Android :: Status With The Development Phones?
Sep 8, 2009
Does anyone know the status with the development phones? Apparently they are out of stock.
- Can any other device be used for development testing?
- If you get a development phone does it come with Android 1.5 or do you need to update it?
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Oct 28, 2010
Is it true that ANY Android phone can be used for App development and testing? I'm trying to find some inexpensive off-contract hardware for development and testing of our Apps. I've found some devices I can buy New with No Contract for $150 to $300 (like the HTC Aria or the Huawei Ascend). Is there anything that would prevent me from using these devices for USB debugging and app testing? I guess I'm concerned because I've read how the HTC Aria has been locked down by AT&T to limit applications. I suspect this won't affect me loading apps using ADB, but I'd like to be sure.
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Aug 30, 2010
I hope this isn't too off topic for this forum, but I have been developing Android apps using an unlocked N1 with 2.2 and would like to continue with two additional unlocked Android phones. A similar question was asked in January, but much has changed since then, eg: Brightstar is out of N1 stock and there are a lot of new devices on the market. Also, I plan to target 2.2 and up since apps are not MicroSD loadable (as far as I know) on earlier OS versions.
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Jul 2, 2010
I was wondering if someone could tell me if there is a way I can hardware unlock my android phone like the dev phones are hardware unlocked. I don't really have the money to spend on a dev phone but it would be nice to be able to load other versions of android on so I can test things if needed.
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Sep 15, 2010
Looking out for theme development for various Mobile Devices & Platform:
Nokia and Sony have official Themes Creators/Preview and Manual. look for others also.
LG,HTC,Blackberry, Android,iPhones,Windows Mobile etc.
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Sep 5, 2010
Is there an app that lets you easily move your apps and info from an old phone to a new one?
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Jun 24, 2010
I was just having one of those moments of thought about switching my phone from an Incredible to the Droid X, still tossing the idea around, but say I do....what happens to the apps that I bought on the Incredible...would they be useable on say a newer Android based phone?
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Jul 9, 2013
how to add percentage of battery status on status bar like xperia z?
Innos i6c (Xperia Style)
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Dec 10, 2009
just a quick question, I exchange files via bluetooth for work purposes just wondering iff there is an application to send files to all types of phones as Im having problems sending photos, videos, music to various of phones i.e. Nokia, Blackberry, Samsung and so on.
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Nov 15, 2010
I've studied several Android books in 2009 and have fiddled with SDK 1.0 with a couple of test projects; then I moved to another side project with different technologies and I have not followed the updates of the SDK in term of cool new features. Do you mind to give a brief recap of what I've missed since SDK 1.0?
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Jun 25, 2010
1- I am an iphone application developer, all iphones have very similar Operating systems, and the size and everything is the same, so I don't need to create applications specific for each iphone.
But with android there are different phones, different sizes, So How can i possibly know that my app works, and looks fine on all these devices
2- I don't already own an android but i completed my first application using the simulator. Which android phone do u suggest for testing? I am an AT&T user and i use an iphone. Can i simply insert my sim-card in the new android to be able to test my app on the device?
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Nov 24, 2010
With the latest SDK release, and the ability to download separate platforms releases into the SDK, the hardware resources required to develop for Android have increased significantly. Assuming that the developer targets all currently available seven platforms - that could take your dev machine to its knees. Taken alone the 'Android SDK Content Loader' takes nearly two minutes on a dual-core machine with 2GB memory.
As the title suggest the reason for creating this wiki is for everyone to list their development hardware configurations, and thus determine what is a well-suited machine for Android development.
The secondary reason for the wiki is that I'm trying to get my employer to provide me with a decent machine for development as I'm currently forced to work on a nearly 4 year old randomly-built machine, and expected to deliver great results. However, the reality is that my system keeps running out of memory, and I can hardly get a chance to write a few lines of code in between the numerous crashes.
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Apr 29, 2009
Is Ubunto 9.04 compatible with development in Android? Before i ugrade, deploy on device was normal. Now, using 9.04, doesn't recognize it using "adb devices". This below is already set on my ubuntu: 1. Login as root and create this file: /etc/udev/rules.d/50- android. rules.
For Gusty/Hardy, edit the file to read: SUBSYSTEM=="usb", SYSFS{idVendor}=="0bb4", MODE="0666"
For Dapper, edit the file to read: SUBSYSTEM=="usb_device", SYSFS{idVendor}=="0bb4", MODE="0666" 2. Now execute: chmod a+rx /etc/udev/rules.d/50-android.rules
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Sep 13, 2010
I'm trying to develop on android's platform. I'm working with netbeans and using this tutorial: Introducing Android Development with NetBeans. I seem to have everything installed properly, and have no trouble creating android projects,Does anyone know what might be causing this or how I could fix it?
