Android :: How To Draw With Finger On IPhone Web App HTML5?
Aug 11, 2010
As a webapp, not a native app on the iPhone or Andriod. Is it possible to draw with your finger? If so, how?Anyone have or can provide a barebone simple example that just loads a blank page?
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Jun 7, 2010
if this is a noob question, I searched quite a bit and couldn't find an answer. I'm developing a html5 app that relies on sqlite for local storage.I'd like for it to appear as an app icon on the iPhone/Android screen, what's the best way to do this? Ie can I write some sort of "wrapper" app to achieve it?
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Dec 12, 2012
Any app which let me easily write in it (with keyboard) or draw (with stylus or finger)? I am looking for app more like kingsoft office or polaris than any drawing apps like skitch or sketchbook.
Only working apps i found are skitch and supernote, but in skitch i need to click icon everytime i want to wrote or draw sth and in supernote after making picture, it is fitted to the line.
For me the best would be app where i could draw table and than write inside it. Or sth close to it
TF300t - stock JellyBean (docked/nonrooted)
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Oct 16, 2010
I design a HTML5 canvas effects homepage on my site http://catfan.me You can click the sky and add a cloud, and It`s able to show the fps.It runs perfect on HTML5 supported browser, such as Chrome, FireFox, Safari, IE9.But i do not know if it run on iPhone, iPad or Android mobile phone. I didn`t have this devices.Can anyone to help me to test? Or is there any way to test the HTML5 effects running on iPad? Such as iOS or Android Emulator?
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Apr 1, 2010
In the poll I voted for "inspired by" because I see many similarities to the iPhone OS. Obviously the developers ignored iPhone features that are crap, like the iPhone home-screen, the inability to multi-task, and the walled garden model. But I see Android as the spiritual successor to the iPhone in the same way that iPhone was the successor to (and inspired by) the original palmOS.
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Feb 15, 2010
How can you detect that a user swiped his finger in some direction over a web page with JavaScript?
I was wondering if there was one solution that would work for websites on both the iPhone and an Android phone.
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Sep 5, 2010
In my android application I use this method in "draw" Overlay class for draw route on map. Can someone tell me if this method is good (in terms of performance) for route draw on map or I must to put code in Thread ??
I'm new to android.
public synchronized void draw(Canvas canvas, MapView mapView, boolean shadow) {
if (pointsAndTimes.isEmpty()) {
return;
}
Projection projection = mapView.getProjection();
Paint paint = new Paint();
paint.setARGB(250, 255, 0, 0);.............
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Mar 20, 2009
Does android webkit support html5 currently or in cupcake branch? I am particularly interested in the <audio> tag.
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Nov 6, 2010
I have tried to implement HTML5 in Android OS. But i didnt get it....Can anyone give example HTML 5 in Android?
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Oct 9, 2009
I am experimenting with Androids WebView[1] and its HTML5 features. I have written a little webpage with does the features detection like described here: http://diveintohtml5.org/detect.html
And now I see (I am on a SDK1.6 Emulator) that the LocalStorage, the WebWorkers and Offline Web Applications are not supported!
Does anyone know when these features will be supported? Or does anyone know the exact version (or build) of the webkit engine, that is used in Android 1.6?
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Dec 2, 2009
Anybody have a working example of HTML5 file with a video tag ? [working in chrome lite] What resolution and format is supported ?
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Nov 24, 2010
Does anyone know if there will be support for applications like that you download from the market to be written in canvas+javascript?
I know currently there is html5 and canvas support for the android browser but I am looking more for a solution for full screen games and such.
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Sep 28, 2010
I'm piecing together a cheapo app that amongst other things "frames" some of our websites... Pretty simple with the WebViewClient... until I hit the video.
The video is done as HTML5 elements, and these work fine and dandy on Chrome, iPhones, and now that we fixed the encoding issues it works great on Android... in the native browser.
Now the rub: WebView doesn't like it. At all. I can click on the poster image, and nothing happens.
Googling, I found http://www.codelark.com/2010/05/12/android-viewing-video-from-embedded-webview/ which is close, but seems to be based on a 'link' (as in a href...) instead of a video element. (onDownloadListener does not appear to get invoked on video elements...)
I also see references to overriding onShowCustomView, but that seems to not get called on video elements... nor does shouldOverrideUrlLoading..
I would rather not get into "pull xml from the server, reformat it in the app".. by keeping the story layout on the server, I can control the content a bit better without forcing people to keep updating an app. So if I can convince WebView to handle tags like the native browser, that would be best.
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Feb 25, 2010
The HTML5 applicationCache in the 2.x browser is working well except for one problem:
when you force a cache update in JavaScript (window.applicationCache.update()) then it doesn't go out to the web to check the manifest it just throws the "checking" and then the "noupdate" events.
I imagine that eventually it actually checks the manifest online, but the update() is supposed to force it. any ideas on how to force an update or how old the manifest needs to be before it checks the web again?
