is clicked. Steps to reproduce: 1) Launch Camera application. 2) Click on End Call key(it acts as lock screen when there is no active call) or wait till device is locked. 3) Camera application is paused and surfaceDestroyed callback is not being called. 4) Camera process has died and restarted again. I would like to know why Camera process has died after onPause is being called and restarted again when device is put to Lock state. For all key events like BackKey,HomeKey and Accept Key it is working fine.
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