Android :: Css And Web Application - Loading Local Images

Oct 19, 2010

How do i load a local image from android assets from a generated (php) server-side html file?

eg.
>

img src="file:///android_asset/calendar-date-icon.png">

-or-

background:#ffffff url(file:///android_asset/calendar-date-icon.png)no-repeat;

cannot get either to work

Android :: css and web application - loading local images


Android :: Loading HTML File From Local RES Directory

Sep 29, 2010

This should be very simple, but I can't find the answer anywhere. How do I load an html file (which I assume I keep in res/raw folder) into a webview?
neither mWebView.loadUrl("file:///raw/about");
or
mWebView.loadUrl("file:///raw/about.htmal");
works.
What's the correct syntax or arrangement.

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Android :: Publish An Application Update On Android - Market Without Deleting Local Database And Local Files

Nov 11, 2010

I published an application that stores data in a local database.

Now I have to publish an update to this application to fix some little bugs, but I am afraid that downloading and installing the update will delate the local database associated with the previous version.

I would like to know how the update system works. Will installing an update completely delete all the apk, files, databases associeted with the previous version?

If so, how can I avoid this in my code?

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Android :: Loading External Data On Local File In WebView

May 27, 2009

when I load external web page, image or javascript file from local webpage. I can't see external image and can't load javascript or webpage. But I can only see local image. Why I can't load external javascript, webpage or image? Here is the HTML source. (of course, I filled right [daum open API key])

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http:// www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html> <head> <meta
http-equiv ="Content-Type" content="text/html;
charset=UTF-8"> <title>Daum 지도 API</title>
<script type="text/javascript"
src="http://apis.daum.net/maps/maps.js?
apikey=[daum open API key]" charset="utf-8"></script> </head> <body>
<div id="map" style="width:600px;
height:400px;
" style="border:1px solid #000">
</div> <img src="http://4.bp.blogspot.com/_2-7AdSkZA7I/RlCnDhD3ZfI/ AAAAAAAAE9U/LEHMtyVLdY8/s400/CutyTale10.jpg">
<img src="file:///android_asset/coffeebean.jpg">
<script type="text/javascript">
var map = new DMap("map", {point:new DLatLng(37.48879895934866, 127.03130020103005), level:2} );
</script> <iframe src="http://www.daum.com" width="300" height="150"></iframe> </body> </html>

and I use this Activity source
package bo.my.android.test;
import android.app.Activity;
import android.os.Bundle; import android.webkit.WebView;
public class OpenAPITest extends Activity {
WebView webView;
/** Called when the activity is first created. */
@Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState);
setContentView(R.layout.main);
webView = (WebView) findViewById(R.id.webView1);
webView.setWebViewClient(new DaumMapClient());
webView.getSettings().setJavaScriptEnabled(true);
webView.loadUrl("file:///android_asset/daummap.html");
//webView.loadUrl("http://www.daum.net");
} }

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Android :: Load Images Or Whole Site From Local Assets Folder Using Web View

Aug 13, 2010

the question i have is simple but hard to put in words, ill give it a try anyways.i am trying to load a web page in web view,however the load time is a little high.is there anyway i can put the images in the assets folder and load them from there instead?if not, is there a way i can load the whole site from the assets folder, providing that my php files can still communicate with my internet database?i have already read most tutorials however they are pretty vague when it comes to concrete help.

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Android :: Which Is Better Loading Of Images For ListView?

Jan 19, 2010

I am wondering if which of the two is better in loading images in a listview from web, is it by batch through some number of threads that are running simultaneously or one by one through thread queue? I have noticed (but I don't know if that is really the implementation) from the youtube app that the images are loaded by batch and it is kinda fast. Even for not only loading images but also requesting some data from the web as well. Does anyone have an idea?

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Android :: Development Loading Images From URL

Nov 20, 2010

I Know this question has been asked and answered but i have a different problem. I have a app out right now that wont load images that are higher than 5mp but loads smaller ones. Im not sure if its 5mp or over 1mb, Im pretty sure its mp though, I have tested. How can I load pictures that are all sizes? My code is below, Please help, please post code not links, of must to links then links to code that can help.

