Android : Way To Get More Than 1 Nine Patch Image At A Time?
Sep 10, 2010
I am having problems with nine patch images ( **.9.png ). I have a widget layout and would like to use nine patch images for the widget's backgroud. Here is my background.xml...
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Nov 29, 2009
I'm trying to create on of these images, but Eclipse won't accept it once I've used the draw9patch tool. I've found other people having the same problem, and saw this comment: I discovered later that the problem I was having was caused by the image not being exactly true to the nine-patch spec as defined in the documentation. Once I fixed the image to have a clean (i.e., no gradients etc) one pixel border it was fine. "'m not much good when it comes to image design. What does this mean, how do I create my original png file to meet the specification for Nine Patch?
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Oct 8, 2010
I have an image with a fixed size , ex. 300 x 300 ; it was a background image of my view. But my view size was dynamic , so i need an image which can stretch , according to desired size. can any one tell me how to make it ? I know we have to use nine oatch drawable ? i don't know how to tool given with android sdk ? can any one tell me how to make image to png?
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Jun 21, 2010
I am trying to use a nine patch image as a background in an android game. The image expands well in multiple resolutions but, my game has slowed down by 10 fps. I used to get a consistent 45 to 50 fps now I get 35 fps. The question is when we use a nine patch as a drawable and set it as a background in a view does it have any performance implications as opposed to a plain bitmap drawing.
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Feb 15, 2010
i have list views with image views and text views etc in them, and i'm trying to fix up a situation where the background image of a list element changes in the "pressed" state. if there's a straightforward way of doing that, please let me know! right now, i override onTouchEvent() in the topmost view, and also in those child views who don't just delegate to their parents which would be image views. i have to check for long clicks myself, but basically this scheme works. the list views are potentially different sizes depending on how much text is in the views etc, so i thought i would use a 9-patch as the background. however, when the background changes from flat white to the 9-patch, this seems to indent the view a bit - ie give it margins. eh? if i change the image to a non-9-patch, the margins remain as they are. i've tried different sizes of 9-patch, from 320x150 or so down to 100x30 etc, no change. what's going on?
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Oct 29, 2010
I'd like to use a 1x1 size Nine-patch image from Android drawable resources. When I'm trying to display it with <ImageView> in my layout xml file, this one is never showing up on the Android emulator device. Here's the xml code below. Code...
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Aug 26, 2010
I am working with android's 9 patch image emulator to create 9 patch image..
Can anyone tell me how it actually works?
On what basis it Scale the image?
What are the parameters it considers to stretch image?
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Jan 6, 2010
I want to show a loading Image of GIF type for a finite time .how to do this. Please tell me the solution if anyone knows.
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May 5, 2010
I am having an EditText. If i specify image for the EditText in the layout XML file (android:back ground) it looks different and looks different when i specify it at runtime EditText et = (EditText)find ViewById (R.drawable .et1) ; et.setBackgroundDrawable (Main.themes.getDrawable (EDRAWABLES.EditText BackgroundImage )); Both codes point to the same image. When i specify the image at runtime , the EditText leaves a margin at the top and bottom of the cursor in the edittext which does not happen when i do it in XML. I have attached the screenshots of both images. Top image is the one drawn from XML and bottom one is given at runtime. I am not getting the difference ? Actually i am facing similar problems with other Widgets too if i change the logic of specifying the drawable at runtime and not at compile time.. Is this the default SDK behaviour? You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscribe@googlegroups.com For more options, visit this group at http://groups.google.com /group/ android-developers? hl=enEditTextProblem.JPG
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Sep 16, 2010
I am developing an application for an image gallery. I am using the share option in my application. The share option function is share image in SDcard, for example particular image I share, that image store in sdcard. When the user clicks the share button that time image will store in SDcard, images are retrieved from a url. Have any idea, anbody knows please give code for anytime can store image in sdcard.
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Jun 15, 2010
I need to insert 2 images and 2 buttons.action required is that whn i click on th first button corresponding image should be displayed.same action required for other button also but second image should be displayed.
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Aug 4, 2009
I want to Download image from Server using Http Connection and at same time i want to show ProgressDialod till is not Downloaded i dont undestand.
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Jul 21, 2010
I use http://stackoverflow.com/questions/541966/android-how-do-i-do-a-lazy-load-of-images-in-listview/3068012#3068012 to load images in a ListView and a GridView. It works but the images are loaded form bpttom to top. How to fix that?
Bonus Question: Can I use a loading animation in a image view while the real image is loaded? Right now it's just a default image.
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Sep 21, 2010
I try to implement a hover effect (effect when button is pressed) through putting a semi transparent PNG file on top of the button background and the button icon. Unfortunatly the button background file is a 9-PATCH-PNG which causes some trouble here: It "swallows" everything on top of its layer and doesn't allow to cover the stretchable areas (the fine light line around) of the nine-patch-png. In other words, the black lines the top and left edge of the 9 PATCH PNG cause not only stretching, but also padding behavior.
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Dec 7, 2009
It will be helpful if any one can help me out in understanding the concept of radio,flash,system image in android mobile device. Also why are they required? and what is their role in Device?
