Android :: How To Stop Asynchronous Thread After 5 Seconds Of Running
Nov 24, 2010Have to create thread and run it for 5 seconds, then I want to stop. How can I do that? I can't do anything with time/milliseconds.
View 3 RepliesHave to create thread and run it for 5 seconds, then I want to stop. How can I do that? I can't do anything with time/milliseconds.
View 3 RepliesI want to stop currently running thread but -Thread.stop() - Thread.destroy() are DEPRECATED so can any one tell me how to stop the Thread .
View 6 Replies View RelatedHow can I kill Android activity from asynchronous thread? In my android application, I start another activity using startActivity. Is there anyway for me to kill that activity I started after several minutes?Or is there any way beside using thread?
View 2 Replies View RelatedThere are a ton of activity stack related questions on StackOverflow, but I didn't really see any that answered the question I have. I'm working on an online game that (for now) has 3 different activities Login/Register Menu (seen when logged in, includes "new game", "my stats", and a few other things...I'm just worried about the "new game" option for now.
View 1 Replies View RelatedI am trying to make facebook asynchronous non blocking thread in android. due to which our UI is run separate thread but i am unable to do that can any one tell me how to do that.
and If possible please give me one example.
I've created a class which is an extension of Thread. This class hits a web service and throws some data on screen. I don't care about persisting this data (the screen displays search results).
Currently, the user simply types into an EditText and clicks a search button. I'd like to take away the search button and implement something similar to Google's Instant Search where, as you type, the search results get updated.
This means, as the user types, the search parameters change. I want to be able to kill the currently running thread (if one is currently running) and spawn a new one with the new search string. How can this be achieved? Can I do it with Thread or will I need to use a new object?
I would like to display a picture for seconds before running into the main stream of the program public code...
View 2 Replies View RelatedI just got my first android phone. My HTC EVO. I love it. But recently its been running extremely slow. It takes about 2 seconds for an icon to even highlight when i tap it. then another 2 second to open the app. Now, I'm new to Android, and I got an app killer, and I leave 4g and wifi off.. my friend suggested I take out the battery to reset the system. And now its working fine, but I'm dreading the next time it gets slow. What is going on with my phone?
View 20 Replies View RelatedI loaded about 4 gigs worth of videos (About 160 different clips) onto my 8 gig SD card. When I try to play a video, the video freezes after about 1-2 seconds, but the sound keeps playing. Is there any way to solve this? There's just over 3 gigs of free space on the card.
View 16 Replies View RelatedMy problem is: Activity A called Activity B, and in Activity B, it start a background thread to do some client-server work. But it maybe takes too much time. So i add a cancel button to call the stop() method to stop the thread, and call finish() to finish the Activity B and go back to Activity A. Although it is back to Activity A, the thread isn't stop immediately. Can i just call the finish() to go back to Activity A, and leave the thread to exit by itself? If it is not the right way, which is?
View 10 Replies View Related10-18 10:26:39.382: ERROR/global(13919): Deprecated Thread methods are not supported.
10-18 10:26:39.382: ERROR/global(13919): java.lang.UnsupportedOperationException
10-18 10:26:39.382: ERROR/global(13919): at java.lang.VMThread.stop(VMThread.java:85)
10-18 10:26:39.382: ERROR/global(13919): at java.lang.Thread.stop(Thread.java:1379)
10-18 10:26:39.382: ERROR/global(13919): at java.lang.Thread.stop(Thread.java:1344)
10-18 10:26:39.382: ERROR/global(13919): at spexco.hus.camera.Camera.cancel(Camera.java:273)
10-18 10:26:39.382: ERROR/global(13919): at spexco.hus.cepvizyon.ViewCam.onStop(ViewCam.java:83)
10-18 10:26:39.382: ERROR/global(13919): at android.app.Instrumentation.callActivityOnStop(Instrumentation.java:1169)
10-18 10:26:39.382: ERROR/global(13919): at android.app.Activity.performStop(Activity.java:3797)
10-18 10:26:39.382: ERROR/global(13919): at android.app.ActivityThread.performDestroyActivity(ActivityThread.java:3416)
10-18 10:26:39.382: ERROR/global(13919): at android.app.ActivityThread.handleDestroyActivity(ActivityThread.java:3487)
10-18 10:26:39.382: ERROR/global(13919): at android.app.ActivityThread.access$2800(ActivityThread.java:119)
10-18 10:26:39.382: ERROR/global(13919): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1896)
10-18 10:26:39.382: ERROR/global(13919): at android.os.Handler.dispatchMessage(Handler.java:99)
10-18 10:26:39.382: ERROR/global(13919): at android.os.Looper.loop(Looper.java:123)
10-18 10:26:39.382: ERROR/global(13919): at android.app.ActivityThread.main(ActivityThread.java:4363)
10-18 10:26:39.382: ERROR/global(13919): at java.lang.reflect.Method.invokeNative(Native Method)
10-18 10:26:39.382: ERROR/global(13919): at java.lang.reflect.Method.invoke(Method.java:521)
10-18 10:26:39.382: ERROR/global(13919): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:862)
10-18 10:26:39.382: ERROR/global(13919): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:620)
10-18 10:26:39.382: ERROR/global(13919): at dalvik.system.NativeStart.main(Native Method)
I am basing my game off of the Lunar Lander demo.
The problem I am having is my game not restoring its last saved state when it comes back into focus.
When the game loses focus/quits it saves all the information to a Bundle correctly, then runs surfaceDestroyed() to shut down the thread.
