Android :: Animate Single Image In Gallery

Dec 10, 2009

I added and displayed set of images in my gallery. I made like at a time use can view three images. Now I want to do different Animation for these images?

Android :: Animate single image in Gallery


Android :: Single Intent To Take Picture / Pick Image From Gallery

Apr 25, 2010

I'm developing an app for Android 2.1 upwards. I want to enable my users to select a profile picture within my app (I'm not using the contacts framework). The ideal solution would be to fire an intent that enables the user to select an image from the gallery, but if an appropriate image is not available then use the camera to take a picture (or vice-versa i.e. allow user to take picture but if they know they already have a suitable image already, let them drop into the gallery and pick said image). Currently I can do one or the other but not both.

If I go directly into camera mode using MediaStore.ACTION_IMAGE_CAPTURE then there is no option to drop into the gallery. If I go directly to the gallery using Intent.ACTION_PICK then I can pick an image but if I click the camera button (in top right hand corner of gallery) then a new camera intent is fired. So, any picture that is taken is not returned directly to my application. (Sure you can press the back button to drop back into the gallery and select image from there but this is an extra unnecessary step and is not at all intuitive). So is there a way to combine both or am I going to have to offer a menu to do one or the other from within my application? Seems like it would be a common use case, surely I'm missing something?

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Android :: Broken Gallery View? Using Gallery Set Selection (int Position / Boolean Animate)

Feb 6, 2009

I'm trying to set the selection of a Gallery in code. I would like to have the Gallery smoothly roll down a few items over the duration of a second or two. At frist glance, it appears that two members would to the trick:Gallery.setAnimationDuration(int animationDurationMillis); Gallery.setSelection(int position, boolean animate); It turns out that the setAnimationDuration only seems to affect the rubber-bandy "return-to-center" effect of the Gallery. In other words, when a gallery comes to rest after a fling, and a gallery item is off center, the animationDurationMillis is used to control the duration of the Gallery centering up the item. However, the value seems to have no effect on the setSelection. No matter what value is set with setAnimationDuration, the Gallery seems to render about 2 or 3 frames when flying between items 1 and 10 for example. Is this working as designed? Does anyone know a trick or workaround that would let me properly animate setSelection? I'd be especially grateful if we could do it with an "Ease Out" effect.

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Android :: Animate A Single View In Sequence

Aug 18, 2010

I would like to animate a view I have to appear like it was sliding off the screen to the left, and then sliding back to the screen from the right. I've set the duration of the first and the start Off set of the second as 1000, so the second should start right after the first ends. Instead I get their order reversed and I see my view sliding from right into the screen, and then sliding off the screen to the left. Reversing the animations order didn't do anything. Anyone got a clue why is this happening, and how can I do what I want?

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Android :: Programmatically Animate Between Images In Gallery Widget

Apr 28, 2010

I'd like to programmatically move between images in the Gallery widget, with animation.

I can change the currently displaying image using the setSelection(int position) method, however that does not animate. Then there's setSelection(int position, bool animate) but the extra boolean on the end there doesn't appear to do anything.

In the source of Gallery it appears that it can handle DPAD key-presses, so a work-around I thought of was to fake the key-presses. Eg.

dispatchKeyEvent(new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DPAD_LEFT))

However I can't get this working for some reason. Anyone tried this?

I notice three of the widget's methods I'd love to use moveNext(), movePrevious() and scrollToChild() are all private and unusable.

Does anyone know how I might be able to do this?

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Android :: How To Get Which Image Is On Focus In An Image Gallery?

May 11, 2010

I am playing around with the Gallery widget.I would like to know how can we get the position of the image on focus in the gallery. For example having several pictures in my gallery, if I tap my finger to the right, pictures will come and go until it stop to one. How one can get the position of this one picture that is currently on focus ?I don't know if I was clear enough, if there is anything you want me to add do not hesitate.

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General :: How To Display Several Folders In Gallery As One Single Virtual Folder

Apr 25, 2012

Suppose that into images folder I have several subfolders, say 25. I would like a way to display in Gallery say 2 folders, with the pictures that I desire into each one, without having to physically moving the pictures (because for example each subfolder corresponds to a month, like nokia does: 201201, 201202, etc.)

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Android :: Image Inside Single Select

Jul 9, 2010

I want to display images inside single select when it appears inside dialog. How can I do it?

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Android :: Set Clickable Areas Of Single Image?

Nov 2, 2010

I want to create a scrollable map and trigger different actions when the user touches a different areas. With iPhone, it was easy by putting buttons on top of the image. How do I do it in Android? I used a custom view to enable scrolling in both directions. Now how do I make different parts of the image trigger different events on click?

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Android :: Merge Several Images Into One Single Image?