Downloading The Image

CODE:...............

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Android :: Images Not Loading On The Phone

Jul 29, 2009

In my app I am downloading images from a remote server and putting it into a gallery and displaying it. The problem is that when i do it on the emulator it works absolutely fine but when i do it on the phone few of the images come and a few are null. I tried many ways but I am not able to find the perfect way. The images on my server are of 50 kb max. But still some are downloaded and rest are not. it would be really great if someone could help me asap coz i need to make this app live by this weekend.

Here is the code snippet to download the images from the server.

CODE:.........

Also is there any other way of loading the images in a seperate thread like it happens in the android market.

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Android :: Incremental Loading Of Images

Aug 14, 2010

In my app I need to download a lot of images for data in a ListView. I do lazy loading and it works rather fast, but still there is a 1-3 secs delay before the first image shows up. My research in the delay shows that the data transfer takes 50% of the time.

Now, I believe that If I could do incremental loading of the images, I would be able to show half an image after just 75% of the delay, which is quite good.

I use Drawable.createFromStream which uses BitmapFactory.decodeResourceStream internally. But even though it takes a stream, it doesn't paint anything before all data is downloaded and decoded.

Do you know a way to load and paint images incrementally with the default Android lib? Or perhaps a good independent one out there?

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Android :: Dynamically Loading Images

Aug 31, 2010

I am stuck in an peculiar scenario, while developin an app in android.

My app, downloads image from internet and populates the same in a thumbnail format in the application.

As i am not aware of the number of picture's/thumbnails at design time, i am creating image view controls dynamically by using the below mentioned code.

CODE:...................

But in this scenario, all my images gets overlapped with each other. Wherein i want 3 images to be displayed on each row, which i am able to achieve through xml.

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Android :: ListView With Lazy Loading Of Images

Jul 22, 2010

I try to implements lazy loading of images in a listview. There is no android features to make this, so I should implement it by myself. Have anyone already done this? Take the solution care of scrolling and lazy loading new images and stop to load not more necessary images?

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Android :: Lazy Loading Images In A ListView

Dec 8, 2009

I trying a hand at ListViews and my current experiment is aimed at displaying some data in a ListView. The data to be displayed in each row is simple: an image and some text. The images come from a remote server and the textual data is hardcoded. I have a class that downloads images using AsyncTask and caches the list of images fetched as SoftReferences in a LinkedHashMap. I am also passing a reference of the view to this class, so when the image download/cache read is complete the class will set appropriate Bitmap in the view.
Code...

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Android :: Lazy Loading Images In ListView

Sep 22, 2010

I implemented the lazy-loading images in my ListView. I use a AsyncTask to download the image from the internet and bind it to the ImageView in the UIThread. It's working except that when I scroll the ListView vary fast, the downloaded images sometimes are binded into the wrong items in the list.I guess the problem is from the reuse of convertView in the BaseAdapter. Code...

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Android :: Lazy Loading Images In A ListView?

Feb 13, 2010

Here are 4 references that I have found for lazy-loading images into a listview in Android. The idea is to display a placeholder image, get the actual image in the background, update the ImageView in the list when the image is available. I've tried to do this in the simplest way possible using an AsyncTask in an Adapter. The outline of that approach is below. Is it flawed? Is there an agreed approach to handling this common task? Code...

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Android :: Loading Images As Drawable Objects From URL

Jul 30, 2010

I am presently using the following piece of code to load in images as drawable objects form a URL.
Drawable drawable_from_url(String url, String src_name) throws java.net.MalformedURLException, java.io.IOException { return Drawable.createFromStream(((java.io.InputStream)new java.net.URL(url).getContent()), src_name); }

This code works exactly as wanted, but there appears to be compatibility problems with it. In version 1.5, it throws a FileNotFoundException when I give it a URL. In 2.2, given the exact same URL, it works fine. The following URL is an sample input I am giving this function.
http://bks6.books.google.com/books?id=aH7BPTrwNXUC&printsec=frontcover&img=1&zoom=5&edge=curl&sig=ACfU3U2aQRnAX2o2ny2xFC1GmVn22almpg
How would I load in images in a way that is compatible across the board from a URL?