When I restart the game, I thought onCreate(Bundle savedInstanceState) method was supposed to always start first, then restore the saved Bundle if it is not "Null". But because it sees that I have started/ created a thread last time, it jumps straight to surfaceCreated method.
The only thing I can think of is to find a way to get rid/destroy the thread so that it runs onCreate at the start. However the stop() and destroy() methods for threads have been depreciated. Is there anyway to do this? Or is there a better method of saving an instance of the game? code...
I am using this method to identify if a thread is running at any point of time, irrespective of whether the enclosing activity is running or not. Is this the right way?
View 3 Replies View RelatedI am continuously running a thread in my activity which fetches lat/ lon information and the overlays on the map are updated dynamically through a handler. The overlays can be varying in number and can change dynamically. The thread is interrupted in onPause().
I am over riding the onTap() method in my Itemizedoverlay, where I want to call a dialog or may be start anothrer activity which describes that particular overlay item.
Every time I click on the moving overlay my app force closes.
I am basically using same onTap() method in http://developer.android.com/resources/tutorials/views/hello-mapview.... .
If it is only a Toast message and not starting a dialog/activity then it works fine.
Can any one tell me , how to stop thread safely ? Can any one help me how to stop or cancel this thread safely ? Code...
View 2 Replies View RelatedCan someone advise the am command (for adb shell) to run junit tests in the main thread please? The following shows onStart etc running in the test runner thread. am instrument -w -e class co.uk.telesense. tests.MyTest co.uk.telesense.tests/android.test.InstrumentationTestRunner Ewan Benfield ttp://www.telesense.co .uk tel: 0845 643 5691 (+44 845 643 5691) mob: +44 (0) 77859 26477
View 2 Replies View RelatedI have a situation where i want to show a dialog. However, the code that calls the method to show the dialog can be running either in the ui thread or not. How can i find if the current thread is running in the ui thread or not?
View 12 Replies View RelatedI have an application that starts on boot using a broadcast receiver, also I have an activity and a process, because the service must run always on the background I am starting the service on it's own process using the android:process manifest tag.The ui is only for presentational needs and I would like the user to be able to run the service even if the activity is not active.when I press the back button or the home button the activity's on destroy method is called and the service although seems its running (it appears on the task manager) its not behaving as supposed, it should connect to the net and send some data but every X time using an timer task but the task never fires so the data are never send.
View 1 Replies View Relatedis there any way to leave a thread in background when i close the app in android? I read about a Service but implementing it is too much than i need.
View 2 Replies View RelatedI use the following code to receive the data using UDP. When I click the back button my screen visual is closed and it shows the home screen. But a thread is working in the background (it receives the data from the UDP server). When I close the application I also need to stop the thread. How to stop a thread? Code...
View 2 Replies View RelatedHow can I stop a background thread on keyboard flip in android?
View 1 Replies View RelatedI am new to android.At the time of closing application i need to stop the thread in android. Can anyone help me to solve this?
View 2 Replies View RelatedSuppose I have code in the onStart() handler of my Service to launch a thread to do some stuff and then call stopSelf().stopSelf() gets called before the thread finishes.What exactly happens?I've tested this out myself and my thread continues to execute until it is finished.Does Android hear the stopSelf() call, but postpone it until the thread is finished?
View 1 Replies View RelatedI'm develop a download manager function which the dialog will popup when the the item was finished download. the download function was running at background.
My question is how can I know when the downloading was finished and the project is intent other activity?
For example:
CODE:............
The above method where should I put? i try put it at onResume(), onStart() in every activity which will open by user. but unlucky it won't work.
My application is basically a image viewer. It is opened from both camera and as a separate application.
I open the image viewer to view and edit the picture. Each edit operation is implemented using thread. If my application closes due to pressing the home button, the next time I open it with camera. It throws anr.
This doesn't always happen. Only when large edit operations or edit operations on large image files are done.
I get out of memory error, sometimes timeout.
I guess it s because the thread doesn't complete the edit operation when home is clicked. and it s still running on the background. so when i open it s unable to process it.
m I right?
If so what is the way to stop a thread before the completion?
To the mod who moved my thread please move it back. It is multi part and fits were I put it just fine.
View 49 Replies View RelatedIs there a way I can test if there are any other activities in my app still alive? I am looking to stop a service in an onDestroy method, but only want to do this if there are no other activities from my app still alive on the stack.
I have the call stop the service in the main activity's onDestroy() method. This works perfect EXCEPT that if a user launches my app, then launches a few activities in my app, then hits the home screen and RELAUNCHES my app, they will subvert my order and the main activity will now be above other activities of my app. From this state, if they hit the back button and 'back out' of my home screen they will trigger the onDestroy() method and kill the service even though there are other activities open on the stack. I want to avoid this by stopping the service ONLY if I am sure there are no other activities of mine open on the stack.
I am having a problem with this app. I may use it in the future, so I don't want to delete it. But it keeps randomly popping up. When I go into my running applications, 8 out of 10 times it is running. I shut it down, and it keeps popping back up. How can I stop it from running on its own? I only want it to run if I manually click on it. Went into application settings and can find nothing to toggle it off with. This happens on a bunch of applications, but Amazon MP3 is the most frequent.
View 1 Replies View RelatedIs there an API, or a registry I can do in the manifest to make sure my service is being run at the device start up and being shut down before the device shuts off?
View 3 Replies View RelatedI have an app where the accelerometer runs in the background and continues to read values from the sensor even after the activity exits.
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