Android : How To Cover A 9-PATCH-PNG Entirely?
Sep 21, 2010
I try to implement a hover effect (effect when button is pressed) through putting a semi transparent PNG file on top of the button background and the button icon. Unfortunatly the button background file is a 9-PATCH-PNG which causes some trouble here: It "swallows" everything on top of its layer and doesn't allow to cover the stretchable areas (the fine light line around) of the nine-patch-png. In other words, the black lines the top and left edge of the 9 PATCH PNG cause not only stretching, but also padding behavior.
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Jul 16, 2009
Android has a nice way of defining stretchable images called a nine-patch. See these docs for a description of the concept. The idea is to surround a png image with a 1-pixel border where you can define the stretchable areas and the padding dimensions of the image. This is absolutely brilliant and I'd like to use the idea in my iPhone app. Before writing my own nine-patch to UIImage loader I thought I'd see if one already exists. Google doesn't return any results so I don't have much hope, but it doesn't hurt to ask, right?
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Aug 4, 2010
I want to know how can we create 9-patch images.
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Sep 24, 2009
I wish to customize the button images, but after I opened the png file, changed the color, reimported back into the draw9patch editor, the compiler spew out errors. how can I modify the 9 patch image of the default button?
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Nov 29, 2009
I'm trying to create on of these images, but Eclipse won't accept it once I've used the draw9patch tool. I've found other people having the same problem, and saw this comment: I discovered later that the problem I was having was caused by the image not being exactly true to the nine-patch spec as defined in the documentation. Once I fixed the image to have a clean (i.e., no gradients etc) one pixel border it was fine. "'m not much good when it comes to image design. What does this mean, how do I create my original png file to meet the specification for Nine Patch?
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Jan 5, 2010
I have some 9-patch images on my app, and they work great on the medium density. When I load the app on a High density emulator/device, these images look grainy. It happens only to 9-patch images. The others look great after the pre- scaling. Is there a way to make them look good after the scaling, like the non-9-patch images?
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Mar 2, 2009
Can someone please explain or provide examples (links) of some valid 9- patch files? From reading the API description, I think my understanding is flawed. As an example, there's a 9-patch located at: http://www.maladroid.net/test.9.png Code...
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Jan 24, 2010
I'm trying to draw a nine patch onto a Canvas object on the Android. What seems strange is that although I generated my nine patch using the draw9patch tool, the constructor for NinePatch requires an additional byte array called the "chunk" to construct the nine patch. Why isn't this simpler? What is the "chunk"? And if you have done this yourself, how did you go about it?
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Sep 10, 2010
I am having problems with nine patch images ( **.9.png ). I have a widget layout and would like to use nine patch images for the widget's backgroud. Here is my background.xml...
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Nov 17, 2010
I am having a serious problem. What i have in my hand : Linux Kernel 2.6.29 with Android Eclair patches and some board specific patches(as .patch files). Linux Kernel 2.6.32 with Android Froyo patches.
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Sep 7, 2010
I'm wondering if there is something like 9-patch in Android, but for web development? Disclosure: I have no idea about web development at all, but I was curious to know if it exists. And a simple web search with the term 9-patch didn't bring up any related results, so I figured it has either another term or it doesn't exist or is not used widely enough.
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Feb 3, 2010
I have a question regarding 9 patch images. Is it possible to download 9 patch png files from a webserver then display it as a background of a layout while keeping the information inside the file like the stretchable pixel? I have tried using a 9 patch image coming from the resource drawable directory of my project and it displays correctly...stretching only those pixels marked as stretchable but when I tried to download a 9 patch image from my web server then the application will use the downloaded 9 patch image the stretchable pixels does not take effect..i mean instead of stretching only those pixels that where marked as stretchable it stretched the whole image.
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Sep 22, 2010
I want to set a specific background image for all my buttons. So, I changed my PNG file into a Ninepatch drawable using the "draw9patch" tool(by specifying the line of strecth).Then, I applied this as background to my button using
"myBtn.setBackgroundResource(R.drawable.new_png);"
Now, the background appears for the button, but the lines of stretch are also visible on the android screen, wherever I'd specified them in the tool. Can you help? Is there something wrong in how I'm using the tool?
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Oct 8, 2010
I have an image with a fixed size , ex. 300 x 300 ; it was a background image of my view. But my view size was dynamic , so i need an image which can stretch , according to desired size. can any one tell me how to make it ? I know we have to use nine oatch drawable ? i don't know how to tool given with android sdk ? can any one tell me how to make image to png?
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Oct 11, 2010
I encountered this problem when updating my background to use a 9-patch image. The layout is fine on different screens using different sizes of the same image, but when I change the image to be a 9-patch it breaks the entire layout mysteriously.
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Jun 21, 2010
I am trying to use a nine patch image as a background in an android game. The image expands well in multiple resolutions but, my game has slowed down by 10 fps. I used to get a consistent 45 to 50 fps now I get 35 fps. The question is when we use a nine patch as a drawable and set it as a background in a view does it have any performance implications as opposed to a plain bitmap drawing.
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Nov 23, 2009
In my application I would like to mark different spots on a map. What I'm now wondering is if there's a way to use a simple 9-patch image and add the spot's name as text to it or would I need to draw everything myself (including the text) in the draw() method of ItemizedOverlay?
