General :: Galaxy S4 Android 4.4 / Program Crashes Operations

Nov 27, 2013

I've downloaded the android 4.4, but when i'm going to settings, security, the program crash the operations.

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COMPILATION: KRT16S.S005.13116

I want to mark the option install apps out of play store.

General :: Galaxy S4 android 4.4 / program crashes operations


Android :: Source Not Found - Program Crashes

Aug 30, 2010

I'm getting an error in my Android app that says "source not found" and crashes the program. I've already read a number of posts saying that the solution is to download the android source code and load that up in Eclipse, but I tried to no avail. Here is a bunch of information that may help with my problem, let me know if you need more!

Stack:
Thread [<1> main] (Suspended (exception RuntimeException))
ActivityThread.performLaunchActivity(ActivityThrea d$ActivityRecord, Intent) line: 2663
ActivityThread.handleLaunchActivity(ActivityThread $ActivityRecord, Intent) line: 2679
ActivityThread.access$2300(ActivityThread, ActivityThread$ActivityRecord, Intent) line: 125
ActivityThread$H.handleMessage(Message) line: 2033
ActivityThread$H(Handler).dispatchMessage(Message) line: 99
Looper.loop() line: 123
ActivityThread.main(String[]) line: 4627
Method.invokeNative(Object, Object[], Class, Class[], Class, int, boolean) line: not available [native method]
Method.invoke(Object, Object...) line: 521
ZygoteInit$MethodAndArgsCaller.run() line: 868
ZygoteInit.main(String[]) line: 626
NativeStart.main(String[]) line: not available [native method]

Is it weird that the first entry is 'ActivityThrea d' with the 'd' cut off? If this is the problem, what went wrong and how do I fix it? The line of code the debug stops on:

public void AddAnimationID(String index, Integer view)
{ animations.put(index, view);
}
'animations' is a Dictionary and is a member of class Alien. I am calling it like:
Alien alien;
alien.AddAnimationID("idle", R.drawable.idle);
I am correct in thinking that R.drawable.idle is an int right? findViewByID takes an int for the argument. Here is the logcat, I tried to pinpoint where in the log it started the application, sorry if its too much.

I/ActivityManager(59): Displayed activity com.android.launcher/com.android.la
uncher2.Launcher: 21357 ms (total 21357 ms)
I/Launcher.Model(118): not binding apps: no Launcher activity
D/dalvikvm(118): GC_EXPLICIT freed 5222 objects / 297520 bytes in 114ms
D/dalvikvm( 118): GC_EXPLICIT freed 11360 objects / 562112 bytes in 94ms
D/PackageParser(59): Scanning package: /data/app/vmdl45576.tmp
I/PackageParser(59): Game.Main: compat added android.permission.WRITE_EXTERNA
L_STORAGE android.permission.READ_PHONE_STATE
I/PackageManager(59): Removing non-system package:Game.Main
I/ActivityManager(59): Force stopping package Game.Main uid=10032
D/dalvikvm(118): GC_EXTERNAL_ALLOC freed 319 objects / 18064 bytes in 73ms
D/dalvikvm(59): GC_FOR_MALLOC freed 6857 objects / 349752 bytes in 400ms
D/PackageManager(59): Scanning package Game.Main
I/PackageManager(59): Package Game.Main codePath changed from /data/app/Game.
Main-2.apk to /data/app/Game.Main-1.apk; Retaining data and using new
I/PackageManager(59): /data/app/Game.Main-1.apk changed; unpacking
D/installd(34): DexInv: --- BEGIN '/data/app/Game.Main-1.apk' ---
I/ActivityManager(59): Starting activity: Intent { act=android.intent.action.
MAIN cat=[android.intent.category.LAUNCHER] flg=0x10200000 cmp=Game.Main/.Main }

