Android :: Image Inside Single Select
Jul 9, 2010I want to display images inside single select when it appears inside dialog. How can I do it?
View 3 RepliesI want to display images inside single select when it appears inside dialog. How can I do it?
View 3 RepliesI'd like to make a listview that used the ListView.CHOICE_MODE_SINGLE so that the user could only select one thing at a time. However, I want the background to change to the focused color when selected, rather than a checkbox checking off. A good example of what I'm trying to do would be basically any file browser, where the background changes color on each item you select in sequence.
View 1 Replies View RelatedThanks for your reminding me of that. JBQ. From the reference of SDK, AlertDialog information as below. I want to create a dialog but I don't want to have any buttons in the dialog, then I hope to dismiss the dialog after i click any item in the dialog, how should I dismiss the dialog? When the user click the "back" button, it will dismiss the dialog. So I need to send the key message in hard code? is there any other way?
public AlertDialog.Builder<http://developer.android.com/reference/android/app/AlertDialog.Builde...>
setSingleChoiceItems (CharSequence[]<http://developer.android.com/reference/java/lang/CharSequence.html>items, int checkedItem, DialogInterface.OnClickListener
<http://developer.android.com/reference/android/content/DialogInterfac...>listener)
Set a list of items to be displayed in the dialog as the content, you will be notified of the selected item via the supplied listener. The list will have a check mark displayed to the right of the text for the checked item. Clicking on an item in the list will not dismiss the dialog. Clicking on a button will dismiss the dialog. Parameters items the items to be displayed. Checked Item specifies which item is checked. If -1 no items are checked. listener notified when an item on the list is clicked. The dialog will not be dismissed when an item is clicked. It will only be dismissed if clicked on a button, if no buttons are supplied it's up to the user to dismiss the dialog.
Basically what I am trying to accomplish is I want a canvas I can pass bitmaps to, to be displayed on the screen with the rest of my view objects (buttons, textviews, etc).
View 1 Replies View RelatedWhen I create an 'Android Library Project' is it OK to put a whole lot of different libraries in there and create a number of different packages?
If I use just one or two components from the library, will it import all the resources and packages or is it smart enough to only import the referenced resources and packages that are needed?
The alternative is to create a single 'Android Library Project' for each component which I don't want to do if I can help it.
I added and displayed set of images in my gallery. I made like at a time use can view three images. Now I want to do different Animation for these images?
View 3 Replies View RelatedI want to create a scrollable map and trigger different actions when the user touches a different areas. With iPhone, it was easy by putting buttons on top of the image. How do I do it in Android? I used a custom view to enable scrolling in both directions. Now how do I make different parts of the image trigger different events on click?
View 1 Replies View Relatedcan you give some sample codes for merge several images into a one single image
View 3 Replies View RelatedI am currently working on a live wallpaper and I allow the user to select an image which will go behind my effects.
code...
Logcat does not give me the null pointer exception, and I am able to do what I want with the image. So, what is the problem here? Does any one have any idea how I can fix this?
i want to create a bitmap / image which has many images like "Collage" which has more then one images in a single picture. I have stored all my images in a grid view but now i want to create a single image from all those images. And even i want to make few images click able so what can be the road map to do this ? any sort of help / example will be helpful. search for a for collage image image in google . one can see what it is exactly.
View 2 Replies View RelatedI have a png and a jpg image on disk. I'd like to use any built-in intent (if any are available) to view the image (just a single one at a time). Something like this:
Intent intent = new Intent();
intent.setImagePath("/blah/myimage.jpg");
startActivity(intent);
is there a built-in intent in android to do this, or do I have to write my own image viewing-activity? It would be cool if there was one that had panning/zooming as found in WebView.
I have compiled Android source code already (which I downloaded using GIT), and I am being editing the source code of an Application for testing on Emulator, each time I wanna see results I have to re-Compile the source code again using 'make' I am pretty sure that there is a way to partly-compile the image.
View 1 Replies View RelatedI'm developing an app for Android 2.1 upwards. I want to enable my users to select a profile picture within my app (I'm not using the contacts framework). The ideal solution would be to fire an intent that enables the user to select an image from the gallery, but if an appropriate image is not available then use the camera to take a picture (or vice-versa i.e. allow user to take picture but if they know they already have a suitable image already, let them drop into the gallery and pick said image). Currently I can do one or the other but not both.
If I go directly into camera mode using MediaStore.ACTION_IMAGE_CAPTURE then there is no option to drop into the gallery. If I go directly to the gallery using Intent.ACTION_PICK then I can pick an image but if I click the camera button (in top right hand corner of gallery) then a new camera intent is fired. So, any picture that is taken is not returned directly to my application. (Sure you can press the back button to drop back into the gallery and select image from there but this is an extra unnecessary step and is not at all intuitive). So is there a way to combine both or am I going to have to offer a menu to do one or the other from within my application? Seems like it would be a common use case, surely I'm missing something?
I would like to have different select regions on and image button that are not rectangular? Is that possible?
View 1 Replies View RelatedWhen I set photos as wallpapers I can never select the whole image.Is this a glitch or something to do with the resolution?I think the images I am trying to use are 800x600 which worked fine on my eris.What resolution should I be looking for?