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Android :: Load Activity Before Loading All Images?

Oct 25, 2010

In my android application i am trying to download images from remote server dynamically ( no of images dynamically come ). for downloading all images it is taking 30 to 40 seconds mean time user has to wait to see the activity . But it is the worst case that loading activity after loading all images. I want to load activity first then load images one by one.

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Android :: Improve ListView Efficiency When Loading Images From SD

Feb 19, 2010

I am using a custom adapter for my ListView as per the efficient adapter sample by Romain Guy. In the getView() method of my adapter I am assigning an ImageView a jpg image stored on SD using the following code...

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Android :: Refreshing Lazy Loading Images Into A ListView

Sep 11, 2009

This is a very common scenario: displaying images in a ListView which have to be downloaded from the internet.Right now I have a custom subclass of ArrayAdapter which I use for the ListView. In my getView() implementation of the ArrayAdapter, I spawn a separate thread to load an image. After the loading is done, it looks up the appropriate ImageView and sets the image with ImageView.setImageDrawable(). So the solution I used is kind of similar to this one: http://stackoverflow.com/questions/541966/android-how-do-i-do-a-lazy-load-of-images-in-listviewThe problem I'm having is that as soon as I make the call to setImageDrawable() on the ImageView, the ListView somehow refreshes all currently visible rows in the list! This results in kind of an infinite loop. Code...

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Android :: Images From Drawable Folder Loading Scaled

Oct 18, 2010

I recently rebuilt my project to target 2.2 from 2.1. In the old project, I did not specify a target SDK (the manifest did not contain something like:
<uses-sdk android:minSdkVersion="8" />).
This gave me an error in the console when running, but everything worked fine so I didn't fool with it.

The new project now uses <uses-sdk android:minSdkVersion="8" /> in the manifest. But now my drawables from the /drawable-nodpi/ folder are loading with scaling, making them much smaller and significantly changing the desired visuals. If I cut out the <uses-sdk android:minSdkVersion="8" /> tag from my manifest, they load properly without scaling.

Even when loading my images like so:
BitmapFactory.Options opts = new BitmapFactory.Options();
opts.inScaled = false; Bitmap bm = BitmapFactory.decodeResource(_resources, resId, opts);
They are still scaled when I declare the minimum SDK in the manifest, but not scaled if I remove that tag. How can I load them without scaling while still declaring the minimum SDK?

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Android :: How To Loading Images (assets / Resources) Dynamically?

May 21, 2009

How do I load the image dynamically through the code? If its unclear, I mean, I want to load image files by name based on the condition in the code. If I use images as resources, the image names have to be hard coded. This is unacceptable to me. If I load image in a webview (with image src path dynamically), the time it takes to load is unacceptable to me. Can anyone suggest any other way to load the images dynamically?

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Motorola Droid :: Loading All The Images?

May 5, 2010

I just received a brand new Droid from Verizon to replace my latest refurb Eris because of all the call problems i have had. I figured I could just swap the 8gb SD card I was using in my Eris (because it's a class 6) and put it in my Droid. But when I went to the gallery it started acting really strange. It seems it's having trouble loading all the images, and it's been kind of jumping around and behaving erratically. Is there anything I need to do to my card?

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Samsung Captivate :: Locks Up - When Loading Images

Nov 26, 2010

It seems that my cappy has the tendency to lock up when loading images right when i boot up the gallery. Sometimes, it stalls for a bit, and sometimes it completely locks up, needing me to remove the battery and reboot. Is this a common and known issue?

