Android :: Move Image According To Trackball?
Oct 28, 2010I want to move the image left right,down,up directions according to track ball.
View 1 RepliesI want to move the image left right,down,up directions according to track ball.
View 1 Repliescan i use trackball to move around buttons?then if i am on the button, can I change the background of the button just like highlight?
View 4 Replies View RelatedI have a question. I've done in XML ImageView. Unfortunately, the "holds" on the left side of the screen on the phone. I wish this picture could shift to the right place. I would like to point to the X and Y position of the image shifted to the indicated place. How do I do this?
View 2 Replies View RelatedHow to move a image in timer?..
I create a class called javaclass extends with view public class javaclass extends view..
So I have an ImageView sitting on a FrameLayout.I want to move this image view when user taps on it and drags it somewhere.This does not work however.The imageView does not move. Do I need to refresh the view somehow after I set new layout parameters?
View 1 Replies View RelatedHow do I do if I whant to move the ball from x=247dip y=96dip to x=100 and y=100 while my app is running?
View 1 Replies View RelatedDepending upon the user i may need to move it to right ,left,top or bottom.
Should i use animation for the purpose?
Or is there any method to move image dynamically?
I meant the things in android application
I hate it when i am switching between home screens and the background moves i just want to set a background that doesn't move? can i do this?
View 2 Replies View RelatedI'm using App Inventor to develop a small game as Mole Bash.
The tutorial I'm following shows me how to make an Image Sprite appear on random locations given a certain amount of time.
I'd like to give the Image Sprite a list of 9 coordinates where he should position the image after the given amount of time in a random way.
So, I believe it should go something like this:
Procedure - Moveto - x1 OR x2 OR x3 AND y1 OR y2 OR y3
I can't seem to get the logic command OR on this procedure, since it will only let me give a min and max number for both x and y.
I have the following code running on my Android device. It works great and displays my list items wonderfully. It's also clever in the fact it only downloads the data when it's needed by the ArrayAdapter. However, whilst the download of the thumbnail is occurring, the entire list stalls and you cannot scroll until it's finished downloading. Is there any way of threading this so it'll still scroll happily, maybe show a place holder for the downloading image, finish the download, and then show?
I think I just need to put my downloadImage class into it's own thread so its executed separately from the UI. But how to add this into my code is the mystery!
CODE:........................
I use http://stackoverflow.com/questions/541966/android-how-do-i-do-a-lazy-load-of-images-in-listview/3068012#3068012 to load images in a ListView and a GridView. It works but the images are loaded form bpttom to top. How to fix that?
Bonus Question: Can I use a loading animation in a image view while the real image is loaded? Right now it's just a default image.
I have some fave. apps I would like to move to the first loading page.
View 3 Replies View RelatedIt will be helpful if any one can help me out in understanding the concept of radio,flash,system image in android mobile device. Also why are they required? and what is their role in Device?
View 2 Replies View RelatedI see that there is a led notification and i was wondering if there is a trackball notification for the HTC Hero? Without Rooting the phone.
View 3 Replies View RelatedMy application requires users to hold down the trackball in order to access an advanced menu.Not all phones have a trackball, however, so I need to remove this requirement for such phones.Is there a way to detect if the phone has a trackball?
View 1 Replies View RelatedPossible Duplicate:
Disable trackball click in Android
How can I disable the trackball in my app? I only want the buttons to work when you click them using the touchscreen.
I have tried all day to capture a trackball event in a View. Basically I want to use the trackball to move a Sprite in a 2D game left and right. The onTouchEvent works perfectly well in the View to move the Sprite with my finger but it would be nicer and cleaner to use the trackball.Can anyone provide me with a simple example that uses the trackball to move something in a View in a 2D type game world (not a menu or UI type of example)? Or can someone explain what I'm not doing. Thanks so much for any help you can give me.
View 3 Replies View RelatedI want to move an image around the screen according to the trackball movement. I am able to capture the movements using the onTrackballEvent method. But this is being called for very small float values (I believe for each rotation?) of the trackball.Now as X and Y positions of views should be integers when specifying with LayoutParams, it makes no sense to move the view with every rotation. Instead I want to move the view only after the user stops rotating the trackball.Is there any method by which we can get whether the user stopped using the trackball or not?
View 2 Replies View RelatedI have different elements in my layout: Buttons, RadioButtons, EditText, a ListView and I have made a RelativeLayout that is clickable and starts a new intent. Everything works ok except that I can't select that element with the trackball. Is there any way to achieve this?
View 1 Replies View RelatedIs there a way to programmatically deselect/wipe whatever the user has selected with the trackball/trackpad When I hit the back button on an Activity, the Activity it falls back to has a button that is selected as if the user had used the trackball/pad. I'm not sure what is selected on the previous Activity, but obviously something is. I'd like to programmatically wipe any selection just before the Activity finishes.
View 1 Replies View RelatedI'm kind of new in android AOSP development, and I'm trying to click to the trackball and launch an app already installed (Camera App). I'm looking at the policy.androdoid, but i just doesn't understand how to gain controls of the hardware buttons and where to start.
View 1 Replies View RelatedI have a HTC Magic and just love the glowing trackball if you have missed a call. So i wanted to use the trackball light in my own android apps, but i can not find anything on how to make it glow. Does anyone know how to turn the light of the trackball on and of?
View 2 Replies View RelatedCan you please tell me how can I simulate a TrackBall Event in emulator? I just the left/right black button in the middle of the emulator, but i set break point in dispatchKeyEvent() and dispatchTrackBallEvent() of the View.java. But only dispatchKeyEvent() breakpoint get activated. I want to see 'dispatchTrackBallEvent' get breaks. Can you please tell me how to simulate a TrackBall Event?
View 6 Replies View RelatedI'm trying to figure out how to continuously update the coordinates of the trackball. Right now, I just want to write the values on change to TextViews to understand how it works.
I've been looking at the onTrackballEvent. Right now, I assume that each event passed as an argument to it should be seen as a complete event, that is from the start of the trackball movement to the end. Is this correct? Because if so, the values of x and y will be the same during the execution of the onTrackballEvent body. If this would NOT be the case, I could just use a timer and update the values at a regular interval..
So either I have to somehow interrupt the onTrackballEvent call and write the values, repeatedly over and over again while it is still moving, which seems weird, or...well this is pretty much were my Google search skills and Android knowledge comes to a halt.
Is there a way I can make the LED or trackball pulse while my application is running and the screen is on? The same behavior as when a phone call is received for instance?
View 3 Replies View RelatedHow can I control the trackball light in a nexus one ? I found something with NotificationManager but the samples do not work for me.
View 1 Replies View RelatedI've run into some difficulties with implementing a custom progress dialog. Even though an overlay intercepts touch events the user can still operate the trackball and click elements that are supposed to be disabled.
Is there any way around this?
I've run into an issue where performing a lot of touch events seem to block the move events from the trackball. Anyone else run into this issues? I can't use the Thread.sleep() fix because that will obviously stop all input, so I'm hoping someone has been able to throttle the touch command without effecting the move ones.
View 7 Replies View RelatedI have a ListView with a header and I am able to click the header as if it was a list item however there is no highlighting if it receives focus from the trackball/D-Pad. Basically I want the header view to operate exactly as if it were just another list item in the ListView. Is there a way to do this?
View 2 Replies View RelatedEldev LLC is looking for android developer familiar with google image search API to write a new application.
View 4 Replies View Related