General :: Drawing Buttons At Different Times?

Dec 2, 2013

I am writing a calculator app as my first android app.

I have a mode button on the calculator that changes the buttons to make new functions available.

When mode switches, certain buttons get changed to a different drawable with different colors, and all the text gets updated on all the buttons.

Each mode has a new string array corresponding to the text for that mode.What I am currently trying to achieve is having a delay between the time that each button is updated, a sort of cascade effect. I have not successfully implemented this.

In the following code I have a toggleLabels method which attempts to do this. It has three if blocks corresponding to the three modes, which each gets a new set of text and buttons. There are two nested for loops in each running i=width and j=height.

To create the cascade effect I grabbed system time, and then subtracted from current time to see that 100ms had passed.No cascade effect takes place, and when I hit the mode button, there is a long delay then all of the buttons switch at once. The delay seems to be exactly 2 seconds, which corresponds to the cumulative delay of 100ms per button X 20 buttons.

I also tried an alternate method of Thread.Sleep() which yielded the same result, and which I read was bad practice to implement in your UI thread.Basically I am doing..

loop through each button
{
Change button drawable[code]......

General :: Drawing buttons at different times?


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I have searched for this a bunch of times, but have not found anything directly allowing me to annotate pdfs in android.

I am aware of one method where one converts your .ppt file into .pdf and can draw on it directly with ezpdf reader.

However, it would be nice to be able to draw on the powerpoints natively.

Any application which supports this on android?

(For the record, this app will be used on a Galaxy Note (me) and sideloaded onto a Kindle Fire (girlfriend)). We haven't rooted the KF yet but would consider doing so to get that functionality. (I know sideloading doesn't require root but not all applications seem to work).

The GNote has an active digitizer but the Kindle Fire will be using a capacitive stylus, so we will see about accurately.

Specifically, my girlfriend will be editing powerpoint lectures for Biochem, so she needs to be able to draw structures, circle things etc.

I remember taking the class and being quite envious of classmates doing the same with their ipads... they seemed to have no problem doing these types of basic things with a capacitive stylus.

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I know that it is really not made to do this natively but if there is are ROMs that include that functionality or a way to alter android to do this. In addition, it would be great to be able to tell the system which applications can and can't function that way.

I currently have a nexus 7, transformer prime and transformer infinity to test this with.

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From time to time, I'm getting a random volume down stuck. What this means is that my phone lowers the volume by itself, not by me accidentally pressing the volume down key. The problem is solved by pressing the volume up key, and only then, trying to swipe the volume does no good because the phone still continues to lower the volume. After that, you can't use the power button nor the volume down button, it's like they're disabled, you press them and nothing happens. You wait some time, and then you can use them again.

It seems to happen the most when phone is charging and when the battery goes low, but, to be honest, I just couldn't figure out the main cause for this type of behavior. Today I was taking some pictures and suddenly the volume slider came up, showing the volume lowering down rapidly. I've had this problem ever since I first rooted my phone, but it's time to try and figure out the underlying problem.

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My phone is the Droid X.

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2. This problem isn't as big as the other two but someone will send me one text and I will receive 2-6 times. I'll either receive all of them at once, or I will receive one text, and then 5 minutes later get it again, and then again 5 more minutes, and so on and so on. Now this can get very annoying when I am quickly texting and I keep getting texts like 15 times. I need a fix for this as well if possible.

3. One of the most annoying things about all this is my keyboard is not typing. I'll click on the "insert message here" box and start typing but the letters won't appear. The word suggestions will appear and whatnot acting like I am typing but it won't. My only temporary solution to this is exiting out and going back into the text but it doesn't seem to actually work as I am finding myself sitting there for about 10 minutes exiting and entering back into the texts over and over.

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General :: Unable To Install CM 10.1 Multiple Times On Secondary Rom Slots Within Bootloader?

