Android :: How To Save / Load Images From Droid Gallery As Bitmap?

Jul 24, 2010

I am a beginner Android developer and I need to know how to Save and Load images (Bitmaps) from the Android Gallery, But I dont even know where to start! Can someone help me to know where to get started, or even look?

Android :: How to Save / Load Images from droid gallery as bitmap?


Android :: Bitmap Or Drawable Load In Gallery?

Mar 2, 2010

What is more expensive to load in a Gallery, a Bitmap or Drawable???

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Android :: Create Mutable Bitmap From Camera - Draw Another Bitmap On Top - And Save It

Apr 2, 2009

I am 1) taking a picture and 2) then draw another Bitmap on top of it 3) then I store it

I am doing it as follows and it works on the emulator.

On the device I get a OutOfMemoryError: bitmap size exceeds VM budget android.graphics.Bitmap.nativeCopy(Native Method) android.graphics.Bitmap.copy(Bitmap.java:199) in the line copy the Bitmap to get a mutable Bitmap.

CODE:...........

What I am asking:

a) Is there a better way to do what I am doing? 1) take a picture 2) draw another Bitmap on top of it 3) then I store it

b) What is the best way to create a mutable Bitmap from the picture I just took with the camera?

In my app, resolution is not an issue. If it works better for small photos that would be fine.

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Android :: Load Images In OpenGL Without Having Thin Outline Appear Around Images?

Nov 2, 2009

I'm basically using the same method of loading bitmaps in OpenGL that the SpriteMethodTest example uses and have been unable to get rid of an annoying outline that appears around all of my images.

For example, If I were to load an image of a white circle on a white background, I would expect to see nothing. Instead, I would see my circle because its edge would be gray. In SpriteMethodTest, I replaced the background image with white and was able to see that the edges of the android images flying around also don't seem to be rendered correctly.

Does anyone know how to load images in OpenGL without having a thin outline appear around the images?

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Android :: Get Images From Gallery And Display Them To Screen In Droid Sdk?

Aug 20, 2010

I would like to know how to get a pre-saved image from the gallery and then display it onto the screen. Any tutorials/helpful links and info would be appreciated. If there is anything you would like me to explain more, please ask.

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Android :: Load Images In ImageView In Droid From String (imagename Variable)?

Jul 7, 2010

In my application....there are some images like temp1.jpg, temp2.jpg .....upto temp35.jpg,

so on button clicking, i want to load one-by-one image in ImageView ....
i want to do like:

cnt=1; imagename="temp" + cnt + ".jpg"; cnt++;

so my confusion is that "is there anyway to load an image in imageview from string(imagename variable) like temp1.jpg,etc."

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Android :: Setup My ImageView Over Gallery / Display Images In Droid App?

Oct 10, 2010

I have a query i want to set my ImageView over the Gallery,How to do this? One more thing is there any possibility to display images in android app without using Gallery view.

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Motorola Droid X :: Auto Load Images In Emails?

Sep 23, 2010

Is there any way to do it automatically?

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Motorola Droid :: Force Gallery To Load New Photos?

Jun 22, 2010

Is there any way to force the Gallery app to load new photos? Half the time I take new pictures with the camera, I cannot view them in the Gallery for sometimes a day or two..even after a reboot.

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Motorola Droid :: Gallery Not Showing Images?

Sep 18, 2010

I have never had any gallery problems that i can remember, but all of a sudden my images/folders arent showing in the gallery. I use a file explorer, and it shows that all my files are there, but for some reason nothing will show in the gallery. sometimes i can gt it to show a "camera" folder and like 3 "download" folders, and some weird folders with numbers and stuff, but they never show thumbnails and wont let you click them.

Gone are my picture folders, and also the galleries from picasa web. I have the droid, with the latest updates and everything. Never had this problem before. Was working the other day. Today i was tryin to send someone a picture, and noticed this.

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Android : Want To Load Bitmap In GLSurfaceView

Jul 20, 2009

I want to load a bitmap on a GLSurfaceView.. I do it like this: Code...

But the bitmap repeats itself on the surface and is also inverted.. why is this.. How do i make it appear only once...kindly help!

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Motorola Droid X :: Photos / Images Itself Disappear From Gallery

Aug 24, 2010

1: I have noticed that after a couple of days any photos/images I have, be it downloads from a website or photos i've taken with the phone itself disapear from the gallery, but if I hunt for them in the file folder structure they are still on the phone! Similary with...

