Samsung Captivate :: Adjust Audio Level?
Jul 27, 2010
Is there anyway to adjust the audio level out of the Captivate? When I hooked it up to my car stereo to play Pandora, I had to max out the volume on the car stereo just to be able to hear it. I don't listen to music at outrageous levels. If I listen to a CD or the radio, the volume level is between 10 and 25. With the Captivate it is 40 and still not as loud as the radio.
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Oct 31, 2010
Does anyone know how you adjust the mic sensitivity on HTC EVO?
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Nov 19, 2010
I just got a Droid 2 and I think the phone is amazing... except for one thing. I am amazed that the volume rocker doesn't function logically like any other volume rocker. I have heard brief mention of this being a common problem, but I can't seem to find any other threads on the issue. Here's what I want my volume rocker to do: (just like any other phone,) I want it to adjust volume level, then go to Vibrate (everything!) and then go to Silence (everything!) Right now, when it goes to silent, some things still vibrate, and when it's on vibrate, some things still ring--and it is driving me crazy! On a related note, it would also be awesome if I could set it up to silence all notifications beside phone calls, text messages, and the alarm, when I want it to, like when I'm sleeping. If somebody could humor me and tell me exactly what I need to do to get my D2 to function in these respects like a regular phone, but while not impeding its other awesome functions, that would be great.
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Aug 2, 2010
When I get a text, this thing vibrates pretty rough. Any way to turn it down?
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Aug 4, 2010
Such that it is only on for the navigation buttons (capacitive touch buttons at the bottom) and not anywhere else (i.e. not on the keyboard)? I prefer typing without haptic feedback but I don't want to turn it completely off because it becomes even harder to see if a bottom navigation button responded with it off.
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Jul 23, 2010
The iPhone 4 radiation level (SAR) is 1.17 W/kg, which is about average for a smart phone.
The radiation level (SAR) for the Samsung Captivate is 0.42 W/kg, which is VERY low for a smart phone and even for dumb phones.
For comparison, the radiation levels for the HTC aria hover around 1.4 W/kg, and some Blackberries are even as high as 1.6 W/kg. The highest limit set by the FCC is 1.6 W/kg, beyond which the phone wouldn't be allowed to be sold in the United States.
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Aug 26, 2010
I have to press hard and sometime couple times for those 4 bottons to respond. Is there a way to adjust them?
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Sep 24, 2010
I have noticed that when I text *3282# to check my data useage, the notification ringer gets switched to low and I have to go in to settings to change it back. Anyone else have this same issue?
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Feb 12, 2010
I have only had my Hero for a couple of weeks and am generally happy with it, but this issue is really, really bothering me. I dont know if it is an android OS issue (there are no settings I can find to overcome this problem, and My old HTC Touch HD also made by HTC did not have this problem). When listening to music via the headphones, the phone MUST automatically reduce the volume of the incoming call and notification ring sounds. It is dangerous for healthy hearing! Seriously, my phone is almost always set to full volume throughout the day, but when I plug my headphones in, and am listening to music, when the phone rings the ringing is UNBELIEVABLY loud and has frightened me out of my wits a number of times. My Touch HD used to automatically reduce the ringing and notification sounds when headphones were plugged in. Perhaps Android OS is not capable of this? I am curious to know, and would buy an app which could overcome this problem.
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Aug 9, 2010
I'm looking for some way in Android to play in-memory audio in a manner analogous to the waveOutOpen family of methods in Windows programming. The waveOut... methods essentially let an application create arrays of sample values (like in-memory WAV files without the headers) and dump them into a queue for sequential playback. Windows transitions seamlessly from one array to the next, so as long as the application keeps dumping arrays into the queue ahead of playback, the program can create and play continuous audio of any arbitrary length. The Windows API also incorporates a callback mechanism that the application can use to indicate progress and load additional buffers.
