Android :: Windows Development On A Mac Pro
May 21, 2010
Looking to do iphone, android, and possibly windows phone development on a Mac Pro. What are the pluses and minuses of using a Mac Pro and a dual boot. Unlike most, Windows 7 will be the primary OS since most supporting software will be done with Visual Studio 08/10 over the next year. I have found driver issues from a few years ago. Do any of these issues still exist?
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Mar 26, 2010
Has anyone tried to develop an android app on windows 7? It says that it isn't a supported OS, but sometimes that doesn't stop people from trying to develop on it anyways.
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Jul 20, 2010
I am having a lot of problem getting Eclipse with Android plug-in to work on Windows 7 64K. I am getting eclipse not responding a lot. It seem to happen pretty randomly. I know that Windows 7 is currently not support for Android SDK.
However has anyone got this to work ?
I am using the following:
- Windows 7 64K
- eclipse galileo (3.5.2)
- JDK 1.6.0_21 64k
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Jan 6, 2010
I've been using my G1 under Windows 7 64-bit and Eclipse just fine.
However, when using my new Nexus One instead - and making sure that 'Use Debugging' is enabled - the Nexus One is not recognized and debugging on this phone is not possible.
Usig the Nexus One as a removable-drive (by mounting it) works fine.
How can I start using the Nexus one as a development device (on Eclipse)?
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Dec 26, 2009
Can you please advise if development tools Eclipse, Android sdk, usb driver etc. are working properly under Windows 7 32 and 64 bit?
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Jul 24, 2010
I would like to ask all of you if you know any good books, articles etc ... on development for these mobile platforms. I'm looking for learning material where the whole technology, OSes and development is discussed in great detail so i could gain a deeper understanding of the system as a whole.
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Nov 10, 2010
i cant wait to get my Xperia upgraded to 2.1! i have one issue though. i only have access to a work PC with XP but no admin account (big corp, so no chance of getting it temporarily) or my housemates Mac. my girlfriend has a laptop but she wont be home until next weekend are there any non-windows/non-admin methods of upgrading?
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May 21, 2010
I have had DC 2.08.1 installed for about 2 weeks with no issues. I decided to go ahead and partition the SD to utilized apps2SD as I was having memory issues. That process, while not smooth, went through okay and the SD card is working with the partition and apps2SD. However, ever since that was completed, my Windows 7 box no longer recognizes the phone either as a phone or as a drive. My Linux laptop recognizes the drive without issue.
Any suggestions on how I can reintroduce my phone to the Windows box, at least as a drive?
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Nov 15, 2010
I've studied several Android books in 2009 and have fiddled with SDK 1.0 with a couple of test projects; then I moved to another side project with different technologies and I have not followed the updates of the SDK in term of cool new features. Do you mind to give a brief recap of what I've missed since SDK 1.0?
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Jun 25, 2010
1- I am an iphone application developer, all iphones have very similar Operating systems, and the size and everything is the same, so I don't need to create applications specific for each iphone.
But with android there are different phones, different sizes, So How can i possibly know that my app works, and looks fine on all these devices
2- I don't already own an android but i completed my first application using the simulator. Which android phone do u suggest for testing? I am an AT&T user and i use an iphone. Can i simply insert my sim-card in the new android to be able to test my app on the device?
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Nov 24, 2010
With the latest SDK release, and the ability to download separate platforms releases into the SDK, the hardware resources required to develop for Android have increased significantly. Assuming that the developer targets all currently available seven platforms - that could take your dev machine to its knees. Taken alone the 'Android SDK Content Loader' takes nearly two minutes on a dual-core machine with 2GB memory.
As the title suggest the reason for creating this wiki is for everyone to list their development hardware configurations, and thus determine what is a well-suited machine for Android development.
The secondary reason for the wiki is that I'm trying to get my employer to provide me with a decent machine for development as I'm currently forced to work on a nearly 4 year old randomly-built machine, and expected to deliver great results. However, the reality is that my system keeps running out of memory, and I can hardly get a chance to write a few lines of code in between the numerous crashes.
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Apr 29, 2009
Is Ubunto 9.04 compatible with development in Android? Before i ugrade, deploy on device was normal. Now, using 9.04, doesn't recognize it using "adb devices". This below is already set on my ubuntu: 1. Login as root and create this file: /etc/udev/rules.d/50- android. rules.
For Gusty/Hardy, edit the file to read: SUBSYSTEM=="usb", SYSFS{idVendor}=="0bb4", MODE="0666"
For Dapper, edit the file to read: SUBSYSTEM=="usb_device", SYSFS{idVendor}=="0bb4", MODE="0666" 2. Now execute: chmod a+rx /etc/udev/rules.d/50-android.rules
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Sep 13, 2010
I'm trying to develop on android's platform. I'm working with netbeans and using this tutorial: Introducing Android Development with NetBeans. I seem to have everything installed properly, and have no trouble creating android projects,Does anyone know what might be causing this or how I could fix it?
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Sep 19, 2010
I've just started with android development and updating the UI is really bugging me :/
This is what I've got working so far -
CODE:...........
It works fine but everybody says that doing your graphics in the main thread, so I'm trying (and failing) to pass it off to another thread. Trouble is, I have absolutely no idea how since really I've never used Threads.
