Android :: Multiple Drawables From One Xml File

Aug 15, 2010

I want to use a number of ShapeDrawables in my application, which are all similar, but with different colours etc. Obviously I could just define them all in separate xml files, but is there a more efficient way to have one xml definition, instantiate various objects and change the colour either in code or xml? You could perhaps do this by calling mutate() on one ShapeDrawable defined in xml, but this returns a Drawable, rather than a shape drawable.

Android :: multiple drawables from one xml file


Android :: Textview With Multiple Drawables At Bottom?

Sep 4, 2009

I need a textview with multiple drawables at bottom. In android, I know that there is a possibility of giving one image drawable for bottom. But i need multiple to be drawable at bottom.

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Android : Can I Have Multiple Widgets In Same Apk File?

Sep 18, 2009

The configuration seem to allow it, however both widgets show up with the same label in the "widget list". I guess it may be a bad idea to do so as well due to shared space and multiple widgets needing to behave quite differently with different requirements.

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Android :: Combine All Multiple Apks In One APK File?

Mar 25, 2010

I have 4 different games apk for one device. Now to Android market. i need to upload one apk which contains all the four apk.

How to bundle the multiple apks to one apk.?

Am able install multiple apk through eclipse. Plz suggest me how to do bundle apks without eclipse.

It's VVV urgent.

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Android :: Multiple Versions Of Same Class File For Different SDK Targets?

Nov 5, 2009

This is for an Android application but I'm broadening the question to Java as I don't know how this is usually implemented. Assuming you have a project that targets a specific SDK version. A new release of the SDK is backward incompatible and requires changing three lines in one class. How is this managed in Java without duplicating any code(or by duplicating the least amount)?

I don't want to create two projects for only 3 lines that are different. What I'm trying to achieve in the end is a single executable that'll work for both versions. In C/C++, you'd have a #define based on the version. How do I achieve the same thing in Java?

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Android :: Putting Multiple Selector Nodes In One XML File

Jan 24, 2009

I have a layout file with 6 image buttons.Each button should show different source image based selection/focus/noselection.I am able to do this with 6 xml files under drawable folder with selector/item nodes.Is there a way to put all these selectior nodes in ONE xml file to accomplish the same.Less files means less management.

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Android : How To Unzip Multiple Files Zipped In A Zip File?

Jul 15, 2010

I'm starting out and trying to unzip a zip file back to source. I'm using this code, my source is call "/mint/sdcard/Out.zip" to output "/mnt/sdcard/Out.text" and it seems to work. Now, if I have many files in Out.zip how do I automatically unzip all files individually with the correct filename without creating Out.text and then write onto it?

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Android :: Can I Save SharedPreferences To File So I Can Have Multiple Instances Of The Prefs?

Jul 19, 2010

I love how SharedPreferences work in android and I would like to know if there is an easy way to save them to another file so I could load a previous instance of the prefs and vice versa. Basically when you load this file, all the preferences would change to how you had it before at once. I want to be able to swap 3 or 4 different versions of the same pref keys in this way. Is there an easy way to do this?

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Android :: Scaling ImageButtons For Multiple Resolutions In Layout XML File?

Oct 4, 2010

I have a button which I want to occupy 75% of the screen:

On a 480x800 resolution screen this would be 360 pixels wide.
On a 280x320 resolution screen this would be 210 pixels wide.

How do I go about specifying this in my layout XML file?

I understand there is a DIP unit of measurement, but does that also work to scale screen images for resolutions? What DIP measurement would I use for this, and do the images need to be saved at 160dpi.

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Android :: Inflating Drawables From XML

Aug 23, 2010

Is there a way to extend a drawable (just like how shapes work, create your own tag) and allow it to be inflated from XML? Or is drawable only for the allowed 9 types?

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Android :: Dynamically Get Drawables By ID

Mar 10, 2010

I want to take a byte and append it to a resource ID to be able to get the image that corresponds to that numbered deck in the game. It was easy to with paths on other devices, but with the Resource ID's I am unsure how I could go about do this.

Here's what I have now:

CODE:..................

In my Blackberry version of this, I simply had:

CODE:.....................

Is there a way to accomplish something similar using Resource IDs on Android?

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Remote Drawables In Android 4.0.3?

Sep 23, 2012

Im developing an app which is a product catalogue. Users can search for and view products (books). It's all read only and just so allow user's to view products. When the user clicks on a product, the next screen displays

- book title
- book author
- picture of front cover.

It's the picture part that I've a question about. I know one way to present drawables is to have them in the "drawable" direction in my android project and access them (in my xml file) as android:src="@drawable/name".