As far as I can tell, the Android audio API lets an application play a file from local storage or a URL, or from a memory stream. Is there any way to get Android to "queue up" MediaPlayer.start() calls so that one player transitions (without glitches) into the next upon play completion? It appears that Jet does something like this, but only with its own internal synthesis engine. Is there any other way of accessing Android audio in a waveOutOpen way?
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May 1, 2010
What do you think of the audio level on the speaker of the incrediable?
I feel it is low and weak compared to the Motorola Droid.....
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Nov 30, 2010
Where do you all get your audio books from ? This is all new to me.
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Jul 28, 2010
Ok so I'm ripping my dvd's in .mp4 format to put on my phone. I've tried both 5.1 and 2.1 sound and I still can't get any audio. What format is everyone using?
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Sep 11, 2010
I really struggle when using my phone with my bluetooth headset as the audio level is so much lower than all my previous Sony Ericsson phones. I have made sure all the volume levels are at max on the X10 itself, and on the headset itself, but still the audio level is very low. The transmitted audio is fine, and the person I am speaking to never has a problem hearing me, but I really struggle to hear them. Is this a known problem that Sony Ericsson are aware of? Are there any fixes I can apply? I have downloaded a number of different volume apps from the market place, but not found any that seem to be able to increase the volume.
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Nov 6, 2009
I want to capture audio and along with the audio I also want to show the live signal strength of the audio on the screen.
Is there ant api that give me information regarding the the loudness level (or at least some information indicating whether the user is silent or speaking something) of the audio or should I implement my own signal processing using the captured buffers and determine the level.
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Jun 27, 2010
if it was possible to route audio files from the phone to a bluetooth headset on versions of Android API Level 7 and under (so versions older than the new Froyo) If so, do you know of any sample code I could look at to figure out how to do this? Or perhaps just point me in the right direction?
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Nov 2, 2010
My wife's Captivate stopped ringing today...
No ringtones, no notifications, no mp3s, no sound on videos...calls show up and you can answer, talk and be heard, just no audio other than that.
Media volume up full.
Ringer volume up full.
Notification volume up full.
System volume up full.
Not on silent.
Not on vibrate.
Haven't tried it with a bluetooth headset because she doesn't use one.
Hasn't dropped it...nothing like that.
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Jul 21, 2010
Anyone else experiencing this? Really bumming me out.
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Sep 23, 2009
Is there a way to manage the audio levels through an app? Or is it more dependent on the phone's built in capabilities? Right now at work I listen to a skype audio call from my house (for security) at a very low volume and then at a higher level I listen to music or podcasts, both sources going at the same time. When my dog goes nuts, the door is knocked on, or (in theory) if someone busted down my door, I notice the change in volume and sound, turn off my local media, and focus on what I'm hearing until the drama passes.
I ask because I would like to continue this setup when not at work, like say while running, where I again have earphones in and am normally listening to audio content. I would like to be able to have two pieces of audio: music combined with a skype stream or normal phone call, going at the same time like at work. So is there a way to have two sources going at the same time, with the volume of each independently adjustable? Is this an app thing or a phone thing? Phone will be Sprint Hero.
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May 11, 2014
I have a friend at work who has a cheapie smartphone running vanilla Android and whenever he has his phone playing on the dock his lockscreen displays the audio levels behind the password prompt.
Audiophiles, I don't know the correct term for it, but it's all those little lines that go up for each frequency range. The treble side is on the left, bass is on the right.The background is black, the levels thing is a light blue-ish color.
I know he uses Play Music and he has a Pattern Lock, but so far I haven't been able to replicate it on my phone.My phone is a Galaxy S4 with 4.4.2 and the latest Play Music, swipe unlock, and a static picture as the background.I see no options for the levels thing in Play Music nor in my lockscreen settings.Is this something only in vanilla Android that Samsung tossed out?I think it looks really cool; better than the square album artwork awkwardly cropped to fit a rectangular screen.
If this is something vanilla only, are there any good free equivalents in the Play Store you'd recommend?How about compatibility with Rocket Player?