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Samsung I7500 :: Not Loading Images From The Gallery

Sep 19, 2009

Originally posted accidentally in 'introductions'. My bad. Quote: "i7500 refuses to load images. That sounded a little bombastic, sorry. My O2 UK i7500 will not load pictures from the gallery, when changing wallpapers (I basically can't), Picture Frames widget, even Astro's built in viewer returns a message "(whichever activity) in (application whichever -usu. camera?) has stopped responding." Force close.

Baseband I7500XXIH6
Kernel 2.6.27 hudson@andy#1
Build 76XXCSDCBALUM6375

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General :: Nexus 5 Gallery App Images Not Loading?

Jan 20, 2014

Recently I have found when I open the Auto Back up file in the Gallery app, it loads all the thumbnails up to a point and then nothing. The screen shot below shows where the loading stops:

I have tried to following to resolve the issue: Reset phoneCleared Gallery app cache and resetScrolling through the images in filmstrip mode

The photos appear in the new Photos app and on G+.

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Android :: Loading And Showing A Lot Of Images In ImageView - Frame By Frame Animation - Hangs In Certain Moments

Feb 18, 2010

I've created an application that show around 250 images in ImageView. Images are loaded one after another, 15-30 images per second. Basically the whole thing gives an illusion of a rotating 3D object, at least it should.

The problem is next, app hangs when loading certain images(i.e. I see a few seconds of fluid animation and then animation hangs, jump 10-15 frames(images) ahead and continues. It always happens at the same places in animation cycle.

I though that Android might not have enough resources to handle something like this, so I've resized images to half their size, but it did't help. I've tried buffering images but that did't help either(actually, maybe a little, I think that animation looks a little bit smoother).

And now the weirdest thing. I use the touch screen to allow users to "rotate" the 3D object on those images, and while rotating I again experience those hangs at exactly the same places as with the animation.

All images are in .png format and their size vary from 15kB to 40kB.

I use the following code for the animation:

CODE:.....................

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Android :: Application To Look At My Local News Tv

Jun 11, 2010

I dont want just news. i want to look at the TV channel (video) any program to access local TV ?

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Android :: Local HTML Files Displayable Application

Nov 1, 2010

Due to my little knowledge in Java programming, I've wondered if I'm able to display local html files in my application? (And when yes could you please give me a reference.)

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Android :: WebView For Form Based Local AJAX Application

Feb 18, 2009

I'm thinking of using WebView as a container for "Form" based JavaScript+DHTML applications. This is simple fill-out-forms like you have on the web, but now on mobile like for note taking, order taking, and the like.This is to allow web developers to build the bulk of the application - Javascript will perform validation, computations, etc.On the Java side, I only need to implement database CRUD operations, and a ListView to scroll over the forms.To minimize the learning curve on the JavaScript side, I've been thinking on how to emulate AJAX calls so that the web developers don't need to learn new methods to call on the JavaScript-Java bridge. Of course this isn't possible using XMLHttpRequest, so I'm thinking of adapting JQuery or other Javascript libraries for this purpose.

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Android :: Launch Local Drawable Resource In Gallery Application Using Intents

Sep 1, 2010

I have an app with locally stored .jpg files. I would like to be able to send the images (1 at a time, on user interaction) to the Gallery app's activity using an explicit intent.

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Android :: Google Maps Application - Tiles Not Loading

Jun 29, 2009

For some reason I cannot get my first maps application to work. I have gone though the full process of getting the MD5 fingerprint for the debug.keystore, registered for the key on the website, put it into the xml file. Even had changed my computer's locale to US English. I also signed the application with my private key and pushed it via ADB to the emulator. All attempts so far resulted only in the grey Google Maps background with the tiles not loading. JAVA_HOME environment variable points to my JDK file. Not sure what else I can do. Even upgraded from SDK 1.1 to 1.5. No improvement. I am really stuck here. I am running WIN XP, Eclipse ganymede, SDK 1.5 r2, with the latest ADT. Here is my class file code: package com.mellagio.maps; import com.google.android.maps.MapActivity; import com.google.android.maps.MapController; import com.google.android.maps.MapView; import android.app.Activity; import android.os.

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