Android :: Use Trackball To Move Around Buttons?
Jul 15, 2010can i use trackball to move around buttons?then if i am on the button, can I change the background of the button just like highlight?
View 4 Repliescan i use trackball to move around buttons?then if i am on the button, can I change the background of the button just like highlight?
View 4 RepliesI want to move the image left right,down,up directions according to track ball.
View 1 Replies View RelatedI just got snesoid for the desire, and its working really great , just wondering if any one has figured out how to make the buttons appear on the left so that you can use the trackball as the d-pad, this is so that you can use it in landscape mode. there are various settings to move the buttons top or bottom but not left right. but maybe there is....?
View 4 Replies View RelatedI find this extremely annoying that at night when I am using the scroll ball that the thing keeps lighting up, and then shutting off, lighting up..etc.
Is there a way or an app that shuts off the lights to the hardbuttons/trackball?
This is especially necessary in the day time when i can see the buttons, i don't need them illuminated.
When I owned a palm, there was a program call KBlights... shut of the keyboard, hardbutton lights.
has anyone else updated and sees there trackall and button lights staying on AS LONG AS SCREEN IS ON? i cannot turn this off and its annoying during video playback
View 7 Replies View RelatedWhat's with the trackball and hard buttons singular brightness level? When my screen is completely dim because there is little to no ambient light, the last thing I want is the trackball blinding me like high beams from oncoming traffic. Does this irritate anyone else like it irritated me?
View 1 Replies View RelatedI tried so many things to relocate buttons of a list. Relocate the current button is working but the older buttons not. To clarify the situation:
There are two Activities (Activity A and B). At Activity A I customize a button and pass it on Activity B via an intent. On Activity B I move the button somewhere on the screen. This will be done with other buttons. On Activity B I also want to show the old Buttons.code..
As above mentioned, I want to move the Buttons and set them somewhere on the screen (e.g. down right). But everytime I call Acitvity B again, all Buttons are located at top left. I thought it would be achieved with .
I have the Galaxy Skyrocket and want to move one of the menu buttons (Email). I perfer the Social Hub and would like for it be on menu bar. Is it possible to do this without rooting?
View 1 Replies View RelatedI am not able to find out the perfect layout(viewgroup) to place four buttons as shown in the attached image. Basically, i want to place four buttons near the top/left/bottom/right edge of the screen. AbsoluteLayout helped, but it is deprecated (It is also better to avoid AbsoluteLayout as it is not very flexible for orientation changes)
View 2 Replies View RelatedI have some fave. apps I would like to move to the first loading page.
View 3 Replies View RelatedI have touched on this question here, where Christopher gave an answer to this, but I dont really get it so I thought its time to make it a real question, not just a "follow up" =)
As it stands, the application Im writing has 4 different screens:
1. Screen 1 - list of nodes (main screen)
2. Screen 2 - options menu, tableLayout with buttons
3. Screen 3 - navigation
4. Screen 4 - text details on version etc
These screens can be navigated to/from using a "header" View that is placed on top. the header then has 4 different buttons:
+--------------------+
| menu with buttons |
+--------------------+
| |
| |
| |
| C O N T E N T |
| |
| |
| |
+--------------------+
The header is just an XML-file (header.xml) with a few buttons. That header.xml is the included in the Layouts using the include-markup. For example, the main.xml has the line:
<include layout="@layout/header"></include>
The header show up alright, but the question is - what is the correct approach to attach OnClickListeners for the buttons in the header?
Christopher pointed out that you could create an Activity class and do the hooks there, like this:
CODE:............
First, I cant make it work since the method setupHeaderButtons isnt accessible from FirstActivity.
Secondly, is this the right way to go at it?
I see that there is a led notification and i was wondering if there is a trackball notification for the HTC Hero? Without Rooting the phone.
View 3 Replies View RelatedMy application requires users to hold down the trackball in order to access an advanced menu.Not all phones have a trackball, however, so I need to remove this requirement for such phones.Is there a way to detect if the phone has a trackball?
View 1 Replies View RelatedPossible Duplicate:
Disable trackball click in Android
How can I disable the trackball in my app? I only want the buttons to work when you click them using the touchscreen.
