Android :: Example Code To Move Gallery Elements Automatically?
Aug 4, 2010I want to move my gallery elements without tracking.for this give me some suggestions and example code.
View 1 RepliesI want to move my gallery elements without tracking.for this give me some suggestions and example code.
View 1 RepliesI can override onTouchEvent, but there is no x and y coordinates to set in the EditText or usual View.
View 1 Replies View RelatedI have a Gallery which Contains text Value such as Movie, Music, Games, Magzine etc., My Problem is, Whenever the User Scrolls the Gallery, I want to get the Postion of the Element.
For Instance,
User Scrolls the Gallery from Movie to Games means then i have to get the Position of Currently Selected Element ie postion of Games.
I'm looking for a way to move the statusbar elements, i wanna move the signal and WiFi icons to the left side (like on iOS), is there an xposed module or a tweak to achieve this?
View 2 Replies View RelatedHow can I add graphic elements in android without the use of drag it into main.xml?
I mean using code to make them
I believe this is pretty trivial but I can't get it to work. I want to display a default image in gallery elements (ImageViews) while their actual image is being fetched from the net. Right now, nothing is shown for an ImageView which its image has yet to arrive. Once it arrives it is immediately shown. What I tried is right after the instantiation of the ImageView to call its setImageResource function like so:
final ImageView i = new ImageView(mContext);
i.setImageResource(R.drawable.loading);
But it doesn't seem to work. Below is the full getView() function.
public View getView(int position, View convertView, ViewGroup parent) {
final ImageView i = new ImageView(mContext);
i.setImageResource(R.drawable.loading);
// if the drawbale is in the buffer - fetch it from there
Drawable bufferedImage = DataManager.getInstance().getImagesBuffer()[position];
if (bufferedImage != null){ i.setImageDrawable(bufferedImage);
BitmapDrawable drawable = (BitmapDrawable) i.getDrawable();
drawable.setAntiAlias(true);
} // if drawable is not in buffer - fetch it from the net via AsyncImageLoader
else { String imageUrl = DataManager.getInstance().getImageBufferInstance().getImageUrl(position);
Drawable downloadedImage = AsyncImageLoader.getInstance().loadDrawable(imageUrl, new ImageCallback() {
public void imageLoaded(Drawable imageDrawable, String imageUrl) {
if (imageDrawable == null) { imageDrawable = getResources().getDrawable(R.drawable.icon);
} i.setImageDrawable(imageDrawable); BitmapDrawable drawable = (BitmapDrawable) i.getDrawable();
drawable.setAntiAlias(true);
} } ); i.setImageDrawable(downloadedImage);
} i.setLayoutParams(new CoverFlow.LayoutParams(Utils.getInstance().getScreenWidth() / 2, Utils.getInstance().getScreenHeight() / 2));
i.setScaleType(ImageView.ScaleType.CENTER_INSIDE); return i;
Looking at the Gallery example in the link http://developer.android.com/guide/tutorials/views/hello-gallery.html I see that the first item in the gallery is placed at Center Is there a way to move the first gallery item to left?
View 2 Replies View RelatedIs there a photo gallery application that allows you to move photos from one folder to another? I use a File Manager to do this, but I'm trying to help out a novice user on an Evo; the Evo Photos application doesn't seem to allow you to move photos.
View 4 Replies View RelatedI have a scrollview ,it include one textView, the textView have many lines,in other word the
textView entire screen size, if i want to see all strings in the textView,i need scroll the scrollbar,but i donot want to so,i want the textView or the screen automatic moving upwards interval for a period of time ,so that don't need user operations, how to realize it Looks like ebook effect?
Is there a way to move pictures from one folder to another in the Gallery? Or do I need a file manager.
View 5 Replies View RelatedMy gallery cache is close to 2gigs. Syncing from Picasa...
Any way to move it my SD Card? If I clear the cache, it just re-downloads and creates new ones.
Currently internal storage cache: SGH-I317MPhoneAndroiddatacom.sec.android.gallery3d
How do I move/copy text pics to my gallery? Droid 2x
View 8 Replies View Relatedall I need is simple instructions on how to move my pictures from my gallery in my samsung galaxy s3 to my sd card I've gone through settings I've gone through the camera settings but it's not moving my pictures from the gallery to my sd card and that's what I need simple to the point
View 24 Replies View RelatedHow do I get Source code of Gallery application ? I did not find source code of this application in android source.