Sep 15, 2009

can you give some sample codes for merge several images into a one single image

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Android :: Want To Create Multiple Images In Single Image

Oct 12, 2010

i want to create a bitmap / image which has many images like "Collage" which has more then one images in a single picture. I have stored all my images in a grid view but now i want to create a single image from all those images. And even i want to make few images click able so what can be the road map to do this ? any sort of help / example will be helpful. search for a for collage image image in google . one can see what it is exactly.

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Android :: Show Single Image With Zooming / Panning

Feb 26, 2010

I have a png and a jpg image on disk. I'd like to use any built-in intent (if any are available) to view the image (just a single one at a time). Something like this:

Intent intent = new Intent();
intent.setImagePath("/blah/myimage.jpg");
startActivity(intent);

is there a built-in intent in android to do this, or do I have to write my own image viewing-activity? It would be cool if there was one that had panning/zooming as found in WebView.

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Android :: Update Single Application In Compiled Image

Mar 2, 2010

I have compiled Android source code already (which I downloaded using GIT), and I am being editing the source code of an Application for testing on Emulator, each time I wanna see results I have to re-Compile the source code again using 'make' I am pretty sure that there is a way to partly-compile the image.

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How To Set Image As Wallpaper On Single Home Screen

Nov 1, 2012

As we know android comes with 3 or 5 or 7 home screens. I want to set wallpaper image on a single home screen programetically and fix it for all other home screens.

I used following code :

Display display =((WindowManager) getSystemService(Context.WINDOW_SERVICE)).getDefau ltDisplay();
Bitmap bmp = Bitmap.createScaledBitmap(wallpaperImage,display.g etWidth(),display.getHeight(), true);
setWallpaper(bmp);

and wallpaper image is set but it spans across all 3 home screen. How can i fix it to one screen so that if user swaps home screen a single image will display.

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General :: How To Make Shortcut To Desktop With Direct Access To Single Image

Jul 20, 2012

How do I make a "short cut" to my "Desktop" with direct access to a single image

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Android :: Get Real Path In Image Gallery?

Sep 20, 2010

I got all images from device's gallery,but i got images path is like,i want to get real image path for each images and send email,how can i get path?given below code i used,anybody knows,please give some sample code for me..i have email code.i want to only get real image path.How can I convert this path to real one (just like '/sdcard/image.png')?

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Android :: Picture Gallery / Image That Comes Through In Emails In Touchdown

Dec 30, 2009

I've got a Droid with Touchdown, which works perfectly except for one issue. Any picture/image that comes through in emails in Touchdown gets saved into the Gallery, making it very large and hard to open. I have figured out where to delete these images, but it is sort of a pain to have to go in and delete them out every couple of days. Is there some sort of setting that I am missing in Touchdown to prevent this?

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Android :: Using Gallery Widget / Want To Change Selected Image

Jun 22, 2010

I am using gallery widget i want to change selected image. When i run the following code and i use roller ball or arrow keys over device and if i try to scroll left to right or right to left focus goes out of gallery to next item over the screen what is that ?

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Android :: Access Child Items In Image Gallery View?

Sep 10, 2010

I want to auto select an image in gallery and focus the selected image. I know the position (index) of the image in gallery. I am trying to use in res/layout/main.xml

<Gallery
android:id="@+id/galleryView"
android:layout_below="@id/imageViewMap"
android:layout_width="fill_parent"
android:layout_height="100sp"
android:layout_weight="1" />
in AlbumView.java
gallery = (Gallery) mView.findViewById(R.id.galleryView);
ImageView view = gallery.getItemAtPosition(position);

Unfortunately the above code is returning null. Can you please help in this matter.

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Add Audio For Each Image In The Gallery?

Sep 14, 2012

i have created a gallery with 9 images,i want to add sound to each image in the gallery,and these audios different from each.i have 9 items in res/raw . i faced many mistakes,but did't acheive.

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Android :: Pick Image From Gallery / Emulator Returns To Home Screen

May 7, 2010

I have seen a lot of posts about this, and it seems like the code below should work. I have created an SD Card image and added it to the emulator (and that works fine).

Intent intent = new Intent(Intent.ACTION_PICK);
intent.setType("image/*");
//intent.setAction(Intent.ACTION_GET_CONTENT);
startActivityForResult(intent, 1);

It does launch and allow selection of images, but when I click on an image, everything exits and the emulator returns to the home screen, not back to my app. My onActivityResult is never called either. What am I missing?

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Android :: Change Low Quality Image To High When Animation Stops In Gallery?

Jan 24, 2010

I want to do an image gallery like in iphone. I want to show low quality (pre-resized) images and when the image is active I want to process the big image and show the result in the gallery. I have two questions. How to attach a listener on the animation stop in gallery? And how to access an image after this action?

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Android :: Make 2dimension Image Gallery With Both Horizontal And Vertical Scrolling?

Sep 20, 2010

I'm new to Android and I want to make an image gallery where each column is a category, and users can scroll both vertically and horizontally. I found a useful post about how to display list of images here. I'm wondering if it's possible to nest lists of image inside of a gallery view?

