Android :: Lazy Loading Images In ListView
Sep 22, 2010
I implemented the lazy-loading images in my ListView. I use a AsyncTask to download the image from the internet and bind it to the ImageView in the UIThread. It's working except that when I scroll the ListView vary fast, the downloaded images sometimes are binded into the wrong items in the list.I guess the problem is from the reuse of convertView in the BaseAdapter. Code...
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Jul 22, 2010
I try to implements lazy loading of images in a listview. There is no android features to make this, so I should implement it by myself. Have anyone already done this? Take the solution care of scrolling and lazy loading new images and stop to load not more necessary images?
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Dec 8, 2009
I trying a hand at ListViews and my current experiment is aimed at displaying some data in a ListView. The data to be displayed in each row is simple: an image and some text. The images come from a remote server and the textual data is hardcoded. I have a class that downloads images using AsyncTask and caches the list of images fetched as SoftReferences in a LinkedHashMap. I am also passing a reference of the view to this class, so when the image download/cache read is complete the class will set appropriate Bitmap in the view.
Code...
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Feb 13, 2010
Here are 4 references that I have found for lazy-loading images into a listview in Android. The idea is to display a placeholder image, get the actual image in the background, update the ImageView in the list when the image is available. I've tried to do this in the simplest way possible using an AsyncTask in an Adapter. The outline of that approach is below. Is it flawed? Is there an agreed approach to handling this common task? Code...
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Sep 11, 2009
This is a very common scenario: displaying images in a ListView which have to be downloaded from the internet.Right now I have a custom subclass of ArrayAdapter which I use for the ListView. In my getView() implementation of the ArrayAdapter, I spawn a separate thread to load an image. After the loading is done, it looks up the appropriate ImageView and sets the image with ImageView.setImageDrawable(). So the solution I used is kind of similar to this one: http://stackoverflow.com/questions/541966/android-how-do-i-do-a-lazy-load-of-images-in-listviewThe problem I'm having is that as soon as I make the call to setImageDrawable() on the ImageView, the ListView somehow refreshes all currently visible rows in the list! This results in kind of an infinite loop. Code...
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Nov 1, 2010
In my Android App I have a listview containing 30 rows, and each row consists of several textviews of which one is spannable and sometimes contains a lot of formatted text and images. Those images are loaded from the web asynchroneously: A placeholder is displayed until the image has been downloaded is then replaced by the image. Unfortunately, the rows of the listview are loaded when I scroll over them. This makes the whole thing very slow. Also, those images are loaded from the web again and again, whenever I scroll over the row. can I turn it off, that the ListView rows are loaded when I scroll over them? They should be loaded once when I start the activity and never again.
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Mar 4, 2010
Does anybody have an example of lazy loading (about 10,000 items) an Android ListView from a Sqlite databse?
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Jan 19, 2010
I am wondering if which of the two is better in loading images in a listview from web, is it by batch through some number of threads that are running simultaneously or one by one through thread queue? I have noticed (but I don't know if that is really the implementation) from the youtube app that the images are loaded by batch and it is kinda fast. Even for not only loading images but also requesting some data from the web as well. Does anyone have an idea?
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Feb 19, 2010
I am using a custom adapter for my ListView as per the efficient adapter sample by Romain Guy. In the getView() method of my adapter I am assigning an ImageView a jpg image stored on SD using the following code...
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Jul 5, 2010
I've reviewed some posts about lazy loading but I believe my problem is a bit different.
I have a gallery (my class extends Gallery) which displays 20 rather large in size images (400-500K each). I cannot load them all to gallery since I get an OutOfMemory exception.
So, I created an array of 20 Drawables and initially populated the first 9 elements (the images come from the Web) and set all the rest to null. My intention was this: on a fling to the right, fetch element no. 10 and set to null element no. 0. On another fling to the right fetch element no. 11 and set to null element no. 1 to null. Same logic on a fling left.
The problem is I can fling much faster than the elements are fetched.
My gallery has a BaseAdapter and its getView() looks something like this:
CODE:.......................
How do I tell getView() - if imageArray[position] is still null, show a "loading..." dialog and once it is set repeat yourself with the same position? I don't want to see the imageView empty and then set on the fly. I want to not be able to see the imageView at all until it is set.