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I recently rooted, and unlocked the bootloader on my atrix hd (ATT)

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Android :: Header - Views And Buttons - How To Attach Listeners To Buttons In A Header That Does Not Have Its Own Activity

Jan 6, 2010

I have touched on this question here, where Christopher gave an answer to this, but I dont really get it so I thought its time to make it a real question, not just a "follow up" =)

As it stands, the application Im writing has 4 different screens:
1. Screen 1 - list of nodes (main screen)
2. Screen 2 - options menu, tableLayout with buttons
3. Screen 3 - navigation
4. Screen 4 - text details on version etc

These screens can be navigated to/from using a "header" View that is placed on top. the header then has 4 different buttons:

+--------------------+
| menu with buttons |
+--------------------+
| |
| |
| |
| C O N T E N T |
| |
| |
| |
+--------------------+

The header is just an XML-file (header.xml) with a few buttons. That header.xml is the included in the Layouts using the include-markup. For example, the main.xml has the line:

<include layout="@layout/header"></include>

The header show up alright, but the question is - what is the correct approach to attach OnClickListeners for the buttons in the header?

Christopher pointed out that you could create an Activity class and do the hooks there, like this:

CODE:............

First, I cant make it work since the method setupHeaderButtons isnt accessible from FirstActivity.
Secondly, is this the right way to go at it?

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What is your best drawing app?

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Feb 8, 2012

I am running CM7.2 on Samsung Galaxy Ace and i am looking for a way to get the ics on screen buttons.

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Android :: Drawing And Animating?

Nov 5, 2010

This is more of a question about animating than a specific problem coding. i need to fill in the broad strokes left by the research i've been doing.

What i'm trying to do:

The activity should load with only the a togglebutton visible. when the button is touched, a png will be animated to a certain position relative to the togglebutton. also, another button will slide in from off screen and slide off if/when the togglebutton is pressed again.

What i can't figure out:

I can draw an image, but only via xml. creating an imageview and setting the background programmatically does nothing.

When i draw from xml, i can't move the image when the togglebutton is pressed like i want to. when i call getPositionOnScreen() i get a null pointer, even though the complier can see i'm referring to the imageview described in both xml and in code.

I'm calling getPositionOnScreen because via xml, i have the image positioned behind the togglebutton so that it's not visible until the button has been pressed and the image starts moving. the idea is that with different screen sizes i won't know exactly where the view is until runtime. getPostionOnScreen allows me to get the coordinates of the imageview so i know where it has been positioned. when i have a start position, can tell it to "move up" on the screen from behind the togglebutton by simply adding to x or y until it's where i want.

This is the code to draw the image (inserted in the onCreate method).

CODE:.......

This is the code i'm using to animate. when the button is clicked, it calls this method on the view from the listener.

CODE:...............

I'm well aware that this is horribly wrong and won't work. what i need to understand is why.

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Apr 18, 2010

I'm trying to learn about Android programming by rewriting a C app I've moved from DOS to X-windows to Windows as a learning tool. It's just a silly little app that draws symmetrical 'game of life' patterns on the screen in a kaleidoscopic fashion. It's structured so that the patterns do their own animations. I.e. there's a 'Life' class that produces the next generation and redraws itself from the center outward, inserting delays to produce a kaleidoscopic effect.

I've got it so that the patterns draw - I took the LunarLander sample as a starting point, and an drawing on a SurfaceView. But my problem is with timing the 'animations'. I'm not doing traditional animation, where I build a whole frame and then draw it, but the surface seems to want to draw itself completely on each iteration of my loop, so my inserted sleep's don't insert delay in the right places.

So my questions:

1. Is there a more direct way to write to the screen than via a SurfaceView? If I did that, would the various steps of my 'animation' occur as I drew them, producing the desired effect. 2. If such a drawing method exists, would I be wasting my time learning how to use it? 3. What's the 'standard' way to do this kind of animation?

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Code:
public class MyItemizedOverlay extends ItemizedOverlay{
private ArrayList<OverlayItem> mOverlays = new ArrayList<OverlayItem>();
private Context mContext;
[code]....

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Aug 27, 2013

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Dec 23, 2011

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Aug 5, 2013

I have an android device running gingerbread (2.3.6) my power button (which also serves the purpose of unlocking the device) is broke so basically what am trying to do is to wake the device up using volume buttons instead of power. The things I've tried so far:

*a few apps from store like - button saviour /proximity unlock etc some of them do work but they drain battery like hell moreover are useless in waking from homescreen

*a Google search showed me many a guides on button remapping so i tried modifying /usr/keylayout files but there seems to be no effect whatsoever

What am looking for :

*i think remapping via kernel is ma last hope so I've synced sources and setup the environment but don't know how to proceed.

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Feb 18, 2013

I can't seem to find an app to disable volume buttons ?

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A way to set it to change and auto reboot with a click or an app that does it without any reboots would be what I need

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