Android :: Development On Netbeans
Sep 13, 2010
I'm trying to develop on android's platform. I'm working with netbeans and using this tutorial: Introducing Android Development with NetBeans. I seem to have everything installed properly, and have no trouble creating android projects,Does anyone know what might be causing this or how I could fix it?
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Aug 27, 2010
I recently switched to Ubuntu and decided to use NetBeans for Java development instead of Eclipse which I used on Windows. The problem is, in the Eclipse I used on Windows, I had a folder named "drawable-hdpi" with the standard app icon in and a few other folders like "drawable-mdpi" (I think). But with NetBeans, there doesn't seem to be any folders named "drawable".
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Mar 17, 2010
I have been having trouble trying to use the Netbeans Profiler with Android. The android plugin itself (for netbeans from kenai) works fine, though when I try and use the Netbeans profiler with it, it fails to work.When I run the profiler a small message window pops up saying "connecting to the target VM", it stays at that for about 2-3 mins then the window closes and nothing else happens.Is anyone else here using netbeans and having this problem? I would also like to point out that I am using Netbeans and Eclipse with the android plugin as part of my Honors project at Uni, Im doing a comparison you see.
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Apr 10, 2010
I would like to start developing for Android platform with NetBeans IDE.I am searching around the web for about a week now looking for working android plugin or a tutorial how to setup netbeans IDE for android development and so far nothing usable turns up.There is a NBAndroid plugin that doesn't work with recent netbeans.I also found very few tutorials describing how to set it up, but none of them produce anything that resembles a usable setup.Can someone please write-up a much needed working tutorial or port the eclipse plugin to netbeans?Maybe Google should be the one raising this issue, not me?We really don't want to switch to Eclipse as this creates a large ripple effect in our development environment that we can't afford.
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Feb 24, 2010
I am thinking of making a move to Net Beans but one thing I cant figure out is how to take a snapshot of the screen. I know eclipse has this capability.
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Sep 24, 2009
I just downloaded the android sdk from the adnroid site and followed this tutorial to set it up on netbeans. Everything to seem to have installed fine but whenever i try to run the application this window pops up:What I am assuming it asking me to choose the emulator, but it is not showing up on the list. Is there a reason why?
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Feb 7, 2010
I have installed NetBeans 6.8 on my Mac OS X (Leopard) system and use the Kenai plugin for this platform to create an Android application. The trouble is that I cannot run the Android emulator from NetBeans logged in to the Mac as a normal user. I can run the emulator from the command line and the Eclipse environment when logged in as root. When I try to run NetBeans as root, it displays a message indicating many of components of the Android plugin cannot be loaded because the root user somehow links to Java 1.5 and the plugin needs Java 1.6.There are 3 solutions to this problem as far as I can see.
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Mar 3, 2010
I recently downloaded the latest NetBeans IDE (for MACOSX) and imported/migrated a project over from the ECLIPSE environment.Everything looks, and works well... except that EMULATOR gets stuck "waiting for the debugger to attach." I tried "Attaching Debugger." and set the PORT value to every case I've ever read about (8200, 8700, 5555, etc.) but the connection is refused.I am of the opinion that this is not the preferred way to start a debugging session in NetBeans for Android.
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Jan 13, 2010
I need to create an Android library which I can include as a jar in any Android application. I use NetBeans 6.8, the nbandroid plugin, and the Android SDK.The steps I took so far are:
1) Create the library project, with android.jar included to have access to Android classes (the library uses android.util.Log and other Android classes).
2) Compile the library as a jar.
3) Add the library's jar to the Android application (right-click on Libraries under the project node and add the jar).
4) Add <uses-library> to the Android manifest. (erroneous and unnecessary)
Step 3 at least allows me to reference the library's classes in the application's source code, but the classes don't seem to actually be included at compile time.Do I have to add the library to the build path somewhere else? Am I missing something?
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Jun 25, 2010
I just Installed android 2.2 as a NetBeans 6.8 plugin, it works but I'm missing some tools like the layout ui manager, Ăsthis a ide specific tool or tis available for all of them?
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Apr 21, 2010
I just installed NetBeans and the Android SDK following the instructions here. I am running Ubuntu 9.10 (Karmic). NetBeans is 6.7.1. The Android SDK is version 7.W.When I go into that directory, I see that the file does exist and it has proper permissions to be executable by anyone, yet even bash can't find it!
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Apr 17, 2010
I'm working on a project with a group that is using Eclipse, but I'm using Netbeans. Up until today this wasn't an issue. When updating from the repo they have added some source code as a library under a directory called /lib-src. When I try to compile the code I get an error that it can't find certain packages... these are the packages under /lib-src.
Using NetBeans I can add the library as a folder so now the references to those packages are happy. However, I'm getting this new error when compiling:
UNEXPECTED TOP-LEVEL ERROR:
CODE:.........
I can include the build-impl.xml file if you need it, but I don't think that is main issue.
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Oct 2, 2009
I have a .apk file and How can I run this file in my netbeans ide with Android emulator..
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Jun 24, 2010
I'd like to set up Android SDK with Netbeans or Visual Studio 2010. I am coming back to Windows programming after 3 months on Apple iMac (for iPhone programming).Would somebody be able to explain how to set up the NetBeans environment so I can compile and test Android Apps directly form NetBeans.I will be testing on a simulator, not a real device. My platform is Windows 7 Ultimate.It seems I can't use Eclipse even if I wanted to. It can't find the Java VM DLL.
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May 26, 2010
I am building an Android hello world application in Netbeans. It's building properly and I am able to run in the emulator also. But when creating and running the Junit test I get a java.lang.NoClassDefFoundError.