View 2 Replies View RelatedI want code for refershing my page automatically when i click on any button.For Ex I have a people page In that page i delete people from total peoples using one button but that selected people is not deleted immediately That means the People page is not refreshing.So,I want code for refreshing that page.Give me any suggestions.Thanks in advance
View 1 Replies View RelatedHow does PicSay move/resize/rotate an image on top of another image. Can someone please share some sample code/ideas on how to do this.
View 2 Replies View RelatedI've a very simple / minimal code application.
I'm drawing some lines on screen with my finger.
At some point, app closes itself / exists automatically.
No exception is thrown.
CODE:......................
I'd like to detect sms incoming and outgoing automatically from my application at background whenever this app is opening or not. how to code?
View 2 Replies View RelatedI must to new a thread. I know how to implement this issue by Menuifest.xml, see also: http://groups.google.com/group/android-developers/browse_thread/threa...
But my question is how to add share menu of Gallery by java code not Menuifest.xml. My code is as below:
code:.........
But registerReceiver always return null, and there is no menu added to Gallery's Share.
I know how to implement this issue by Menuifest.xml, see also:
Google Android Developer Group related issue
But my question is how to add share menu of Gallery by java code not Menuifest.xml.
My code is as below:
CODE:........
But registerReceiver always return null, and there is no menu added to Gallery's Share.
I have a Samsung Galaxy S II Plus and I recently updated the Dropbox app. After updating, the Gallery app is showing all the pictures I have in my Dropbox, this did not happen before the update. I had a clean Gallery with only the pictures in my phone. I checked the accounts in the settings, but I don't see anything in the Dropbox account settings.
I do not want to see these pictures in my phone. How can I stop this sync?
To program your voice mail code so you don't have to enter it every time you check your voice mail:
menu>settings>call>voicemail settings>voicemail number>
If your code is 7777, this is how you would program it: *86p7777#p1
The p stands for pause. Once you program this, all you have to do to check your voice mail is hold down the 1 button on the phone and the phone will do the rest.I'm pretty new to smartphones.This is one of my favorite tricks.
when I'm at work I want Tasker to automatically forward my calls to my work phone. It can do that w/ its autodial feature. Now, I know that *72 will forward my calls to the number I specify, and *73 will disable that once I leave the defined area. The problem is that I use YouMail, and apparently *73 is the code for disabling the *71 busy/answer forwarding as well. It seems stupid that verizon used one code to disable 2 different features. How do I disable the *72 feature w/o disabling the *71 one?
View 1 Replies View RelatedMy phone is telling me my internal storage is nearly full, whereas I have a 4gb microsd card which is not being used.
How do I move my applications to the SD card (or how do I have my apps automatically install there in the future)
I'm trying to set the selection of a Gallery in code. I would like to have the Gallery smoothly roll down a few items over the duration of a second or two. At frist glance, it appears that two members would to the trick:Gallery.setAnimationDuration(int animationDurationMillis); Gallery.setSelection(int position, boolean animate); It turns out that the setAnimationDuration only seems to affect the rubber-bandy "return-to-center" effect of the Gallery. In other words, when a gallery comes to rest after a fling, and a gallery item is off center, the animationDurationMillis is used to control the duration of the Gallery centering up the item. However, the value seems to have no effect on the setSelection. No matter what value is set with setAnimationDuration, the Gallery seems to render about 2 or 3 frames when flying between items 1 and 10 for example. Is this working as designed? Does anyone know a trick or workaround that would let me properly animate setSelection? I'd be especially grateful if we could do it with an "Ease Out" effect.
View 3 Replies View RelatedI have some fave. apps I would like to move to the first loading page.
View 3 Replies View RelatedI'm trying to modify two TextViews in exactly the same way. I thought I can give them same id and with findViewById() and setText() methods change those TextViews in two lines. But it seems only one TextView is changed.Is there a way to do this?Or I have to make different ids for every element, get every element by findViewById() method and set it's text?
View 3 Replies View RelatedAnyone know if a good gallery program to replace the 3d gallery in cm6? not being able to rotate pics is really getting annoying
View 14 Replies View RelatedI could not get any inner elements during the xml parsing. looks like parser see only outer tag A. Could you show me error?
CODE:.......................
Just wonder what limitations there are for UI elements in AppWidgets? I tried a ListView and was met with an error. I saw the other post that EditText isn't available.Just wondering if there was a full list somewhere?
View 8 Replies View Related