The examples that Google gives on using Threads doesn't seem to be very clear and I couldn't really follow it for what I want to do. Could I ask somebody out here to give me the most basic example of how I could do what I'm doing here efficiently using Threads?
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Jul 28, 2010
I'm just about done with development and emulator testing and I'm unclear how to proceed with getting my application ready for actual device testing and them publishing.
Here's my main concern: I have around 600 images that I will need to have loaded (on initial installation) onto an sd card. What is the best way to do this? HTTP? Is there an automated process? Is this handled by an installation script.
Are there documents that cover this type of scenario?
When it comes time for actual publishing the application, again, how will I handle loading the images onto the sd card during the initial installation?
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Jul 2, 2010
Can anyone describe a good vim setup for Android Development? I'm using Eclipse for now but I would really like to use vim because it's faster and I like it better. I'm not interested in Eclim for example.
I'm interested in what vim plugins are used (for java, autocomplete etc.), how the vimrc looks like and how the whole process of building/running applications works (as efficient as possible).
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Dec 18, 2008
Does anybody know of an IRC app that's in development for android?
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Oct 28, 2010
Is it true that ANY Android phone can be used for App development and testing? I'm trying to find some inexpensive off-contract hardware for development and testing of our Apps. I've found some devices I can buy New with No Contract for $150 to $300 (like the HTC Aria or the Huawei Ascend). Is there anything that would prevent me from using these devices for USB debugging and app testing? I guess I'm concerned because I've read how the HTC Aria has been locked down by AT&T to limit applications. I suspect this won't affect me loading apps using ADB, but I'd like to be sure.
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Jul 22, 2010
The first thing described in the howto (http://www.assembla.com/wiki/show/scala-ide/Developing_for_Android) is this:
Step 1: Create the ant files for your project:
cd
android update project --target 1 --path .
which yields 'command not found'. I'm in the 'workspace/name_of_my_app/' folder.
How do i get to have the 'android' command?
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Jul 29, 2010
I want to know which Eclipse IDE to use for android development.
The following url http://www.eclipse.org/downloads/ shows a lot of option.
Right now i am using Mac OS X v 10.6.4.
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Sep 18, 2010
How to use an onKeyUp listener. In my app, I have a big EditText, when someone presses and releases a key in that EditText I want to call a function that will perform regular expressions in that EditText. I don't know how I'd use the onKeyUp.
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Oct 16, 2010
I would like to know whether is it possible to use my HTC wildfire (some links would be nice) for android development instead of the emulator.
I have tried to find the information by Google, but so far no useful results.
If I get more information, I'll update here.
[When I used wildfire with eclipse, I got this.]
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Nov 17, 2010
I'm very much a creature of habit, and feel most at home editing in vim, jumping back and forth in screen. That said, I'm really enjoying Android development, with Eclipse being the only major point that I find a PITA (no offense to Eclipse fans, I'm sure it's a great tool, it's just not the bee's knees for me). Tutorial or Resource on getting set up to do Android development entirely outside the Eclipse tool chain?
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Nov 19, 2010
I have a editText, so how do i check if the editText contain like "http://www."? Is this possible to see if a component contain a specific string? is it also possible to change android:theme(like no title) at runtime?
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Oct 21, 2011
I installed VirtualBox on top of my Gentoo Linux install. Then I opened a virtual machine that was generated for me with the VMWare.
When I plug-in my Android HTC phone it is visible in VM and it is visible in Eclipse. However when I try to run the application I see the dialog that asks to select the device to run the program on and there the phone is "offline".
The phone is connected with the "Charge Only" settings. If I use the same VM image on Windows with WMPlayer I don't have this problem.
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Oct 13, 2010
What do you think is the best phone for OpenGL ES based game development? Large screen, OS 2.0.1+. Maybe even having the shaders path accessible from NDK.
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Apr 30, 2010
I want to start develop mobile applications and sell it. There are many mobile platforms for which I can begin develop: Windows Mobile , Android, Iphone, Linux based Devices.I want to find out from people who has such experience which platform more comfortable and more profitible for me to use.
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Nov 2, 2010
I have an HTC dev phone but from what I can see on the HTC dev site (http://developer.htc.com/adp.html#overview) the latest version they list for flashing is 1.6. Anyone has any experience with these phones and whether a later (2.1 or 2.2) image can be found and flashed on them?
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Sep 6, 2010
I've been developing applications for a long time now, but now I want to jump into Phone applications development. There are four main candidates:
Nokia's Symbian
Apple's iPhone
Google's Android
Microsoft Windows Mobile Phone
considering documentation, market, samples and availabilty of emulators, I'm not a millionaire so I can't buy it unless I know it would mean profits!
I don't have much preferences as for languages, but to stay within C# would be nice, however I've been thru Assembler for a long time, so it's hard to scare me.
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Feb 9, 2010
We all know if we use emulator connect to our development computer, should use 10.0.2.2 as the computer i p address, but when I connect a dev phone with my computer, 10.0.2.2 does not work, I always get "time out" error, Dev phone can not use "10.0.2.2" to access my computer, so what's the i p address of computer when Dev phone try to connect it?
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