Android :: Dynamically Loading Images
Aug 31, 2010
I am stuck in an peculiar scenario, while developin an app in android.
My app, downloads image from internet and populates the same in a thumbnail format in the application.
As i am not aware of the number of picture's/thumbnails at design time, i am creating image view controls dynamically by using the below mentioned code.
CODE:...................
But in this scenario, all my images gets overlapped with each other. Wherein i want 3 images to be displayed on each row, which i am able to achieve through xml.
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May 21, 2009
How do I load the image dynamically through the code? If its unclear, I mean, I want to load image files by name based on the condition in the code. If I use images as resources, the image names have to be hard coded. This is unacceptable to me. If I load image in a webview (with image src path dynamically), the time it takes to load is unacceptable to me. Can anyone suggest any other way to load the images dynamically?
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Sep 28, 2010
I want to dynamically load a ListView, for example, load them during the scrolling so its not loading all 100 posts I have. How can I achieve this?
I have looked at similiar solutions here at SO, but since I not got it to work, I asked this question.
My code:.............
I have in the same .java file, functions to download the info from the web and loop through 100 items, like this:
CODE:................
And then it add a new order correctly and so on. But now!(?) I want to have so when the first item is loaded, it should appear and when scrolling it loads gradually.
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Mar 18, 2009
I am storing the required test.jar file in the /sdcard. I want to load it dynamically at runtime and want to execute a function xyz() resides in that. For this purpose I had written following code:
But got ClassCastException : dalvik.system.PathClassLoader
Following is my code ,
import java.io.File; import java.io.IOException; import java.lang.reflect.InvocationTargetException; import java.lang.reflect.Method; import java.net.URL; import java.net.URLClassLoader;
import android.app.Activity; import android.os.Bundle; import android.util.Log;
public class Collabera extends Activity {
/** Called when the activity is first created. */
private static final Class[] parameters = new Class[] { URL.class };
public static void loadURLClass(String classPathURL) throws IOException {
File f = new File(classPathURL);
URL url = f.toURL();
URLClassLoader systemLoader = (URLClassLoader) ClassLoader.getSystemClassLoader();
Class systemLoaderClass = URLClassLoader.class;
try { Method method = systemLoaderClass.getDeclaredMethod("addURL", parameters);
method.setAccessible(true);
method.invoke(systemLoader, new Object[] { url });
} catch (Throwable t) { t.printStackTrace();
throw new IOException( "Error, could not add URL to system classloader");
} }
@Override
public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState);
setContentView(R.layout.main);
Log.i("See","**************Before Loading Class Path**************");
try { Class.forName("test.Test1");
} catch (ClassNotFoundException e) { System.out.println(" Test Class Not Found ....");
} Log.i("See","**************After Loading Class Path**************");
try { loadURLClass("//sdcard//test.jar");
Class c = Class.forName("test.Test1");
Log.i("See"," Test Class Found ....");
Method method = c.getMethod("xyz", null);
Object o = c.newInstance();
String s = (String) method.invoke(o);
Log.i("See","Got method: " + s);
} catch (ClassNotFoundException e) { System.out.println(" Test Class Not Found ....");
} catch (Exception e) { // TODO Auto-generated catch block e.printStackTrace();
} } }
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Jul 8, 2009
I am trying to load textView and CheckBox view dynamically to a LinearLayout. i am getting some Orientation problem while doing the same.I want these two view in a single row but i its coming as in different raw.
Below is may code:
CODE:..............
layoutxml is
CODE:..................
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Apr 22, 2010
I am trying to laod the listview dynamically. There are three textviews inside a listview. The text to be set in the textview is fetched from the server. All this is working fine. I am able to fetch the text and am able to display it inside the listview.
The only problem is the position of the textview. The xml layout file is as under:
CODE:.............
If I look at this xml layout in the eclipse layout tab then it is displayed properly. Problem occurs only when the text is fetched dynamically.
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Jul 29, 2013
I am using and android 2.2 phone for testing and getting an error.
07-27 01:24:55.692: W/System.err(14319): java.lang.ClassNotFoundException: com.shoaib.AndroidCCL.MyClass in loader dalvik.system.DexClassLoader@43abbc20
First I wrote the following class:
Code:
package org.shoaib.androidccl;
import android.util.Log;
public class MyClass {
public MyClass() {
Log.d(MyClass.class.getName(), "MyClass: constructor called.");
}
public void doSomething() {
Log.d(MyClass.class.getName(), "MyClass: doSomething() called.");
}
}
And I packaged it in a DEX file that I saved on my device's SD card as `/sdcard/testdex.jar`.
Then I wrote the program below, after having removed `MyClass` from my Eclipse project and cleaned it:
Code:
public class Main extends Activity {
[MENTION=1299008]supp[/MENTION]ressWarnings("unchecked")
[MENTION=439709]override[/MENTION]
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
[code]....