2: Music, despite me manually dragging some albums over from my laptop, be it in its own folder for the album title or stuffed into one folder called Albums, the music app or Cubed cannot see them, and when I open Cubed it says there are no playlists and dies a death, doesn't give me the opportunity to search for songs on the phone and create one!

Are these issues that have been documented elsewhere? Anyone experience anything similar? Should I be placing my music in one specific folder? the photos should not be disapearing since the phone dictates where they are kept so this one is irritating me!

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Android :: How To Load Camera Image As Bitmap

Jun 1, 2010

I am using BitmapFactory.decodeFile to load Bitmaps of images into my application. However, the function returns null on large images (such as those from the camera). The filepath is definitely correct, I just can't figure out why it would return null. I tried supersampling, but it didn't seem to help.

Does anyone have any idea why it would do this or how I could more easily load images taken from the camera into a Bitmap?

Here's the code I am using...

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Android :: Refactoring Working Method To Load BitMap

Oct 19, 2010

This works great for files.I marked the location needing refactoring to get it to work with a bitmap. I can't seem to find a compatible ContentBody for .addPart.The problem I am trying to solve is that I already have the image in an ImageView within an Activity, so rather than read it again from the SD cara, I want to pass it to this method directly.I will probably scale it while I am at it.

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Android :: Load And Draw Partially A Bitmap From File

Sep 13, 2010

I have a somewhat large (i.e. not fit in most phones' memory) bitmap on disk. I want to draw only parts of it on the screen in a way that isn't scaled (i.e. inSampleSize == 1)

Is there a way to load/draw just the part I want given a Rect specifying the area without loading the entire bitmap content?

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Android :: Storing Bitmap Images For Game Animation

Apr 3, 2009

Just starting a little game project and have a super basic question. what's the best way to store animation images for a game? I looked at the alien bloodbath code and they store multiple frames in a single png file. Is that the preferred way or is there easier/better way to do it? MP4?

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Android : Bitmap To Bytes - Store All Images In Server

Sep 27, 2010

Am trying to store all images in my server, then i need to show based on requirements, i am able to store and restore bitmap bytes but i cant recreate the bitmap using stored bytes , pls find my code below and suggest me a solution if i doing wrong.

Converting Bitmap to Bytes. Code...

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General :: Camera Gallery Dims Images After View On Droid RAZR MAXX

Mar 16, 2014

I have a droid raxr maxx with android 4.1.2

Recently I did a bunch of updates and started using google now. My phone performance has been significantly degraded as a result.

My most pressing issue is that after taking a photo, when I go to view it, it shows as normal brightness for 1 second and then gets very dark. This happens for every image as I scroll through them individually. It appears that I now have some sort of editing option or maybe google photos or picassa has hijacked my viewer. When I click on the gallery app this dimming issue does no occur. I am unable to view photos from the camera after taking them.

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Android :: Store.Images.Media.get Bitmap Returns Error

Aug 31, 2010

ContentResolver cr = getContentResolver(); Uri pic = Uri.parse("content://media/external/images/media/3");
Bitmap bm = Media.getBitmap(cr,pic); The above code is written in onCreate method of my Activity class. It throws the following error:
08-30 12:27:22.352: WARN/System.err(245): java.io.FileNotFoundException: No content provider: [content://media/external/images/media/3]
What could be wrong? The file in question is there because I launched Intent(Intent.ACTION_PICK, android.provider.MediaStore.Images.Media.INTERNAL_CONTENT_URI) in another method and got back the Uri of the picked image from the returned intent.

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Android : Out Of MemoryError With Bitmap / Working With Large Images With No Memory

Jul 22, 2010

I'm developing an image editor for Android. When I do some operations with small pictures (600x600 - 1024x768), the program work well. But when I do some operations with big pictures, I always obtain an OutOfMemory Error. I read read many post trying to have the image in memory. Also I looked at the Android's Gallery, trying to simulate the effect of loading the image with lower quality and get the complete quality after a while. But I doesn't get to work with large images.

I thought of using the parameter inSampleSize but I raised the problem of having to perform operations on the image and save it with the original size, so it no longer serves me. The only thing I've done is use the parameter inJustDecodeBounds and display an error to the user if the image exceeds the available memory.

Is there any possibility of working with large images with no memory problems? I need urgent help.