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Nov 15, 2010
I've studied several Android books in 2009 and have fiddled with SDK 1.0 with a couple of test projects; then I moved to another side project with different technologies and I have not followed the updates of the SDK in term of cool new features. Do you mind to give a brief recap of what I've missed since SDK 1.0?
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Jun 25, 2010
1- I am an iphone application developer, all iphones have very similar Operating systems, and the size and everything is the same, so I don't need to create applications specific for each iphone.
But with android there are different phones, different sizes, So How can i possibly know that my app works, and looks fine on all these devices
2- I don't already own an android but i completed my first application using the simulator. Which android phone do u suggest for testing? I am an AT&T user and i use an iphone. Can i simply insert my sim-card in the new android to be able to test my app on the device?
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Nov 24, 2010
With the latest SDK release, and the ability to download separate platforms releases into the SDK, the hardware resources required to develop for Android have increased significantly. Assuming that the developer targets all currently available seven platforms - that could take your dev machine to its knees. Taken alone the 'Android SDK Content Loader' takes nearly two minutes on a dual-core machine with 2GB memory.
As the title suggest the reason for creating this wiki is for everyone to list their development hardware configurations, and thus determine what is a well-suited machine for Android development.
The secondary reason for the wiki is that I'm trying to get my employer to provide me with a decent machine for development as I'm currently forced to work on a nearly 4 year old randomly-built machine, and expected to deliver great results. However, the reality is that my system keeps running out of memory, and I can hardly get a chance to write a few lines of code in between the numerous crashes.
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Apr 29, 2009
Is Ubunto 9.04 compatible with development in Android? Before i ugrade, deploy on device was normal. Now, using 9.04, doesn't recognize it using "adb devices". This below is already set on my ubuntu: 1. Login as root and create this file: /etc/udev/rules.d/50- android. rules.
For Gusty/Hardy, edit the file to read: SUBSYSTEM=="usb", SYSFS{idVendor}=="0bb4", MODE="0666"
For Dapper, edit the file to read: SUBSYSTEM=="usb_device", SYSFS{idVendor}=="0bb4", MODE="0666" 2. Now execute: chmod a+rx /etc/udev/rules.d/50-android.rules
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Sep 19, 2010
I've just started with android development and updating the UI is really bugging me :/
This is what I've got working so far -
CODE:...........
It works fine but everybody says that doing your graphics in the main thread, so I'm trying (and failing) to pass it off to another thread. Trouble is, I have absolutely no idea how since really I've never used Threads.
The examples that Google gives on using Threads doesn't seem to be very clear and I couldn't really follow it for what I want to do. Could I ask somebody out here to give me the most basic example of how I could do what I'm doing here efficiently using Threads?
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Jul 28, 2010
I'm just about done with development and emulator testing and I'm unclear how to proceed with getting my application ready for actual device testing and them publishing.
Here's my main concern: I have around 600 images that I will need to have loaded (on initial installation) onto an sd card. What is the best way to do this? HTTP? Is there an automated process? Is this handled by an installation script.
Are there documents that cover this type of scenario?
When it comes time for actual publishing the application, again, how will I handle loading the images onto the sd card during the initial installation?
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Mar 26, 2010
Has anyone tried to develop an android app on windows 7? It says that it isn't a supported OS, but sometimes that doesn't stop people from trying to develop on it anyways.
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May 21, 2010
Looking to do iphone, android, and possibly windows phone development on a Mac Pro. What are the pluses and minuses of using a Mac Pro and a dual boot. Unlike most, Windows 7 will be the primary OS since most supporting software will be done with Visual Studio 08/10 over the next year. I have found driver issues from a few years ago. Do any of these issues still exist?
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Jul 2, 2010
Can anyone describe a good vim setup for Android Development? I'm using Eclipse for now but I would really like to use vim because it's faster and I like it better. I'm not interested in Eclim for example.
I'm interested in what vim plugins are used (for java, autocomplete etc.), how the vimrc looks like and how the whole process of building/running applications works (as efficient as possible).
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Dec 18, 2008
Does anybody know of an IRC app that's in development for android?
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Oct 28, 2010
Is it true that ANY Android phone can be used for App development and testing? I'm trying to find some inexpensive off-contract hardware for development and testing of our Apps. I've found some devices I can buy New with No Contract for $150 to $300 (like the HTC Aria or the Huawei Ascend). Is there anything that would prevent me from using these devices for USB debugging and app testing? I guess I'm concerned because I've read how the HTC Aria has been locked down by AT&T to limit applications. I suspect this won't affect me loading apps using ADB, but I'd like to be sure.
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Jul 22, 2010
The first thing described in the howto (http://www.assembla.com/wiki/show/scala-ide/Developing_for_Android) is this:
Step 1: Create the ant files for your project:
cd
android update project --target 1 --path .
which yields 'command not found'. I'm in the 'workspace/name_of_my_app/' folder.
How do i get to have the 'android' command?
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Jul 29, 2010
I want to know which Eclipse IDE to use for android development.
The following url http://www.eclipse.org/downloads/ shows a lot of option.
Right now i am using Mac OS X v 10.6.4.
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Sep 18, 2010
How to use an onKeyUp listener. In my app, I have a big EditText, when someone presses and releases a key in that EditText I want to call a function that will perform regular expressions in that EditText. I don't know how I'd use the onKeyUp.
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Oct 16, 2010
I would like to know whether is it possible to use my HTC wildfire (some links would be nice) for android development instead of the emulator.
I have tried to find the information by Google, but so far no useful results.
If I get more information, I'll update here.
[When I used wildfire with eclipse, I got this.]
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