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Aug 24, 2010
I made the switch from a BB Bold 9000 to the Captivate last Friday and so far I am in love! There is just one issue that I would love to gloss over but it's important given that it is a phone so I'd like your input. There was one other thread on this that sounds kind of like what I'm experiencing but I just wanted to be sure before I go in and exchange it.
When I am on a call, it is rather difficult for me to hear the person on the other end. I have the volume turned all the way up but not only is that not that loud but they also sound muffled. If it were one or the other I might be able to deal, but I never had trouble hearing on my BlackBerry and I never had the volume turned all the way up. It's gotten to the point where I'm unknowingly pressing the phone against my ear really hard so I can hear better. Has anyone else noticed that callers sound muffled? Should I exchange it?
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Sep 27, 2010
So the stock music player has the 5.1 setting, which to me makes a huge difference over other players. How many of you feel trapped into using it because it sounds better, like me? i wish I could get the same option on other players
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Oct 26, 2009
I first have to say that I'm biased, 'cus I like to write music apps (like music generation apps). However, this affects games as well. It's somewhat disappointing how OpenGL has made it into the NDK now but there isn't any NDK methods to get to sound to have faster access. Over the weekend I did some more testing and if you make a "drum" app, for example, and play the sound using either SoundPool or AudioTrack, you will get about a 100ms delay buffer, which is clearly audible (gap).
I made a test app where when you touch the screen, upon the DOWN event, it would play a short sound (like a drum sound). It clearly was not real time responsive or even close - you could hear the delay. I'd be interested to know if anyone who has made a game has any trouble with sounds? It seems like they aren't going to really trigger real time enough if you use SoundPool, for example. Am I completely wrong? Seems like your game is going to perform an action, play a sound, but the sound will have latency which I would think would throw off the game a bit..................
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Jul 28, 2010
I got my phone on Monday and I've noticed that when somebody is talking to me on the phone it causes a vibration type noise. I've tried lowering the volume but it still seems to be doing it. Not to mention, even with the audio turned all the way up it's hard to hear the people I'm talking to.
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Aug 1, 2010
So I have a pioneer head unit that has a USB connection. I connected my friends G1 before I bought this phone to make sure it is compatible and his phone worked perfectly. I bought th Captivate (which I love) and when I hook it up to the USB nothing happens. It gives me the USB connection screen on my phone but nothing happens on the head unit side.
Do I need a driver like I did for the computer? If so, what driver would work with a pioneer head unit?
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Jul 2, 2012
I'm having trouble developing an app, while it works in API level 10, it does not in API level 7. I wondery why and I've been looking for a site that summarizes the differences, or the new features from one API level to another and cannot find it.
09-04 04:24:21.485: E/AndroidRuntime(6834): Uncaught handler: thread main exiting due to uncaught exception
09-04 04:24:21.510: E/AndroidRuntime(6834): java.lang.VerifyError: [code]....
There seems to be a problem with an uncaught exception and reflection, although....why does it work on API level 10?
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Nov 22, 2010
I'm writing an Android application that plays back voice mails using Media Player, which are just WAV files that have been sent to the device. When I play the file, it's played on the device's speaker, or else it plays through headphones if they're plugged in. What I want to do is play the file so that it sounds to the user as if it's at the same volume level as a normal phone call. Is there a way to route playback so that the file is played through the phone's ear piece instead of out of the speaker?
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Jun 28, 2010
I have a 720p video that I am trying to play on GS. The image is amazing by the way. But I can't hear any audio (works fine on my PC). Anything wrong with the audio codec used?
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Jul 9, 2010
Just got my Galaxy S 2 days ago, loving it so far but does anyone know any app that works with adjusting the brightness for the phone beyond what default brightness setting . Even on the lowest setting it is still so bright, and on the battery use page it say that the display uses 65% of the battery.
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Apr 25, 2010
Is there way to adjust the screen lock? It seems to be locking too quickly.
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