Android :: Mobile Development Recommendation
Apr 30, 2010
I want to start develop mobile applications and sell it. There are many mobile platforms for which I can begin develop: Windows Mobile , Android, Iphone, Linux based Devices.I want to find out from people who has such experience which platform more comfortable and more profitible for me to use.
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Dec 14, 2009
Can someone recommended a good android development book?
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May 26, 2009
I am Bishesh and i am student of Bachelor in Information Management. I have knowledge of C, C++, J2SE and i m looking to develop a game in Android. I have been reading the documentation of Android. But i have never done a gaming project. Could anybody of you help me out with a simple game.
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Sep 8, 2009
we're looking for high quality developer tools which have been ported & tested for Android. the first is a code correctness tool that will scan our code looking for non-syntactical errors (e.g. thread synch errors, uninitialized vars...). basically a lint- like tool for Android. the second tool we want is a coding style "enforcer" that will fix, or at least report, code segments that do not adher to our stdrd coding styles (e.g. bracing policy, function header commenting etc) the third one is, well, a placeholder for whichever tool you people have found to be of high value in developing your own Android apps...
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Jan 22, 2010
I have read http://stackoverflow.com/questions/1644/what-good-technology-podcasts-are-out-there, and other related questions, but I have not found anything Android-specific.
Does anybody listen to any such podcast? Want to recommend it?
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Aug 16, 2010
I want to get started with mobile development , I know HTML,CSS,JavaScript,PHP and C#.
What is the best way to get started?
I know that for example, if i want to create an iphone application i need to know objective c (and get mac),Which language is the best for mobile development (and cross platform - works on Nokia,IPhone,android,palm,Blackberry).
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Feb 13, 2010
I am writing an application that initially will be developed as web (probably Silverlight) and Android application. I found on Android website that SQLite is supported, but I plan to release the same app for Windows Mobile, Palm Web OS and iPhone as well.Could you please advice me on which database would be the best to work with for all platforms?EDIT:Maybe I should add that I would want all applications (mobile/desktop) to connect to a main server when internet connection is detected and synchronize all data that's changed.
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Nov 18, 2009
Looking for write once deploy across multiple platforms, is there such a thing? Also looking for an tools that would help speed up mobile development, OSX/Linux based preferred.
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Sep 29, 2009
I am planning to develop a game for all of the mobile platform and have pretty much zeroed down on the concepts of the game. but the only issue I'm facing as of now is that I have no idea what would be the best libraries + 3d Engine to us to achieve the best results on the hardware on some of the upcoming mobiles. I'm talking about the iPhone 3GS, the new WinMo and Android devices with the famed Snapdragon, other processors from Samsung, ARM, Qualcomm and even Intel and AMD.as of now i plan to use the ogre libraries for now, but then what will offer portability?? This is much more of a design question rather than just coding. Any help is appreciated, others who wish to collaborate are very much welcome too. just drop me a mail.
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May 20, 2010
I'm beginning the process of learning the ins and outs of developing sites for mobile web browsers. Are there any good resources/communities online that discuss mobile specific site development issues?My initial understanding is that to cover different phones you need to build one site that is enabled for browsers with the webkit engine (iphone, android, etc.) and another more basic site for other older browsers, is this assumption correct?Also what does developing for webkit mean exactly? How is it different than just using javascript/css/html? Is it the same except that you limit yourself to webkit specific functions and css? I looked on the webkit site, but it didn't explain it in those terms.Are there any other snafus I need to watch out for when developing for mobile browsers?
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Nov 24, 2010
We're evaluating Sencha Touch for mobile development. Has anyone used this yet (I realize that it's still in beta), and if so, what are its strengths / weaknesses? How does it compare to alternatives?
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Nov 16, 2010
I'm looking for some resources (online is good so I don't have to buy books, but books are ok) about mobile website development. I'm specifically targeting (in order) iPhone, Android, Blackberry. I'm proficient in HTML, and am getting into HTML5. I want to learn more about it in general, but specifically about using geolocation, detecting phone types, optimizing css, and a few other topics. Does anyone have suggestions on where to look?
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Apr 22, 2010
I tend to believe that developing mobile applications in an enterprise environment is best suited by developing intranet web applications. That said I have been asked to think about whether there are specific enterprise applications that could only be accomplished or would be more successful as native applications. I am curious as to what the Stack Overflow community thinks.
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Jun 13, 2010
I am looking for resources to develop HTML5 apps for iphone primarily. Are their frameworks and tools that I can use to get started? I am looking for: Javascript frameworks that help with UI layout Touch based controls for phones Articles on iphone development, best practices, etc.I searched stackoverflow and was not able to come up with a good list of resources. I am looking for examples like these http://jqtouch.com/
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Feb 17, 2010
I normally frequent the Nexus One forum, but have had to crawl my way out from there to come ask the wider Android community a question.
I'm about to apply for a mobile application development role and was wondering if any of you guys knew an approximate number of Android users (or point me in the direction of somewhere that might have the info). I was about to write something along the lines of the Android market allowing developers to easily (hum, that's an opinion there! ) share their creations with <insert amount here> Android users around the world, but realized I had no idea.
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Sep 15, 2010
Looking out for theme development for various Mobile Devices & Platform:
Nokia and Sony have official Themes Creators/Preview and Manual. look for others also.
LG,HTC,Blackberry, Android,iPhones,Windows Mobile etc.
