Android :: Detect A Finger Swipe Through JavaScript On The IPhone And Android
Feb 15, 2010
How can you detect that a user swiped his finger in some direction over a web page with JavaScript?
I was wondering if there was one solution that would work for websites on both the iPhone and an Android phone.
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Jun 22, 2009
How do you detect a horizontal or vertical finger swipe?
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Jan 3, 2010
I have a motion listener to detect finger down, finger drag, and finger up. I start my action at finger down and finish my action at finger up. When the action is finished, I store it in a stack for allowing undo. My problem is that if I don't get a finger up event, I can't finish my action to add it to the stack for undo.
How can I detect that the user's finger has left the screen?
I tried using the emulator to see if getEdgeFlags() ever returned anything useful, and the result was always 0.
Basically, if a finger leaves the screen, then nothing is touching the screen anymore and I would like to detect that as a finger up event. How can I do this?
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Nov 4, 2010
I've got a view where I override onTouchEvent to detect touching the view with a finger and also to detect lifting the finger from the view. I'm getting the ACTION_DOWN event but not the ACTION_UP event. In fact, onTouchEvent isn't getting called when I life my finger. Could it be that the finger-down and then finger-up is considered a click event and so onTouchEvent is not called? If so, what use is ACTION_UP?
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Apr 14, 2010
I'm trying to write a code that can run on Android 1.5 and 2.0.1, but I have issues with the javascript engine used on Android 1.5. alert(localStorage); just hang on v1.5 while on v2.0.1 it alerts correctly. is there an unblocking way to do it or to detect the version of Android with javascript?
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Aug 11, 2010
As a webapp, not a native app on the iPhone or Andriod. Is it possible to draw with your finger? If so, how?Anyone have or can provide a barebone simple example that just loads a blank page?
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Nov 18, 2010
I've an ImageView in a LinearLayout, how can I detect when user drag his finger from any place in the screen to inside of ImageView?
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Oct 20, 2010
In Javascript/jQuery, how can I detect if the client device has a mouse?
I've got a site that slides up a little info panel when the user hovers their mouse over an item. I'm using jQuery.hoverIntent to detect the hover, but this obviously doesn't work on touchscreen devices like iPhone/iPad/Android. So on those devices I'd like to revert to tap to show the info panel.
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Oct 31, 2010
I'm not highly familiar with javascript but I think this is the best way to accomplish my purpose. If not, please correct me. I have a licence text 2 buttons at the end. All of this is written in HTML in a WebView because there are some links in the licence. Now, I want that when the user clicks the "ok" button in the WebView, this triggers some javascript or listener that I can grab in Java to fire an Intent to go forward in the application. (The cancel button would do the opposite, but if I know how to do one, I can do the other. Does this rings any bell to someone? Any explanation or sample code is welcome.
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Aug 6, 2010
I would like to get access to the area covered by a finger for each touch event on an Android.Every touch event will result in a coordinate pair X and Y independent of how big the finger and consequently the touch area is that triggered the event. I was wondering if there is a way to get the area data which triggered the touch event e.g. size or coordinates NOT
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Jul 14, 2010
So is there a way for a webview control to detect a swipe while capable of doing multitouch zoom and having build-in zoom controls?
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Feb 26, 2010
I have built a website for mobile webkit browsers, there is an interval update to refresh data. But it turns out that the pooling refresh will stop at some time after run for a while (some minutes or hours, different by each time).I thought there may be something error occurred in my refresh data functions, but it works well in my laptop browser. I also tried to listen window.onerror event, but webkit browser seems do not support that event. What else can I do?And I am also doubting is there any problem with setTimeout and setInterval functions in mobile webkit browser?
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Jul 21, 2010
Wondering here if there is a way I could trigger an event, so that any library listening for these events (e.g. jQTouch, Sencha touch, iUI, ... ).
If I could extend or use jQuery for such task e.g. $(...).trigger('event') that would be great to know.
Usage example:
I need to debug a few web apps by simulating multi touch with my mouse. This seems a little complicated, so if I could trigger the multi-touch events using Javascript I could therefore test the app more efficiently.
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Jun 30, 2010
Is it possible to detect that the viewport is being dragged by a touch event?
Using the following code I am able to get the position of where the finger touched the screen, what node started the event and where it was dragged to. Which solves one of the problems but I would really like to detect when the user has dragged the page/window/viewport down.