Only problem is that new products will be added so I can't store drawables in the APK file when I release it. I'll need to read them at runtime. I'm wondering what the best way to approach this is.

I'm thinking of upon app launch executing an AsyncTask which would call

openConnection of HttpURLConnection and would grab down all drawable(from a particular remote directory on a website) and would then store them in the sqllite db (as a blob). Each product in the db could easily be associated with it's specific drawable.

Not sure if there's a better approach to this ? or should I save them to the internal storage of the device (I know the size is an issue with this option). Or I could, when I show the product, call the Async task to present the image - i.e.get the image when the user requests it. This sounds good.

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General :: Android SDK Installed From Multiple Sources - System Cannot Find File Specified

May 18, 2012

I've searched to no prevail. id like to start developing apps but am having issues getting the environment set up. I have the jdk properly installed.

issue 1 (main major ):

I've installed the android sdk from multiple sources, but when i try to start sdk tools, the command prompt flashes/ opens briefly and i get this message:

"Failed to execute toolsandroid.bat: The system cannot find the file specified."

Do i need to change a PATH variable or something...

I cannot get eclipse to run. when i try to open the exe file ( because there is no short cut icon...?) it gives a message about not finding a companion library... ive try to change the properties in the file that is supposed to fix it, but it was already set the way its supposed to be. this is not major as i can use a different IDE.

so im completely lost as to th sdk tool. I just tried adding the file path to the android sdk ( PATH variable) and it still did not work... I also just tried start the android,bat file and the cmd promt flashes briefly saying somthing about xcopy is not an operable command...etc couldn't read all of it... I am on windows 7 home premium

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Android :: Animating Drawables From Within SurfaceView

May 19, 2009

I am using a SurfaceView, and wish to animate Drawables. All the animation tutorials I have seen concern using an ImageView, which as I understand is not a sensible approach from within a SurfaceView. Does anyone have any suggestions for doing frame-by-frame animation within a SurfaceView? Can it be done with openGL?

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Android :: AnimationDrawable With Custom Drawables

Jul 25, 2009

I'm trying to draw a "gauge" on the screen with information from various sensors. I have a class that extends Drawable and a custom view that during construction creates a new AnimationDrawable and sets the only frame to my custom Drawable. I then start the AnimationDrawable from my Activity onWindowFocusChanged method. My custom Drawable onDraw method is only called once though. Is that by design (as in onDraw is called for each frame once and it's cached and shown over and over) or am I doing something wrong?

CODE:..................

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Android :: Saving Drawables To Sd Card?

Sep 12, 2010

My application has alot of pictures in it and I was wondering if its possible if one of my users click a button to send that picture to the sd card?

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Android :: Using Custom Drawables In Notification

Jan 24, 2010

Is there any way to use an image that I'm generating on the fly as a Notification icon?

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Android :: Access Drawables Outside An Activity

Jun 1, 2010

How do access a drawable which resides in my project's res/drawable folder from outside an activity? The component which handles the loading of images is generic and is not inside any activity. I would like to display an image from res/drawable in case it can't be fetched from the web.

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Android :: AppWidget Updating ImageView With Drawables?

Nov 7, 2010

I'm trying to create an appwidget with a customizable background. I use a NinePatchDrawable and I would like to change it's color (using the setColorFilter method). This is no problem in an Activity, but it does dot seem possible with the RemoteView object used for appwidgets.Is there some way to get an ImageView in an appwidget to be updated with a new Drawable, not a Bitmap?Or if not, perhaps it's possible to get the actual size of the appwidget and convert / save the colored NinePatchDrawable to a Bitmap and then update the ImageView with that?I already searched quite a bit for a solution, but haven't found anything so far. I hope it's not impossible.

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Android :: Getting Wrong Sizes With Drawables Objects

Sep 17, 2010

I am using some drawable objects, when I instance them and paint in my canvas they doesn't get the original PNG image file size, instead they get a bigger size, so they does't paint in my canvas as I expected since I wanted them in their original sizes, why this happens?
(original file is 96x96 pixels)

mSprite = mRes.getDrawable(R.drawable.my_sprite);
mSpriteWidth = mSprite.getIntrinsicWidth();
// It returns 114, not 96 mSpriteHeight = mSprite.getIntrinsicHeight();
// It returns 114, not 96
mSprite.setBounds(coordX, coordY, coordX + mSpriteWidth, coordY + mSpriteHeight); mSprite_PipeRect.draw(canvas); //It paints at 114x114 size, it shows bigger in the screen then original size.