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Sep 19, 2010
I've just started with android development and updating the UI is really bugging me :/
This is what I've got working so far -
CODE:...........
It works fine but everybody says that doing your graphics in the main thread, so I'm trying (and failing) to pass it off to another thread. Trouble is, I have absolutely no idea how since really I've never used Threads.
The examples that Google gives on using Threads doesn't seem to be very clear and I couldn't really follow it for what I want to do. Could I ask somebody out here to give me the most basic example of how I could do what I'm doing here efficiently using Threads?
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Jul 28, 2010
I'm just about done with development and emulator testing and I'm unclear how to proceed with getting my application ready for actual device testing and them publishing.
Here's my main concern: I have around 600 images that I will need to have loaded (on initial installation) onto an sd card. What is the best way to do this? HTTP? Is there an automated process? Is this handled by an installation script.
Are there documents that cover this type of scenario?
When it comes time for actual publishing the application, again, how will I handle loading the images onto the sd card during the initial installation?
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Mar 26, 2010
Has anyone tried to develop an android app on windows 7? It says that it isn't a supported OS, but sometimes that doesn't stop people from trying to develop on it anyways.
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May 21, 2010
Looking to do iphone, android, and possibly windows phone development on a Mac Pro. What are the pluses and minuses of using a Mac Pro and a dual boot. Unlike most, Windows 7 will be the primary OS since most supporting software will be done with Visual Studio 08/10 over the next year. I have found driver issues from a few years ago. Do any of these issues still exist?
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Jul 2, 2010
Can anyone describe a good vim setup for Android Development? I'm using Eclipse for now but I would really like to use vim because it's faster and I like it better. I'm not interested in Eclim for example.
I'm interested in what vim plugins are used (for java, autocomplete etc.), how the vimrc looks like and how the whole process of building/running applications works (as efficient as possible).
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Dec 18, 2008
Does anybody know of an IRC app that's in development for android?
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Jul 22, 2010
The first thing described in the howto (http://www.assembla.com/wiki/show/scala-ide/Developing_for_Android) is this:
Step 1: Create the ant files for your project:
cd
android update project --target 1 --path .
which yields 'command not found'. I'm in the 'workspace/name_of_my_app/' folder.
How do i get to have the 'android' command?
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Jul 29, 2010
I want to know which Eclipse IDE to use for android development.
The following url http://www.eclipse.org/downloads/ shows a lot of option.
Right now i am using Mac OS X v 10.6.4.
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Sep 18, 2010
How to use an onKeyUp listener. In my app, I have a big EditText, when someone presses and releases a key in that EditText I want to call a function that will perform regular expressions in that EditText. I don't know how I'd use the onKeyUp.
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Oct 16, 2010
I would like to know whether is it possible to use my HTC wildfire (some links would be nice) for android development instead of the emulator.
I have tried to find the information by Google, but so far no useful results.
If I get more information, I'll update here.
[When I used wildfire with eclipse, I got this.]
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Nov 17, 2010
I'm very much a creature of habit, and feel most at home editing in vim, jumping back and forth in screen. That said, I'm really enjoying Android development, with Eclipse being the only major point that I find a PITA (no offense to Eclipse fans, I'm sure it's a great tool, it's just not the bee's knees for me). Tutorial or Resource on getting set up to do Android development entirely outside the Eclipse tool chain?
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Nov 19, 2010
I have a editText, so how do i check if the editText contain like "http://www."? Is this possible to see if a component contain a specific string? is it also possible to change android:theme(like no title) at runtime?
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Oct 21, 2011
I installed VirtualBox on top of my Gentoo Linux install. Then I opened a virtual machine that was generated for me with the VMWare.
When I plug-in my Android HTC phone it is visible in VM and it is visible in Eclipse. However when I try to run the application I see the dialog that asks to select the device to run the program on and there the phone is "offline".
The phone is connected with the "Charge Only" settings. If I use the same VM image on Windows with WMPlayer I don't have this problem.
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Oct 13, 2010
What do you think is the best phone for OpenGL ES based game development? Large screen, OS 2.0.1+. Maybe even having the shaders path accessible from NDK.
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Apr 30, 2010
I want to start develop mobile applications and sell it. There are many mobile platforms for which I can begin develop: Windows Mobile , Android, Iphone, Linux based Devices.I want to find out from people who has such experience which platform more comfortable and more profitible for me to use.
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Nov 2, 2010
I have an HTC dev phone but from what I can see on the HTC dev site (http://developer.htc.com/adp.html#overview) the latest version they list for flashing is 1.6. Anyone has any experience with these phones and whether a later (2.1 or 2.2) image can be found and flashed on them?
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