Android :: How To Create 9-patch Images?

Aug 4, 2010

I want to know how can we create 9-patch images.

Android :: How to create 9-patch images?


Android :: Adding Some Nine Patch Images Breaks All Of My Other Images

Apr 6, 2010

I'm working to convert some background images to nine patch so they scale better on different phones.
The problem is that if I have the following resource structure: drawable-hdpi/background.png drawable-hdpi/button.png drawable-mdpi/background.png drawable-mdpi/button.png drawable-ldpi/background.png drawable-ldpi/button.png and then I drop a new drawable-hdpi/background.9.png file into the mix, it breaks button.png during the pre-compile. The error is "No resource found that matches the given name (at 'background' with value '@drawable/button').Simply removing that one nine patch file fixes the build. Should I be able to have some nine patch images and some normal ones, or to have nine patch only in hdpi but not mdpi or ldpi? This is Eclipse 3.5.1 with the latest ADT.

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Android :: Way To Modify 9 Patch Images?

Sep 24, 2009

I wish to customize the button images, but after I opened the png file, changed the color, reimported back into the draw9patch editor, the compiler spew out errors. how can I modify the 9 patch image of the default button?

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Android :: Want Nine-patch Images In Phone For Web Development

Sep 7, 2010

I'm wondering if there is something like 9-patch in Android, but for web development? Disclosure: I have no idea about web development at all, but I was curious to know if it exists. And a simple web search with the term 9-patch didn't bring up any related results, so I figured it has either another term or it doesn't exist or is not used widely enough.

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Android :: Way To Download / Display 9 Patch Images?

Feb 3, 2010

I have a question regarding 9 patch images. Is it possible to download 9 patch png files from a webserver then display it as a background of a layout while keeping the information inside the file like the stretchable pixel? I have tried using a 9 patch image coming from the resource drawable directory of my project and it displays correctly...stretching only those pixels marked as stretchable but when I tried to download a 9 patch image from my web server then the application will use the downloaded 9 patch image the stretchable pixels does not take effect..i mean instead of stretching only those pixels that where marked as stretchable it stretched the whole image.

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Android :: How To Create Nine Patch Drawable In Phone?

Sep 22, 2010

I want to set a specific background image for all my buttons. So, I changed my PNG file into a Ninepatch drawable using the "draw9patch" tool(by specifying the line of strecth).Then, I applied this as background to my button using
"myBtn.setBackgroundResource(R.drawable.new_png);"
Now, the background appears for the button, but the lines of stretch are also visible on the android screen, wherever I'd specified them in the tool. Can you help? Is there something wrong in how I'm using the tool?

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Android :: Way To Create Nine Patch Png Image In Phone?

Oct 8, 2010

I have an image with a fixed size , ex. 300 x 300 ; it was a background image of my view. But my view size was dynamic , so i need an image which can stretch , according to desired size. can any one tell me how to make it ? I know we have to use nine oatch drawable ? i don't know how to tool given with android sdk ? can any one tell me how to make image to png?

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Android :: Tutorials On How To Create Jpeg Images Or Convert Images Into Jpeg?

Jun 23, 2010

1.myJpegFile = new File("images/jpegImage.jpg");
2.output = new BufferedOutputStream(new FileOutputStream(myJpegFile));
3.encoder = JPEGCodec.createJPEGEncoder(output);
4.encoder.encode(myJpegImage); Please could you give me the equivalent code for line no. 3 and 4 in Android?

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Android : Way To Create A Listview With Images

Sep 8, 2010

I'd like to create a list with an image on the right side of each entry - and preferably have a separate callback if the image is clicked.

much like the contact call-listview - can click on either the name (edit) or the phone icon on the right (call).

just wondering what kind of list and/or adapter i have to use.

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Android :: How To Create Directories To Categorize Images?

Aug 30, 2010

I have to create a multiple directory like this path("images/wallpaper/flower"). It should be stored in the External Memory of the phone.