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Oct 1, 2010
I have found this example http://stackoverflow.com/questions/541966/android-how-do-i-do-a-lazy-load-of-images-in-listview/3068012#3068012 from Fedor which is absolutely great for what I need.
I have a question. if beside the Clear Cache button there would be a button with Cancel. How could I in onClick cancel the image download thread from the UI? code...
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Nov 20, 2010
I Know this question has been asked and answered but i have a different problem. I have a app out right now that wont load images that are higher than 5mp but loads smaller ones. Im not sure if its 5mp or over 1mb, Im pretty sure its mp though, I have tested. How can I load pictures that are all sizes? My code is below, Please help, please post code not links, of must to links then links to code that can help.
Downloading The Image
CODE:...............
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Jul 29, 2009
In my app I am downloading images from a remote server and putting it into a gallery and displaying it. The problem is that when i do it on the emulator it works absolutely fine but when i do it on the phone few of the images come and a few are null. I tried many ways but I am not able to find the perfect way. The images on my server are of 50 kb max. But still some are downloaded and rest are not. it would be really great if someone could help me asap coz i need to make this app live by this weekend.
Here is the code snippet to download the images from the server.
CODE:.........
Also is there any other way of loading the images in a seperate thread like it happens in the android market.
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Aug 14, 2010
In my app I need to download a lot of images for data in a ListView. I do lazy loading and it works rather fast, but still there is a 1-3 secs delay before the first image shows up. My research in the delay shows that the data transfer takes 50% of the time.
Now, I believe that If I could do incremental loading of the images, I would be able to show half an image after just 75% of the delay, which is quite good.
I use Drawable.createFromStream which uses BitmapFactory.decodeResourceStream internally. But even though it takes a stream, it doesn't paint anything before all data is downloaded and decoded.
Do you know a way to load and paint images incrementally with the default Android lib? Or perhaps a good independent one out there?
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Aug 31, 2010
I am stuck in an peculiar scenario, while developin an app in android.
My app, downloads image from internet and populates the same in a thumbnail format in the application.
As i am not aware of the number of picture's/thumbnails at design time, i am creating image view controls dynamically by using the below mentioned code.
CODE:...................
But in this scenario, all my images gets overlapped with each other. Wherein i want 3 images to be displayed on each row, which i am able to achieve through xml.
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Jul 30, 2010
I am presently using the following piece of code to load in images as drawable objects form a URL.
Drawable drawable_from_url(String url, String src_name) throws java.net.MalformedURLException, java.io.IOException { return Drawable.createFromStream(((java.io.InputStream)new java.net.URL(url).getContent()), src_name); }
This code works exactly as wanted, but there appears to be compatibility problems with it. In version 1.5, it throws a FileNotFoundException when I give it a URL. In 2.2, given the exact same URL, it works fine. The following URL is an sample input I am giving this function.
http://bks6.books.google.com/books?id=aH7BPTrwNXUC&printsec=frontcover&img=1&zoom=5&edge=curl&sig=ACfU3U2aQRnAX2o2ny2xFC1GmVn22almpg
How would I load in images in a way that is compatible across the board from a URL?
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Oct 25, 2010
In my android application i am trying to download images from remote server dynamically ( no of images dynamically come ). for downloading all images it is taking 30 to 40 seconds mean time user has to wait to see the activity . But it is the worst case that loading activity after loading all images. I want to load activity first then load images one by one.
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Oct 19, 2010
How do i load a local image from android assets from a generated (php) server-side html file?
eg.
>
img src="file:///android_asset/calendar-date-icon.png">
-or-
background:#ffffff url(file:///android_asset/calendar-date-icon.png)no-repeat;
cannot get either to work
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Oct 18, 2010
I recently rebuilt my project to target 2.2 from 2.1. In the old project, I did not specify a target SDK (the manifest did not contain something like:
<uses-sdk android:minSdkVersion="8" />).
This gave me an error in the console when running, but everything worked fine so I didn't fool with it.
The new project now uses <uses-sdk android:minSdkVersion="8" /> in the manifest. But now my drawables from the /drawable-nodpi/ folder are loading with scaling, making them much smaller and significantly changing the desired visuals. If I cut out the <uses-sdk android:minSdkVersion="8" /> tag from my manifest, they load properly without scaling.