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Sep 2, 2010
I have rectangles and images and i want to show that images on that positions that rectangle holds in it...it is all dynamic. and i am using bitmap class to display but now i have to set positions according to that rectangle...
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Nov 18, 2010
In my project In the first section i have parsed the xml data of Video categories and image url links from My web service.I have parsed that data and receive that data in ArrayList in My main activity.The first ArrayList is the list of video categories and the second ArrayList is the the list of video image urls and i have to display ArrayList of image urls as ImageView in ListView ,i have no idea for that,please give me some solution.
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Jan 19, 2010
I am wondering if which of the two is better in loading images in a listview from web, is it by batch through some number of threads that are running simultaneously or one by one through thread queue? I have noticed (but I don't know if that is really the implementation) from the youtube app that the images are loaded by batch and it is kinda fast. Even for not only loading images but also requesting some data from the web as well. Does anyone have an idea?
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Nov 20, 2010
I Know this question has been asked and answered but i have a different problem. I have a app out right now that wont load images that are higher than 5mp but loads smaller ones. Im not sure if its 5mp or over 1mb, Im pretty sure its mp though, I have tested. How can I load pictures that are all sizes? My code is below, Please help, please post code not links, of must to links then links to code that can help.
Downloading The Image
CODE:...............
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Jul 29, 2009
In my app I am downloading images from a remote server and putting it into a gallery and displaying it. The problem is that when i do it on the emulator it works absolutely fine but when i do it on the phone few of the images come and a few are null. I tried many ways but I am not able to find the perfect way. The images on my server are of 50 kb max. But still some are downloaded and rest are not. it would be really great if someone could help me asap coz i need to make this app live by this weekend.
Here is the code snippet to download the images from the server.
CODE:.........
Also is there any other way of loading the images in a seperate thread like it happens in the android market.
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Aug 14, 2010
In my app I need to download a lot of images for data in a ListView. I do lazy loading and it works rather fast, but still there is a 1-3 secs delay before the first image shows up. My research in the delay shows that the data transfer takes 50% of the time.
Now, I believe that If I could do incremental loading of the images, I would be able to show half an image after just 75% of the delay, which is quite good.
I use Drawable.createFromStream which uses BitmapFactory.decodeResourceStream internally. But even though it takes a stream, it doesn't paint anything before all data is downloaded and decoded.
Do you know a way to load and paint images incrementally with the default Android lib? Or perhaps a good independent one out there?
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Jul 22, 2010
I try to implements lazy loading of images in a listview. There is no android features to make this, so I should implement it by myself. Have anyone already done this? Take the solution care of scrolling and lazy loading new images and stop to load not more necessary images?
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Dec 8, 2009
I trying a hand at ListViews and my current experiment is aimed at displaying some data in a ListView. The data to be displayed in each row is simple: an image and some text. The images come from a remote server and the textual data is hardcoded. I have a class that downloads images using AsyncTask and caches the list of images fetched as SoftReferences in a LinkedHashMap. I am also passing a reference of the view to this class, so when the image download/cache read is complete the class will set appropriate Bitmap in the view.
Code...
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Sep 22, 2010
I implemented the lazy-loading images in my ListView. I use a AsyncTask to download the image from the internet and bind it to the ImageView in the UIThread. It's working except that when I scroll the ListView vary fast, the downloaded images sometimes are binded into the wrong items in the list.I guess the problem is from the reuse of convertView in the BaseAdapter. Code...
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Feb 13, 2010
Here are 4 references that I have found for lazy-loading images into a listview in Android. The idea is to display a placeholder image, get the actual image in the background, update the ImageView in the list when the image is available. I've tried to do this in the simplest way possible using an AsyncTask in an Adapter. The outline of that approach is below. Is it flawed? Is there an agreed approach to handling this common task? Code...
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Jul 30, 2010
I am presently using the following piece of code to load in images as drawable objects form a URL.
Drawable drawable_from_url(String url, String src_name) throws java.net.MalformedURLException, java.io.IOException { return Drawable.createFromStream(((java.io.InputStream)new java.net.URL(url).getContent()), src_name); }
This code works exactly as wanted, but there appears to be compatibility problems with it. In version 1.5, it throws a FileNotFoundException when I give it a URL. In 2.2, given the exact same URL, it works fine. The following URL is an sample input I am giving this function.
http://bks6.books.google.com/books?id=aH7BPTrwNXUC&printsec=frontcover&img=1&zoom=5&edge=curl&sig=ACfU3U2aQRnAX2o2ny2xFC1GmVn22almpg
How would I load in images in a way that is compatible across the board from a URL?
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Oct 25, 2010
In my android application i am trying to download images from remote server dynamically ( no of images dynamically come ). for downloading all images it is taking 30 to 40 seconds mean time user has to wait to see the activity . But it is the worst case that loading activity after loading all images. I want to load activity first then load images one by one.
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Oct 19, 2010
How do i load a local image from android assets from a generated (php) server-side html file?
eg.