D/dalvikvm(258): DexOpt: load 116ms, verify 200ms, opt 2ms
D/installd(34): DexInv: --- END '/data/app/Game.Main-1.apk' (success) ---
W/PackageManager(59): Code path for pkg : Game.Main changing from /data/app/G
ame.Main-2.apk to /data/app/Game.Main-1.apk
W/PackageManager(59): Resource path for pkg : Game.Main changing from /data/a
pp/Game.Main-2.apk to /data/app/Game.Main-1.apk
D/PackageManager(59): Activities: Game.Main.Main
I/ActivityManager(59): Force stopping package Game.Main uid=10032
E/Launcher(118): Unable to launch. tag=ApplicationInfo(title=Alien Game) inten
t=Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER]flg=0x10200000 cmp=Game.Main/.Main }
E/Launcher(118): android.content.ActivityNotFoundException: Unable to find exp
licit activity class {Game.Main/Game.Main.Main}; have you declared this activity in your AndroidManifest.xml?
E/Launcher(118): at android.app.Instrumentation.checkStartActivityResult(
Instrumentation.java:1404)
E/Launcher(118): at android.app.Instrumentation.execStartActivity(Instrum
entation.java:1378)
E/Launcher(118): at android.app.Activity.startActivityForResult(Activity.
java:2817)
E/Launcher(118): at com.android.launcher2.Launcher.startActivityForResult
(Launcher.java:1053)
E/Launcher(118): at android.app.Activity.startActivity(Activity.java:2923)
E/Launcher(118): at com.android.launcher2.Launcher.startActivitySafely(Launcher.java:1462)
E/Launcher(118): at com.android.launcher2.AllApps2D.onItemClick(AllApps2D
.java:178)
E/Launcher(118): at android.widget.AdapterView.performItemClick(AdapterVi
ew.java:284)
E/Launcher(118): at android.widget.AbsListView$PerformClick.run(AbsListVi
ew.java:1696)
E/Launcher(118): at android.os.Handler.handleCallback(Handler.java:587)
E/Launcher(118): at android.os.Handler.dispatchMessage(Handler.java:92)
E/Launcher(118): at android.os.Looper.loop(Looper.java:123)
E/Launcher(118): at android.app.ActivityThread.main(ActivityThread.java:4627)
E/Launcher(118): at java.lang.reflect.Method.invokeNative(Native Method)
E/Launcher(118): at java.lang.reflect.Method.invoke(Method.java:521)
E/Launcher(118): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868)
E/Launcher(118): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626)
E/Launcher(118): at dalvik.system.NativeStart.main(Native Method)
I/installd(34): move /data/dalvik-cache/data@app@Game.Main-1.apk@classes.dex
-> /data/dalvik-cache/data@app@Game.Main-1.apk@classes.dex
D/PackageManager(59): New package installed in /data/app/Game.Main-1.apk
I/ActivityManager(59): Force stopping package Game.Main uid=10032
I/ActivityManager(59): Start proc com.svox.pico for broadcast com.svox.pico/.
VoiceDataInstallerReceiver: pid=259 uid=10028 gids={}
D/dalvikvm(157): GC_EXPLICIT freed 4079 objects / 247824 bytes in 605ms
D/dalvikvm(59): GC_EXPLICIT freed 6136 objects / 382312 bytes in 493ms
W/RecognitionManagerService( 59): no available voice recognition services found
I/installd(34): unlink /data/dalvik-cache/data@app@Game.Main-2.apk@classes.dex
D/AndroidRuntime(191): Shutting down VM
D/jdwp(191): adbd disconnected
I/AndroidRuntime(191): NOTE: attach of thread 'Binder Thread #3' failed
I/ActivityThread(259): Publishing provider com.svox.pico.providers.SettingsPro
vider: com.svox.pico.providers.SettingsProvider
D/AndroidRuntime(269):
D/AndroidRuntime(269): >>>>>>>>>>>>>> AndroidRuntime START <<<<<<<<<<<<<<
D/AndroidRuntime(269): CheckJNI is ON
D/AndroidRuntime(269): --- registering native functions ---
I/ActivityManager(59): Starting activity: Intent { act=android.intent.action.
MAIN cat=[android.intent.category.LAUNCHER] flg=0x10200000 cmp=Game.Main/.Main }

