Android :: Triggering Swipe And Touch Events On Mobile Web App - IPhone
Jul 21, 2010
Wondering here if there is a way I could trigger an event, so that any library listening for these events (e.g. jQTouch, Sencha touch, iUI, ... ).
If I could extend or use jQuery for such task e.g. $(...).trigger('event') that would be great to know.
Usage example:
I need to debug a few web apps by simulating multi touch with my mouse. This seems a little complicated, so if I could trigger the multi-touch events using Javascript I could therefore test the app more efficiently.
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Jun 30, 2010
Is it possible to detect that the viewport is being dragged by a touch event?
Using the following code I am able to get the position of where the finger touched the screen, what node started the event and where it was dragged to. Which solves one of the problems but I would really like to detect when the user has dragged the page/window/viewport down.
To attempt to be more clear as to what I am trying to do: I would like simulate the refresh activity in Tweetie 2/Twitter for iPhone but in HTML5 and JavaScript. Code....
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Jul 16, 2010
I'm developing an HTML/Javascript mobile web application using Dashcode. Normally I wouldn't use such WYSIWYG stuff, but I've found it a very rapid development process.
Unfortunately it seems like I can't get it to run on Android's browser currently. The main display loads and all the correct data is pulled from web services, but you cannot press on anything to activate it.
I suspect that the android browser is sending different javascript events, which the Dashcode objects are not configured to pick up.
In addition, the adb logcat debugger refuses to output any log messages from the browser on the emulator, and as such I'm having a very hard time sorting this out.
What events I need to be watching for, so I can iterate over all the touch handlers and duplicate them for the android events, or offer help in any other way on this situation?
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Apr 16, 2010
I am entering mobile development. I have been working primarily in .NET since 1.0 came out in beta. Before that, I was mostly a C++ and Delphi guy and still dabble in C++ from time to time. I do web apps quite a bit so I am reasonably proficient with Javascript, JQuery and CSS. I have also done a few Java applications. I started web programming with CGI and live mostly in the ASP.NET MVC world these days.
I am trying to decide on which platform/OS and tool to select. I am concerned with the size of the market available for my applications as well as the marketibility of the skills I will pick up.
The apps I have in mind would work on both phones and pads. Some aspects of what I have in mind will play better on the bigger screens that will be available on pads.
Here are the options I am considering:
Apple iPhone/iPad using pure Apple SDK (Objective-C)
Apple iPhone/iPad using Mono Touch (C#)
Android using pure Android SDK (Java)
Multiple platforms using something like Titanium to generate native apps from web technologies (HTML, CSS and Javascript)
Multiple platforms using HTML5 web applications that run in the browser (HTML, CSS and Javascript).
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Jun 4, 2010
Way too sensitive, constantly triggering them. I'd like to see an app that puts in like a 2ms (or adjustable) delay before they respond. With "hard" buttons you actually have to press them (like my MyTouch 3G), with these if you so much as fast 6" from them they trigger.
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Jul 6, 2013
i have bought a s3 clone gt-i9300 and when i play games swipe touch is slow responding
like i play subway surfers it takes time in switching lanes
phone specifications are given below
name- S3 Clone
android- 4.1.1
model- gt-i9300
firmware- sp6820a
cpu- sp6820a
speadtrum phone- sc8810
i m uploading my boot imaGE for your reference
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Feb 15, 2010
How can you detect that a user swiped his finger in some direction over a web page with JavaScript?
I was wondering if there was one solution that would work for websites on both the iPhone and an Android phone.
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May 31, 2009
I am writing a game using OPENGL, there are several 3D objects in my surface view. My question is: Should each 3D object implement view in order to get touch events? Or there is other way to do this?
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Mar 19, 2010
Is there any plans to support the onGestureXXX set of events like the iPhone's webkit has?