>
img src="file:///android_asset/calendar-date-icon.png">
-or-
background:#ffffff url(file:///android_asset/calendar-date-icon.png)no-repeat;
cannot get either to work
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Feb 19, 2010
I am using a custom adapter for my ListView as per the efficient adapter sample by Romain Guy. In the getView() method of my adapter I am assigning an ImageView a jpg image stored on SD using the following code...
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Sep 11, 2009
This is a very common scenario: displaying images in a ListView which have to be downloaded from the internet.Right now I have a custom subclass of ArrayAdapter which I use for the ListView. In my getView() implementation of the ArrayAdapter, I spawn a separate thread to load an image. After the loading is done, it looks up the appropriate ImageView and sets the image with ImageView.setImageDrawable(). So the solution I used is kind of similar to this one: http://stackoverflow.com/questions/541966/android-how-do-i-do-a-lazy-load-of-images-in-listviewThe problem I'm having is that as soon as I make the call to setImageDrawable() on the ImageView, the ListView somehow refreshes all currently visible rows in the list! This results in kind of an infinite loop. Code...
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Oct 18, 2010
I recently rebuilt my project to target 2.2 from 2.1. In the old project, I did not specify a target SDK (the manifest did not contain something like:
<uses-sdk android:minSdkVersion="8" />).
This gave me an error in the console when running, but everything worked fine so I didn't fool with it.
The new project now uses <uses-sdk android:minSdkVersion="8" /> in the manifest. But now my drawables from the /drawable-nodpi/ folder are loading with scaling, making them much smaller and significantly changing the desired visuals. If I cut out the <uses-sdk android:minSdkVersion="8" /> tag from my manifest, they load properly without scaling.
Even when loading my images like so:
BitmapFactory.Options opts = new BitmapFactory.Options();
opts.inScaled = false; Bitmap bm = BitmapFactory.decodeResource(_resources, resId, opts);
They are still scaled when I declare the minimum SDK in the manifest, but not scaled if I remove that tag. How can I load them without scaling while still declaring the minimum SDK?
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Apr 22, 2010
CODE:...................
This is the layout that I am inflating in the Adapter. Everything is displayed, but only the second textview which should be displayed at the bottom is getting displayed at the top. Can someone let me know the problem with this?
I I view this in the layout tab in Eclipse then it displays properly. The problem occurs only when the text is fetched dynamically.
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May 5, 2010
I just received a brand new Droid from Verizon to replace my latest refurb Eris because of all the call problems i have had. I figured I could just swap the 8gb SD card I was using in my Eris (because it's a class 6) and put it in my Droid. But when I went to the gallery it started acting really strange. It seems it's having trouble loading all the images, and it's been kind of jumping around and behaving erratically. Is there anything I need to do to my card?
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Nov 26, 2010
It seems that my cappy has the tendency to lock up when loading images right when i boot up the gallery. Sometimes, it stalls for a bit, and sometimes it completely locks up, needing me to remove the battery and reboot. Is this a common and known issue?
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Sep 19, 2009
Originally posted accidentally in 'introductions'. My bad. Quote: "i7500 refuses to load images. That sounded a little bombastic, sorry. My O2 UK i7500 will not load pictures from the gallery, when changing wallpapers (I basically can't), Picture Frames widget, even Astro's built in viewer returns a message "(whichever activity) in (application whichever -usu. camera?) has stopped responding." Force close.
Baseband I7500XXIH6
Kernel 2.6.27 hudson@andy#1
Build 76XXCSDCBALUM6375
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Jan 20, 2014
Recently I have found when I open the Auto Back up file in the Gallery app, it loads all the thumbnails up to a point and then nothing. The screen shot below shows where the loading stops:
I have tried to following to resolve the issue: Reset phoneCleared Gallery app cache and resetScrolling through the images in filmstrip mode
The photos appear in the new Photos app and on G+.
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Feb 18, 2010
I've created an application that show around 250 images in ImageView. Images are loaded one after another, 15-30 images per second. Basically the whole thing gives an illusion of a rotating 3D object, at least it should.
The problem is next, app hangs when loading certain images(i.e. I see a few seconds of fluid animation and then animation hangs, jump 10-15 frames(images) ahead and continues. It always happens at the same places in animation cycle.
I though that Android might not have enough resources to handle something like this, so I've resized images to half their size, but it did't help. I've tried buffering images but that did't help either(actually, maybe a little, I think that animation looks a little bit smoother).
And now the weirdest thing. I use the touch screen to allow users to "rotate" the 3D object on those images, and while rotating I again experience those hangs at exactly the same places as with the animation.
All images are in .png format and their size vary from 15kB to 40kB.
I use the following code for the animation:
CODE:.....................
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May 4, 2009
I want to display a fancy 'loading' image at my app's startup time.
The problem: my startup code is mostly GUI related, hence needs to run on UI thread.
Is there a way to do both - that is run UI-related code on UI thread while an image is displayed to the user?
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