I/ActivityManager(59): Start proc Game.Main for activity Game.Main/.Main: pid=273 uid=10032 gids={1015}
I/ARMAssembler(59): generated scanline__00000077:03545404_00000004_00000000 [ 47 ipp] (67 ins) at [0x322b68:0x322c74] in 4370882 ns
W/Game.Main.Main(273): SIS is null
D/AndroidRuntime(273): Shutting down VM
W/dalvikvm(273): threadid=1: thread exiting with uncaught exception (group=0x4001d800)
E/AndroidRuntime(273): FATAL EXCEPTION: main
E/AndroidRuntime(273): java.lang.RuntimeException: Unable to start activity ComponentInfo{Game.Main/Game.Main.Main}: java.lang.NullPointerException
E/AndroidRuntime(273): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2663)
E/AndroidRuntime(273): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2679)
E/AndroidRuntime(273): at android.app.ActivityThread.access$2300(Activi
tyThread.java:125)
E/AndroidRuntime(273): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2033)
E/AndroidRuntime(273): at android.os.Handler.dispatchMessage(Handler.java:99)
E/AndroidRuntime(273): at android.os.Looper.loop(Looper.java:123)
E/AndroidRuntime(273): at android.app.ActivityThread.main(ActivityThread.java:4627)
E/AndroidRuntime(273): at java.lang.reflect.Method.invokeNative(Native Method)
E/AndroidRuntime(273): at java.lang.reflect.Method.invoke(Method.java:521)
E/AndroidRuntime(273): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868)
E/AndroidRuntime(273): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626)
E/AndroidRuntime(273): at dalvik.system.NativeStart.main(Native Method)
E/AndroidRuntime(273): Caused by: java.lang.NullPointerException
E/AndroidRuntime(273): at Game.Main.Main.onCreate(Main.java:81)
E/AndroidRuntime(273): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047)
E/AndroidRuntime(273): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2627)
E/AndroidRuntime(273): ... 11 more
W/ActivityManager(59): Force finishing activity Game.Main/.Main
I/ActivityManager(59): Starting activity: Intent { act=android.intent.action.
MAIN cat=[android.intent.category.LAUNCHER] flg=0x10000000 cmp=Game.Main/.Main }
D/AndroidRuntime(269): Shutting down VM
D/jdwp (269): adbd disconnected
I/AndroidRuntime(269): NOTE: attach of thread 'Binder Thread #3' failed
W/ActivityManager(59): Activity pause timeout for HistoryRecord{43ed84f8 Game.Main/.Main}
I/ARMAssembler(59): generated scanline__00000077:03515104_00000000_00000000 [ 33 ipp] (47 ins) at [0x305640:0x3056fc] in 1148283 ns
W/ActivityManager(59): Launch timeout has expired, giving up wake lock!

Here is the class Alien:
package Game.Main;
import java.util.Dictionary;
import android.graphics.drawable.AnimationDrawable;
import android.widget.ImageView;
public class Alien {
private AlienState state;
private Dictionary<String, Integer> animations;
private ImageView imageView;
public Alien() {
}
public void AddAnimationID(String index, Integer view) {
animations.put(index, view);
}
public Integer GetAnimationID(String index) {
return animations.get(index);
}
public void SetImageView(ImageView view) {
imageView = view;
if(animations.get("idle") != null) {
imageView.setBackgroundResource(R.drawable.idle);
state = AlienState.idle;
} }
public ImageView GetImageView() {
return imageView;
} public void ChangeView(String index) {
if(animations.get(index) != null) {
imageView.setBackgroundResource(animations.get(index));
state = AlienState.valueOf(index);
} } }

Here is the onCreate function that this is called from and related information:
package Game.Main;
import java.util.ArrayList;
import java.util.List;
import Game.Main.MainView.MainThread;
import android.app.Activity;
import android.content.Intent;
import android.content.pm.PackageManager;
import android.content.pm.ResolveInfo;
import android.graphics.drawable.AnimationDrawable;
import android.os.Bundle;
import android.speech.RecognizerIntent;
import android.util.Log;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.animation.Animation.AnimationListener;
import android.widget.Button;
import android.widget.ImageView;
import android.widget.TextView;