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Mar 11, 2010
I'm trying to use the HTML5 Geolocation features found in Android 2.0. However, it does not work in the browser or a WebView. I've tested in the emulator and on multiple devices. The code I have works in multiple other browsers that support the spec. Has anyone gotten this to work?
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Oct 6, 2010
I wrote several simple HTML5 apps which all works on Android browser, but the webview in my activity doesn't work. I have enable javascript in webview setting. Is there anything setting needed for HTML5 to work?
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Feb 23, 2013
I am trying to make an app base on HTML and java actually I have this mobile site and contents are mostly text and 2 java picture galleries, and I need to run it as a native app. Is it possible to make mobnile website in other tools and somehow import them manually to Eclipse to get the app built? Because when I use new-->android application, the projects have only XML files and I am not familiar with xml.
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Sep 17, 2012
How to get the html5 control id in android application.
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Oct 14, 2010
Is there any list which HTML5 features the WebView supports and which not? I am interested mainly in: 1) localStorage/sessionStorage 2) offline manifest 3) web sockets 4) web workers. Prior there was lack of those features (http://www.mail-archive.com/android-developers@googlegroups.com/msg60143.html), but in Android 2.1, first two should be supported, but I am not sure about 3 and 4. Is there any list of supported features or we have to test it on our own?
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Jun 18, 2010
I have a javascript that plays audio in the browser, using the html5 <audio> tag. It works fine in the iPhone browser, but not in Android. (Testing using a htc desire with android 2.1.) Anyone know why?By the way, I am also trying to enlarge the audio button that shows up in the iphone (the default one is quite small), with no luck so far - would be grateful for any ideas!
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Jul 22, 2009
What is the schedule for HTML5 support in WebKit? Specifically - offline web applications and storage.
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Apr 6, 2010
I'm trying to get an html5 demo page working on Android 2.1, have tried both droid and nexus one with 2.1 but they only display the poster image, and do not play the video. Pressing on the video does not do anything. Resolved with the onclick handler on the video tag. Is it possible to use html5 video in the android 2.1 browser at this time? My demo page is working for both the iphone and the ipad.
The mp4 video: avc1, 29.97 fps, 380 kbps, 480 x 370
Audio: mp4a, 44 kHz, 64 kbps
Here's how the page is written:
<!DOCTYPE html>
<html><head><title>html5 test</title></head><body>
<video id="movie" width="480" height="370" poster="http://example.com/still.jpg" controls>
<source src="http://example.com/video.mp4" type="video/mp4">
Your browser does not support html5 video.
</video>
</body></html>
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Jun 13, 2010
I am looking for resources to develop HTML5 apps for iphone primarily. Are their frameworks and tools that I can use to get started? I am looking for: Javascript frameworks that help with UI layout Touch based controls for phones Articles on iphone development, best practices, etc.I searched stackoverflow and was not able to come up with a good list of resources. I am looking for examples like these http://jqtouch.com/
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Nov 24, 2010
I've talked to a lot of people recently who say they are expecting to stop writing native mobile apps and start writing web apps once HTML5 gets more fully baked in mobile OSs. I just finished my first HTML5 deep dive, and I'm not yet convinced.
Will HTML5 work as a replacement development platform for native apps, or are there certain things that require targeting the native runtime?
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May 14, 2010
I recently tried out the applicationCache / offline web apps on Android 2.1's WebKit and unfortunately it does not work exactly like on a webkit on the iPhone. I was wondering how I can easily see what features should be implemented and if there is something like a roadmap?
Does that information somewhere exist?
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Nov 18, 2010
I would like an html5 page that runs in Android 2.2 Browser that I can take a picture using the phone's built-in camera and save it to a sqlite database as a blob.
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Jan 21, 2013
my application, flash embedded in android does not function.
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Jun 5, 2010
I see in all of the videos that they use their index finger but that just seems so awkward, so I use my thumbs. Has everyone just gotten used to using their index finger or do you use your thumbs as well?
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Nov 17, 2010
I understand calling onTouchEvent from views to get the location of the last touch as a motion event. How the heck can I tell that a figure is down on the screen and has not been lifted and when the finger is lifted?
For instance there is onKeyDown and onKeyUp for use when you are dealing with keyboard input. So how can I find out when on fingureUp happens?
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Jan 3, 2010
I have a motion listener to detect finger down, finger drag, and finger up. I start my action at finger down and finish my action at finger up. When the action is finished, I store it in a stack for allowing undo. My problem is that if I don't get a finger up event, I can't finish my action to add it to the stack for undo.
How can I detect that the user's finger has left the screen?
I tried using the emulator to see if getEdgeFlags() ever returned anything useful, and the result was always 0.
Basically, if a finger leaves the screen, then nothing is touching the screen anymore and I would like to detect that as a finger up event. How can I do this?
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