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Jul 16, 2009
Android has a nice way of defining stretchable images called a nine-patch. See these docs for a description of the concept. The idea is to surround a png image with a 1-pixel border where you can define the stretchable areas and the padding dimensions of the image. This is absolutely brilliant and I'd like to use the idea in my iPhone app. Before writing my own nine-patch to UIImage loader I thought I'd see if one already exists. Google doesn't return any results so I don't have much hope, but it doesn't hurt to ask, right?
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Aug 4, 2010
I want to know how can we create 9-patch images.
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Sep 24, 2009
I wish to customize the button images, but after I opened the png file, changed the color, reimported back into the draw9patch editor, the compiler spew out errors. how can I modify the 9 patch image of the default button?
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Jan 5, 2010
I have some 9-patch images on my app, and they work great on the medium density. When I load the app on a High density emulator/device, these images look grainy. It happens only to 9-patch images. The others look great after the pre- scaling. Is there a way to make them look good after the scaling, like the non-9-patch images?
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Mar 2, 2009
Can someone please explain or provide examples (links) of some valid 9- patch files? From reading the API description, I think my understanding is flawed. As an example, there's a 9-patch located at: http://www.maladroid.net/test.9.png Code...
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Jan 24, 2010
I'm trying to draw a nine patch onto a Canvas object on the Android. What seems strange is that although I generated my nine patch using the draw9patch tool, the constructor for NinePatch requires an additional byte array called the "chunk" to construct the nine patch. Why isn't this simpler? What is the "chunk"? And if you have done this yourself, how did you go about it?
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Nov 17, 2010
I am having a serious problem. What i have in my hand : Linux Kernel 2.6.29 with Android Eclair patches and some board specific patches(as .patch files). Linux Kernel 2.6.32 with Android Froyo patches.
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Sep 7, 2010
I'm wondering if there is something like 9-patch in Android, but for web development? Disclosure: I have no idea about web development at all, but I was curious to know if it exists. And a simple web search with the term 9-patch didn't bring up any related results, so I figured it has either another term or it doesn't exist or is not used widely enough.
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Feb 3, 2010
I have a question regarding 9 patch images. Is it possible to download 9 patch png files from a webserver then display it as a background of a layout while keeping the information inside the file like the stretchable pixel? I have tried using a 9 patch image coming from the resource drawable directory of my project and it displays correctly...stretching only those pixels marked as stretchable but when I tried to download a 9 patch image from my web server then the application will use the downloaded 9 patch image the stretchable pixels does not take effect..i mean instead of stretching only those pixels that where marked as stretchable it stretched the whole image.
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Sep 22, 2010
I want to set a specific background image for all my buttons. So, I changed my PNG file into a Ninepatch drawable using the "draw9patch" tool(by specifying the line of strecth).Then, I applied this as background to my button using
"myBtn.setBackgroundResource(R.drawable.new_png);"
Now, the background appears for the button, but the lines of stretch are also visible on the android screen, wherever I'd specified them in the tool. Can you help? Is there something wrong in how I'm using the tool?
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Oct 11, 2010
I encountered this problem when updating my background to use a 9-patch image. The layout is fine on different screens using different sizes of the same image, but when I change the image to be a 9-patch it breaks the entire layout mysteriously.
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Nov 23, 2009
In my application I would like to mark different spots on a map. What I'm now wondering is if there's a way to use a simple 9-patch image and add the spot's name as text to it or would I need to draw everything myself (including the text) in the draw() method of ItemizedOverlay?
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Mar 12, 2013
I have a "Energy Android Smart TV Box" (ICS 4.0.3, ARM Cortex A9, 512MB RAM, WiFi, DVB-T, 3xUSB ...) energysistem.com/en/products/android_tv
The only way to connect to the Internet is through a VPN connection (PPTP), but it bothers me a bug in Android.The error I'm getting in the log is as follows:
Creating PPPoX socket
Socket () Protocol not supported.
I found a patch for it, and the manufacturer provides kernel available for download.Patch is here: code.google.com/p/android-x86/issues/detail?id=451...I tried to manually apply patch. I replaced some code in files if_pppolac.hi if_pppopns.h. But I do not know how compile kernel
I also tried to install latest fw update, several alternative ROMs and several VPN clients but nothing worked. always the same error: Socket () Protocol not supported. The best would be if I could put Jelly bean on box. In Jelly Bean pptp works fine.
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Jan 11, 2010
Trying to figure out which kernel source Samsung took to maybe extract a patch set and create a newer kernel. Has anybody figured out where they exactly took the kernel from? I found that they have which are not found in the android/msm.git, but in the MSM/QSD git repo here: Has anyone tried to figure out the exact version/commit that they took?
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Aug 21, 2010
As the title says, I cannot get padding around the text.Here's my xml:
<style name="StandardButton" parent="@android:style/Widget.Button">
<item name="android:background">@drawable/nine_patch_3</item>
<item name="android:textColor">@color/white</item>
<item name="android:textStyle">bold</item>
<item name="android:paddingLeft">10dp</item>
<item name="android:paddingRight">10dp</item>
</style>
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