public class Main extends Activity implements OnClickListener {
private static final int VOICE_RECOGNITION_REQUEST_CODE = 1234;
private ArrayList<String> dictionary;
private TextView txtText;
private MainThread thread;
private MainView view;
private AnimationDrawable anim;
private Alien alien;
@Override // called when Main is created.
public void onCreate(Bundle savedInstanceState) {
// reload from previous instance
super.onCreate(savedInstanceState);
// set default content view
setContentView(R.layout.main);
view = (MainView)findViewById(R.id.mainView);
thread = view.GetThread();
if (savedInstanceState == null) {
// we were just launched: set up a new game
thread.SetState(GameState.Active);
Log.w(this.getClass().getName(), "SIS is null");
} else {
// we are being restored: resume a previous game
thread.RestoreState(savedInstanceState);
Log.w(this.getClass().getName(), "SIS is nonnull");
} // setup speak button
Button speakButton = (Button)findViewById(R.id.btn_speak);
// setup text box
txtText = (TextView)findViewById(R.id.txt_text);
// setup our dictionary
dictionary = new ArrayList<String>();
dictionary.add("sit");
dictionary.add("eat");
dictionary.add("jump");
dictionary.add("think");

alien.AddAnimationID("idle", R.drawable.idle);
alien.AddAnimationID("eat", R.drawable.eat);
alien.AddAnimationID("jump", R.drawable.jump);
alien.AddAnimationID("think", R.drawable.think);
alien.AddAnimationID("run", R.drawable.run);
alien.AddAnimationID("sit", R.drawable.sit);
alien.SetImageView((ImageView)findViewById(R.id.alien_image));
// check to see if a recognition activity is present
PackageManager pm = getPackageManager();
List<ResolveInfo> activities = pm.queryIntentActivities(new Intent(RecognizerIntent.ACTION_RECOGNIZE_SPEECH), 0);
// if activities were found, cancel speech recognition
if (activities.size() != 0)
speakButton.setOnClickListener(this);
else {
speakButton.setEnabled(false);
speakButton.setText("Recognizer not present");
} }
I am using Eclipse on Windows 7 x64. I have all of the newest updates to the android SDK and I downloaded the android source code and added it to the Eclipse patch because previous posts led me to try that. The code breaks for debug when the first time AddAnimationID is called. Looks like I didn't have enough breakpoints, the culprit is not the AddAnimationID function but actually the SetImageView one. The if statement seems to not work, so I've commented it out for now. I'll post back once I've figured it out. It's probably something silly that works in another language but not Java.

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I am designing an app that will have some activities separated in tabs. Some of them will have to perform tasks in the background will the user is in another tab. What is the best strategy for designing an app like this? I was thinking about using a service but it can be killed by android dalvik, isnt it?

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Fake Permissions And Unauthorized Operations?

Apr 11, 2014

I do a lot of Android app testing. I use my regular phone, where I have my contacts and my regular gmail account. I never used a credit card on this account. I mostly use APK files to install the apps. I have 2 questions:

1. can an app display some permissions when installing, but have others hidden permissions ?

Example: instal APK file > says permissions "Network access" and that's it.

Can this app also read my data or make phone calls, even though those permissions were not displayed ?

What is I use an app to display ALL permissions ? Can it really display all or is there an way to still have hidden permissions ? I use Android 2.3.7 root and 4.1 no root.

2. Can an app make unauthorized hidden operations, like place phone calls or send texts or steal my gmail password ?

Like I said, I never used a credit card, so at least that's not a problem. But I have my SIM card - can an app place a value added call or SMS (I don't know the exact English term - expensive call), without me knowing about it ?

Or compromise my Gmail account ? I have an alternate email for recovery.

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General :: Logs To Analyze Android Crashes?

Feb 22, 2014

Ok, so I wonder how to troubleshoot Android phone crashes, freezes, reboots, etc.

Maybe there are ways to troubleshoot these kind of events by looking at loggings to pinpoint the problem (like does a particular app cause this, or a hardware event, etc).

I see my HTC notices it recovered from an abnormal reset for instance, and asks to send logging to HTC HQ, so there seems to be ways that could tell more what is causing trouble?

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