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Android :: Want To Create Multiple Images In Single Image

Oct 12, 2010

i want to create a bitmap / image which has many images like "Collage" which has more then one images in a single picture. I have stored all my images in a grid view but now i want to create a single image from all those images. And even i want to make few images click able so what can be the road map to do this ? any sort of help / example will be helpful. search for a for collage image image in google . one can see what it is exactly.

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Android :: How To Create Custom Phone Virtual Device Using Own Images?

Jun 29, 2010

How can I create custom android virtual device, using my own images? I've been trying to change default *.img-s on my own in sdkplatformsandroidimages but it didn't help - the emulator didn't launch or frozen.

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General :: Create Original Wallpaper Images?

Jan 7, 2012

how do I take a jpeg and convert it into wallpaper for a Transform Ultra phone?

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Android :: Load Images In OpenGL Without Having Thin Outline Appear Around Images?

Nov 2, 2009

I'm basically using the same method of loading bitmaps in OpenGL that the SpriteMethodTest example uses and have been unable to get rid of an annoying outline that appears around all of my images.

For example, If I were to load an image of a white circle on a white background, I would expect to see nothing. Instead, I would see my circle because its edge would be gray. In SpriteMethodTest, I replaced the background image with white and was able to see that the edges of the android images flying around also don't seem to be rendered correctly.

Does anyone know how to load images in OpenGL without having a thin outline appear around the images?

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Android : How To Cover A 9-PATCH-PNG Entirely?

Sep 21, 2010

I try to implement a hover effect (effect when button is pressed) through putting a semi transparent PNG file on top of the button background and the button icon. Unfortunatly the button background file is a 9-PATCH-PNG which causes some trouble here: It "swallows" everything on top of its layer and doesn't allow to cover the stretchable areas (the fine light line around) of the nine-patch-png. In other words, the black lines the top and left edge of the 9 PATCH PNG cause not only stretching, but also padding behavior.

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Android :: Way To Get A Nine Patch Loader For IPhone?

Jul 16, 2009

Android has a nice way of defining stretchable images called a nine-patch. See these docs for a description of the concept. The idea is to surround a png image with a 1-pixel border where you can define the stretchable areas and the padding dimensions of the image. This is absolutely brilliant and I'd like to use the idea in my iPhone app. Before writing my own nine-patch to UIImage loader I thought I'd see if one already exists. Google doesn't return any results so I don't have much hope, but it doesn't hurt to ask, right?

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Android :: Drawing A Nine Patch Image

Nov 29, 2009

I'm trying to create on of these images, but Eclipse won't accept it once I've used the draw9patch tool. I've found other people having the same problem, and saw this comment: I discovered later that the problem I was having was caused by the image not being exactly true to the nine-patch spec as defined in the documentation. Once I fixed the image to have a clean (i.e., no gradients etc) one pixel border it was fine. "'m not much good when it comes to image design. What does this mean, how do I create my original png file to meet the specification for Nine Patch?

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Android :: Nine Patch Pre-scaling On Hdpi

Jan 5, 2010

I have some 9-patch images on my app, and they work great on the medium density. When I load the app on a High density emulator/device, these images look grainy. It happens only to 9-patch images. The others look great after the pre- scaling. Is there a way to make them look good after the scaling, like the non-9-patch images?

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Android :: Confused About 9-patch Files

Mar 2, 2009

Can someone please explain or provide examples (links) of some valid 9- patch files? From reading the API description, I think my understanding is flawed. As an example, there's a 9-patch located at: http://www.maladroid.net/test.9.png Code...

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Android : Way To Draw Nine Patch Onto Canvas?

Jan 24, 2010

I'm trying to draw a nine patch onto a Canvas object on the Android. What seems strange is that although I generated my nine patch using the draw9patch tool, the constructor for NinePatch requires an additional byte array called the "chunk" to construct the nine patch. Why isn't this simpler? What is the "chunk"? And if you have done this yourself, how did you go about it?

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Android : Way To Get More Than 1 Nine Patch Image At A Time?

Sep 10, 2010

I am having problems with nine patch images ( **.9.png ). I have a widget layout and would like to use nine patch images for the widget's backgroud. Here is my background.xml...