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Android :: Work With Large Bitmap - Rotating And Inserting To Gallery

Feb 19, 2010

I need to take a picture with the camera and, if depending on the picture size, rotate it before saving it into the gallery. I'm using

Intent imageCaptureIntent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE);
imageCaptureIntent.putExtra(MediaStore.EXTRA_OUTPUT, uri);
startActivityForResult(imageCaptureIntent, IMAGE_CAPTURE);

To take the pic and save it to a temporary file. Then

Bitmap bmp = BitmapFactory.decodeFile(imagePath);
String str = android.provider.MediaStore.Images.Media.insertImage(cr, bmp, name, description);
To save it. This is the code i have tried to use to rotate the bitmap.............

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Android :: Bitmap Save To Location

Mar 16, 2009

I am working on a function to download an image from a web server, redisplay it on the screen, and if the user wishes to keep the image, save it on the SD card in a certain folder. Is there an easy way to take a bitmap and just save it to the SD card in a folder of my choice?My issue is that I can download the image, display it on screen as a Bitmap. The only way I have been able to find to save an image to a particular folder is to use FileOutputStream, but that requires a byte array. I am not sure how to convert (if this is even the right way) from Bitmap to byte array, so I can use a Fileoutput stream to write the data.

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Android :: How To Save A Bitmap Instance To A Bmp File?

Jun 27, 2009

How can i save a Bitmap instance to a *.bmp file?Anyone knows? Is it strange that we can only save a bitmap instance to a png or jpg file?

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Android : Way To Load Images In Html?

Nov 9, 2010

I have a html file saved in memory and this file have some images (tag ). I can't load these images because they are in the assets folder and I don't know the absolute path. What is the absolute path to assets folder? I think that with the absolute path of the images I could to load these images in my html file into my webview.

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Android :: Save Bitmap As JPEG - Always With Low Compression Level

Aug 19, 2009

I am trying to save a bitmap in a JPEG format, and i can see that the image is always stored with a lower quality even if i give the compression level as 100, however for PNG it is working fine. Similarly during Media.insert() or getContentResolver().insert() the image is stored with a lesser quality, I can see in that the compression level is 50 in the Media.java, however I tried to create my own method for the same function with quality 100.

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Android :: Hiding Images That Failed To Load

Oct 29, 2009

I have an Android application that generates some HTML which is rendered locally, in a Webkit view. The details of the HTML generation aren't really that important except for: the bulk of it comes from one place, and I cannot change it the template around that HTML (including headers, footers, HEAD etc), the CSS, and Javascript is under my control. most images are under my control, and rendered separately from the untouchable HTML. These images come from local disk, and do not require the network. It can be assumed that these images are always available. The untouchable HTML contains images which would, ideally be displayed. If the network is unavailable, it is these images that would fail to load. the complete HTML file is likely to be stashed to disk, long before it is rendered. i.e. we cannot render different HTML based on network availability.

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Android :: Load Activity Before Loading All Images?

Oct 25, 2010

In my android application i am trying to download images from remote server dynamically ( no of images dynamically come ). for downloading all images it is taking 30 to 40 seconds mean time user has to wait to see the activity . But it is the worst case that loading activity after loading all images. I want to load activity first then load images one by one.

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Android :: Dolphin Hd - Load Images When On Wifi

Aug 21, 2010

I'm using Dolphin HD and I'm wondering if there's a way to load images when on wifi, and turn them off when on mobile network. I'm on a very limited data plan (20mb) but I don't want to have to turn off images every time I'm connected to wifi.

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General :: Android Market Won't Load Images

Jan 2, 2012

I'm on Onecosmic's ICS Port Android 4.0.3 RC2 and it happened me before on some stock ROMs. Pictures on some apps won't load, market and youtube, and HD widget won't load weather. I'm trying everything on Wifi, have connection, can download from market, play yt clips.

I'm using Samsung Galaxy I900

Here are the pictures:

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Android :: Getting Images From Gallery - Not All Work?

Sep 24, 2010

I am simply trying to get the path of an image that the user selects and then convert it into a bitmap. The problem is, only some of the images in the gallery work when selected (by "work" I mean they are found to be a file that exists), while the others claim the file does not exist (even though the image is showing up in the gallery?). Even more strange is that this doesn't seem to be consistent, an image that was at one point considered to "exist" now claims to be nonexistent..............

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