View 9 Replies View RelatedI have a .gif file inside the assets folder like this assets/Files/android.gif. when I try to open the file it throws an exception at the second line.
CODE:...........
so is it that I'm trying to open an image file despite that the same code works if I try to open a text file?
I have a widget layout xml which sets the src to the delivered android widget 4x1 frame image.Here is the widget layout code...
@drawable/widgetinitial holds the widgetinitial.png image example 4x1 at developer.android.com (AppWidget design guidelines).(4x1_Widget_Frame_Portrait.psd) What I am trying to do is display an image inside the delivered frame instead what happens is the frame image goes away and only the image I am trying to display shows up. How can I display the image inside the bounding box or the background?
Another question - I think I saw in a couple of forums AbsoluteLayout is a deprecated feature for Android 2.1 and above. Is that correct? and does using AbsoluteLayout throws any force close or other exceptions?
As we know android comes with 3 or 5 or 7 home screens. I want to set wallpaper image on a single home screen programetically and fix it for all other home screens.
I used following code :
Display display =((WindowManager) getSystemService(Context.WINDOW_SERVICE)).getDefau ltDisplay();
Bitmap bmp = Bitmap.createScaledBitmap(wallpaperImage,display.g etWidth(),display.getHeight(), true);
setWallpaper(bmp);
and wallpaper image is set but it spans across all 3 home screen. How can i fix it to one screen so that if user swaps home screen a single image will display.
I am trying to add an animated spinner inside a EditText view to the right. And programmatically show/hide it.
I have created the animated spinner by introducing a linear interpolation rotation. code...
How do I make a "short cut" to my "Desktop" with direct access to a single image
View 1 Replies View RelatedWhen I'm trying to place an image inside the UCCW using as a background or something, it says : "Image beyond limits width *height <=160000"
Why can't I place an image?
When I would get an MMS slideshow on my Blackberry, it would auto-play and I could view it no problem. When I get an MMS slideshow on the Eris it shows up as a text message with an attachment and each slide is a separate image inside that attachment and I have to click on the initial attachment then I see a list of all of the images and I have to click on each one individually to see it, then back out of that image and rinse and repeat. Is there anyway to get this to work right?
View 9 Replies View RelatedI've been a couple of days trying to solve this thing but I can'f figure it out.The problem is, simple activity, with simple layout, ScrollView -> LinearLayout -> and a lot of buttons inside the layout (within the scroll content). Everything works just fine but one tricky thing. When I click a button let's say at the top of the scroll content and inmediatelly I scroll down to the bottom of the content and I click other button there, nothing happens until I click a second time and all come to normal again.This can be reproduced anytime and it's code independent (i've tried more than 20 scenarios). I've not much experience in android yet but looks like the scroll listener stops the onclick listener or something like that.
View 1 Replies View RelatedSo I've been extremely frustrated by this for a long time now.I've posted before, but can't seem to find a good solution. My goal is to have something pretty much exactly like the installed application details page in the Android Market.I need a list of items displayed along with other content above the list, and would like the content above to scroll up along with the list (exactly like the application details does for the "My Review" and other descriptive info).Due to responses to my previous posts, I came to believe that it really wasn't possible to do this with a ListView.So rather than using a ListView, I refactored my code to use a simple LinearLayout and add individual View items to the list, thinking I could just set each View as clickable and add an OnClickListener to each View in the LinearLayout.That's not working at all though, and now I'm getting even more frustrated.If someone can help me get the OnClickListener working, then I think it'll work, but I do need a separator for the LinearLayout.How do I add a separator like the one used for ListView to my LinearLayout?
View 12 Replies View RelatedI'm trying to implement a Select All menu item for a ListView in a ListViewActivity. The relevant parts of my ListViewActivity: public class MyListViewActivity extends ListActivity browsed around stackoverflow.com and the google; the above is something that should work. But it isn't. setSelection(i) appears to be the method I want to call on ListView but it's not working as advertised. What am I doing wrong? Is this even possible on Android in code?
View 2 Replies View RelatedNew to Android and starting to work on file mgmt. I set up some subfolders on my SD card for pictures. I have been moving pictures from one folder to another, but I can only move one at a time. Is there a way to select multiple picture files and move them to another folder (like "Select All" with Windows)? This is the sequence I've been following: Use the Edit Icon in the Astro taskbar, select Move, then going to the directory folder I want to move them, and hit Paste. Moving one file at a time is taking for ever.
View 2 Replies View RelatedI use http://stackoverflow.com/questions/541966/android-how-do-i-do-a-lazy-load-of-images-in-listview/3068012#3068012 to load images in a ListView and a GridView. It works but the images are loaded form bpttom to top. How to fix that?
Bonus Question: Can I use a loading animation in a image view while the real image is loaded? Right now it's just a default image.
It will be helpful if any one can help me out in understanding the concept of radio,flash,system image in android mobile device. Also why are they required? and what is their role in Device?
View 2 Replies View RelatedEldev LLC is looking for android developer familiar with google image search API to write a new application.
View 4 Replies View RelatedI want to capture much larger image than the current small image captured by the android g1 phone camera.
View 9 Replies View Related