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Apr 27, 2009
I'm developing a game for Android. It's got a lot going on but is running reasonably smoothly. That is, of course, until the user touches the screen.While they're touching it, onTouchEvent is called (with action = ACTION_MOVE, x = 0 and y = 0) roughly once every ten milliseconds at what appears to be a fairly high priority, as it absolutely obliterates the framerate. As soon as the touch ends the framerate returns to its nice state.Has anyone encountered this? Is there a way to reduce the rate at which ACTION_MOVE events are generated, or to ensure that they're only generated when there is actual movement, or use a polling method that just gets the current location of the touch? Or even just a way to disable it entirely?
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Jul 19, 2010
New to android so please bare with me here
Is it possible to detect all touch events in an Activity and capture it and then in return pass that pass event to another View. For example:
Button 1 and Button 2. When Button 1 is pressed I want to capture that touch/click event and automatically pass that touch event to Button 2, basically with one touch/press you get the click generated and that same click is passed on to the second button automatically.
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Feb 26, 2010
I'm writing an Android game that needs to receive touch events. My problem is that, whenever the user drags their finger along the screen, so many touch events get sent to the touch event handler (which I think runs as a separate thread) that my frame rate plummets! What's the best way I can limit the number of touch events that are handled per second? For example, if my game runs at 60 fps, I really shouldn't need more than 1 touch event being handled every second. Can I do this is a way that doesn't lose any information (i.e. important information about where on the screen the user touched last)?
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Sep 8, 2010
I start monkey like this:
monkey -p <MY PACKAGE> --port 4321
(I have already done a tcp port forwarding).
I then use PuTTY to telnet to 127.0.0.1:4321
I can issue a command like tap 100 100 I get a response OK but I see nothing happening on the UI. I have placed a button at that location but I does not receive the touch event.
When I run monkey like this
monkey -p <MY PACKAGE> --pct-touch 100 -v 10
I see touch events being dispatched to the screen.
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Jul 21, 2010
I'm trying to figure out a way to send touch events to the foreground activity. Essentially I want to write something that allows me to run it from the shell and just say "I touched this co-ordinate", so that I can automate some UI tasks for testing. Essentially what Monkey does, but application agnostic.
I think that android.view.MotionEvent holds the key, but I'm not sure how to run something without view so that I don't interfere with what is on the screen. Perhaps with a service, but I'm unclear how that would work.
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Sep 24, 2010
Purpose of the app:
A simple app that draws a circle for every touch recognised on the screen and follows the touch events. On a 'high pressure reading' getPressure (int pointerIndex) the colour of the circle will change and the radius will increase. Additionally the touch ID with getPointerId (int pointerIndex), x- and y-coordinates and pressure are shown next to the finger touch.
Following a code snipplet of the important part (please forgive me it is not the nicest code ;) I know)
CODE:.............
The problem:
A HTC Desire running Android 2.1 is the test platform. The app works fine and tracks two finger without a problem. But it seems that the two touch points interfere with each other when they get t0o close -- it looks like they circles 'snap'to a shared x and y axle. Sometimes they even swap the input coordinates of the other touch event. Another problem is that even though getPressure (int pointerIndex) refers to an PointerID both touch event have the same pressure reading.
As this is all a bit abstract, find a video here: http://www.youtube.com/watch?v=bFxjFexrclU
My question:
Is my code just simply wrong? Does Android 2.1 not handle the touch events well enough get things mixed up?Is this a hardware problem and has nothing to do with 1) and 2)?
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Apr 23, 2010
I have an Android activity with an ImageButton. I would like to execute some logic when the button is clicked and show a different image for the pressed state, but also receive the touch event on the activity.
By default only the button receives the touch event. If I set the clickable attribute of the button to false then only the activity receives the touch event.
What's the best way to implement the touch event in the activity and the click in the button?
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Oct 4, 2010
How do you disable all touch events in an Android WebView (or scrolling in particular)? I would like the activity to handle all touch events.
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Aug 10, 2009
Just wondering if there is an easier way to simply stop ScrollView from being scrolled via touch inputs? I will programmatically get the ScrollView to scroll to top or bottom.
As a last resort, I guess I will have to inherit from ScrollView and capture all the ontouch events. But wondering if there is an easier way before I take this approach?