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Android :: Make Center Image Bigger Than Rest Images In Gallery?

Oct 12, 2010

I am designing a screen , in which I am showing a gallery along with other UI components . The selected item is shown in the center of the gallery . I want to make the size of selected item somewhat bigger than the rest items of gallery .

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Samsung Captivate :: Better Image Gallery App

Sep 13, 2010

Anyone have a suggestion for a good, lightweight image gallery app to replace the current one? I love stock one because of its looks and functionality, but it has a seriously hard time loading any images that are even remotely large, let alone displaying thumbnails for them. It just gives up on many images that it should be able to load.Alternatively, a way to make the stock one run better and load all of my images would be greatly appreciated, too.

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General :: How To Set Gallery Image As Icon

Jun 12, 2013

I'm on a Galaxy S4. I'm running Nova Launcher as well. I've noticed since I got this phone a few weeks ago that I can set icon images from icon packs, but if the icon pack is downloaded as image files I can't.

long press app I want to change icon for > click edit > click the icon image > select Gallery (or Astro file mgr) > select the image I want > takes me to an edit screen where I can crop etc, I click 'okay' > it says 'preparing image' and goes away, leaving me back at the edit icon screen where the icon image is still the same as before.

Could it be because my icon images are stored on the SD card? If so, where do you guys normally store icon packs that are download as regular images?

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Android :: Method To Open The Image Gallery - Previous Implemention No Longer Works

Oct 14, 2010

I've had an app on the market for over a year. Recently customers have been reporting a crash; all customers have been running Android 2.1 or 2.2 (note sure if the crash is limited to those platforms tho; interesting that this does work on the simulator but not physical devices. Maybe devices renamed the component name of the image gallery?). The crash occurs when I attempt to lauch the Image Gallery app.

Is there a preferred method to launching the Image Gallery?

I use the following code.

CODE:.............

How to fix this or a new method to launch the Image Gallery?

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Samsung Epic 4G :: How Can I Exclude Locations From Image Gallery?

Sep 13, 2010

I'm a brand new Android user, just got my Epic 4G. I check out the Gallery - wow, how cool! It displays my camera images and Picasa albums all on one nifty tilty display!Last night I loaded 9Gb of music, and this morning when I went to my Gallery all I see are album covers for the first several screens. Bleh. I also see the stupid Qik videos in there - not sure I want them in my Gallery either.Can you tell me how to exclude locations from the image gallery?

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Samsung Galaxy S :: Gallery Image / Poor Wallpaper

Sep 1, 2010

On my SGS when I set one of my own gallery pictures as my wallpaper, why does the picture quality of my own wallpaper then look very poor? Also why does the selection box appear when I use my own picture, which does not allow you to use all of the photo? Is this fixed and cannot be changed, or is there a setting I can change to sort it out?

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Android :: Android - Showing Default Image In Gallery Elements

Jul 6, 2010

I believe this is pretty trivial but I can't get it to work. I want to display a default image in gallery elements (ImageViews) while their actual image is being fetched from the net. Right now, nothing is shown for an ImageView which its image has yet to arrive. Once it arrives it is immediately shown. What I tried is right after the instantiation of the ImageView to call its setImageResource function like so:

final ImageView i = new ImageView(mContext);
i.setImageResource(R.drawable.loading);

But it doesn't seem to work. Below is the full getView() function.

public View getView(int position, View convertView, ViewGroup parent) {
final ImageView i = new ImageView(mContext);
i.setImageResource(R.drawable.loading);
// if the drawbale is in the buffer - fetch it from there
Drawable bufferedImage = DataManager.getInstance().getImagesBuffer()[position];
if (bufferedImage != null){ i.setImageDrawable(bufferedImage);
BitmapDrawable drawable = (BitmapDrawable) i.getDrawable();
drawable.setAntiAlias(true);
} // if drawable is not in buffer - fetch it from the net via AsyncImageLoader
else { String imageUrl = DataManager.getInstance().getImageBufferInstance().getImageUrl(position);
Drawable downloadedImage = AsyncImageLoader.getInstance().loadDrawable(imageUrl, new ImageCallback() {
public void imageLoaded(Drawable imageDrawable, String imageUrl) {
if (imageDrawable == null) { imageDrawable = getResources().getDrawable(R.drawable.icon);
} i.setImageDrawable(imageDrawable); BitmapDrawable drawable = (BitmapDrawable) i.getDrawable();
drawable.setAntiAlias(true);
} } ); i.setImageDrawable(downloadedImage);
} i.setLayoutParams(new CoverFlow.LayoutParams(Utils.getInstance().getScreenWidth() / 2, Utils.getInstance().getScreenHeight() / 2));
i.setScaleType(ImageView.ScaleType.CENTER_INSIDE); return i;

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