To attempt to be more clear as to what I am trying to do: I would like simulate the refresh activity in Tweetie 2/Twitter for iPhone but in HTML5 and JavaScript. Code....
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Sep 16, 2010
Update: According to posters below it doesn't work on their fascinate. You can control the screen brightness, by swiping right or left, up where the notification bar is. if it doesn't work, try turning off power saving mode. settings>sound and display>power saving mode uncheck
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Jun 5, 2010
I see in all of the videos that they use their index finger but that just seems so awkward, so I use my thumbs. Has everyone just gotten used to using their index finger or do you use your thumbs as well?
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Nov 17, 2010
I understand calling onTouchEvent from views to get the location of the last touch as a motion event. How the heck can I tell that a figure is down on the screen and has not been lifted and when the finger is lifted?
For instance there is onKeyDown and onKeyUp for use when you are dealing with keyboard input. So how can I find out when on fingureUp happens?
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Apr 15, 2010
I can't find a tutorial on Google for my problem. I'm french and i don't find the best "google keywords" for to describe my goal. I decided to ask the question here.
I want to do an animation between views like on the Home or on the Calendar in week mode. I want the switch between the views follows the finger. As I have not released the pressure, I see a part of the current view an a part of the next view.
Currently, I use a AnimatorView and 2 gestures. But the change happens when the pressure is released, and it's not good.
Can someone explain to me how to do or where to find a tutorial that explain? ps : please, don't laugh about my english, it's worst when I speak with my very french accent :P
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Nov 19, 2010
I'm adding 5 ImageView to an linear layout at runtime, so far so good, but what i would like to do is, when the user slide his finger over one of them, i would like to change the image, so my question would be, how can i know what's the current imageview under the user finger.?
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Nov 11, 2009
I was checking the possibility to allow painting on the screen of a surface (i.e. API demo Fingerpainting example), however when I checked it, this technic apparently only allows painting with the tip of your finger, if you try to use any other object (pencil, thick pen, etc.) it does not draw anything on the surface. Am I missing something here? Is there a way to allow other objects to draw things on a surface? Is this achievable and how should I proceed?
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Apr 2, 2010
I'm working on a soundboard, however I've got a problem when it come to drag the finger over the screen to play the sounds for the buttons I drag the finger over.Do anyone know how I can detect when a finger enter a button and not click the button?
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Jun 19, 2009
I have a ListView. When I click a row Item (which are just TextView instances) I want them to remain hilighted (default orange color). The default behavior is that they flash orange.
Strangely, if I use the key pad (arrow up/down) to move between items, it has the exact behavior I want. Why is the logic different between using the keypad or with finger tapping?
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Nov 11, 2010
I'm just getting started with mobile development, and after considerable searching I'm still confused about sending a message from my iPhone to another or an Android.For instance, in building a simple Tic-Tac-Toe game, if I want to notify the other phone of a move, what is the best way to do so? Wifi, bluetooth, 3G? And how? Many methods seem to point to communicating through a web server, but I'd rather send them directly from phone to phone if possible.
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Aug 20, 2010
is there any application to get screen off by fast finger touch?
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Feb 7, 2009
How can I make the ListView immediately stop scrolling on a finger down event? It keeps scrolling if I give it a big swipe and doesn't stop immediately if my finger is pressed down again. Any idea?
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Oct 26, 2010
I want to create an event to change what my image button looks like, but only when it is being pushed down. So far I have been using an onTouch listener, but that just changes it permanently. I can't find anything like an onKyeUpListener() type of thing for the button.
Does anything like this exist? code...
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Feb 23, 2010
I am designing a Game and have a large background. The background it a lot bigger than the phone display so the user will only have a small "View" of the background. They will be able to move around by scrolling with their finger.
How do i go about this?
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Sep 23, 2010
I need to implement the Image zoom in and zoom out functionality using the finger touch,like we have it in Android phone Image gallery, Please let me know how can i do this in my app.Does any had done this before.
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Sep 11, 2010
App review: Finger Race (Android) -- Engadget
just downloaded, havent played yet, but if its like the Iphone one, very simple amusing game.
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Jul 13, 2009
I'm having a conceptual problem with a simple application.
I have an empty FrameLayout and I want for a certain event to being continuously repeated until the finger leaves the display.
If I apply:
### code ###
frameLayout.setOnTouchListener(new View.OnTouchListener() { public boolean onTouch(View v, MotionEvent event) { myEvent(); return false; }});
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