I have tried all day to capture a trackball event in a View. Basically I want to use the trackball to move a Sprite in a 2D game left and right. The onTouchEvent works perfectly well in the View to move the Sprite with my finger but it would be nicer and cleaner to use the trackball.Can anyone provide me with a simple example that uses the trackball to move something in a View in a 2D type game world (not a menu or UI type of example)? Or can someone explain what I'm not doing. Thanks so much for any help you can give me.
View 3 Replies View RelatedI want to move an image around the screen according to the trackball movement. I am able to capture the movements using the onTrackballEvent method. But this is being called for very small float values (I believe for each rotation?) of the trackball.Now as X and Y positions of views should be integers when specifying with LayoutParams, it makes no sense to move the view with every rotation. Instead I want to move the view only after the user stops rotating the trackball.Is there any method by which we can get whether the user stopped using the trackball or not?
View 2 Replies View RelatedI have different elements in my layout: Buttons, RadioButtons, EditText, a ListView and I have made a RelativeLayout that is clickable and starts a new intent. Everything works ok except that I can't select that element with the trackball. Is there any way to achieve this?
View 1 Replies View RelatedIs there a way to programmatically deselect/wipe whatever the user has selected with the trackball/trackpad When I hit the back button on an Activity, the Activity it falls back to has a button that is selected as if the user had used the trackball/pad. I'm not sure what is selected on the previous Activity, but obviously something is. I'd like to programmatically wipe any selection just before the Activity finishes.
View 1 Replies View RelatedI'm kind of new in android AOSP development, and I'm trying to click to the trackball and launch an app already installed (Camera App). I'm looking at the policy.androdoid, but i just doesn't understand how to gain controls of the hardware buttons and where to start.
View 1 Replies View RelatedI have a HTC Magic and just love the glowing trackball if you have missed a call. So i wanted to use the trackball light in my own android apps, but i can not find anything on how to make it glow. Does anyone know how to turn the light of the trackball on and of?
View 2 Replies View RelatedCan you please tell me how can I simulate a TrackBall Event in emulator? I just the left/right black button in the middle of the emulator, but i set break point in dispatchKeyEvent() and dispatchTrackBallEvent() of the View.java. But only dispatchKeyEvent() breakpoint get activated. I want to see 'dispatchTrackBallEvent' get breaks. Can you please tell me how to simulate a TrackBall Event?
View 6 Replies View RelatedI'm trying to figure out how to continuously update the coordinates of the trackball. Right now, I just want to write the values on change to TextViews to understand how it works.
I've been looking at the onTrackballEvent. Right now, I assume that each event passed as an argument to it should be seen as a complete event, that is from the start of the trackball movement to the end. Is this correct? Because if so, the values of x and y will be the same during the execution of the onTrackballEvent body. If this would NOT be the case, I could just use a timer and update the values at a regular interval..
So either I have to somehow interrupt the onTrackballEvent call and write the values, repeatedly over and over again while it is still moving, which seems weird, or...well this is pretty much were my Google search skills and Android knowledge comes to a halt.
Is there a way I can make the LED or trackball pulse while my application is running and the screen is on? The same behavior as when a phone call is received for instance?
View 3 Replies View RelatedHow can I control the trackball light in a nexus one ? I found something with NotificationManager but the samples do not work for me.
View 1 Replies View RelatedI've run into some difficulties with implementing a custom progress dialog. Even though an overlay intercepts touch events the user can still operate the trackball and click elements that are supposed to be disabled.
Is there any way around this?
I've run into an issue where performing a lot of touch events seem to block the move events from the trackball. Anyone else run into this issues? I can't use the Thread.sleep() fix because that will obviously stop all input, so I'm hoping someone has been able to throttle the touch command without effecting the move ones.
View 7 Replies View RelatedI have a ListView with a header and I am able to click the header as if it was a list item however there is no highlighting if it receives focus from the trackball/D-Pad. Basically I want the header view to operate exactly as if it were just another list item in the ListView. Is there a way to do this?
View 2 Replies View RelatedI set an ImageButton's click listener via setOnClickListener(), but it doesn't respond to trackball clicks like a regular Button.
View 1 Replies View RelatedI am using a couple of ListView elements in my app. In all cases, it doesn't highlight the selected item when I click/touch it, but I can use the trackball to scroll up and down, and can see the orange highlighted color then. How do I fix this? one of them is a LinearLayout with two TextViews in it.
View 1 Replies View RelatedIs there any DOM event in Webkit associated to trackball events (movement and pressing)?
Or is there any other way to handle those events from a webpage?