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Mar 12, 2013
I have a "Energy Android Smart TV Box" (ICS 4.0.3, ARM Cortex A9, 512MB RAM, WiFi, DVB-T, 3xUSB ...) energysistem.com/en/products/android_tv
The only way to connect to the Internet is through a VPN connection (PPTP), but it bothers me a bug in Android.The error I'm getting in the log is as follows:
Creating PPPoX socket
Socket () Protocol not supported.
I found a patch for it, and the manufacturer provides kernel available for download.Patch is here: code.google.com/p/android-x86/issues/detail?id=451...I tried to manually apply patch. I replaced some code in files if_pppolac.hi if_pppopns.h. But I do not know how compile kernel
I also tried to install latest fw update, several alternative ROMs and several VPN clients but nothing worked. always the same error: Socket () Protocol not supported. The best would be if I could put Jelly bean on box. In Jelly Bean pptp works fine.
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Jan 11, 2010
Trying to figure out which kernel source Samsung took to maybe extract a patch set and create a newer kernel. Has anybody figured out where they exactly took the kernel from? I found that they have which are not found in the android/msm.git, but in the MSM/QSD git repo here: Has anyone tried to figure out the exact version/commit that they took?
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Feb 15, 2010
i have list views with image views and text views etc in them, and i'm trying to fix up a situation where the background image of a list element changes in the "pressed" state. if there's a straightforward way of doing that, please let me know! right now, i override onTouchEvent() in the topmost view, and also in those child views who don't just delegate to their parents which would be image views. i have to check for long clicks myself, but basically this scheme works. the list views are potentially different sizes depending on how much text is in the views etc, so i thought i would use a 9-patch as the background. however, when the background changes from flat white to the 9-patch, this seems to indent the view a bit - ie give it margins. eh? if i change the image to a non-9-patch, the margins remain as they are. i've tried different sizes of 9-patch, from 320x150 or so down to 100x30 etc, no change. what's going on?
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Aug 21, 2010
As the title says, I cannot get padding around the text.Here's my xml:
<style name="StandardButton" parent="@android:style/Widget.Button">
<item name="android:background">@drawable/nine_patch_3</item>
<item name="android:textColor">@color/white</item>
<item name="android:textStyle">bold</item>
<item name="android:paddingLeft">10dp</item>
<item name="android:paddingRight">10dp</item>
</style>
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Sep 20, 2010
is it possible to draw a 9-patch that tile its border instead of stretching it?
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Oct 29, 2010
I'd like to use a 1x1 size Nine-patch image from Android drawable resources. When I'm trying to display it with <ImageView> in my layout xml file, this one is never showing up on the Android emulator device. Here's the xml code below. Code...
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Aug 20, 2010
Do I need to wipe everything? DO I apply from recovery just like a ROM.
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Jun 30, 2010
I just *finally* got my Evo in the mail yesterday. My mom opened it, got it ported and activated by the time I got home from work. She also updated it (as per suggestion from Sprint). I know Unprovoked doesn't work and I haven't seen anything yet that provides a soft root. My primary goal at the moment is being able to use Titanium Backup (paid for a license!). I will probably flash up to Fresh 0.5.3 after I can backup and root. Are there any solutions that work with the new update? Does the SimpleRoot 0.1 work?
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Feb 1, 2012
For example Here->[URL]
I've found rom download + the patches download, how to apply those into the rom ?
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Nov 20, 2010
I tried enough to find in google & android this question. Also did several trials & errors, but couldn't get this question. was learning Android's "Draw Nine Patch" images. One basic I know is that, whatever image you process must be in .png format (if it's already in .9.png then it will be ignored by tool). However, couldn't understand what it literally means by "stretchable patches" ? what exactly happens when you draw black dots outside the .png image ? (preview pane shows changes happening, but I am unclear on how it makes those)When I draw black dots in left/top sides of image it shows some changes in preview; but why isn't there any effect when you do the same on right/bottom side of the image ? why this tool is used primarily for background, when we try to process on the image itself ?i am trying to modify a simple button.png (given in android sdk). Whenever I use this tool & draw black lines, it reduces the size of the image instead of 'stretching' it! Why ?What is the significance of options given below like, "show lock", "show content", "Patch scale" and so on ?I apologize for asking so many questions, but in Android online docs they haven't explained well for novice. If someone can answer these, it will become ready reference for all the begineers who search this forum.
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Jul 28, 2010
I have the OC patch that I need to flash, but I just don't know where to start with which folder to put it into or where and when to cut and paste. Everything I see comes down to "just flash the OC patch", but I guess that I just don't know which steps exactly are for flashing and not rooting. Can anyone help me get through this?
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Jun 19, 2010
I was told today from my local Verizon store that HTC will soon be sending out a software patch ota for multiple audio issues, he said things like peoples voice breaking up while in conversation. he showed me the email but wouldn't let me snap a pic of it. Anyone else heard about this?
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Sep 18, 2010
I just called Verizon about my DINC overheating and rebooting. The tech guy said I need to take it to a Verizon store where someone can install a "rsd tool" patch to fix the problem. Before I waste my time, has anyone heard of this and know if it works?
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