Even when loading my images like so:
BitmapFactory.Options opts = new BitmapFactory.Options();
opts.inScaled = false; Bitmap bm = BitmapFactory.decodeResource(_resources, resId, opts);
They are still scaled when I declare the minimum SDK in the manifest, but not scaled if I remove that tag. How can I load them without scaling while still declaring the minimum SDK?
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May 21, 2009
How do I load the image dynamically through the code? If its unclear, I mean, I want to load image files by name based on the condition in the code. If I use images as resources, the image names have to be hard coded. This is unacceptable to me. If I load image in a webview (with image src path dynamically), the time it takes to load is unacceptable to me. Can anyone suggest any other way to load the images dynamically?
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May 5, 2010
I just received a brand new Droid from Verizon to replace my latest refurb Eris because of all the call problems i have had. I figured I could just swap the 8gb SD card I was using in my Eris (because it's a class 6) and put it in my Droid. But when I went to the gallery it started acting really strange. It seems it's having trouble loading all the images, and it's been kind of jumping around and behaving erratically. Is there anything I need to do to my card?
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Nov 26, 2010
It seems that my cappy has the tendency to lock up when loading images right when i boot up the gallery. Sometimes, it stalls for a bit, and sometimes it completely locks up, needing me to remove the battery and reboot. Is this a common and known issue?
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Sep 19, 2009
Originally posted accidentally in 'introductions'. My bad. Quote: "i7500 refuses to load images. That sounded a little bombastic, sorry. My O2 UK i7500 will not load pictures from the gallery, when changing wallpapers (I basically can't), Picture Frames widget, even Astro's built in viewer returns a message "(whichever activity) in (application whichever -usu. camera?) has stopped responding." Force close.
Baseband I7500XXIH6
Kernel 2.6.27 hudson@andy#1
Build 76XXCSDCBALUM6375
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Jan 20, 2014
Recently I have found when I open the Auto Back up file in the Gallery app, it loads all the thumbnails up to a point and then nothing. The screen shot below shows where the loading stops:
I have tried to following to resolve the issue: Reset phoneCleared Gallery app cache and resetScrolling through the images in filmstrip mode
The photos appear in the new Photos app and on G+.
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Sep 28, 2010
I want to dynamically load a ListView, for example, load them during the scrolling so its not loading all 100 posts I have. How can I achieve this?
I have looked at similiar solutions here at SO, but since I not got it to work, I asked this question.
My code:.............
I have in the same .java file, functions to download the info from the web and loop through 100 items, like this:
CODE:................
And then it add a new order correctly and so on. But now!(?) I want to have so when the first item is loaded, it should appear and when scrolling it loads gradually.
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Sep 2, 2010
I am new to android. i want to add images in a ListView like below shown links.
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Dec 7, 2009
In the android market app, the ListView shows a 'ProgressView' during the loading of the content of the ListView, and then when the loading is done, it shows the content of the ListView.
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Apr 22, 2010
I am trying to laod the listview dynamically. There are three textviews inside a listview. The text to be set in the textview is fetched from the server. All this is working fine. I am able to fetch the text and am able to display it inside the listview.
The only problem is the position of the textview. The xml layout file is as under:
CODE:.............
If I look at this xml layout in the eclipse layout tab then it is displayed properly. Problem occurs only when the text is fetched dynamically.
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Jun 24, 2009
I have a listview that is populated by a couple threads that pull in data from the network. Before that data comes in, there are some default values displayed. When the screen loads, there are 6 items displayed, each with the default data. The 1st (index 0) loads and is updated on the screen, and then number 6 (index 5) is updated with that same info. Then, item 2 (index 1) loads, and then item 5 (index 4) mirrors that data. Then item 3 loads, then item 4 reloads with the correct data, then then item 5 with the correct data, then item 6. Why are items 5 and 6 briefly showing the data from other elements in the list? I can't figure out what in the world could be causing this.
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Jul 26, 2010
There are some others applications doing this, like Twitter, Facebook, or even native applications such as Android Market. When you want to display a list of items retrieved from the internet, this looks like a standard way for displaying the user some notification about action in progress. This is a white background screen with an animated spinning wheel and a "Loading..." text. Does somebody know how to do this?. I've been able to do something similar with this code, but i don't like it too much yet.
Still work in progress:
CODE:...............
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