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Android : How To Patch Linux Kernel?

Nov 17, 2010

I am having a serious problem. What i have in my hand : Linux Kernel 2.6.29 with Android Eclair patches and some board specific patches(as .patch files). Linux Kernel 2.6.32 with Android Froyo patches.

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Android :: Layout Broken With 9-patch Background

Oct 11, 2010

I encountered this problem when updating my background to use a 9-patch image. The layout is fine on different screens using different sizes of the same image, but when I change the image to be a 9-patch it breaks the entire layout mysteriously.

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Android : How To Use Nine Patch Image In Droid Game?

Jun 21, 2010

I am trying to use a nine patch image as a background in an android game. The image expands well in multiple resolutions but, my game has slowed down by 10 fps. I used to get a consistent 45 to 50 fps now I get 35 fps. The question is when we use a nine patch as a drawable and set it as a background in a view does it have any performance implications as opposed to a plain bitmap drawing.

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Android : Way To Use 9-patch / Text For ItemizedOverlay On MapView?

Nov 23, 2009

In my application I would like to mark different spots on a map. What I'm now wondering is if there's a way to use a simple 9-patch image and add the spot's name as text to it or would I need to draw everything myself (including the text) in the draw() method of ItemizedOverlay?

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General :: How To Patch Energy Android Smart TV Box

Mar 12, 2013

I have a "Energy Android Smart TV Box" (ICS 4.0.3, ARM Cortex A9, 512MB RAM, WiFi, DVB-T, 3xUSB ...) energysistem.com/en/products/android_tv

The only way to connect to the Internet is through a VPN connection (PPTP), but it bothers me a bug in Android.The error I'm getting in the log is as follows:

Creating PPPoX socket
Socket () Protocol not supported.

I found a patch for it, and the manufacturer provides kernel available for download.Patch is here: code.google.com/p/android-x86/issues/detail?id=451...I tried to manually apply patch. I replaced some code in files if_pppolac.hi if_pppopns.h. But I do not know how compile kernel

I also tried to install latest fw update, several alternative ROMs and several VPN clients but nothing worked. always the same error: Socket () Protocol not supported. The best would be if I could put Jelly bean on box. In Jelly Bean pptp works fine.

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Motorola Droid X :: Does Google Images Let You Select Images?

Jul 18, 2010

Just curious how many have this issue.If you are unsure select the link below and find out pls.

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Samsung I7500 :: Extract Patch Set Not Found Android / Msm.git

Jan 11, 2010

Trying to figure out which kernel source Samsung took to maybe extract a patch set and create a newer kernel. Has anybody figured out where they exactly took the kernel from? I found that they have which are not found in the android/msm.git, but in the MSM/QSD git repo here: Has anyone tried to figure out the exact version/commit that they took?

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Android :: 9 Patch Background Image Affects Margins?

Feb 15, 2010

i have list views with image views and text views etc in them, and i'm trying to fix up a situation where the background image of a list element changes in the "pressed" state. if there's a straightforward way of doing that, please let me know! right now, i override onTouchEvent() in the topmost view, and also in those child views who don't just delegate to their parents which would be image views. i have to check for long clicks myself, but basically this scheme works. the list views are potentially different sizes depending on how much text is in the views etc, so i thought i would use a 9-patch as the background. however, when the background changes from flat white to the 9-patch, this seems to indent the view a bit - ie give it margins. eh? if i change the image to a non-9-patch, the margins remain as they are. i've tried different sizes of 9-patch, from 320x150 or so down to 100x30 etc, no change. what's going on?

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Android :: Using 9 Patch Background On Button - Cannot Add Padding Around Text

Aug 21, 2010

As the title says, I cannot get padding around the text.Here's my xml:
<style name="StandardButton" parent="@android:style/Widget.Button">
<item name="android:background">@drawable/nine_patch_3</item>
<item name="android:textColor">@color/white</item>
<item name="android:textStyle">bold</item>
<item name="android:paddingLeft">10dp</item>
<item name="android:paddingRight">10dp</item>
</style>

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