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Feb 8, 2010
I am a C++ programmer interested in developing applications for Android as well as the iPhone platform. I have explored both these platforms by writing simple applications in Java (Android) and Objective-C (iphone). But the fact is that I am not comfortable with either of these languages, and it bothers me that I have to write 2 very different versions of the same application to support both platforms. (And then what do I do to run it on a Nokia phone?)Is using web technologies (JavaScript/HTML/CSS) a viable solution for writing apps which will run on multiple mobile platforms? I have heard of Appcelerator and PhoneGap, but I am not sure how mature these products are. I'd appreciate any feedback from folks who have used web apps as a solution for developing cross platform mobile apps.
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Apr 18, 2014
What 3D technology you use in your work? My main tool for today - Uniti3d. Like to hear opinions on other technologies.
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Apr 16, 2010
I am entering mobile development. I have been working primarily in .NET since 1.0 came out in beta. Before that, I was mostly a C++ and Delphi guy and still dabble in C++ from time to time. I do web apps quite a bit so I am reasonably proficient with Javascript, JQuery and CSS. I have also done a few Java applications. I started web programming with CGI and live mostly in the ASP.NET MVC world these days.
I am trying to decide on which platform/OS and tool to select. I am concerned with the size of the market available for my applications as well as the marketibility of the skills I will pick up.
The apps I have in mind would work on both phones and pads. Some aspects of what I have in mind will play better on the bigger screens that will be available on pads.
Here are the options I am considering:
Apple iPhone/iPad using pure Apple SDK (Objective-C)
Apple iPhone/iPad using Mono Touch (C#)
Android using pure Android SDK (Java)
Multiple platforms using something like Titanium to generate native apps from web technologies (HTML, CSS and Javascript)
Multiple platforms using HTML5 web applications that run in the browser (HTML, CSS and Javascript).
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Jul 24, 2010
I would like to ask all of you if you know any good books, articles etc ... on development for these mobile platforms. I'm looking for learning material where the whole technology, OSes and development is discussed in great detail so i could gain a deeper understanding of the system as a whole.
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Jul 16, 2010
I will have to develop some android applications. Witch mobile phone is better for application development :
Google Nexus One / Htc Droid Incredible / Htc Evo 4G / Motorola Droid ?I have to develop on Android 2.1 and 2.2. All those devices will have the update I think.
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May 19, 2010
I know that there are loads around but without testing each one it is difficult and those I have tried don;t do what I want.Essentially I need to :
a. define as source folder on the SD card which contains the mp3 files and it should always default to that.
b. Play those files in order.
c. Remember if I stop half way through so that I can, later, continue from that point.
d. Have the usual controls ; Play, stop , next , last, and to be able to drag the time to advance within a single playback.
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Jun 25, 2010
Looking for some recommendations on some apps please.
1. I'm looking for a contacts app that manages my address book a bit better. I've gotten a bit sick of the default ones on my nexus one and dell streak.
2. RSS reader. Newsrob seems to be misbehaving for me at the moment. All evening I read my feeds and mark stuff read. but when I come back to look at my google reader on a pc the next day everythings marked unread. Is there a better one out there?
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Dec 1, 2009
Does anybody have any good tip calculator application recommendations? I've been viewing the app postings and people seem to be talking about everything except this one group of applications.
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May 31, 2010
I'm looking for a simple alarm. Say I want the alarm to sound of next Thursday at 8:00 (with a text note re what the alarm is for would be really nice) or every June 7th, and a regular 24 hour alarm. On my PC I use Chameleon Clock which I rely on for scheduling. I'd love to find something like that if it's out there.
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Jun 29, 2010
Does anyone have a recommendation for a RSS Feed reader similar to the Google Reader for the Android that they like?
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Aug 24, 2010
The HTC People app always seems pretty laggy and can take up to a whole minute just to call someone, which it shouldn't since i could do that in 10-15 seconds on even a non-smart phone.So I would like some suggestions - what would people suggest I use for fast contacts?
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Aug 6, 2010
I really like the built-in calendar app on my new HTC Desire. But there's 3 things that it can't do, and I really need them:
1. I need to be able to set up how the calendar calculates week numbers. I live in Demark and in Europe we don't calculate week numbers the sane way as they do in the US.
2. I need to be able to set up repeated appointments that repeat every second week, or every third day.
3. I really want to be able to set the default reminder time to 'Do NOT remind me'. The built-in calendar app lets me set the reminder value to 'No remind' when I create a new event, but it won't let me set the default value to 'No remind'.So basically I need a calendar app that works precisely like the built-in one, apart from the 3 things mentioned above
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Oct 13, 2009
I have much experience with Java, and am quickly getting to grips with Android. But I have very little experience with graphics... most of my work has been logical, back end web development. The last time I did any proper screen drawing was in the good old days of Applets (years ago).
I can see that Android has a very complex graphical interface, but I don't know where to start. I've looked at some of the sample apps that come with the SDK, but it's slow progress.
For example, I'm trying to learn by developing a simple rolling ball. Currently I'm using onDraw(Canvas canvas), a paint object, and path.addCircle() to draw a circle, which I then update frequently. However the result is jerky, and slow - I want to see it flying around the screen! Clearly this isn't the right way to go about it.
So two questions I suppose: 1) What graphics tools would you recommend to implement my example? 2) Where can I learn more about the graphics capabilities of android?
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Jan 20, 2010
Can anyone recommend a good footy app, aimed specifically at the English premier league? I already have FotMob 4.0 but the interface is a little awkward in that there is not enough room to view the RSS feed, the menu part of the screen takes up too much real estate and there doesn't appear to be any way to get rid of it.
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