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Mar 5, 2009
I have a list activity that creates a header row above the data rows from the adapter. I want to receive click events when the user selects the header or a data row (but my data rows have check boxes in them, so this part is tricky). When I use the touch screen, I get this expected behavior:
1. Tapping on any row causes a click event and a dialog appears.
2. Long-pressing on a data row causes a context menu to appear.
3. Long-pressing on the header row does *not* show the context menu.
However, when I use the arrow keys (emulator) or trackball (G1), I get this unexpected behavior:
1. Selecting any row fails to cause any click events, even though the row's appearance changes like it's being clicked.
2. Long-pressing on the header row *does* show the context menu, which I don't want.
3. Occasionally, it doesn't focus the correct row when I move up or down (e.g. it skips from the header to the last data row).
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Jan 20, 2010
I have an activity defined as:
CODE:...................
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Sep 8, 2010
I have a custom Android view which overrides onTouchEvent(MotionEvent) to handle horizontal scrolling of content within the view. However, when the ScrollView in which this is contained scrolls vertically, the custom view stops receiving touch events. Ideally what I want is for the custom view to continue receiving events so it can handle its own horizontal scrolling, while the containing view hierarchy deals with vertical scrolling.
Is there any way to continue receiving those motion events on scroll? If not, is there any other way to get the touch events I need?
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Jul 4, 2012
My phones' display has been broken and I would like to know if there is a pc software that allows me to simulate touch events via adb bridge.
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May 3, 2010
Does anyone know if the superb Sky Sports App on the iphone/touch will come to Android? I have tried loads of sports apps on my legend but nothing comes close to the Sky Sports one.
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Sep 6, 2010
I have built a multi-touch application which is based on a Java EE backend and combined with BlazeDS to a Adobe Flex frontend. The application runs on a DIY-Multi-Touch which I built. Now I want to use another solution. The Adobe Flex frontend (with a multitouch library) and the BlazeDS adapter should be replaced by a solution which covers iPhone/iPad, Android and commercial Multi-Touch displays.The problem is the iPad/iPhone, there is no Flash Player runtime (not the jail-braked ones), but the application should be runnable also on those devices. So Adobe Flex and a Java frontend (no JVM on the iPhone/iPad) is not possible anymore. At first, starting the developing of the application it was not necessary, to run it on Apples mobile devices, but this changed So, what can I do, using HTML5? So I can use it for Android and iPhone/iPad. But I also want to make it possible to use it on a commercial multi-touch-display and normal display with a mouse (I only have gestures for one finger, the 2-finger gestures are not necessary). Are there any frameworks that allow this? Because I do not want to create several frontends (App for iPhone/iPad on Objective-C and a Adobe Flex for all other devices), it would be great if I can build a frontend for all devices.
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Mar 17, 2010
On iPhone, iPod touch and (presumably) iPad, Apple has multi-touch event handling available via JavaScript in Mobile Safari. I know the Nexus One recently added multi-touch support via an update, and I believe webOS is also multi-touch enabled. Do Android 2.1 and/or webOS have access to multi-touch in the browser, or is this currently exclusive to Apple devices?
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Sep 16, 2010
Update: According to posters below it doesn't work on their fascinate. You can control the screen brightness, by swiping right or left, up where the notification bar is. if it doesn't work, try turning off power saving mode. settings>sound and display>power saving mode uncheck
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Sep 11, 2009
About to buy my first android phone . I have tried the windows mobile, I am currently a blackberry user and I am about to but a My touch. Can the android os import the contact list from Microsoft outlook?
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Apr 12, 2010
I am planning a web app using GWT. How well will it be supported on mobile devices like iphone, android?
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Jun 2, 2010
Is there an app similar to this for android
iStudiez Pro for iPad, iPhone & iPod Touch
m looking for something that will help me organize my schedule for the fall semester.
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Jul 24, 2009
I want to listen for the touch events from Lock Screen and Home Screen, is there any way i can tap those to my applications.
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