Something similar happens with the background but it is fixed in the "setSurfaceSize" event this way:
public void setSurfaceSize(int width, int height) {
mBackgroundImage = Bitmap.createScaledBitmap(mBackgroundImage, width, height, true);
}

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Android :: Attach Drawables Into Different ImageView With OnClickListener?

May 4, 2010

I am working with a library of maps which paints the icons on the map using drawables and canvas. Now, i'm trying to modify it in order to the user can click on icons. So i want to attach drawables into different ImageView with a onClickListener. However, i don't know how i can paint the ImageView using canvas from method onDraw.

I've tried with:
ImageView iv = new ImageView(context);
iv.setDrawableResource(drawable);
iv.draw(c)

But it doesn't appears in screen.

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Android :: Stateful Drawable Not Finding Other Drawables

Jan 5, 2010

When creating a stateful drawable, I cannot find the other drawables (9-patch images) that are there - i get no "suggestions" ("intelliSense").

But if I try to find drawables in another XML-file there is no problem.

This is my stateful drawable

CODE:..............

The "view_background_pressed" etc are all there, and they can be found in other XML-files but not in the statefule drawable.

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Android :: Refresh List Of Drawables In Eclipse?

Mar 7, 2010

When I add drawable resources to my project they do not show up in the list of drawables in the Reference Chooser. I checked the R file and there are references for the files.

I have tried refreshing the project, cleaning the project, and fixing project properties and nothing seems to help. Sometimes a couple will randomly show up in there, but not all of them.

The only consistent way I can get them to show up is to restart Eclipse.

Further findings:

After some trials, I found an other inconvenient work around to he issue. Turns out when importing multiple files into the project at once, Eclipse will only add the last one imported into the reference chooser. So when I imported my images one at a time, they all show up properly!

Like I said, inconvenient considering the amount of images I have left to import, but maybe with this new information it may help nail down where the issue may be and a possible fix.

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Android :: Display List Of Resource Drawables?

Mar 29, 2010

I would like to display all resource drawables in a list so that the user can select one. Is there any way to loop through all R.drawable items so I don't have to hard code them into my program?

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General :: How To Create Zip File With Multiple Zips Into Flash At Once

Oct 10, 2012

im wondering is there such way to create a zip file with multiple zips in to flash at once? Purpose of it is to save time flashing 5 different zips through recovery every time we flash new roms?

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Android :: Use Default Droid Drawables / Risk To Remove Or Resize It?

Jul 8, 2010

What is the best approach when using default Android drawables? Should I use android.R.drawable or should I copy the drawables in my project and use R.drawable?

Is there any risk, that in a newer version of Android, some of the default drawables are removed or resized? Or, affect in some negative way, the look of my app? Also, which of the drawables in the Android source code are considered "stable" and should be relied on?

I'd rather not copy the drawables because I think that the look of the app should be consistent with the Android version used. So, for example, for version 1.6 it should use the default Android bitmaps for version 1.6.

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Android :: Display Gallery Of Images Stored As Drawables In A List?

May 9, 2010

I am trying to modify this example:

http://developer.android.com/resources/tutorials/views/hello-gridview.html

But instead of displaying images that are resources, I want to display Drawables that I currently am storing in a List.

Can anyone instruct me on how I would modify

code...

To display my drawable items instead?

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Android :: Lines And Drawables Draw Order In Google Maps

Nov 11, 2010

I'm writing an app that shows in google maps pipes and valves(lines and points). For that i've two classes.

One extends from ItemizedOverlay, and i add to map overlay one for each category of valve, and each one can have more than one item.

The second extends from Overlay, and in the draw method y draw the line with the method drawline of the canvas.

The problem i've is that the lines are drawn over the ItemizedOverlay items, no matter the order i add them to the mapView.getOverlays().

I want the lines on the bottom of all overlays. is there a way to do that.

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Android :: Add Drawables To Positive , Negative And Neutral Buttons Of An AlertDialog?

Sep 9, 2010

Is it possible to add drawables to the positive, negative and neutral buttons of an AlertDialog? If yes, then how?

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Android :: How To Reference Drawables Delivered With Android In XML

Sep 4, 2009

I'm defining my options menu in an XML file and I want to add an icon to the menu items. Normally, this would be sth like -- < (...) android:icon="@drawable/iconfile" />.But I want to use the drawables that are already stored in the android.jar (as listed here: http://www.screaming As the website says, I can access them via -- myMenuItem.setIcon(android.R.drawable.ic_menu_save); But how can I do that in XML? I tried several things but none worked for me.

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